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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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Shapermc Hot Sake!
Joined: 14 Oct 2004 Posts: 6279
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Posted: Mon May 09, 2005 2:58 pm Post subject: |
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Excellent! It is catching on... in the wrong county. I understand that the UK already has good magazines... |
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Mister Toups Hates your favorite videogame
Joined: 26 Jan 2005 Posts: 1693 Location: Lafayette, LA
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Posted: Mon May 09, 2005 6:11 pm Post subject: |
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There's also this. I might apply. _________________ where were you when nana komatsu got a wii? |
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Mr. Mechanical Friendly Stranger
Joined: 14 Oct 2004 Posts: 1276
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Posted: Mon May 09, 2005 6:46 pm Post subject: |
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That's a pretty good opportunity right there Toups, you should go for it. I suddenly feel very inexperienced. |
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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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Posted: Mon May 09, 2005 6:54 pm Post subject: |
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go toups go!
they don't seem to care much about clips, so it's all good. i would not recommend sending them a 5,000 word thumbsucker, interesting though they may be. |
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Szczepaniak .
Joined: 19 Feb 2005 Posts: 770
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Posted: Tue May 10, 2005 1:53 am Post subject: |
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Damn, the first one is for PC games, which I dont do.
And the second, I take it is a US based mag? They say they want freelancers living in Japan.... do you also suppose they want freelancers living in France?....
Nah, Im only jesting. I'm snowed under as it is, but it's ALWAYS good to see vacancies popping up in this bloatedly insular and isolated industry.
Ganbatte-kudasai Toups-san!
Let us know how you do. |
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Mister Toups Hates your favorite videogame
Joined: 26 Jan 2005 Posts: 1693 Location: Lafayette, LA
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Posted: Tue May 10, 2005 6:29 am Post subject: |
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Yeah. I'm wondering what exactly I should send them for portfolio material.
I'm currently working on a piece about in-flight entertainment on international airplanes for LargePrimeNumbers.com. Maybe that will do. _________________ where were you when nana komatsu got a wii? |
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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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Posted: Tue May 10, 2005 7:40 am Post subject: |
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send them 3 or 4 (no more) pieces with a spread of writing types. one about in flight games would be very good. maybe a very stripped down version of the re4 article. something on silent hill, again edited down. i woudn't go over 700 words for anything you submit. but contact them first and see what they say.
it might be a web feature they're doing, in which case you could write 30000 gazillion words.
speaking of which, editors...the web needs more editors. everyone writes too fucking long. |
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Shapermc Hot Sake!
Joined: 14 Oct 2004 Posts: 6279
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Posted: Tue May 10, 2005 8:21 am Post subject: |
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Mister Toups wrote: | There's also this. I might apply. |
Damn you TOUPS!!!!!
good luck.
... |
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Mister Toups Hates your favorite videogame
Joined: 26 Jan 2005 Posts: 1693 Location: Lafayette, LA
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Posted: Tue May 10, 2005 1:44 pm Post subject: |
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I don't plan on ever stopping contributing to the GQ. I like to sow my wild oats, is all. _________________ where were you when nana komatsu got a wii? |
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Shapermc Hot Sake!
Joined: 14 Oct 2004 Posts: 6279
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Posted: Tue May 10, 2005 1:59 pm Post subject: |
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Mister Toups wrote: | I don't plan on ever stopping contributing to the GQ. I like to sow my wild oats, is all. |
You missed my hidden message I think. |
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Mister Toups Hates your favorite videogame
Joined: 26 Jan 2005 Posts: 1693 Location: Lafayette, LA
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Posted: Tue May 10, 2005 3:12 pm Post subject: |
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Psh. I never miss a hidden message! _________________ where were you when nana komatsu got a wii? |
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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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Posted: Wed May 11, 2005 10:05 am Post subject: |
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http://www.gamespot.com/news/2005/05/10/news_6123723.html
Quote: | CNN/Money's Game Over columnist Chris Morris is also familiar with the movement. "While people like Tom [Chick, proprietor of NGJ gaming site Quarter to Three] and Ian have written some very interesting pieces I'm not real impressed with [New Games Journalism] at present," says Morris in response to our e-mail. "Generally, I've found the stories don't go anywhere. And too often they give writers license to ramble on endlessly, when they could have made their point (and told an entertaining story) in a much shorter space." |
i can now forgive chris morris his terrible headshot. |
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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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Posted: Wed May 11, 2005 10:07 am Post subject: |
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doublepost extravaganza:
http://vgombud.blogspot.com/2005/05/annotated-e3-swag.html
or why "video games journalism" is a fucking joke.
http://vgombud.blogspot.com/2005/05/pre3-preparation.html
holy shit that's even more sad. at least the pr folk are being straightforward.
you know, on the one hand i'd like to work for a game company in the publicity department. it seems like a rather light and airy post, rather than having to deal with reporters and the DOH and dead babies and whatnot. (or losing dead babies, as metropolitan hospital recently did...)
on the other hand, how does one hide their contempt for a legion of comic book guys? |
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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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SuperWes Updated the banners, but not his title
Joined: 07 Dec 2004 Posts: 3725
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Posted: Thu May 12, 2005 12:12 pm Post subject: |
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This is really freaking cool.
I actually kind of understand the editorial staff's decision to not print the review if the review and score don't fit the goals of the magazine, but I'm not sure they should have just edited some extra stuff in and threw up a better numer. Regardless of their decision, I'm all for him fighting it, and even more surprised with the results. Good show!
-Wes _________________
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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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Posted: Thu May 12, 2005 1:15 pm Post subject: |
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at the very least they should have taken his name off the piece. it is kind of interesting that they responded as they did. i wonder why.
internal politics? blog feedback? the vague notion that being a cockwhore for a game company is an affront to human decency and the values of secular humanism, capitalism and the Enlightenment in general? |
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Persona-sama Weltbeherrschen Mangaka
Joined: 14 Oct 2004 Posts: 709 Location: acrylic polymer dismutation
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Posted: Thu May 12, 2005 3:03 pm Post subject: |
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dhex wrote: | the vague notion that being a cockwhore for a game company is an affront to human decency and the values of secular humanism, capitalism and the Enlightenment in general? |
Come onnnnnn.. Gamespy?
Hell, if Congressmen can't feel that notion, then some minor gaming newsite certainly won't. |
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SuperWes Updated the banners, but not his title
Joined: 07 Dec 2004 Posts: 3725
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Posted: Thu May 12, 2005 3:32 pm Post subject: |
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I sincerely doubt that Nintendo's badgering had anything to do with it. It's just that with a game like Donkey Konga 2 the music choice is going to play a major role in anyone's enjoyment of it. Gamespy was probably going for a review a little closer to the IGN review (cringe). The IGN reviewer continuously reiterates that the game itself is fine, but the music just ain't his thing and gives it a high score. The Gamespy reviewer very likely said, "This music is balls" and just gave it a low score. They can't print that if they want to portray the notion of subjectivity so they probably just altered the score and added a few lines of text. I'm with dhex, they should have just taken his name off of it and called it a day.
Who am I responding to? Who knows!
-Wes _________________
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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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Posted: Fri May 13, 2005 7:24 am Post subject: |
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fear of nintendo's badgering, perhaps.
frankly, i think most fandom exist in some sort of weird BDSM spectrum. it's not that they don't realize they're pets; they just don't care. it's part and parcel of their schtick.
personae: i jest, of course. no one gives a fuck about that stuff anymore.
edit: at the risk of being condescending, i realize i'm being completely unfair. it's like expecting MTV to hold iteslf to being anything other than what it is. and much of the complaining on the guy's comment site (the dude who wrote the review) are the words of people who have never had to make a commercial decision about an otherwise "creative" venture. those decisions are hard; but 'turfing your writers and not even dropping the by, that's just fucking weak.
but again, it's what they do. it's what they're there for. advertising. a useful service, no doubt, seeing as people buy, subscribe, etc. |
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