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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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Posted: Thu Aug 21, 2008 7:53 am Post subject: |
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Quote: | I remember liking it, then going online and getting harassed to "cyber" with other people to the point that I didn't want to ever look at the game again. |
yeah, i could see that. but that's why i don't play games online. (that, and being talentless.
the single player is good for something that's nearly a decade old. now i can see where titan quest refined everything to a very sharp point; of course, they also took a tremendous amount of the setting and interface, too. _________________
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dessgeega loves your favorite videogame
Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Posted: Fri Aug 22, 2008 1:03 am Post subject: |
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the nes afforded arcade developers the chance to expand their titles into longer home game adventures: bionic command, for example. BUT NO ONE TOLD ME THEY DID IT TO LEGEND OF KAGE.
DEMON SWORD is FUCKING FANTASTIC. it has everything kage needed: boss fights where you and your opponent bound around the area in MIGHTY LEAPS and lots more platforms in the trees so it's faster and easier to leap FROM TREE TO TREE.
also i've been playing star luster, which is that threedee space battle game everyone was making for every platform back in the day: star raiders, space spartans, all those. star luster is the famicom version, by namco, but it actually holds up pretty well, moreso than its contemporaries. plus there's an interior design code. _________________
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Fred .
Joined: 18 Apr 2006 Posts: 99 Location: Iowa
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Posted: Fri Aug 22, 2008 9:00 pm Post subject: |
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It's Team Fortress 2 free weekend as of this afternoon. I am hoping to both drink classy drinks and play the crazy game tonight, we shall see. It has been a while since I played an online first-person shooter, and I am not that good at them so some mental lubricant may even out the experience just enough.
Steam has been good to me lately, though. Everyday Shooter is so much fun, and I think I'm going to take advantage of the sale on Audiosurf (five bucks!) to knock next semester's college GPA down a half a point. _________________
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helicopterp .
Joined: 13 May 2006 Posts: 1435 Location: Philadelphia
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Posted: Sat Aug 23, 2008 10:09 am Post subject: |
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Gradius III & IV.
Good lord they're hard. More strategy than I'm used to in a shooter.
Gradius III is much prettier. I haven't made it past the bubble level yet, but the manual has a preview of all the stages. I can't wait for Moai! Wish I could use my options and lasers at the same time. _________________ Like you thought you'd seen copter perverts before. They were nothing compared to this one. |
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Harveyjames the meteor kid
Joined: 06 Jul 2006 Posts: 3636
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Posted: Sat Aug 23, 2008 11:56 am Post subject: |
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Chrono Trigger. I don't play many Dragon Quest / Final Fantasy-style RPGS, so I'm finding this a weird experience. It's basically like reading a comic book where you're expected to fill in almost every detail with your imagination. Or watching a really elaborate finger puppet show where you have to keep throwing beans at the puppeteer or he stops. I'm enjoying it, though! |
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JasonMoses .
Joined: 15 Oct 2004 Posts: 407
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Posted: Sat Aug 23, 2008 12:37 pm Post subject: |
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helicopterp wrote: | Good lord they're hard. More strategy than I'm used to in a shooter.
Gradius III is much prettier. I haven't made it past the bubble level yet, but the manual has a preview of all the stages. I can't wait for Moai! Wish I could use my options and lasers at the same time. |
If you ever see the Moai stage, you are a really, really good player.
(Gradius III is pretty insanely difficult)
You can't use your options and lasers at the same time? |
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Cycle Mac daddy
Joined: 08 Sep 2006 Posts: 2767
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Posted: Sat Aug 23, 2008 5:56 pm Post subject: |
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Harveyjames wrote: | Chrono Trigger. I don't play many Dragon Quest / Final Fantasy-style RPGS, so I'm finding this a weird experience. It's basically like reading a comic book where you're expected to fill in almost every detail with your imagination. Or watching a really elaborate finger puppet show where you have to keep throwing beans at the puppeteer or he stops. I'm enjoying it, though! |
What is this, a context sensitive button review?
Chronotrigger is a game I should love in theory, but in practice I always find myself getting bored pretty quickly and deciding to play something else. I'm not sure why. I think it may have something to do with a main character with no personality, stretches where nothing happens, feeling just too big for me to bother with, and being a jRPG (despite actually showing enemies coming). _________________
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Harveyjames the meteor kid
Joined: 06 Jul 2006 Posts: 3636
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Posted: Sat Aug 23, 2008 6:41 pm Post subject: |
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Cycle wrote: | Harveyjames wrote: | Chrono Trigger. I don't play many Dragon Quest / Final Fantasy-style RPGS, so I'm finding this a weird experience. It's basically like reading a comic book where you're expected to fill in almost every detail with your imagination. Or watching a really elaborate finger puppet show where you have to keep throwing beans at the puppeteer or he stops. I'm enjoying it, though! |
What is this, a context sensitive button review?
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What! I'm always making terrible analogies! I've been making terrible analogies since before that site existed and I'm not likely to stop any time soon
Look at all those yellow dudes rolling their eyes, at YOU
Oh hey guess what I called the characters! The main character is James. The dashing frog swordsman I named CYCLE. There are more! |
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Cycle Mac daddy
Joined: 08 Sep 2006 Posts: 2767
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Posted: Sat Aug 23, 2008 7:09 pm Post subject: |
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I'M NOT FRENCH _________________
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Harveyjames the meteor kid
Joined: 06 Jul 2006 Posts: 3636
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Posted: Sat Aug 23, 2008 7:22 pm Post subject: |
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MOVED
Last edited by Harveyjames on Sat Aug 23, 2008 7:28 pm; edited 1 time in total |
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Cycle Mac daddy
Joined: 08 Sep 2006 Posts: 2767
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Posted: Sat Aug 23, 2008 7:23 pm Post subject: |
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what the fuck is this, stop shitting up every thread you post in harvey _________________
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Harveyjames the meteor kid
Joined: 06 Jul 2006 Posts: 3636
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Posted: Sat Aug 23, 2008 7:27 pm Post subject: |
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I'm talking about videogames, clown
although I guess this is the wrong thread |
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daphaknee just enemies now
Joined: 26 Jul 2007 Posts: 892 Location: YAY AREA
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Posted: Sat Aug 23, 2008 7:28 pm Post subject: |
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Cycle wrote: | what the fuck is this, stop shitting up every thread you post in harvey |
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Cycle Mac daddy
Joined: 08 Sep 2006 Posts: 2767
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Posted: Sat Aug 23, 2008 7:28 pm Post subject: |
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high five, daph! _________________
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Harveyjames the meteor kid
Joined: 06 Jul 2006 Posts: 3636
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Posted: Sat Aug 23, 2008 7:32 pm Post subject: |
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What IS this |
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simplicio .
Joined: 03 May 2005 Posts: 1091
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Posted: Sat Aug 23, 2008 7:36 pm Post subject: |
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Chrono Trigger never clicked with me either. I think it lacked a consistent scale- you're saving the world and traveling through time, but the world never feels bigger than a breadbox, and it's never populated by more than two bagels. I'd take Evermore over it any day.
I continue to find myself increasingly intolerant of any game with a grind, where progression is denoted solely by stats and equipment. So I sent back Dungeon Maker: Hunting Ground as soon as I got a whiff of item shops, and I'm guessing Soul Nomad will be making a similar trip as soon as I make it past the awful obligatory opening deluge of cutscenes and tutorials.
Meanwhile, picking up Mario Kart Wii again for the first time since it came out felt fulfilling, on the bikes especially, juggling the demands of tricks while maintaining wheel control.
In conclusion: Sloppy Analog Gaming Forever!
I'm awfully excited about Mirror's Edge, whenever that comes around. From the videos, I really like its implementation of spatial awareness, combining an FPS viewpoint with the need to think beyond horizontal action. I appreciate the way red "hint" objects seem to direct the flow of action without being a straight jacket; several times through the Leipzig video the player needed to turn away from the red to push off an adjacent/opposite object. It's something that'd be immediately obvious in a third person viewpoint, but here you're forced to read ahead and plot a course before you get there. _________________ "Worlds turn the new machine to thee. To thee. Though, thine the new machine space."
-Kurt Schwitters, 1919 |
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dessgeega loves your favorite videogame
Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Posted: Sun Aug 24, 2008 10:48 am Post subject: |
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what's neat about demon sword: your goal is to reassemble the titular demon sword and slay the local demon lord. the blade is in three pieces; you start with just the hilt. every two stages, you claim another piece of the sword. your sword actually gets longer: the player's sprite changes. and your sword attack appropriately gains a longer range and becomes more useful. _________________
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helicopterp .
Joined: 13 May 2006 Posts: 1435 Location: Philadelphia
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Posted: Sun Aug 24, 2008 7:23 pm Post subject: |
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JasonMoses wrote: | [You can't use your options and lasers at the same time? |
Upon further research, I can. What exactly are lasers good for? I hope they do more damage, but I can't tell.
I can one credit to the 4th section of the bubble level, but I haven't seen the boss yet. It's amazing how if I mess up at the wrong moment it makes me totally vulnerable for every successive play-through until a game over. Game is stingy with its extra lives, too. _________________ Like you thought you'd seen copter perverts before. They were nothing compared to this one. |
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JasonMoses .
Joined: 15 Oct 2004 Posts: 407
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Posted: Mon Aug 25, 2008 12:16 am Post subject: |
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Gradius III is actually notorious for having sections that are impossible to clear if you die in the middle, so I wouldn't worry about it too much (also consider playing a different game, like the SNES version). |
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simplicio .
Joined: 03 May 2005 Posts: 1091
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Posted: Tue Aug 26, 2008 9:44 pm Post subject: |
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I can't tell if I really like The Last Guy or not from the demo. It seems like the type of game that might end up with more focus on memorization of enemy patterns than actually needing to adapt to situations.
Also, I've got a fantastic 46" HDTV, and I can't imagine the game being at all playable without it. People are TINY unless you zoom up close enough that you can't see oncoming demons, and the landscape is completely cluttered. _________________ "Worlds turn the new machine to thee. To thee. Though, thine the new machine space."
-Kurt Schwitters, 1919 |
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aderack .
Joined: 15 Jun 2005 Posts: 1105 Location: San Francisco
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Posted: Tue Aug 26, 2008 10:53 pm Post subject: |
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JasonMoses wrote: | Gradius III is actually notorious for having sections that are impossible to clear if you die in the middle, so I wouldn't worry about it too much (also consider playing a different game, like the SNES version). |
That's one of the things I like best about GV; I don't think there's a part in the game that you can't pass with a zero-upgrade Viper; it just becomes a different, far trickier game.
I've often gotten killed at full power at a boss, missed recapturing my Options, and gone on to beat the boss without losing another ship. _________________
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helicopterp .
Joined: 13 May 2006 Posts: 1435 Location: Philadelphia
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Posted: Wed Aug 27, 2008 6:54 am Post subject: |
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Don't tease me Aderack. I fly again later today. _________________ Like you thought you'd seen copter perverts before. They were nothing compared to this one. |
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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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Posted: Thu Aug 28, 2008 7:26 am Post subject: |
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diablo 2 has taught me that "numbers go up" is a habit-forming genre, compelling beyond reason. i should know that by now, but i learn it over and over again. _________________
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seryogin JRPG Kommissar
Joined: 14 Oct 2004 Posts: 886 Location: Occupied Stalingrad
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Posted: Thu Aug 28, 2008 1:33 pm Post subject: |
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Metal Gear Solid 4 was not worth buying a PS3 for... Ugh, well, at least there's always Senjou no Valkyria. _________________
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Shapermc Hot Sake!
Joined: 14 Oct 2004 Posts: 6279
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Posted: Thu Aug 28, 2008 9:52 pm Post subject: |
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I agree with you. Have you tried PixelJunk: Eden on it yet? The demo is quite long, I recommend it. _________________ “The average man has a secret desire to be a swaggering, drunken, fighting, raping swashbuckler.”
-Robert E. Howard in a letter to a friend circa Decmber 1932
"There is no place in this enterprise for a rogue physicist!" |
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simplicio .
Joined: 03 May 2005 Posts: 1091
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Posted: Fri Aug 29, 2008 12:11 am Post subject: |
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Dude, I just got pangs of disappointment when Gamefly announced they were sending me MGS4 next. Do I send it right back? The next thing in my queue is Boom Blox. _________________ "Worlds turn the new machine to thee. To thee. Though, thine the new machine space."
-Kurt Schwitters, 1919 |
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Redeye .
Joined: 02 Oct 2006 Posts: 986 Location: filth
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Posted: Fri Aug 29, 2008 12:41 am Post subject: |
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ok
I'm posting about last weekends' free Team Fortress2 thingy.
So frenetic!
A deep, slow tactics/strategy heavy version would be welcome.
That being said, I love the Sentry Guns.
They make the same noise as the one in Aliens.
Korean real version
I don't think I will buy it.
If I get around to getting Portal, then I'll get Orange Box, and TF2 by default. _________________ I felt sheer anarchic joy when I ran over my first pedestrian. |
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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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Posted: Fri Aug 29, 2008 7:34 am Post subject: |
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so diablo 2 just borked me. or i borked myself. not sure. died while fighting act 2 boss. didn't build a portal. so...all my awesome stuff is in that thing's lair. and i have nothing.
give up?
yeah.
i think i give up. _________________
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helicopterp .
Joined: 13 May 2006 Posts: 1435 Location: Philadelphia
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Posted: Fri Aug 29, 2008 7:54 am Post subject: |
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what were you playing as?
in other news: gradius iii is still hard. _________________ Like you thought you'd seen copter perverts before. They were nothing compared to this one. |
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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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Posted: Fri Aug 29, 2008 8:07 am Post subject: |
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barbarian. _________________
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sediment .
Joined: 15 Aug 2007 Posts: 428 Location: SUPERPOWER GEORGIALAND
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Posted: Fri Aug 29, 2008 8:20 am Post subject: |
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That happened to me once as my glamazon and forever after, I kept a spare set of gear in my vault, just to wear to get my corpse back. _________________
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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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Posted: Fri Aug 29, 2008 8:31 am Post subject: |
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my trunk is filled with gems and that horadradic elders of zion cube thingy. i don't think i could fit anything too substantial in there.
and i seriously had some awesome stuff.
man between this and the rumors that clear sky isn't so hot, it's a very very sad day in digital dhex land.
boo! _________________
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sediment .
Joined: 15 Aug 2007 Posts: 428 Location: SUPERPOWER GEORGIALAND
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Posted: Fri Aug 29, 2008 8:38 am Post subject: |
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Oh, you should keep the cube with you! It doesn't transmute anything unless you click the button, so you can use it as sort of a cubic bag for extra storage.
Charms don't count if you stuff them in there while you've got it on you though. _________________
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Cycle Mac daddy
Joined: 08 Sep 2006 Posts: 2767
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Posted: Fri Aug 29, 2008 8:40 am Post subject: |
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Wait, what have they been saying about Clear Sky? I'm really looking forward to that one. STALKER was rad! _________________
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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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Posted: Fri Aug 29, 2008 9:43 am Post subject: |
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rumor as in jim rossignol in uk pc gamer gave it less than 70%.
Quote: | Oh, you should keep the cube with you! It doesn't transmute anything unless you click the button, so you can use it as sort of a cubic bag for extra storage. |
oh shit and buttons, why didn't i think of that? also i never got it to transmute anything. was i missing out?
i dunno if i'm going to just plain give up or what. maybe play some baldur's gate...finally.
i do know i will buy diablo 3 on launch (or like the same month). _________________
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sediment .
Joined: 15 Aug 2007 Posts: 428 Location: SUPERPOWER GEORGIALAND
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Posted: Fri Aug 29, 2008 3:23 pm Post subject: |
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i get the most mileage out of the cube in upgrading jewels, three of the same jewel of the same quality will give you the next step up in the same jewel.
Perfect skulls are the bread-and-butter of a barbarian, so keep any skulls you find to work those up. That's just my experience, though.. topazes are also nice, on higher difficulties when vampirism doesn't matter as much as pouring in as much extra damage as you can.
Apparently with certain rune combinations, a single perfect jewel, and a piece of basic equipment you can create some kind of super-special cube-only item that has some pretty sweet stats... I made a couple of suwayyah this way on my assassin and they were pretty sweet. I think I used a combo that involved perfect rubies and somehow got 40% vampirism, so my trap/shadow sin was practically unkillable (until I went to the Hell difficulty at level 40something, I started dying a lot there. Shadows or combo sins only plz, traps are pretty useless when shit gets really rough).
You can also add gem slots to items! The cube can only go up to three this way and I think you can't do it twice to the same item.
The cube is pretty awesome. If the horadric cube somehow had a baby with glados and shodan it would be the perfect machine. God complex, matronly instinct, and the ability to transmute damn near anything you want? _________________
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Scratchmonkey .
Joined: 02 Mar 2005 Posts: 1439
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Posted: Fri Aug 29, 2008 3:43 pm Post subject: |
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dhex wrote: | so diablo 2 just borked me. or i borked myself. not sure. died while fighting act 2 boss. didn't build a portal. so...all my awesome stuff is in that thing's lair. and i have nothing.
give up?
yeah.
i think i give up. |
No way mang. Here's what you gotta do: root around and find some okay stuff, stuff you can buy in town at least, get a hireling. Then get back there, use the hireling to distract the boss while you find your corpse -- when you click on your corpse, all your shit will automagically be back in your inventory -- then portal out of there, put yer shit back on, if you didn't get everything, you can rinse and repeat.
I've done this multiple times and it's not nearly as hard as it seems. |
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Redeye .
Joined: 02 Oct 2006 Posts: 986 Location: filth
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Posted: Fri Aug 29, 2008 3:48 pm Post subject: |
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Scratchmonkey wrote: | dhex wrote: | so diablo 2 just borked me. or i borked myself. not sure. died while fighting act 2 boss. didn't build a portal. so...all my awesome stuff is in that thing's lair. and i have nothing.
give up?
yeah.
i think i give up. |
No way mang. Here's what you gotta do: root around and find some okay stuff, stuff you can buy in town at least, get a hireling. Then get back there, use the hireling to distract the boss while you find your corpse -- when you click on your corpse, all your shit will automagically be back in your inventory -- then portal out of there, put yer shit back on, if you didn't get everything, you can rinse and repeat.
I've done this multiple times and it's not nearly as hard as it seems. |
beat me to it
running past things is easy once you get past fear factor _________________ I felt sheer anarchic joy when I ran over my first pedestrian. |
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sediment .
Joined: 15 Aug 2007 Posts: 428 Location: SUPERPOWER GEORGIALAND
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Posted: Fri Aug 29, 2008 5:42 pm Post subject: |
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Also, the jungle and desert hirelings are really useful! Especially the horadrim guys from the jungle. _________________
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Cycle Mac daddy
Joined: 08 Sep 2006 Posts: 2767
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Posted: Fri Aug 29, 2008 6:01 pm Post subject: |
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Quote: | Dude, I just got pangs of disappointment when Gamefly announced they were sending me MGS4 next. Do I send it right back? The next thing in my queue is Boom Blox. |
Nah, it's a good game! I thought so, anyway. It's just not worth buying a PS3 only for this game.
Quote: | I'm posting about last weekends' free Team Fortress2 thingy.
So frenetic!
A deep, slow tactics/strategy heavy version would be welcome. |
I've owned this game for ages, but didn't really play it until the free weekend (because it would mean lots of players). I agree with what you say... it's just so fast paced, and the maps are so friggin' tight and small that actually playing tactifully and devising strategies seems sort of impossible. My biggest gripe is with the map design, since the character classes actually seem incredibly well balanced. Actually, I wouldn't say it's fast paced, but frenetic like you said... all the characters move at a reasonable speed! Not too slow and not too fast. It's just the map design I have qualms with. _________________
Last edited by Cycle on Fri Aug 29, 2008 9:35 pm; edited 1 time in total |
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Lasa .
Joined: 26 Nov 2006 Posts: 128
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Posted: Fri Aug 29, 2008 7:50 pm Post subject: |
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La Mulana is endlessly fascinating and frustrating, I almost feel like I would have had to of grown up in Japan and bought a MSX instead of a Famicom to really appreciate it.
Last edited by Lasa on Fri Aug 29, 2008 8:56 pm; edited 1 time in total |
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daphaknee just enemies now
Joined: 26 Jul 2007 Posts: 892 Location: YAY AREA
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Posted: Fri Aug 29, 2008 8:43 pm Post subject: |
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guys can we have a 360 team fortress 2 weekend?
i miss it |
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Winged Assassins (1984) .
Joined: 28 Nov 2006 Posts: 996 Location: Super Magic Drive
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Posted: Fri Aug 29, 2008 9:24 pm Post subject: |
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I'd rather have a Quakeworld Team Fortress night because I would probably join in on that. _________________
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daphaknee just enemies now
Joined: 26 Jul 2007 Posts: 892 Location: YAY AREA
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Posted: Fri Aug 29, 2008 9:27 pm Post subject: |
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IT NEEDS TO BE ON 360 SO I CAN PLAY TOO alright
GOD |
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Lasa .
Joined: 26 Nov 2006 Posts: 128
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Posted: Fri Aug 29, 2008 9:36 pm Post subject: |
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My current computer can hardly run Team Fortress Classic, so yeah 360 everyone. |
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aderack .
Joined: 15 Jun 2005 Posts: 1105 Location: San Francisco
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Posted: Sat Aug 30, 2008 1:55 am Post subject: |
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I'm finally done concentrating on one of my current two time-crunch projects. So... yeah. If there are no major communications problems, Team Fortress could be nifty.
There's also a playable demo to this slow-paced, kind of neat war game, Battlefield: Bad Company. David Hellman and I played that for a few hours, a while ago. I think I may get the real game soon! _________________
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Winged Assassins (1984) .
Joined: 28 Nov 2006 Posts: 996 Location: Super Magic Drive
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Posted: Sat Aug 30, 2008 3:24 am Post subject: |
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Is that the one that kind of looks like Team Fortress 2? _________________
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Lasa .
Joined: 26 Nov 2006 Posts: 128
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Posted: Sat Aug 30, 2008 3:31 am Post subject: |
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You're thinking of Battlefield: Heroes, the upcoming "free" Battlefield spin-off. |
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aderack .
Joined: 15 Jun 2005 Posts: 1105 Location: San Francisco
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Posted: Sat Aug 30, 2008 6:57 am Post subject: |
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Yeah, no. This is... interesting. I haven't played a lot of these first-person army shooter things, so I don't know how much is original, yet it's got some really nice touches to it. And excellent writing. Which is a recent trend that I hope is more than a trend.
The multiplayer mode is nice. Very slow-paced and methodical, which can turn into screaming and shooting and running around.
I know Battlefield is a big, ongoing series like Call of Duty. I don't know how this compares to the others, though. Only one I've played!
I understand this one in particular is pretty well-received... _________________
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helicopterp .
Joined: 13 May 2006 Posts: 1435 Location: Philadelphia
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Posted: Sat Aug 30, 2008 8:39 am Post subject: |
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daphaknee wrote: | guys can we have a 360 team fortress 2 weekend?
i miss it |
last time i tried to organize a night we had 7 intermittent players. and no one could hear aderack.
tgq we can do better.
not that i didn't play for months and months and months without y'all. _________________ Like you thought you'd seen copter perverts before. They were nothing compared to this one. |
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