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Why can't video games be more like demoscene demos?

 
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wourme
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Joined: 01 Jul 2005
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Location: Maridia

PostPosted: Mon Oct 29, 2007 12:42 am    Post subject: Why can't video games be more like demoscene demos? Reply with quote

Aside from Rez, I haven't seen much in video games that seems inspired by demos. Having just got a new (used) computer that actually has a graphics card, I've been catching up on some of the demos I wasn't able to run on my recently deceased machine.

I've thought for years how interesting video games patterned after demos could be--flying through the ubiquitous tunnels, moving through constantly shifting scenery, and having everything timed with the music. Just look at these:

Lifeforce by ASD
http://pouet.net/prod.php?which=31571

828 by Farbrausch
http://pouet.net/prod.php?which=29739

(Virtually everything by Farbrausch is excellent.)
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aderack
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PostPosted: Mon Oct 29, 2007 12:51 am    Post subject: Reply with quote

Everything after Future Crew, I'm kind of out of touch...
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kirkjerk
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PostPosted: Tue Oct 30, 2007 12:03 pm    Post subject: Reply with quote

aderack wrote:
Everything after Future Crew, I'm kind of out of touch...

yeah

future crew was the bomb diggity. What they could make a 386 do was jawdropping. Technically and aesthetically.

Did someone make a DVD w/ recordings of all those old demos? They ain't always the emulation friendliest things...
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aderack
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PostPosted: Tue Oct 30, 2007 2:54 pm    Post subject: Reply with quote

Then later they went and made Max Payne.
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wourme
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PostPosted: Tue Oct 30, 2007 7:16 pm    Post subject: Reply with quote

Deities by MFX
http://pouet.net/prod.php?which=24487

Iconoclast by ASD (I noticed a tribute to Second Reality by Future Crew in this one.)
http://pouet.net/prod.php?which=18350

The Popular Demo by Farbrausch
http://pouet.net/prod.php?which=9450
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kirkjerk
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PostPosted: Tue Oct 30, 2007 9:14 pm    Post subject: Reply with quote

Youtube has Future Crew's Second Reality, along with a port to the C=64 and a port to Real Life, which was a little odd.

I wonder why "Panic" isn't available? For my money, that was a more artistically balanced work.
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