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  Topic: US Tour: August 2007
xvs07

Replies: 28
Views: 15810

PostForum: Quarterly Discussion   Posted: Mon Jan 29, 2007 1:16 pm   Subject: US Tour: August 2007
I realize I'm late to this party, but I'll throw in my vote:

On Amtrak, I saw beautiful country, had acres of leg room, not an ounce of fear for person or possessions, and arrived at my destination ...
  Topic: Can we call it the WiiLA? Pretty please?
xvs07

Replies: 3
Views: 3428

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Jan 27, 2007 11:48 am   Subject: Can we call it the WiiLA? Pretty please?
[url=http://www.computerandvideogames.com/article.php?id=156286?cid=OTC-RSS&attr=CVG-General-RSS]Dizzamn.

If we can trust Hudson (I'll never be able to after the whole Wonder Boy / Adventure ...
  Topic: Wii Slump
xvs07

Replies: 60
Views: 37722

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Dec 31, 2006 12:07 pm   Subject: Wii Slump
I have to say that I'm kinda let down by the launch lineup, too. Yes, it's better than most, but the hype was fierce. I, too, am waiting for the killer apps and immersive, groundbreaking experiences ...
  Topic: Sketch Fighter 4000 Alpha!!
xvs07

Replies: 3
Views: 3906

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Dec 29, 2006 11:02 am   Subject: Sketch Fighter 4000 Alpha!!
Update: The controls are workable, but this would've been *so* much better with an option for analog control of some sort. I hate it when a game's main source of difficulty stems from control issues. ...
  Topic: Sketch Fighter 4000 Alpha!!
xvs07

Replies: 3
Views: 3906

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Dec 26, 2006 6:34 pm   Subject: Sketch Fighter 4000 Alpha!!
I'm not dead, I just switched addresses. Also, I now speak from the helm of a MacBook Pro, and will now bombard the board with Commie-ass Mac games like [url=http://www.ambrosiasw.com/games/sketchfig ...
  Topic: "Comfort" games?
xvs07

Replies: 55
Views: 38522

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Dec 06, 2006 5:19 pm   Subject: "Comfort" games?
Earthbound. Every time I play, I feel in love and harmony with my species. This is special because it doesn't happen often otherwise.

If I want to remember what it was like to be eight, I play Wo ...
  Topic: Finest Tetris-alike for the 50+ set?
xvs07

Replies: 13
Views: 10902

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Dec 06, 2006 9:32 am   Subject: Finest Tetris-alike for the 50+ set?
Zookeeper looks perfect, but I can't seem to find a buyable, non-Flash, Windows version, much less one translated to English. Anybody know if such a thing exists?
  Topic: Finest Tetris-alike for the 50+ set?
xvs07

Replies: 13
Views: 10902

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Dec 05, 2006 11:10 pm   Subject: Finest Tetris-alike for the 50+ set?
Ah, Hatris. I should really go back and play all those weird little Tetris offshoots. I recall a 3Dish one for the N64 that looked really impressive, and things like Blastris and Hatris and Wetris t ...
  Topic: Finest Tetris-alike for the 50+ set?
xvs07

Replies: 13
Views: 10902

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Dec 05, 2006 6:51 pm   Subject: Finest Tetris-alike for the 50+ set?
Thanks guys, that does look pretty rad, but my Dad isn't up to challenge like that. Any other ideas? The simpler the better, really. Examples of simple include Tetris, Snood, and the original Dr. M ...
  Topic: Finest Tetris-alike for the 50+ set?
xvs07

Replies: 13
Views: 10902

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Dec 05, 2006 10:23 am   Subject: Finest Tetris-alike for the 50+ set?
My dad went and asked me for a Tetrissy Windows puzzle game for Xmas, and I'm realizing that I'm not just behind the times on this genre. It's plainly a gaping, yawning emptiness in my selectively-co ...
  Topic: I am ridiculously excited about the Wii
xvs07

Replies: 199
Views: 104807

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Nov 19, 2006 11:15 am   Subject: I am ridiculously excited about the Wii
So... did anybody actually *get* one yet? Probably a stupid question because the individuals who might affirm are occupied...
  Topic: I am ridiculously excited about the Wii
xvs07

Replies: 199
Views: 104807

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Nov 18, 2006 11:39 am   Subject: I am ridiculously excited about the Wii
To anyone who's reading this, Radio Shack is doing Wii preorders *right* *now*. I just scored one. I'd move fast if the timestamp on this is less than ten minutes old.
  Topic: why is final fight a good game?
xvs07

Replies: 89
Views: 52966

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Nov 17, 2006 5:16 pm   Subject: why is final fight a good game?
Maybe they don't have a place in this thread, maybe they do, but has anyone else played and loved either [url=http://www.classicgaming.com/rotw/yiear.shtml]Yie Ar Kung Fu or [url=http://www.arcadeflye ...
  Topic: I am ridiculously excited about the Wii
xvs07

Replies: 199
Views: 104807

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Nov 16, 2006 7:11 pm   Subject: I am ridiculously excited about the Wii
do you wait in line for the midnight opening, or do you drink tea, smooch your partner, spend time with your family, play in the leaves and enjoy living?

choose your answer carefully.

You drink ...
  Topic: I am ridiculously excited about the Wii
xvs07

Replies: 199
Views: 104807

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Nov 15, 2006 11:16 am   Subject: I am ridiculously excited about the Wii
I agree with what Simplicio said for the mostpart, but I also can't help but be excited by the possibility of Fusion being as precise and affordable as that interview implied it would be. The potenti ...
  Topic: PAX 2006: ALL HAIL BALL
xvs07

Replies: 27
Views: 20107

PostForum: Quarterly Discussion   Posted: Wed Nov 15, 2006 10:39 am   Subject: PAX 2006: ALL HAIL BALL
Those wily scamps! I knew they would! 21 bids, $405 dollars for Child's Play and counting!
  Topic: I am ridiculously excited about the Wii
xvs07

Replies: 199
Views: 104807

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Nov 08, 2006 10:59 pm   Subject: I am ridiculously excited about the Wii
I just looked at the Wii bundle more carefully, and... YOW! $700 bucks!

Yeah, I think I'll just show up at Best Buy on launch day or something. Of couse that probably won't work, but oh well.

Th ...
  Topic: I am ridiculously excited about the Wii
xvs07

Replies: 199
Views: 104807

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Nov 08, 2006 8:54 am   Subject: I am ridiculously excited about the Wii
Capitalism sure does get Buy your standard Wii bundle from us, 'cause nobody else but a disreputable Ebayer has the stones to gouge you for $450 above and beyond MSRP!
  Topic: GUITAR HERO II (Now accepting song wish lists)
xvs07

Replies: 55
Views: 35983

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Nov 06, 2006 11:53 am   Subject: GUITAR HERO II (Now accepting song wish lists)
Yep, tomorrow according to all Google's wisdom. Or today if you have no scruples.
  Topic: halloween/samhain/day of the dead/late october ish games
xvs07

Replies: 56
Views: 26853

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Oct 30, 2006 8:23 pm   Subject: halloween/samhain/day of the dead/late october ish games
Nothing could ever replace Ghost House for the Master System, though Belmont's Revenge for the Gameboy is close runner-up.
  Topic: Internet Conspiracy
xvs07

Replies: 37
Views: 21653

PostForum: Quarterly Discussion   Posted: Mon Oct 30, 2006 12:28 pm   Subject: Internet Conspiracy
I like TGQ. Y'all are still the first and only board to which I've ever given any time or thought, and that's not likely to change, given the population of the net.
  Topic: One Life Left: Gaming Radio from the UK
xvs07

Replies: 0
Views: 4005

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Oct 29, 2006 2:22 pm   Subject: One Life Left: Gaming Radio from the UK
I'll lazily quote Wikipedia:

One Life Left is Europe's first and, currently, only professionally produced dedicated videogames radio show. It is presented by Ste Curran and Robert Howells. It inclu ...
  Topic: i have been playing bushido blade.
xvs07

Replies: 28
Views: 18767

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Oct 29, 2006 1:59 pm   Subject: i have been playing bushido blade.
Sequels? Plural? Did I miss something beyond the (unintentionally hilarious) second game?
  Topic: i have been playing bushido blade.
xvs07

Replies: 28
Views: 18767

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Oct 29, 2006 11:42 am   Subject: i have been playing bushido blade.
Bushido Blade is one of those games that I know way too much about. If you want to drop a five, David Cassidy's [url=http://www.amazon.com/Bushido-Official-Guide-David-Cassady/dp/156686710X]strat gui ...
  Topic: Short Stories (You have no confidence in these stories.)
xvs07

Replies: 45
Views: 31188

PostForum: Quarterly Discussion   Posted: Fri Oct 27, 2006 3:54 pm   Subject: Short Stories (You have no confidence in these stories.)
Recently finished a collection of Fritz Leiber's shorts entitled simply "The Best of Fritz Leiber". Leiber contributed deeply to the definition of sword and sorcery as well as proving that shorts cou ...
  Topic: Sony Kills Lik-Sang
xvs07

Replies: 32
Views: 21794

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Oct 24, 2006 1:37 pm   Subject: Sony Kills Lik-Sang
The only thing Sony-made or Sony-related that I might buy again is a used PS3 years down the road, but that isn't going to stop me from playing anything that looks decent, and I'm encouraging everyone ...
  Topic: Animal Cakeshop
xvs07

Replies: 27
Views: 15912

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Oct 24, 2006 5:17 am   Subject: Animal Cakeshop
I was totally with you and thinking the game sounded a bit like [url=http://www.videogamesplus.ca/product_info.php?products_id=6748]Chulip (which is beginning to seem like it will hover on the horizon ...
  Topic: Gamecentric events, concerts, and clubs: Why so few?
xvs07

Replies: 23
Views: 14549

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Oct 20, 2006 11:47 pm   Subject: Gamecentric events, concerts, and clubs: Why so few?
I don't think there's a large market yet, but there could be. I find ludic prowess sexy and completely worth celebrating, and I doubt I'm completely alone in that.
  Topic: Gamecentric events, concerts, and clubs: Why so few?
xvs07

Replies: 23
Views: 14549

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Oct 20, 2006 3:45 pm   Subject: Gamecentric events, concerts, and clubs: Why so few?
So you're saying I have to make gaming crotchworthy? ... I think I can do that. Yes, I'm sure I can.
  Topic: Gamecentric events, concerts, and clubs: Why so few?
xvs07

Replies: 23
Views: 14549

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Oct 20, 2006 10:28 am   Subject: Gamecentric events, concerts, and clubs: Why so few?
I'm going to go do some reading up on what it would cost to rent a venue for a night and also possibly some poking around to see just how many no-name nerdcore/gamecore musicians and bands exist in th ...
  Topic: Gamecentric events, concerts, and clubs: Why so few?
xvs07

Replies: 23
Views: 14549

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Oct 19, 2006 3:24 pm   Subject: Gamecentric events, concerts, and clubs: Why so few?
I just posted the following over at the Penny Arcade forums, 'cause I thought that's where I might get the most response, but I'd also like to hear your thoughts about the topic, as y'all tend to be w ...
  Topic: So, Bully sounds pretty good. Go Rockstar!
xvs07

Replies: 71
Views: 38542

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Oct 17, 2006 9:37 am   Subject: So, Bully sounds pretty good. Go Rockstar!
"Graphics aren't what makes a game next-gen, interactions are," Devin says as I watch a nerd spray paint an anti-greaser message on the wall of the school. I throw something at the kid and I'm shocked ...
  Topic: Legion of Literacy
xvs07

Replies: 11
Views: 7016

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Oct 17, 2006 9:17 am   Subject: Legion of Literacy
I... I kind of want to join this, because I want to team up with one or two people to build a game. But I also don't see any reason why this site will work any better than just teaming up with smart ...
  Topic: We're gold!
xvs07

Replies: 18
Views: 12802

PostForum: Quarterly Discussion   Posted: Tue Sep 26, 2006 6:05 pm   Subject: We're gold!
Much relief. Thanks Wes. This is actually kinda pretty.
  Topic: Robotron Clones and You (Mostly me)
xvs07

Replies: 62
Views: 34888

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Sep 25, 2006 6:57 pm   Subject: Robotron Clones and You (Mostly me)
I'm still holding out for a glossy, glassy, liquid-curvy, classic black future, at least once a sufficiently scratch-proof plastic is invented. Lexan is *almost* good enough..

As for Robotroids wi ...
  Topic: We're gold!
xvs07

Replies: 18
Views: 12802

PostForum: Quarterly Discussion   Posted: Sun Sep 24, 2006 10:02 pm   Subject: We're gold!
My immediate verbalization upon seeing this scheme is unreproduceable in text. Think shock and disgust expressed in 1.5 syllables. Then again, I'm sure I'll get used to it.
  Topic: mc chris, Optimus Rhyme, and capitalSTEPS*Seattle*9/28
xvs07

Replies: 1
Views: 3509

PostForum: Quarterly Discussion   Posted: Sat Sep 23, 2006 7:34 pm   Subject: mc chris, Optimus Rhyme, and capitalSTEPS*Seattle*9/28
[url=http://www.mcchris.com/]mc chris, [url=http://www.optimusrhyme.com/]Optimus Rhyme, and [url=http://www.myspace.com/capitalsteps]capitalSTEPS will be at [url=http://www.elcorazonseattle.com]El Cor ...
  Topic: does any of youse have the earthbound manual/strategy guide?
xvs07

Replies: 2
Views: 3090

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Sep 18, 2006 7:15 am   Subject: does any of youse have the earthbound manual/strategy guide?
My copy of EB and that guide were stolen from me when I was sixteen, but I think I found [url=http://ebipm.net/eb/images/clay/skelpion.png]what you seek at ebipm.net.
  Topic: Most Anticipated Wii Game?
xvs07

Replies: 58
Views: 32578

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Sep 17, 2006 6:58 pm   Subject: Most Anticipated Wii Game?
Does anybody else think that two Wii controllers could make a really great control scheme for a new Virtual On game? I miss Virtual On.

To coin a phrase: Oh hell yes. Especially with the rampant ...
  Topic: The Soap Opera Game
xvs07

Replies: 19
Views: 10526

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Sep 17, 2006 8:15 am   Subject: Re: The Soap Opera Game
do you think the appeal of Soap Operas would be totally lost when interactivity is added in?

It's probably not totally out of left field to mention dating sims here. They're kinda like first-perso ...
  Topic: PAX 2006: ALL HAIL BALL
xvs07

Replies: 27
Views: 20107

PostForum: Quarterly Discussion   Posted: Wed Sep 13, 2006 11:28 pm   Subject: PAX 2006: ALL HAIL BALL
.... the closest train depot here is on the OTHER side of the Cascades--despite running through almost all of western Oregon north of here.

Huh? I thought you lived in or near Portland. I must be ...
  Topic: Newsweek: World of Warcraft: Is It a Game?
xvs07

Replies: 38
Views: 22870

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Sep 12, 2006 7:53 am   Subject: Newsweek: World of Warcraft: Is It a Game?
I'm thinking WoW would be pretty unpopular if it were text- and tick-based. It simply couldn't measure up to something like [url=http://www.achaea.com/]Achaea or even [url=http://www.materiamagica.co ...
  Topic: PAX 2006: ALL HAIL BALL
xvs07

Replies: 27
Views: 20107

PostForum: Quarterly Discussion   Posted: Mon Sep 11, 2006 6:39 pm   Subject: PAX 2006: ALL HAIL BALL
Now I just have to bum a ride...

If you have trouble finding a ride, you might want to try the [url=http://www.penny-arcade.com/forums/viewtopic.php?t=1073833040&sid=668550184b2621efd6347750158 ...
  Topic: Newsweek: World of Warcraft: Is It a Game?
xvs07

Replies: 38
Views: 22870

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Sep 11, 2006 6:32 pm   Subject: Newsweek: World of Warcraft: Is It a Game?
Y'know, that says it all:

"Warcraft is the new golf," says Mayfield. "I actually closed a deal with a company I met through WOW."

Even if I had no other reasons, that quote alone would keep me f ...
  Topic: Free thrills and idiot boxes.
xvs07

Replies: 111
Views: 93259

PostForum: Quarterly Discussion   Posted: Sun Sep 10, 2006 6:02 pm   Subject: Free thrills and idiot boxes.
I could probably rant for a while about this category, but I'll keep it brief for once:

Someday, I really hope for a complete collection of every 'toon ever aired on MTV. I loved 'em all, and ther ...
  Topic: PAX 2006: ALL HAIL BALL
xvs07

Replies: 27
Views: 20107

PostForum: Quarterly Discussion   Posted: Sun Sep 10, 2006 5:49 pm   Subject: PAX 2006: ALL HAIL BALL
If TGQ Squad: PAX also grew by at least ... 5? 15? lots? members next year, it would be EVEN MORE fucking epic. So put in for vacation and get yer passes, folks. TGQ is legion!
I've been intending ...
  Topic: PAX 2006: ALL HAIL BALL
xvs07

Replies: 27
Views: 20107

PostForum: Quarterly Discussion   Posted: Sat Sep 09, 2006 10:41 pm   Subject: PAX 2006: ALL HAIL BALL
Since no-one else has mentioned him yet, I'll go ahead and say it: [url=http://frontalot.com/index.php/]MC Frontalot pleasantly surprised me. I was skeptical of the idea of geekcentric rap going in, ...
  Topic: Space Harrier + Fantasy Zone = Space Fantasy Zone
xvs07

Replies: 9
Views: 6774

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 08, 2006 7:28 pm   Subject: Space Harrier + Fantasy Zone = Space Fantasy Zone
Freow! That looks rad. Wonder if there's still a single cabinet playing it. Anywhere. ::sigh::
  Topic: Space Harrier + Fantasy Zone = Space Fantasy Zone
xvs07

Replies: 9
Views: 6774

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 08, 2006 3:06 pm   Subject: Space Harrier + Fantasy Zone = Space Fantasy Zone
Oooh! I see that Shaper replied to that post! Do you (or anyone, really) still have a copy of this laying around somewhere? PM is fine if you feel a need to be discreet.
  Topic: Space Harrier + Fantasy Zone = Space Fantasy Zone
xvs07

Replies: 9
Views: 6774

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 08, 2006 12:07 pm   Subject: Space Harrier + Fantasy Zone = Space Fantasy Zone
Direct quote from the [url=http://en.wikipedia.org/wiki/Fantasy_Zone]Wikipedia article:

"There was an unreleased game in the series called Space Fantasy Zone that was to have been released on the N ...
 
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