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free games: way better than smack.
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Nana Komatsu
weak sauce
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Joined: 17 Jul 2006
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PostPosted: Thu Apr 05, 2007 4:58 pm    Post subject: Reply with quote

Chick Chick Boom
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The Great Unwashed
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PostPosted: Thu Apr 05, 2007 8:44 pm    Post subject: Reply with quote

Dunno if anyone's already posted this, but:

http://www.gamedesign.jp/flash/dice/dice.html

A delightfully simple and addictive game mechanic.
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PostPosted: Sat Apr 14, 2007 10:50 pm    Post subject: Reply with quote

Adult Swim's Five Minutes To Kill (Yourself). It's not exactly as creative as Suicide Salaryman, but it's something.
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dessgeega
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PostPosted: Mon Apr 23, 2007 10:00 pm    Post subject: Reply with quote

fairy attackers is an homage to monster world iv that . . . emulates that game more or less exactly. i quit on reaching the water labyrinth, because that's where i'm up to right now in the actual game.
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Six
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Joined: 15 Jul 2006
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PostPosted: Tue Apr 24, 2007 11:31 pm    Post subject: Reply with quote

So you've probably seen it already, but it bears repeating. Sumotori Dreams is not only extremely impressive, but has actually caused me laughter-based facial injury.
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dessgeega
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PostPosted: Mon Apr 30, 2007 3:06 am    Post subject: Reply with quote

little loki escapes from hell is a great little platformer if you can ignore the internet-speak. here's a little on its development.
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dessgeega
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PostPosted: Sun May 13, 2007 2:49 am    Post subject: Reply with quote

death village is was developed by nigoro, who i believe are the remnants of gr3 project (creators of la-mulana). it's a puzzle game that's somewhat similiar to haunting on the genesis: the goal is to manipulate the environment (ghosts pop out of windows bleaahh) to scare this poor invesitgator to the exit door. think of it as an eets that's not vapid and boring? oh, and it's gorgeous.
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JasonMoses
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Joined: 15 Oct 2004
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PostPosted: Sun May 13, 2007 3:27 am    Post subject: Reply with quote

Fraxy may be the coolest freeware game I've played in a long time. Imagine chorensha 68k, warning forever, gradius and zugya dx (bosconian) having a child with a level editor, and you would not be far off. It's being constantly updated, but the most recent version is already ridiculously playable on concept alone.
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dessgeega
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PostPosted: Sun May 13, 2007 3:41 am    Post subject: Reply with quote

fraxy is pretty hot. the weird thing is that japanese text in the game refuses to display correctly for me and i do not know why.
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Winged Assassins (1984)
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Joined: 28 Nov 2006
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PostPosted: Sun May 13, 2007 4:33 am    Post subject: Reply with quote

I mentioned it back then and noone took any notice.
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JasonMoses
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PostPosted: Sun May 13, 2007 2:43 pm    Post subject: Reply with quote

It's bound to happen!
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Shapermc
Hot Sake!
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Joined: 14 Oct 2004
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PostPosted: Mon May 14, 2007 8:35 am    Post subject: Reply with quote

dessgeega wrote:
death village is was developed by nigoro, who i believe are the remnants of gr3 project (creators of la-mulana).

Yeah, they are.
independent Gaming wrote:
The group, the new home of the members of GR3PROJECT (La Mulana), is working on a new project called "Death Village", as noted earlier here. According to some of the posts by members Naramura and Samieru:

* The group is now going to try their hand at releasing games commercially.
* The goal: "Sure, there are lots of companies churning out franchise games for popular systems with expensive advertising campaigns... But, we suggest, why can't there also be a company of artisans trying out things to see if they work, one where the graphics and advertising might be disheartening but the games are consistently weird?"
* Death Village is not a sequel to La Mulana, and the public shouldn't expect a similar experience.
* The group actually has two projects in the works. Samieru is concentrating on the second, "more experimental" one.

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Lackey
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PostPosted: Tue May 15, 2007 8:32 am    Post subject: Reply with quote

Fraxy's editor is so much fun. I just put lasers on everything.
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FortNinety
Pheonix Wright
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Joined: 19 Oct 2006
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PostPosted: Tue May 15, 2007 11:07 am    Post subject: Reply with quote

I was going to pass it along to the thread I recently started, but since its related to this subject, I figure, what the hell....

So my company has just released 500+ games for cell phone, and for absolutely free. You can find more info right over here.

Now here's the thing... I know, and even my company knows that these aren't AAA titles. They ain't gonna blow the doors off of what's available on the DS or PSP. But hey, they're free. If you ain't doing much with your cell phone, there's no harm in downloading one and giving it a shot. And if you're bored with it, chuck it, and get another... again, there's like 500 to test out, and a few of them aren't totally bad. Some have the charm of the better free games you can find online.

Plus, you fine folks at TGQ can have a little fun by guessing which game such-and-such apes its gameplay from originally!
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Shapermc
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PostPosted: Tue May 15, 2007 11:15 am    Post subject: Reply with quote

So do any of these work with a Treo.
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FortNinety
Pheonix Wright
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PostPosted: Wed May 16, 2007 8:35 am    Post subject: Reply with quote

I think so? The weird thing is that sometimes you are limited to what games you can download by your model, yet most will work on every phone. So to open more up, you kinda need to mess with the profiles. Which I actually haven't done myself, only seen and heard the techies around me do it.

As was and still is the case when I'm covering "regular" games, in-between all the writing, I haven't had much of a chance to do much cell phone gaming, even the stuff from my own company.
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Shapermc
Hot Sake!
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PostPosted: Wed May 16, 2007 9:27 am    Post subject: Reply with quote

FortNinety wrote:
I think so? The weird thing is that sometimes you are limited to what games you can download by your model, yet most will work on every phone.

This is also based on carrier as well. I found that out with my last phone.

Also, my Treo runs PalmOS, so I doubt any will work.
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Dracko
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PostPosted: Thu May 17, 2007 6:08 pm    Post subject: Reply with quote

Jets 'n' Guns for free. Pick it up while the offer lasts!
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dessgeega
loves your favorite videogame
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PostPosted: Thu May 24, 2007 5:54 am    Post subject: Reply with quote

chalk is pretty hot. it's a mouse-based shooter with a drawing mechanic. it's beautiful, and the level design is fantastic. nine out of nine stars.

now that i've managed to one-credit it: chalk is still hot, though its final stage is pretty lackluster. the game has a nights-style ranking system, and i've heard you can unlock some sort of "endurance" mode by earning all As.
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dessgeega
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PostPosted: Fri Jun 01, 2007 12:37 am    Post subject: Reply with quote

lucky coins is a pleasingly bouncey panchinkoish sort of game. it was developed by donut games, seemingly with the engine from their earlier game spikey's bounce around which is not terrible. bounce around is kind of a hard game to play skillfully and predictably, and i think lucky coins is more successful because it abandons the pretense of not being mostly a game of chance.
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dessgeega
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PostPosted: Fri Jun 01, 2007 3:23 am    Post subject: Reply with quote

remember that world of sand game that was making the rounds a while ago? world of sand + fluid dynamics = powder game.
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Cycle
Mac daddy
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PostPosted: Fri Jun 01, 2007 3:32 am    Post subject: Reply with quote

NEWS FLASH

that is awesome
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Redeye
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Joined: 02 Oct 2006
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PostPosted: Fri Jun 01, 2007 3:52 am    Post subject: Reply with quote

excellent
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SuperWes
Updated the banners, but not his title
Updated the banners, but not his title


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PostPosted: Fri Jun 01, 2007 7:05 am    Post subject: Reply with quote

What makes that thing a game?

-Wes
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JasonMoses
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PostPosted: Fri Jun 01, 2007 11:57 am    Post subject: Reply with quote

What doesn't?
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Shapermc
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PostPosted: Fri Jun 01, 2007 1:14 pm    Post subject: Reply with quote

dessgeega wrote:
remember that world of sand game that was making the rounds a while ago? world of sand + fluid dynamics = powder game.

Ok, seriously, I wasted over an hour at work messing with this. I found that it's really cool to build a column of sand, then a column of seet to the left of that, then a column of gunpowder to the left of that. You blow up the gunpowder with the fire and then it launches the seeds into the powder and creates this really freaky tree. Then you light a fire at the base of the tree and watch it burn up. You can also blow around some gunpowder into the brances for some neat fireworks.
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dessgeega
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PostPosted: Fri Jun 01, 2007 1:28 pm    Post subject: Reply with quote

if you draw a circle of fans you can create a continuously whirling vortex. it is pretty neat.
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Shapermc
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PostPosted: Fri Jun 01, 2007 1:43 pm    Post subject: Reply with quote

dessgeega wrote:
if you draw a circle of fans you can create a continuously whirling vortex. it is pretty neat.

Oh yeah, I did that too. It's more interesting to attempt to create natural vortexes. Like line from the bottom left to the top right of solid fans and you'll create two vortex. I found a few other ones as well.
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dessgeega
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PostPosted: Fri Jun 01, 2007 6:50 pm    Post subject: Reply with quote

alex adventure is a pretty neat little platformer. you explore big, gradually-opening worlds (two, it looks like) which open into small, straightforward ones (containing quest items). i've gotten three artifacts out of world one so far. NOTE that the game doesn't save your position when you quit to the menu, only what artifacts you've found, so if you have to quit the game before you find one be prepared to start over. it's not especially long anyway.
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dessgeega
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PostPosted: Sat Jun 02, 2007 5:20 pm    Post subject: Reply with quote

dotechin is not so much a shooting game as it is a program where you press buttons to see explosions.
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dessgeega
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PostPosted: Sat Jun 02, 2007 5:42 pm    Post subject: Reply with quote

also i collected the three artifacts in the second world of alex adventure, finishing the game. i think some of you people would enjoy that game a lot.
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PostPosted: Thu Jun 07, 2007 10:24 am    Post subject: Reply with quote

I've got five artefacts and I suspect the last one is behind a locked door in World 2. Problem being, this door is protected by a mushroom turret, acid droplets and one of those pendulum tongue devices, as well as having a big red block in the way. If I approach it, sure, I can unlock the door, but chances are I'll get stuck between the block and pop-up turret. What am I supposed to do here?
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dessgeega
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PostPosted: Thu Jun 07, 2007 9:36 pm    Post subject: Reply with quote

did you find the jumpy smash spike and smash the jumpy smash spike wall?

hey, look. i built a waterwheel. there's bubbles now.



hi derek.
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Dracko
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PostPosted: Fri Jun 08, 2007 6:31 am    Post subject: Reply with quote

I did, and as it turned out, the last artefact was somewhere completely different. But now I'm just curious if there's anything to that door.
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dessgeega
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PostPosted: Tue Jun 12, 2007 12:29 am    Post subject: Reply with quote

aggressive sokoban is a fast, fantastic game. i've earned an S grade on course 1 and a C++ on course 2. show me what you've got.
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Dracko
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PostPosted: Wed Jun 13, 2007 10:16 am    Post subject: Reply with quote

Via xii games:

La Croix Pan is the first adventure game experiment by a person going under TheJBurger. It's a very short piece, shouldn't take more than a quarter of an hour to beat, and is devoid of any puzzles as such. As a first step into development, though, it's nice to see someone start small, and try something a little new.

The plot takes place during the 7th of June 1944, in an eponymous French village. You take on the role of an American sniper, evidently separated from his squad, and who takes it upon himself to defend this now abandoned, but strategically significant, village from incoming Nazi forces, hoping for reinforcements to arrive. As far as plots go, it's not much different from a Commando comic or the like, but it manages to achieve a sense of looming suspense. Not a poor first effort in the slightest.
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fish
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PostPosted: Wed Jun 13, 2007 11:53 am    Post subject: Reply with quote

Vince Twelve is seriously one of the coolest name i have ever heard.
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Dracko
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PostPosted: Wed Jun 13, 2007 12:33 pm    Post subject: Reply with quote

His games aren't half-bad either.
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dessgeega
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PostPosted: Fri Jun 15, 2007 1:23 am    Post subject: Reply with quote

so pixeljam (who are pretty cool cats) just released their newest game, a sequel to their first title, ratmaze (which i think can be played in ratmaze 2 with the right options). it's a cute revisit of the original - the secret speed-up key in ratmaze actually makes the rat in ratmaze 2 move slower. the new maze is bigger, with more actions to take and secrets. and the clock counts down rather than up - i havn't been able to collect all the cheese yet.
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dessgeega
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PostPosted: Fri Jun 15, 2007 1:33 am    Post subject: Reply with quote

alright, sixth place. but not for long!
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PostPosted: Fri Jun 15, 2007 1:35 am    Post subject: Reply with quote

dude

i'm one position above you

i forgot to write my name so i'm anon rat Sad
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squidlarkin
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PostPosted: Fri Jun 15, 2007 7:22 am    Post subject: Reply with quote

dessgeega wrote:
aggressive sokoban is a fast, fantastic game. i've earned an S grade on course 1 and a C++ on course 2. show me what you've got.




*pant* *pant*
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dessgeega
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PostPosted: Mon Jun 25, 2007 9:02 am    Post subject: Reply with quote

i am impressed. squidlarkin, i commend you. i absolutely cannot reach B, but i think my solution to the conveyor stage is less than ideal.

hey, streambolt desero is pretty great, though only one level long. it's a run-and-gun shooter that, according to mr. graham goring, "beats gunstar heroes at its own game". and it has absolutely adorable sprites (watch the way the little baddies try and sneak up on you). it's a follow-up to streambolt, which i remember being unmemorable.
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PostPosted: Mon Jun 25, 2007 9:28 am    Post subject: Reply with quote


Hello, Cybernator.
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dessgeega
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PostPosted: Mon Jul 09, 2007 4:00 pm    Post subject: Reply with quote

bound bear is disappointingly not queer porn, but it's a very cute game about a round little bear cub who has to bounce to its mother through careful aiming and timing. it has pretty chill music too.
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dessgeega
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PostPosted: Thu Jul 12, 2007 9:16 pm    Post subject: Reply with quote

polychromatic funk monkey (or "tedious stair builder") is a game that feels like an accident. it technically works, you can finish it (it took me an hour), but it's, um, really tedious. especially towards the end. i like process and building so i found it relaxing but i'm not planning on playing it again, despite the randomly-generated world.
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PostPosted: Fri Jul 13, 2007 2:11 am    Post subject: Reply with quote

dessgeega wrote:
polychromatic funk monkey (or "tedious stair builder") is a game that feels like an accident. it technically works, you can finish it (it took me an hour), but it's, um, really tedious. especially towards the end. i like process and building so i found it relaxing but i'm not planning on playing it again, despite the randomly-generated world.

Hahaha... that's my best review yet Very Happy
Would you mind if I put it on the site?

<3
Farbs
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PostPosted: Fri Jul 13, 2007 2:23 am    Post subject: Reply with quote

go right ahead!
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PostPosted: Fri Jul 13, 2007 3:14 am    Post subject: Reply with quote

Awesome Smile
I should find time to update it tomorrow.
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Intentionally Wrong
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PostPosted: Fri Jul 13, 2007 4:07 am    Post subject: Reply with quote

Remember that sadistic platform/puzzle/avoid-the-deathtrap game Your Life Is End? One of my friends has been working on something similar.



I Wanna Be The Guy isn't remotely finished yet, but you can download an alpha version here. (That's a forum link, and it's always wise to assume that forums are NSFW.) It's frustrating, but in an entertaining way--particularly if you have a masochistic desire to overcome arbitrarily difficult games.

I've seen a couple YouTube videos that demonstrate how to get around many of the obstacles. You'll have to look for them if you want to see them yourself, though.
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