The Gamer's Quarter Forum Index The Gamer's Quarter
A quarterly publication
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

SYMPHONY ON XBLA
Goto page Previous  1, 2
 
Post new topic   Reply to topic    The Gamer's Quarter Forum Index -> Club for the Study and Appreciation of Interactive Audio Visual Media
View previous topic :: View next topic  
Author Message
Mister Toups
Hates your favorite videogame
Hates your favorite videogame


Joined: 26 Jan 2005
Posts: 1693
Location: Lafayette, LA

PostPosted: Sat Aug 26, 2006 10:13 pm    Post subject: Reply with quote

Lestrade wrote:
I just beat the first castle in Symphony of the Night again and I can't help but think; what's this going to be like in widescreen high-def?!

Hopefully not ugly and stretched.
_________________
where were you when nana komatsu got a wii?
Back to top
View user's profile Send private message Visit poster's website
SuperWes
Updated the banners, but not his title
Updated the banners, but not his title


Joined: 07 Dec 2004
Posts: 3725

PostPosted: Sat Aug 26, 2006 10:48 pm    Post subject: Reply with quote

Mister Toups wrote:
Lestrade wrote:
I just beat the first castle in Symphony of the Night again and I can't help but think; what's this going to be like in widescreen high-def?!

Hopefully not ugly and stretched.

I'm sure they won't stretch it since they haven't stretched anything else. They might leave the option open to stretch it yourself if you're a complete moron, but it won't be the default. I'm hoping they can go back in and show more of the playing field on screen for widescreen. This would be a problem for the loading room and some of the single-screen bosses, but for the rest of the game it would be pretty nice. Oh, who am I kidding. It'll just be boardered by some crazy gothic texture.

-Wes
_________________
Back to top
View user's profile Send private message Visit poster's website AIM Address
Lestrade
Bug Fister
Bug Fister


Joined: 24 Mar 2005
Posts: 1760
Location: Toronto

PostPosted: Sun Aug 27, 2006 7:59 pm    Post subject: Reply with quote

Well, technically SFII is ever so slightly stretched, with extra artwork (apparently) on the sides to accommodate a wider viewpoint when you're at the extreme ends of a stage.

Here's the comparison of my old-school TV running Street Fighter Collection 2 versus Waffen's HDTV running SF2 on XBLA:


'
Back to top
View user's profile Send private message Visit poster's website
SuperWes
Updated the banners, but not his title
Updated the banners, but not his title


Joined: 07 Dec 2004
Posts: 3725

PostPosted: Sun Aug 27, 2006 8:35 pm    Post subject: Reply with quote

Lestrade wrote:
Well, technically SFII is ever so slightly stretched, with extra artwork (apparently) on the sides to accommodate a wider viewpoint when you're at the extreme ends of a stage.

Here's the comparison of my old-school TV running Street Fighter Collection 2 versus Waffen's HDTV running SF2 on XBLA:


'


Yeah, Waffen either stretched that himself or doesn't actually have his Xbox set to display a widescreen image. I've played it on the HDTVs at work and on Shaper's TV and by default it throws a blue background up behind it.

-Wes
_________________
Back to top
View user's profile Send private message Visit poster's website AIM Address
Mister Toups
Hates your favorite videogame
Hates your favorite videogame


Joined: 26 Jan 2005
Posts: 1693
Location: Lafayette, LA

PostPosted: Sun Aug 27, 2006 9:07 pm    Post subject: Reply with quote

E. Honda's been eating a lot of rice lately.
_________________
where were you when nana komatsu got a wii?
Back to top
View user's profile Send private message Visit poster's website
SuperWes
Updated the banners, but not his title
Updated the banners, but not his title


Joined: 07 Dec 2004
Posts: 3725

PostPosted: Sun Aug 27, 2006 10:06 pm    Post subject: Reply with quote

Actually, I just looked at the screens again and it looks like he does have a larger playing field than a standard widescreen TV. Wierd! I'll have to look through the options next time I play it on an HDTV.

-Wes
_________________
Back to top
View user's profile Send private message Visit poster's website AIM Address
Lestrade
Bug Fister
Bug Fister


Joined: 24 Mar 2005
Posts: 1760
Location: Toronto

PostPosted: Mon Aug 28, 2006 5:20 am    Post subject: Reply with quote

He said there was a fit-to-TV option, I think. It doesn't look bad, in any case; I really like how vast it looks in widescreen.
Back to top
View user's profile Send private message Visit poster's website
J.Goodwin
.
.


Joined: 31 Jul 2006
Posts: 297
Location: North Shore, MA

PostPosted: Mon Aug 28, 2006 6:12 am    Post subject: Reply with quote

The PC version of SSF2:T (I think that exact version) had a larger vertical view area than the arcade did. They opted to just draw more of the view rather than add a black bar. It was nice.
_________________
Gamertag - FalcomAdol -- Don't Click Here 触手
Playing - Ninety-Nine Nights - Xbox 360
Back to top
View user's profile Send private message Visit poster's website AIM Address Yahoo Messenger
Display posts from previous:   
Post new topic   Reply to topic    The Gamer's Quarter Forum Index -> Club for the Study and Appreciation of Interactive Audio Visual Media All times are GMT - 6 Hours
Goto page Previous  1, 2
Page 2 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group