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Does The Gamer's Quarter rock?
Why yes, it does rock.
30%
 30%  [ 21 ]
Scratch that -- it rolls.
19%
 19%  [ 13 ]
On second thought: it rocks AND rolls!
50%
 50%  [ 34 ]
Total Votes : 68

Author Message
Mister Toups
Hates your favorite videogame
Hates your favorite videogame


Joined: 26 Jan 2005
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PostPosted: Wed Apr 05, 2006 8:00 pm    Post subject: Reply with quote

lulz content +1
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Lackey
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Joined: 11 Jul 2005
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PostPosted: Wed Apr 05, 2006 8:08 pm    Post subject: Reply with quote

It is a very pretty website.

Quote:
new weird america musical zeitgeist

Something I wish I knew more about.

Quote:
Everything else Dhex said

That was awesome. As in: "inspires awe."
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dhex
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Joined: 13 Dec 2004
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PostPosted: Wed Apr 05, 2006 8:27 pm    Post subject: Reply with quote

Quote:
Something I wish I knew more about.


the good thus far:

akron/family
six organs of admittance (CANNOT STRESS THIS ENOUGH)
devendra banhart

even animal collective
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Lackey
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Joined: 11 Jul 2005
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PostPosted: Wed Apr 05, 2006 8:42 pm    Post subject: Reply with quote

I already really like Animal Collective. Will investigate further.
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sawtooth
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Joined: 02 Nov 2005
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PostPosted: Thu Apr 06, 2006 1:03 am    Post subject: Reply with quote

dhex: Awesome. That's the clearest explanation of that inner-monologue thing you've been referencing so often. And it's wonderful.

what's the source of your new avatar? Also are you guys talking about this twee freak folk type stuff? I just went to the six organs of admittance website and watched a video, and most of the visuals could just as easily been set to something like Bibio or Boards of Canada.

Also

Someone on ic told me that joanna newsom will grow on me and they were right. I'll also recommend Great Lake Swimmers.
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Lackey
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Joined: 11 Jul 2005
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PostPosted: Thu Apr 06, 2006 5:13 am    Post subject: Reply with quote

Quote:
Someone on ic told me that joanna newsom will grow on me and they were right.


Yep! Such has been my experience.
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seryogin
JRPG Kommissar
JRPG Kommissar


Joined: 14 Oct 2004
Posts: 886
Location: Occupied Stalingrad

PostPosted: Thu Apr 06, 2006 7:09 am    Post subject: Reply with quote

The source of Mr. Hexler's new avatar is Rude given the Advent Children makeover.

Why the hell Mike would use that as an avatar is anybody's guess, since he's one mean JRPG hatin' motherfucker.
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dhex
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PostPosted: Thu Apr 06, 2006 7:36 am    Post subject: Reply with quote

sigh, yer all wrong.

it's some fey final fantasy looking dude from the gamelair banner. i just had fun with it. i had an even more annoying version with a lot of stutters and whatnot, but it was way too big.

i don't really care for joanna newsom.

six organs is the bizzle, even if he's one of those west coast hippie buddhist types. can't fucking escape hippies, you know? they're everywhere.

the inner monologue thing is both serious and not. it may or may not be a rationalization for why i don't own a cell phone, or it may be a cultural current that's truly changing our world. it may be crude, but democracy always is.

also: this was a rather rough introduction to tgq, innit?
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Lackey
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Joined: 11 Jul 2005
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PostPosted: Thu Apr 06, 2006 10:24 am    Post subject: Reply with quote

Quote:
it's some fey final fantasy looking dude from the gamelair banner

Quote:
he source of Mr. Hexler's new avatar is Rude given the Advent Children makeover.


I believe you are talking about the same thing.

And it was a rather rough introduction, considering.
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Rated
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Joined: 05 Apr 2006
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PostPosted: Thu Apr 06, 2006 11:17 am    Post subject: Reply with quote

Not every article that says by Rated it by me, I'm not good at content and others give me content to post, i admit that secret of mana review wasn't up to scratch, but we get the point through to the reader and that's about all were trying to do.

The final fantasy guy is called Reno, from final fantasy 7 ~ and the current picture your using if from advent children
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SuperWes
Updated the banners, but not his title
Updated the banners, but not his title


Joined: 07 Dec 2004
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PostPosted: Thu Apr 06, 2006 11:33 am    Post subject: Reply with quote

Rated wrote:
i admit that secret of mana review wasn't up to scratch, but we get the point through to the reader and that's about all were trying to do.


That's just it though, you don't get the across unless the point is that Secret of Mana exists. Yes, that's a great point, and it's one that we can all appreciate, but you should really have an actual point to your articles and then use the English language to get that point across. We're not solely making fun of your grammar, we're also making fun of what you're using that grammar to say (or the lack thereof).

-Wes
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Rated
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Joined: 05 Apr 2006
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PostPosted: Thu Apr 06, 2006 12:12 pm    Post subject: Reply with quote

my point was - it's one of the best and rarest rpgs to date, and a download link so u can play it.
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SuperWes
Updated the banners, but not his title
Updated the banners, but not his title


Joined: 07 Dec 2004
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PostPosted: Thu Apr 06, 2006 12:16 pm    Post subject: Reply with quote

Rated wrote:
my point was - it's one of the best and rarest rpgs to date, and a download link so u can play it.


Well thanks for wasting people's time with extraneous text then.

-Wes
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Rated
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Joined: 05 Apr 2006
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PostPosted: Thu Apr 06, 2006 12:54 pm    Post subject: Reply with quote

Np -Wes - have a nice day -Wes
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OtakupunkX
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Joined: 23 Mar 2006
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PostPosted: Thu Apr 06, 2006 5:37 pm    Post subject: Reply with quote

Hey Rated, have you read the actual Gamer's Quarter magazine? It will pretty much change your views on videogame-related writing and open your mind up to new ways of thinking about our hobby.

Rated wrote:
Not every article that says by Rated it by me, I'm not good at content and others give me content to post, i admit that secret of mana review wasn't up to scratch, but we get the point through to the reader and that's about all were trying to do.


Isn't that considered stealing other people's work if someone else writes something but you publish it as your work? You could try giving credit where credit is due.

As for putting out work that you know is not up to standards - my rule is not to put out anything that I wouldn't read/watch/use myself. I use this for everything, whether it's writing something that will be read by thousands of people to making a sandwich for my younger brother. It helps ensure that everything you do is quality. You can borrow my philosophy, if you'd like, just make sure to give me credit for it Wink .
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sawtooth
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Joined: 02 Nov 2005
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PostPosted: Thu Apr 06, 2006 5:52 pm    Post subject: Reply with quote

dhex wrote:
i don't really care for joanna newsom.


That's more than understandable. She sort of clicked for me a couple days ago when I was shivering sick and the state of my mind was such that it was the only thing in my music library that I found tolerable. I only really listen to folk in spring and fall, and this fills the void that my dad's npr-listening habits did when I was at home.

Also your website/avatar/sig is timing out for me. I'll chalk it up to my school's ISP being a jerk again, but I thought you should know anyway.

And, gamelair. My compliments to the site designer. A bit graphic-intensive, but certainly above-average. I just read the Secret of Mana review and I've concluded that the content is ultimately... empty? Maybe that part's a bit subjective, because perhaps people are looking for a short character list and plot synopsis in their game review. Perhaps! Not me, but I'm not all people.

You need copy editors, badly. You can't even begin to understand how badly your site needs a copy editor/proofreader. There are myriad errors just on the front page, especially with regard to proper capitalization. The use of apostrophes lacks confidence and accuracy. IM-speak (like "Add Gamelair to ur favorites") and smilies are pretty definite no-nos.

If you complain about nerds picking over your grammar/spelling/whatever, I think you're clearly underestimating the necessity of professionalism and good public image. Even if you responded to criticism with "Okay, thanks for your input, we'll change it" and didn't change anything and ignored all criticism completely, you would have left a better impression than doing what you're doing right now.

Why link to the rom at a non-affiliated site at which you have no control over the content instead of hosting it yourself? What if coolroms goes down tomorrow, or starts putting spyware on your computer, or floods everyone with porn popups? It's not like roms are rare, anyway. Or legal.

Basically, what I'm saying here is that if you correct your capitalization and grammar, you guys could be the next IGN! Take that as you will.
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OtakupunkX
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Joined: 23 Mar 2006
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PostPosted: Thu Apr 06, 2006 6:08 pm    Post subject: Reply with quote

While we're giving Rated advice (which I hope he actually listens to), I'd like to point out that you should not plop anyone down on your staff just because they have a passing interest in what you're doing. Get as many people that are absolutely excited about what you're doing and keep them. I've been on too many awesome projects that have failed just because we've had one or two guys on the team that aren't dedicated or have a bad attitude... they bring everyone else down. You wouldn't put a bird-flu infected chicken in with perfectly healthy chickens, would you?
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Toto
4th Man
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Joined: 21 Mar 2006
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PostPosted: Tue Apr 11, 2006 3:09 am    Post subject: Reply with quote

Because the bird-flu would turn them all into Master Chickens?

Umm, this seems to be an Introductions thread, although I might be interrupting something with this "Rated" character.
I'm Toto, etc. It's probably relevant I live in Australia, and it's definitely relevant I like video games. Although I'm not as good as you guys. I got into gaming with a SNES, and I wasn't an adventurous enough 6 year old to try anything buy Donkey Kong Country and its sequels.
I came to Gamers' Quarter, because the magazine is good, and because it's smaller and doesn't have a veneer of elitism, so the lack of elitism was inducive (or is it conducive) to me joining.

So, uh, HI 2 U.
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dessgeega
loves your favorite videogame
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Joined: 16 Jun 2005
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PostPosted: Tue Apr 11, 2006 3:10 am    Post subject: Reply with quote

Toto wrote:
Because the bird-flu would turn them all into Master Chickens?


well, just read an airslash scroll.

hi!
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OtakupunkX
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PostPosted: Tue Apr 11, 2006 7:23 am    Post subject: Reply with quote

Toto wrote:
Umm, this seems to be an Introductions thread, although I might be interrupting something with this "Rated" character.


It's okay. I think he interrupted it himself. I don't think he got the advice we gave him.

Welcome.
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Shapermc
Hot Sake!
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PostPosted: Tue Apr 11, 2006 8:51 am    Post subject: Reply with quote

Toto wrote:
I came to Gamers' Quarter, because the magazine is good, and because it's smaller and doesn't have a veneer of elitism, so the lack of elitism was inducive (or is it conducive) to me joining.

Awesome! Though as a warning I can get cranky, don't let that come off as elitests though.
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PostPosted: Tue Apr 11, 2006 9:04 am    Post subject: Reply with quote

You must past the elitests (elitist tests) before you can be considered whole.
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dhex
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PostPosted: Tue Apr 11, 2006 9:16 am    Post subject: Reply with quote

i'm really more of a crank myself.
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dessgeega
loves your favorite videogame
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PostPosted: Tue Apr 11, 2006 10:16 am    Post subject: Reply with quote

me, i'm more of a hack.
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dhex
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PostPosted: Tue Apr 11, 2006 10:24 am    Post subject: Reply with quote

the only way to pass an elitist test would be to refuse to entertain such plebian measures in the first place.
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Shapermc
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PostPosted: Tue Apr 11, 2006 10:27 am    Post subject: Reply with quote

dhex wrote:
the only way to pass an elitist test would be to refuse to entertain such plebian measures in the first place.

You just failed.
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dessgeega
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PostPosted: Tue Apr 11, 2006 10:27 am    Post subject: Reply with quote

the only way to win this game is not to play.
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dhex
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PostPosted: Tue Apr 11, 2006 11:04 am    Post subject: Reply with quote

but what could be more elitist than setting up the parameters of such a test in an obviously fanciful way? it's a very nuanced (read: elitist) form of dismissal!

WHY DOESN'T EVERYONE LOVE ME?
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TheRumblefish
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PostPosted: Tue Apr 11, 2006 11:57 am    Post subject: Reply with quote

dhex wrote:
but what could be more elitist than setting up the parameters of such a test in an obviously fanciful way? it's a very nuanced (read: elitist) form of dismissal!

WHY DOESN'T EVERYONE LOVE ME?


Everyone does love you. It's just painful to show it, because the love is to intense. So instead, we lash out with insults and witty remarks about your anti-elitism protests.

Also, Welcome Toto!
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kirkjerk
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PostPosted: Wed Apr 12, 2006 2:58 pm    Post subject: Reply with quote

Er, guess I'll join in and say Hi...

I'm Kirk Israel, aka kisrael, aka kirkjerk, aka "Captain" Kirk Is Real, aka "Kirk Is".

AKA, sometimes and incorrectly, as "Alien Bill"-- he's my signature character / "production company", not my alias, and is the running eyeball who is my avatar.

I'm sounding like a complete dork, which is also kind of a signature of mine. I don't usually bust out, or even use, the aliases, I think I was inspired by that Bjork/P Diddy animated GIF making the rounds. ( http://pdcb.ytmnd.com/ -- frickin' URL tag)

I've been around the Internet gaming community, usually in a retro-kind of way, for a long time, from Usenet's rec.games.video.classic starting in '93, and nowadays largely on AtariAge's message boards.

Gamewise, I've been playing since the early-80s when I got a Colombia Home Arcade... that record club's rebadging of the Coleco Gemini (Atari 2600 clone). That probably says something about me as a gamer but I don't know what.

I've got a big fondness for retro games and multiplayer. I'm a bit of a Nintendo fanboy, and I resent Sony bitterly for requiring a multitap for 4 player gaming on the PSX and PS2. Beyond that, I'm not super hardcore of a player, and have relied on walkthru's and FAQs ever since the Metroid map in that awesome black-covered Players Guide Nintendo put out back in the day.

I have a website, http://kisrael.com/ that I've updated daily for over 5 years now. Mostly a quotes-and-links blog, with a limited amount of "this is what I had for lunch today" kind of stuff.

I have a boring programmer job for a living, but have managed to put out some games. My biggest badge of coder/gamer/retro geek pride is making an original Atari 2600 game JoustPong (later renamed "FlapPing", FU latest reincarnation fo Atari), http://alienbill.com/2600/flapping/ , which is the deathmatch action of Pong combined with the flap mechanic of Joust. I also got involved with that community a bit, making some tutorials.

I've also done some odd ball stuff like gamebuttons, http://kisrael.com/features/gb.html , which are tiny games entirely contained in grey HTML pushbuttons.

That's about it. I dig the magazine despite my reservations about PDF as a distribution format, but that's probaly a can of worms anyway.
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Shapermc
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PostPosted: Wed Apr 12, 2006 3:51 pm    Post subject: Reply with quote

kirkjerk wrote:
That's about it. I dig the magazine despite my reservations about PDF as a distribution format, but that's probaly a can of worms anyway.

The magazine is the thing we print. The PDF is just there for the cheap skates Wink

Anyways, that Bjork thing is pretty funny.
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PostPosted: Wed Apr 12, 2006 4:24 pm    Post subject: Reply with quote

FlapPing is a really good idea.
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PostPosted: Wed Apr 12, 2006 4:25 pm    Post subject: Reply with quote

Shapermc wrote:
kirkjerk wrote:
That's about it. I dig the magazine despite my reservations about PDF as a distribution format, but that's probaly a can of worms anyway.

The magazine is the thing we print. The PDF is just there for the cheap skates Wink


What, dead trees?? How very!

Wink
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ApM
Admin Rockstar
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Joined: 14 Oct 2004
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PostPosted: Wed Apr 12, 2006 9:15 pm    Post subject: Reply with quote

Hi, Kirk!

I lurk on the Stella list, so I sort of know you already! That's kind of weird.

My brother still thinks the Coleco Gemini joysticks are the absolute pinnacle of joystick design.
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kirkjerk
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PostPosted: Wed Apr 12, 2006 9:21 pm    Post subject: Reply with quote

ApM wrote:
Hi, Kirk!

I lurk on the Stella list, so I sort of know you already! That's kind of weird.

My brother still thinks the Coleco Gemini joysticks are the absolute pinnacle of joystick design.

Well, it's a small world. Or a big one, but in a small way.

Those sticks were pretty snazzy, good responsiveness, and of course the built-in paddles....

I was also going to say, I'm kind of interested in this journal's whole take on the "NGJ" thing. I mean, just the fact that there is a label to potentially be irritated about (or just annoyed by the "is it or isn't it" debate) is probably a good sign...
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ShakeRattleRoll
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PostPosted: Mon Apr 17, 2006 12:16 am    Post subject: Reply with quote

My name is Peter. I was directed here from J Toupes. My favorite video game of all time is probably MGS. Cheers.
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PostPosted: Mon Apr 17, 2006 7:26 am    Post subject: Reply with quote

Welcome.

ShakeRattleRoll wrote:
My favorite video game of all time is probably MGS.


I'm playing through the entire series right now. I'm noticing all kinds of little things in MGS1 that I've never noticed before.
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dessgeega
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PostPosted: Mon Apr 17, 2006 7:28 am    Post subject: Reply with quote

hi! any friend of the toups clan is a friend of ours.
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PostPosted: Mon Apr 17, 2006 2:20 pm    Post subject: Reply with quote

I enjoy the whole series. Favorite RPG might just have to be Xenogears, then Earthbound.
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PostPosted: Wed Apr 26, 2006 7:54 am    Post subject: Reply with quote

Hi, I been known as Wolverine on various pixel art and game maker related forums for a few years now (even when I changed my damn name). I like designing games I want to play and if anyone else finds they like to play them too then thats a bonus. I'm a fairly ok pixel artist and always prefer well done 2D pixel art in games than any 3D engine.

I'm not a hardcore gamer or anything, I just like to play what I enjoy playing is all. I like platform shoot 'em ups most of all (Gunstar Heroes, Turrican, Contra, Metal Slug etc) and fighting games (Street Fighter, Guilty Gear, Vampire Savior, Waku Waku 7 etc). Cannot stand most turn based RPGs, FPS games or RTS games or using a mouse in any action based game... Favorite consoles have been the NES, SNES and PS2. And when playing a game on PC whether emulated or indie I like to do what I can to forget the fact I'm running it on a PC (Dual Shock Playstation pads plugged in, TV out cable hooked up to the big TV, me sat on my couch all comfy). I like using the Game Maker 6.1 software to produce my own games though even with the great help that it is I still ain't really got a technical logic working mind to put it altogether so I'm part of a Game Maker group and they help me out with code and engines and that.

Favorite game of all time is the largely unknown SwitchBlade, specifically on the Amstrad CPC and Commodore Amiga. It might not seem anything special to most people but there's just something about it that keeps me coming back for more and more. I've been planning a remake for several years but keep getting distracted by other projects and a lot of personal issues in my life. Also love Robotron on MAME using a Dual Shock pad and I'd like to own an actual Robotron arcade machine at some point.
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SuperWes
Updated the banners, but not his title
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PostPosted: Wed Apr 26, 2006 8:50 am    Post subject: Reply with quote

Welcome Wolverine! So what kinda stuff have you done in Gamemaker? Reading your gaming tastes I've got to wonder if you've ever played Abuse for the PC? I'm pretty sure it's free now, and it seems like something you might be into. It might change your feelings on using a Mouse to play games.

-Wes
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Wolverine
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PostPosted: Wed Apr 26, 2006 9:02 am    Post subject: Reply with quote

SuperWes wrote:
Welcome Wolverine! So what kinda stuff have you done in Gamemaker? Reading your gaming tastes I've got to wonder if you've ever played Abuse for the PC? I'm pretty sure it's free now, and it seems like something you might be into. It might change your feelings on using a Mouse to play games.

-Wes


I have indeed, many years ago and it in fact kicked off my hatred of using mouse in action games. Apart from a health related reason (which makes it hard to keep the mouse still) I just find absolutely no enjoyment in that control system at all. It's like I feel detached from the action in some way. LIke I'm pointing where someone else should be shooting whereas in games like Contra and Metal Slug I feel more like I'm the one carrying the gun. I also just find having each hand on a totally different control device (mouse and keyboard) totally uncomfortable. Fine for doing a lil bit of general computing here and there but for games? Nah, not for me. Much, much happier with a Dual Shock pad in my hand and sitting back on the couch not needing to rest the device against anything (I use a Dual Shock pad for general mouse usage and do pixel art too a lot again because of the aforementioned health reason). Another reason I don't like mouse control in those games is that it makes it very difficlut to incorporate 2 or more players on the same machine like Gunstar Heroes, Contra and Metal Slug and tons of other multiplayer games I've enjoyed in the last 22 years or so that I've been playing video games. The only ways these mouse based games seem to do it is via online, and internet gaming doesn't interest me in the slightest. Only really like playing against or with people in the same room and people I actually know and have a social life without away from the machine. I love just coming back to my place with a friend or few and everyone picking up a joypad, settling down in front of the big TV, order some pizza, get some drinks in, and just have fun.

And no I don't like using keyboard and mouse in FPS games either...


Anyways heh, thanks for the welcome. I haven't actually finished any of my GM projects but have contributed in some way to games by friends of mine, such as Legend of Shadow by Darthlupi and Super Blazing Vortex and Return to Sector 9 by Pug Fugly.

The sprite in my avatar is for a game I'm making with an Amstrad CPC coder that I'm doing a mock up with in Game Maker and may release that version as a 'Retro' PC version too.
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SuperWes
Updated the banners, but not his title
Updated the banners, but not his title


Joined: 07 Dec 2004
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PostPosted: Wed Apr 26, 2006 9:09 am    Post subject: Reply with quote

Good reasons! I think I have similar tastes to you (actually, I like just about everything) but Abuse still rocks! Another game that might change your mind (I don't know because I haven't played it) is Rag Doll Kung Fu. It's a multiplayer fighting game where you control your character using only a mouse. What made me think of it is that it supports multiple players using multiple mice on the same PC! I really like all of the ideas in it, but since I'm not really a PC gamer I haven't tried it yet.

Anyways, you didn't answer my first and most important question. What games have you done in gamemaker?

-Wes
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Lackey
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Joined: 11 Jul 2005
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PostPosted: Wed Apr 26, 2006 9:12 am    Post subject: Reply with quote

Hi Wolverine! I know you from Pixelation, and eo/H Unit.

Quote:
I haven't actually finished any of my GM projects but have contributed in some way to games by friends of mine, such as Legend of Shadow by Darthlupi and Super Blazing Vortex and Return to Sector 9 by Pug Fugly.

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Wolverine
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Joined: 26 Apr 2006
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PostPosted: Wed Apr 26, 2006 9:20 am    Post subject: Reply with quote

He might have not seen that as I edited the post cos I forgot about that bit. Anyways Lackey, good to see you. Ain't seen ya around Eo much at all for a while. Some nice new members and games there.

By the way. Just noticed that one of the banners I saw above at one point was of the rather superb (and unfortunately still not really well emulated in MAME yet) Outfoxies...

I love that game and wish Namco would release it on PS2 in a retrogame pack much like Taito have just released the also great Elevator Action Returns on a recent collection.
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Lackey
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PostPosted: Wed Apr 26, 2006 9:28 am    Post subject: Reply with quote

I was awed by the bits that did work in an emulator. I've never seen an actual cabinet though.
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dessgeega
loves your favorite videogame
loves your favorite videogame


Joined: 16 Jun 2005
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PostPosted: Wed Apr 26, 2006 11:23 am    Post subject: Reply with quote

hi Wolverine! your avatar, which i understand is from a game you're developing for the amstrad, is great.

much like elevator action returns!

Wolverine wrote:
I like using the Game Maker 6.1 software to produce my own games though even with the great help that it is I still ain't really got a technical logic working mind to put it altogether so I'm part of a Game Maker group and they help me out with code and engines and that.


hey, so what's different about 6.1? i've been working with 6.0 just because i havn't been bothered to upgrade. is there a reason i should?
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Shapermc
Hot Sake!
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Joined: 14 Oct 2004
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PostPosted: Wed Apr 26, 2006 11:39 am    Post subject: Reply with quote

Welcome Rugal Wolverine
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sawtooth
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PostPosted: Wed Apr 26, 2006 12:12 pm    Post subject: Reply with quote

Wolverine wrote:
I'm a fairly ok pixel artist and always prefer well done 2D pixel art in games than any 3D engine.


Hey Wolverine, I remember you from pixelation, right? Welcome!
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Wolverine
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PostPosted: Wed Apr 26, 2006 12:49 pm    Post subject: Reply with quote

dessgeega wrote:
hi Wolverine! your avatar, which i understand is from a game you're developing for the amstrad, is great.

much like elevator action returns!



Thanks!

And yup!

Quote:

hey, so what's different about 6.1? i've been working with 6.0 just because i havn't been bothered to upgrade. is there a reason i should?


All the changes are listed at http://gamemaker.nl/download/gm_changes.html. Some bug fixes may be important, but the biggest new feature are surfaces, which just allow for a whole range of fancy stuff. Also go to http://forums.gamemaker.nl/index.php?showtopic=179657&st=0 if you download 6.1and check out a transition engine a friend of mine did that demonstrates some of those surface functions in use. That ain't all these surface things can do either. Me and my buddies, for example, been using them to create translucent shadows for objects that don't darken more when they overlap as the regular way did. And I have a tank demo we did where you'd leave treadmarks all over the place sorta like the shadows, and despite how much you messed up the screen it never slowed down even on my 750mhz machine, which it would in a more traditional way. Even if ya don't use surfaces it's still worth upgrading just for the lil bug fixes and stuff... and it don't cost ya to upgrade so why not eh? Very Happy

Shapermc wrote:
Welcome Rugal Wolverine


Not sure I understand the Rugal bit, but thanks.

sawtooth wrote:
Hey Wolverine, I remember you from pixelation, right? Welcome!


Yup, I remember you there too and being very highly regarded. Thanks for the welcome.
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