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Morality in videogames.

 
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EightBit
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PostPosted: Thu Mar 03, 2005 4:37 am    Post subject: Morality in videogames. Reply with quote

Well, I have a bunch of things I wanted to post, so instead of several threads, I decided to do an editorial type thing since, while being seperate articles a common theme still runs through them.


Anyhoo... first interesting thing I found recently was the excelent article at Gamasutra regarding morality in videogames, and what the actual game designers had to say about it. the article simply asks, "Do game creators have any moral responsibilities in teaching values to their audience?". The responses are pretty much "Yes" or "No" and a few honorable mentions at the end. Worth noting is the fact that alot of the one's who responded "No" remained anonymous.



Continuing the theme of morality and violence is this lovely article. Which describes the actions of several young boys in Russia. The boys had learned moves from the fighting game Mortal Kombat(they didn't specify the version) and decided to try these new moves out on their victim, including a scissor kick attempt to break the boys neck. They then threw the boys body into a nearby river.

Remember all the hooplah when the first game came out? My mother was a sensible person who got me the game and explained the difference between videogame violence and real violence. I dont think I've ever caused bodily harm without justification. Still, my cousins and several of my friends werent allowed to come over my house to play the game because the news media had infected their parents minds.



Lastly has to do, not with direct moral values set forth by the designers, but the evil and devious designs of an individuals actions in an MMO game. The article is terribly old, and terribly long, and yet terribly interesting. It's about a person who decided to scam people within the massivly multiplayer game Eve Online. The article brings up an interesting point. Can videogame companies stop this kind of scamming within a massively multiplayer game? But more importanly, should they? Playing an MMO is a great deal about living an alternate life. Dealing with scammers and thieves and generally bad people is a part of normal life, so why shouldn't it be apart of the online alternate life experience?
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Mr. Mechanical
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PostPosted: Thu Mar 03, 2005 6:36 am    Post subject: Reply with quote

I can't blame the game developers for answering no to the question in the Gamasutra article. I mean, do filmmakers take on some modicum of responsibility for the actions of their audience when making a film? Do popular musical artists? More importantly, should any of these people? I don't think so, because for me it all comes down to personal responsibility.

The problem is, in America at least, too many people want to place the responsibility on the government instead which leads to legislation like this.

As for the bit on MMOs, I don't really play those types of game but I think the developers should do something about people using methods to scam other people that weren't part of the original design. When thousands of people are paying for a service it seems like it should only be fair for everyone to have the same chances, whether it goes more towards creating a more believable game world or not.
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dhex
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PostPosted: Thu Mar 03, 2005 8:24 am    Post subject: Reply with quote

i'd like to do a point-counterpoint on moral responsibilty. i think that'd be fun.

not that i think we'd be able to find someone willing to go as far as to say the maker of a game product is responsible for the user's actions, even if they're not seen as being in the same league as film, music or literature.

the tobacco --> fast food --> video game chain is coming, and coming soon, as game makers push the violence envelope and become more easily soundbitten. it's only a matter of time until we enter some sort of hollywood code era, i think, which conservative gamers can look back on and go "see? all those governmental restrictions worked out just fine, didn't they?"
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Shapermc
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PostPosted: Thu Mar 03, 2005 8:49 am    Post subject: Reply with quote

I may be going out on a limb, but with this quote I think I am still on topic here.
EightBit wrote:
My mother was a sensible person who got me the game and explained the difference between videogame violence and real violence.

I really think that this needs to be mentioned more. The more I find myself in a "mature"/older society the more I see that many partents are just hoping that someone else will teach their child right from wrong and everything they need to learn.

I have a neighbor who has a 5 year old child. He can not count to 10. They tried to get him into pre-school but he could not recite the alphabet, tie his shoes, learn his phone number, or count with out using fingers. In stead of teaching him these things and reaplying they just let him sit at home and wait for kindergarden to teach him.

These are the kids that are growing up and scissor kicking other people. These are the kids growing up and sniping people on over passes "like GTA."

I guess I am using this example wrong. This kid will grow up not wanting to read, not scissor kick people. But the same situation replacing morals with counting to ten are the kids I refer to. I think more responsibility to the partents.

If a game developer/designer/producer wants to show people how evil the world is, then it is the viewers responsibilty to understand that. It is not the game developer/designer/producer to teach us how to be good.

this is also mainly why I vote republican.
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dhex
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PostPosted: Thu Mar 03, 2005 8:57 am    Post subject: Reply with quote

also keep in mind the most important thing - people are not interested in facts, or statistics, or anything complicated.

even if we could prove actual video game causation of violence, or even use the jack thompson method of 'he played a game and then hurt someone years later - VG VIOLENZ!" we're talking what?

1% of all violent crimes? .5%? .25% maybe as high as 3%?
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Shapermc
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PostPosted: Thu Mar 03, 2005 9:51 am    Post subject: Reply with quote

I would sincerly doubt it was even 1%. I think it is mainly that people who think these things realise that parents don't tell and teach their chlidren the proper division of fantasy/fiction or right/wrong. Humanity at its best.
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dhex
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PostPosted: Thu Mar 03, 2005 11:19 am    Post subject: Reply with quote

it's part of a larger cultural trend.

more importantly, it is impossible to actually isolate entertainment causes in juvenile violence. not that this matters to a jury, assuming someone slightly less stupid than jack thompson starts up something.
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EightBit
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PostPosted: Thu Mar 03, 2005 3:47 pm    Post subject: Reply with quote

Its story time!

I had to take a class on behavioral studies, and we had a class about the responsibilites of the creator. The essential theory was a social responsibility where it's, "the neighborhood that raises the child, not the individual parent". We talked about the heat that rap music got in the early nineties and the respobsibilities that the individual artists have. The problem I had with that particular theory is that if we worried about the potntiality of any individual interpreting or using as a catalyst something we've created, then nothing would ever be shown on a public scale and the world would be a pretty dull place. It's my personal feeling that an individuals good or bad actions where going to happen regardless.

One of the people in the class said that he cant keep an eye on his child all the time, so on and so forth. I only responded in my own mind because I already had gone on a five minute diatribe and didnt feel like taking up more of the class time. You may not always be able to be with your child to keep an eye on them, but the morals and values that you teach them will be. When I was at a friends house and he showed me his fathers gun, the reason I didnt play with it wasn't because my mom was standing right there(cause she wasn't) but because she had made sure that I understood the consquences that might resolve from such actions.


I guess my point is that no, game designers shouldnt bear the responsibility of of another individuals actions. That's obviously the parents job. I alsd o think it should be the game designers choice to do so if he/she wishes.

back to the MMO thing, thats a damn tricky question. Still I think it should be allowed, if certain conditions are met. I dont want system destroying scamming. Where the scamming hurts the entire financial structure of a game. I dont want something that is aomething that the designers wouldn't want in the game. Most of the time though, I think action might be taken against a scammer because people are wussies and the game designers/publishers want to make thier customer base happy. I say they should just deal with it, and learn from thier mistakes. It encourages a greater sense of community when you have a trusted circle of friends within an MMO, and you are communicating who is and isnt a scammer with one another.
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Hero
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PostPosted: Sun Mar 20, 2005 2:12 pm    Post subject: Reply with quote

It's scary how much control media has over the masses. If we assume only 1% of violence is caused by videogames (using 'caused' in a very loose sense), then it's a very low number. Yet when the media covers one story of "Doom made me do it" over and over, and all the competing stations have around-the-clock coverage, all vying for your viewing pleasure...well, it looks like these things can happen to anyone, anywhere and at any time. The news knows what it needs to keep you glued to the screen - fear. And they monopolize it like no one's business, with very little 'moral' incentive to present the world in a true view. Instead we get this pre-packaged glimpse of life as being full of murder, deceit, lies and Hollywood gossip. Last time I checked, that wasn't the world I lived in.

Yet they get away with it and when parents ask 'who's the culprit?' the last thing they want to hear is 'you are, you fools.' So the media gives them a perfect sacrifice - the videogame. No, you're not responsible for teaching morals - entertainment mediums are. And they ought to know that it's their duty to the people to raise your children the right way...

What nonsense.
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friedchicken
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PostPosted: Sat Mar 26, 2005 1:28 pm    Post subject: Reply with quote

I'm not sure how I missed this discussion previously. Oh well.

Of course everyone here knows that this is a VERY old subject that is ultimately only tangentially connected to video games. Games are just one of the latest in a series of scapegoat products, and yes, it all has to do with an individual's refusal to take responsibility for their own actions, as has already been mentioned. It's interesting that it's often violence that gets the focus.

I mean, when I was a little kid, even before I got my Atari 2600, it was comic books that got a bunch of crap. Allegedly some kid had thought he could fly like Superman and had jumped off a building. Interesting, because that same sort of story still circulates, so I have to wonder if the whole thing was just an urban legend.

It's not to say that that sort of thing has never happened, but a lot of these stories really have an urban legend flavor to them-- even real events like the Russian Scissor Kick mentioned above.

The bottom line is when something awful happens-- either someone dies by violence or is just illiterate, like Shapermc's example-- peoples' first reaction is to try and explain why by shifting as much responsibility off onto someone or something else as possible. Maybe it's guilt, or maybe it's a frantic attempt to not be held responsible. Or both.

Surprisingly enough this hasn't happened so far (it's about 2pm on 3-26-05) with the recent school shooting in Minnesota, but I'll predict that video games will be montioned at some point during the media feeding frenzy that's coming up. If they haven't by now and I've just missed it, that is.

And speaking of the desire by individuals to have the government take responsibility for raising their children-- I'm always amazed at how close to a socialist country some Americans would have the US become, given how virulently we've demonized socialism in our history.
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dhex
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PostPosted: Sat Mar 26, 2005 1:58 pm    Post subject: Reply with quote

Quote:
Surprisingly enough this hasn't happened so far (it's about 2pm on 3-26-05) with the recent school shooting in Minnesota, but I'll predict that video games will be montioned at some point during the media feeding frenzy that's coming up. If they haven't by now and I've just missed it, that is.


it was mentioned in the larger context of his media consumption patterns - horror movies, etc.

part of the reason there's no flip out is because he's not white, which is a pothole for most of the regular scripts - the fixation will be on his background and upbringing rather than "what the fuck was wrong with this guy?"

those who would normally bitch about media violence have to tread carefully due to racial politics.

and the whole anti-gun lobby can't do shit because it was a cop's gun.

good times.
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dhex
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PostPosted: Tue Mar 29, 2005 9:26 am    Post subject: Reply with quote

mr. thompson, enter stage left.
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friedchicken
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PostPosted: Tue Mar 29, 2005 9:54 am    Post subject: Reply with quote

dhex wrote:
mr. thompson, enter stage left.


Yeah, I think it's always just a matter of time before things like this happen.

You notice that older mass shooters never get accused of getting the ideas from Doom and GTA? If somebody in their 30's shoots up their workplace, it's because they hated their job and/or were psychotic, not because they play too much MGS3 or whatever.

But what you said in your earlier post is right, now that I've bothered to listen to some of the more recent news coverage on this. Good times is right.
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Giampi
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PostPosted: Wed Mar 30, 2005 4:09 am    Post subject: Reply with quote

It's really quite amazing that, despite all the guff games get about massively influencing nubile young kids to adopt radical, often Nazi-like ideals and pull firearms on their fellow man, parents still aren't actively regulating what their children play and taking responsibility for their children's actions. I'm not saying that games make children kill people--far from it, as a gamer such accusations offend me--but I have to wonder if some parents are too thick-skulled to see that maybe all these violent games that are garnering so much media attention are being played by their own children.
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Mister Toups
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PostPosted: Wed Mar 30, 2005 7:53 am    Post subject: Reply with quote

Honestly I 'm more interested in the possibility of a game dealing with morality as a theme -- there being moral consequences to your actions. And not just in a "you start to look sort of evil" Fable kind of way. Given that a videogame is basically a study of cause and effect, it would only make sense.

There's some game in Japan called Michigan that's supposed to deal with that. I wonder if it's out yet.
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Shapermc
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PostPosted: Wed Mar 30, 2005 8:22 am    Post subject: Reply with quote

Mister Toups wrote:
There's some game in Japan called <i>Michigan</i> that's supposed to deal with that. I wonder if it's out yet.

Dear god yes. I so want to play this game. I was hoping for a US release, but... it is not looking like it. Basically you are trying to get out of bad and scary situations. All you are is the cameraman and all you can do is use your camera to point at things for the reporter to notice. Anyways, it did not sell horrible in Japan, but it looks like it will never come out here. One of the banners I made for this site is of Michigan (the mostly black one with the TV crew on the left side).

Also HERE is the trailer.
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dhex
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PostPosted: Wed Mar 30, 2005 10:03 am    Post subject: Reply with quote

Quote:
Honestly I 'm more interested in the possibility of a game dealing with morality as a theme -- there being moral consequences to your actions.


are you familiar with ultima IV? it nudged in that direction with interesting results.
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dhex
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PostPosted: Wed Mar 30, 2005 12:13 pm    Post subject: Reply with quote

http://clinton.senate.gov/~clinton/speeches/2005314533.html

nyyyyyyze.

i don't have the pathological hatred for her that many republicans and conservatives have (which tends to be matched by the no blood for freedom fries crowd) but she's a silly fuckin' git.[/quote]
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Shapermc
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PostPosted: Wed Mar 30, 2005 1:50 pm    Post subject: Reply with quote

dhex I hate to sound lazy, but I really have no desire to read all of that.... care to highlight?
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dhex
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PostPosted: Wed Mar 30, 2005 3:22 pm    Post subject: Reply with quote

it's hard being a parent cause media gives kids bad ideas.
kids spend more time listening to bad ideas than before.
the internet is very technical and it's hard on kids because porn is bad
video games are hard on kids because they're violent and training kids to be bad
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dhex
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PostPosted: Wed Mar 30, 2005 3:25 pm    Post subject: Reply with quote

Quote:
In the last four decades, the government and the public health community have amassed an impressive body of evidence identifying the impact of media violence on children. Since 1969, when President Johnson formed the National Commission on the Causes and Prevention of Violence, the body of data has grown and grown and it leads to an unambiguous and virtually unanimous conclusion: media violence contributes to anxiety, desensitization, and increased aggression among children. When children are exposed to aggressive films, they behave more aggressively. And when no consequences are associated with the media aggression, children are even more likely to imitate the aggressive behavior.

Violent video games have similar effects. According to testimony by Craig Anderson before the Senate Commerce Committee in 2000, playing violent video games accounts for a 13 to 22% increase in teenagers' violent behavior.

Now we know about 92% of children and teenagers play some form of video games. And we know that nine out of ten of the top selling video games contain violence.


too bad it's not true. or rather, completely unproveable. why has juvenile crime declined in the face of such violence? long term trendwise, of course.
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