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helicopterp .
Joined: 13 May 2006 Posts: 1435 Location: Philadelphia
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Posted: Mon Feb 11, 2008 8:15 pm Post subject: most exhilarating (a.k.a. anti-transcendent thread) |
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The premise here is simple. When have you felt most intrinsically, physically attached to a game experience? Focus on riveting, immediate sensations.
This question was prompted by my recent high-score of 311050 in Pac-Man C.E. As time wound down, I was acutely aware of each deafening heartbeat at every point in my body. I erupted into a war whoop before crashing back to my seat, quaking and breathing my way back to normalcy. _________________ Like you thought you'd seen copter perverts before. They were nothing compared to this one. |
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aderack .
Joined: 15 Jun 2005 Posts: 1105 Location: San Francisco
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Posted: Tue Feb 12, 2008 12:18 am Post subject: |
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I'm not sure I've ever really felt that way about anything.
I understand it in theory. Doesn't come naturally, though.
I keep trying to fake it lately, to put people on edge less. _________________
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Intentionally Wrong .
Joined: 09 Sep 2005 Posts: 248 Location: [Subject Hometown Here]
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Posted: Tue Feb 12, 2008 3:16 am Post subject: |
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He still hasn't brought it over from his old site, but Zaratustra made a game where you're flying through an endless passage trying to dodge columns and beams that popped up randomly. I played this for about an hour and a half one night at 4 AM, and my extreme physical exhaustion combined with the hypnotic, understated game experience to produce one of the most visceral game experiences I've ever had. |
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fish .
Joined: 13 Jun 2007 Posts: 113 Location: montreal
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Posted: Tue Feb 12, 2008 10:08 am Post subject: |
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first time breaking a mil in geometry wars.
so much screaming. _________________ you cant spell selfish without fish |
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extrabastardformula .
Joined: 08 Feb 2007 Posts: 295
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Posted: Tue Feb 12, 2008 10:45 am Post subject: |
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I played Super Hang On once at a convention, where someone had the idea to put speakers into a helmet. and it was on the coin op version where you had to lead into the turns. So awesome. _________________ Signature:
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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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Posted: Tue Feb 12, 2008 10:52 am Post subject: |
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Quote: | I'm not sure I've ever really felt that way about anything. |
dude, every forum you pass ends up with a 45 page dr. who thread. _________________
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Dracko .
Joined: 10 Oct 2005 Posts: 2613
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Posted: Tue Feb 12, 2008 12:00 pm Post subject: |
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Ace Combat 04: Shattered Skies is the one that immediately comes to mind.
Though there's likely tons more, I'm not sure where the anti-transcendent theme comes in. How do you mean it? _________________ "This is the most fun I've ever had without being drenched in the blood of my enemies!" |
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Cycle Mac daddy
Joined: 08 Sep 2006 Posts: 2767
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Posted: Tue Feb 12, 2008 4:39 pm Post subject: |
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SPACE GIRAFFE. _________________
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Winged Assassins (1984) .
Joined: 28 Nov 2006 Posts: 996 Location: Super Magic Drive
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Posted: Tue Feb 12, 2008 6:25 pm Post subject: |
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Moon Giraffe, all three seconds of it.
And anytime I go off a long drop in a DooM map I get a severe case of butterflies, like being on a rollercoaster or in a car going over a several dips in the road in a row. _________________
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ApM Admin Rockstar
Joined: 14 Oct 2004 Posts: 1210 Location: Ottawa, ON
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Posted: Tue Feb 12, 2008 6:40 pm Post subject: |
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Cycle wrote: | SPACE GIRAFFE. |
Yes yes yes thank you.
I want to say the first time I finished Bark at the Moon and/or Cowboys From Hell on expert in Guitar Hero, but peripheral-based games seem like cheating, somehow. |
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helicopterp .
Joined: 13 May 2006 Posts: 1435 Location: Philadelphia
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Posted: Tue Feb 12, 2008 7:26 pm Post subject: |
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Dracko wrote: | I'm not sure where the anti-transcendent theme comes in. How do you mean it? |
Good question. It was a hastily considered word at the time, but I think i said what I meant, which is this: the: experience of playing the game becomes intensely local within the player, as opposed to a series of (perhaps greatly overarching) connections with the rest of the world.
Another way: the world becomes reduced to the feeling of playing a game, opposed to the player situating a game and an experience within the world. _________________ Like you thought you'd seen copter perverts before. They were nothing compared to this one. |
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Intentionally Wrong .
Joined: 09 Sep 2005 Posts: 248 Location: [Subject Hometown Here]
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Posted: Tue Feb 12, 2008 7:30 pm Post subject: |
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So, basically, games you lost yourself in. The most intensely escapist experiences available. |
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helicopterp .
Joined: 13 May 2006 Posts: 1435 Location: Philadelphia
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Posted: Tue Feb 12, 2008 7:31 pm Post subject: |
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uh huh! sometimes i say things in too many words. _________________ Like you thought you'd seen copter perverts before. They were nothing compared to this one. |
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Scratchmonkey .
Joined: 02 Mar 2005 Posts: 1439
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Posted: Tue Feb 12, 2008 7:34 pm Post subject: |
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Various iterations of Winning Eleven. |
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Dracko .
Joined: 10 Oct 2005 Posts: 2613
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Posted: Tue Feb 12, 2008 7:36 pm Post subject: |
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Rez definitely falls under this then, especially it's unlockable Trance Mission, which I could trip out on when suitably tired and into it. Pure zen gaming by that point. I'm told killer7 as Kevin Smith works marvels for this too, so I'll have to try that.
While we're at it, I'll also add Star Fox in there. _________________ "This is the most fun I've ever had without being drenched in the blood of my enemies!" |
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Redeye .
Joined: 02 Oct 2006 Posts: 986 Location: filth
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Posted: Tue Feb 12, 2008 8:51 pm Post subject: |
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Playing Stalker wrong.
That was just so intense. _________________ I felt sheer anarchic joy when I ran over my first pedestrian. |
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Harveyjames the meteor kid
Joined: 06 Jul 2006 Posts: 3636
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Posted: Wed Feb 13, 2008 7:14 am Post subject: |
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The other day I was playing Lifeline on Wii Warioware with a bunch of Chinese kids. That was the most fun ever! We even started running in time with the running guys on the screen. Pretty much all the multiplayer modes in that game fall under the heading of this thread, except darts. The end boss dancing game was pretty awesome to take it in turns to play, too.
Besides that, off the top of my head- fighting the giant eagle in Shadow of The Collossus. The demo of Beautiful Katamari, since that's the only Katamari I've played.
The first time I discovered the tribespeople had built a giant effigy of me being murdered by a spike in Doshin the Giant I was moved for reasons I still can't quite explain. |
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Swimmy .
Joined: 16 Sep 2005 Posts: 990 Location: Fairfax, VA
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Posted: Wed Feb 13, 2008 9:58 am Post subject: |
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The final form of the last boss of Ikaruga gives me an adrenaline rush every time. It's compltely ruined if I die, though. _________________
"Ayn Rand fans are the old school version of Xenogears fanboys."
-seryogin |
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daphaknee just enemies now
Joined: 26 Jul 2007 Posts: 892 Location: YAY AREA
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Posted: Wed Feb 13, 2008 5:05 pm Post subject: |
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also dr mario, i play level 20 on hard like for 20 levels and then i close my eyes and see viruses for weeks and all i think about is making a better combo
and i get really hurt when they laugh at me
mario kart 64 was kind of the same way
anygame with a tunnel, especially TORUS TROOPER
also polybius |
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