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The Gamer's Quarter Forum Index
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  Topic: an Apple a day
fish

Replies: 51
Views: 38681

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jul 15, 2008 4:17 am   Subject: an Apple a day
i speak white.
both of em.
  Topic: Game + Watch
fish

Replies: 24
Views: 20436

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jul 09, 2008 1:39 pm   Subject: Game + Watch
The DS G&W collection is pretty sweet.

I always wanted a copy of the Zelda G&W game due to the nostalga value, but it's always so pricey Sad

myeah.
im pretty much only interested in the ...
  Topic: Game + Watch
fish

Replies: 24
Views: 20436

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jul 07, 2008 10:14 am   Subject: Game + Watch
for years npw ive told myself that one day, ONE DAY, i would start collecting G&Ws.
  Topic: assassin's dhimmitude
fish

Replies: 22
Views: 17827

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat May 24, 2008 1:23 am   Subject: assassin's dhimmitude
so...why? why pick a time period not very popular in terms of the public imagination in the west, and then proceed to strip the most interesting things about it right out of the game?

because Ubiso ...
  Topic: of human bondage
fish

Replies: 90
Views: 66454

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Apr 09, 2008 3:36 pm   Subject: of human bondage
x-ray specs.
  Topic: videogame school
fish

Replies: 209
Views: 156267

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Apr 05, 2008 11:41 pm   Subject: videogame school
the medium is wider than the industry.

such an elegant way to put it.
im really glad our little excuse-to-get-drunk-in-pittsburgh managed to stir a little bit of shit in your classroom.

really. ...
  Topic: The Technique of Crazy Awesomeness (No More Heroes)
fish

Replies: 11
Views: 9851

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 18, 2008 1:09 pm   Subject: The Technique of Crazy Awesomeness (No More Heroes)
i saw them live and it was the best rock n roll show ive ever seen.

i was literally covered in the band's blood, sweat and spit.
bass wolf had somehow cut open his hand and was bleeding all over t ...
  Topic: The Technique of Crazy Awesomeness (No More Heroes)
fish

Replies: 11
Views: 9851

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 17, 2008 12:44 pm   Subject: The Technique of Crazy Awesomeness (No More Heroes)
i have a lot of problems with NMH, grasshoper and Suda51.
lots.

im enjoying the combat, and some of the weirdness, but most of it comes out to me as just trying too hard.

i simply cannot stand ...
  Topic: Patapon is fucking excellent.
fish

Replies: 11
Views: 9660

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Mar 13, 2008 12:13 am   Subject: Patapon is fucking excellent.
i met him at GDC, at the IGF pavillion.
took a good 5 minutes before it was revealed to me exactly who he was.
so i took him to my booth where i started fez to show him the 3 wooden crates RIGHT nex ...
  Topic: I got so fucking SMASHed last night...
fish

Replies: 137
Views: 125708

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 09, 2008 2:06 pm   Subject: I got so fucking SMASHed last night...
i appreciate smash for the amazing fan service blowjob it is.
i have fun with it for a while whenever a new one comes out and always eventually lose interest.

some guys at this place i used to wor ...
  Topic: Jet Set / Grind Radio vs Jet Set Radio Future: FIGHT!
fish

Replies: 30
Views: 23368

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Mar 05, 2008 12:51 pm   Subject: Jet Set / Grind Radio vs Jet Set Radio Future: FIGHT!
i love crackdown so much.
  Topic: Braid Artist Developer Diary
fish

Replies: 27
Views: 20825

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Mar 05, 2008 12:46 pm   Subject: Braid Artist Developer Diary
YOUR SHIT IS AMAZING.

i wasn't so sure about it when all id seen were screen shots, but then when i saw it moving at the experimental gameplay session last year i was blown away.

i talked about ...
  Topic: Jet Set / Grind Radio vs Jet Set Radio Future: FIGHT!
fish

Replies: 30
Views: 23368

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 03, 2008 1:12 am   Subject: Jet Set / Grind Radio vs Jet Set Radio Future: FIGHT!
yeah but crackdown had the crazy jumps.

if they could just make a game with JSR amazing style, art and personality AND crackdown's crazy jumps, id fucking split in half in happiness.

right in th ...
  Topic: Jet Set / Grind Radio vs Jet Set Radio Future: FIGHT!
fish

Replies: 30
Views: 23368

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 02, 2008 11:46 am   Subject: Jet Set / Grind Radio vs Jet Set Radio Future: FIGHT!
i like em both and a want a new one.
set in alternate 1969 tokyo.

JET SET RADIO RETROOOO!!!!
  Topic: Great scarf, Phil!
fish

Replies: 19
Views: 14771

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Feb 29, 2008 4:41 pm   Subject: Great scarf, Phil!
hey, will the music in the levels of Fez have slightly different instrumentation or arrangement depending on which of the four angles you are viewing the level at?

(will not sue)

no.

but sing ...
  Topic: Great scarf, Phil!
fish

Replies: 19
Views: 14771

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Feb 28, 2008 1:52 pm   Subject: Great scarf, Phil!
now thats just plain creepy.

(i was at the 1up offices right after the IGF, watching jenn frank write a post about the IGS on a computer, while i read 1up on another. it was a true gaming journalis ...
  Topic: Great scarf, Phil!
fish

Replies: 19
Views: 14771

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 26, 2008 2:11 am   Subject: Great scarf, Phil!
in like a year?
we're barely just done prototyping around.

i talked to you wes?
you should have introduced yourself as "superwes, from TGQ's"
  Topic: Great scarf, Phil!
fish

Replies: 19
Views: 14771

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Feb 23, 2008 10:30 pm   Subject: Great scarf, Phil!
artist's statement: my throat was sore.

also, thanks.

i have to say, the 1-up guys and gals are pretty fucking legit.
they feel the love.
hardcore.

also, this past week was by far the best ...
  Topic: most exhilarating (a.k.a. anti-transcendent thread)
fish

Replies: 18
Views: 12182

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 12, 2008 10:08 am   Subject: most exhilarating (a.k.a. anti-transcendent thread)
first time breaking a mil in geometry wars.

so much screaming.
  Topic: videogame school
fish

Replies: 209
Views: 156267

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 04, 2008 3:49 pm   Subject: videogame school
its a resetable process.
if at any time you fail any kind of certification, the process starts over.
you can spend months submitting new builds without ever getting to the end of it.

also, MS has ...
  Topic: Any of you A-Holes going to GDC?
fish

Replies: 31
Views: 25625

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jan 31, 2008 3:37 pm   Subject: Any of you A-Holes going to GDC?
i just had to quit my job in order to attend GDC.
boss wouldnt let me go.
tried everything to have him change his mind.
but he wouldnt budge.
so resigantion it is!
  Topic: Wanna talk about that new Advanced Wars game?
fish

Replies: 26
Views: 19383

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 30, 2008 9:07 am   Subject: Wanna talk about that new Advanced Wars game?
fuck that new style.

FUCK IT.
  Topic: Games you were turned off from before ever playing
fish

Replies: 82
Views: 52154

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 30, 2008 9:02 am   Subject: Games you were turned off from before ever playing
anything with a modern day military setting.
ie: call of duty 4.

anything realistic.
  Topic: videogame school
fish

Replies: 209
Views: 156267

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 23, 2008 12:53 pm   Subject: videogame school
man, game school was so much fun.
i miss it.

i once did 2 consecutive 32-hour shifts with only 6 hours of sleep ( on 4 chairs aligned straight) only to have an ubisoft interview imediatly after ha ...
  Topic: Endlessly Oceaning
fish

Replies: 73
Views: 41258

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jan 22, 2008 11:02 am   Subject: Endlessly Oceaning
EAT SHIT AND DIE, WHALE.
  Topic: Any of you A-Holes going to GDC?
fish

Replies: 31
Views: 25625

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jan 21, 2008 9:43 am   Subject: Any of you A-Holes going to GDC?
u kno it.

ill be at the IGF pavillion booth-thing for most of the 3 days.
also attending IGS.
and parties.
  Topic: what makes something iconic?
fish

Replies: 18
Views: 11076

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jan 15, 2008 2:50 pm   Subject: what makes something iconic?
wouldnt it be neat if we knew exactly what made things successful.
  Topic: videogame school
fish

Replies: 209
Views: 156267

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jan 15, 2008 2:46 pm   Subject: videogame school
moar:

in montreal people move around a lot.
one year you're at ubi, the next you're at EA, the enxt you're at eidos.
good rotation.

but i noticed something special about ex-ubi designers.
eve ...
  Topic: videogame school
fish

Replies: 209
Views: 156267

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jan 15, 2008 2:42 pm   Subject: videogame school
i was working on this horrible trainwreck of a game, open season, based on the mediocre movie.

it was such an incredible clusterfuck. we just kept starting over and over again.
we had 3 parties te ...
  Topic: videogame school
fish

Replies: 209
Views: 156267

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jan 15, 2008 8:48 am   Subject: videogame school
game school was the best year of my life.
yes, just one year. very intense program.
also not exactly in the same league as the guildhall.
far less academic. much more practical, production oriented ...
  Topic: ATTN: Crysis players (a light bulb thread)
fish

Replies: 31
Views: 20780

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jan 10, 2008 11:55 am   Subject: ATTN: Crysis players (a light bulb thread)
you could shoot out any light source in escape from butcher bay.
another starbreeze game where it was tied to a game mechanic.
they even gave you a tazer-gun-thing that which primary function was to ...
  Topic: IT'S TIME FOR A 3D KNYTT STORIES
fish

Replies: 39
Views: 21197

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jan 03, 2008 1:26 pm   Subject: IT'S TIME FOR A 3D KNYTT STORIES
this thread gave me a killer idea.
  Topic: TGQ Best of 200000.......000007
fish

Replies: 178
Views: 97921

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jan 01, 2008 11:40 am   Subject: TGQ Best of 200000.......000007
1. Portal
2. Super Mario Galaxy
3. Rock Band
4. Crackdown

edit to change my mind.
  Topic: HARDCORE GAMER
fish

Replies: 59
Views: 34722

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Dec 21, 2007 2:54 pm   Subject: HARDCORE GAMER
here, in french canadiana, i often hear game execs and producers refer to these mysterious core gamers.

what are they the core of?
do they, themselves, have a core?
are they a core?

it is a my ...
  Topic: SNATCHER!
fish

Replies: 12
Views: 8379

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Dec 20, 2007 3:36 pm   Subject: SNATCHER!
i once almost won snatcher for cheap on ebay.
then it stopped being cheap.

i was really excited about playing it.
someday.... someday.
  Topic: Experimental Gameplay Workshop '08 Call for Participation
fish

Replies: 5
Views: 6053

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Dec 20, 2007 3:32 pm   Subject: Experimental Gameplay Workshop '08 Call for Participation
give or take a year.
we're really just getting started.
we barely made the IGF deadline, and what we shipped is pretty much our FPP.

i so...forget about it so as to not hype yourself then be diss ...
  Topic: Experimental Gameplay Workshop '08 Call for Participation
fish

Replies: 5
Views: 6053

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Dec 20, 2007 8:51 am   Subject: Experimental Gameplay Workshop '08 Call for Participation
well i asked Jon, and he said the fact that crush was there last year wouldnt automatically rule me out, but the Fez demo as it is (he played it) isnt innovative enough from a strickly gameplay perspe ...
  Topic: Experimental Gameplay Workshop '08 Call for Participation
fish

Replies: 5
Views: 6053

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Dec 19, 2007 6:03 pm   Subject: Experimental Gameplay Workshop '08 Call for Participation
if it wasnt for the fact they had CRUSH last year, id give this a shot with Fez.

but you know... lol looks like crush.
  Topic: Guitar Hero III / Rock Band
fish

Replies: 102
Views: 79742

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Nov 05, 2007 12:15 pm   Subject: Guitar Hero III / Rock Band
GH3 is CRASS.
  Topic: i've got my spine i've got my orange box
fish

Replies: 259
Views: 157707

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Oct 25, 2007 8:33 am   Subject: i've got my spine i've got my orange box
you should have said "EDGE?"

in retrospect, yes.
  Topic: i've got my spine i've got my orange box
fish

Replies: 259
Views: 157707

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Oct 25, 2007 8:26 am   Subject: i've got my spine i've got my orange box
EDGE used to be my bible.
as a kid, my dad bought me one of the very first issues saying "this is the bets gaming mag money can buy".

and i agreed.

but now it is totally lame.
an EDGE 10 used ...
  Topic: the tell us about the games you are playing thread
fish

Replies: 4229
Views: 3009997

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 24, 2007 9:08 am   Subject: the tell us about the games you are playing thread
its about psychic SnM sniper lesbians in hell, right?
  Topic: i've got my spine i've got my orange box
fish

Replies: 259
Views: 157707

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Oct 23, 2007 9:18 pm   Subject: i've got my spine i've got my orange box
EDGE gave the Orange Box a perfect score in issue 182.
2 tens in 2 months.

that annoys me somehow.
  Topic: i've got my spine i've got my orange box
fish

Replies: 259
Views: 157707

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Oct 19, 2007 11:39 am   Subject: i've got my spine i've got my orange box
re:controls

i have a harder time shotguning a zombie in the face at close range, lets say.
but other than that, its fine.

plus i loathe mice.
i spend enough of my waking life pushing one aroun ...
  Topic: i've got my spine i've got my orange box
fish

Replies: 259
Views: 157707

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Oct 19, 2007 10:37 am   Subject: i've got my spine i've got my orange box
lets gordon makes it to the boat, and he finds the device there.
i think the boat would be a closed-enough environment to allow for some portal puzzles. as opposed to white forest or city 15.
if all ...
  Topic: i've got my spine i've got my orange box
fish

Replies: 259
Views: 157707

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Oct 19, 2007 9:58 am   Subject: i've got my spine i've got my orange box
i think its very neat how they tied in the borealis with aperture the way they did.
if you read HL2's art book, there's a section in there about how there were originaly planning to have a fairly lar ...
  Topic: i've got my spine i've got my orange box
fish

Replies: 259
Views: 157707

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Oct 19, 2007 9:50 am   Subject: i've got my spine i've got my orange box
i just realized that last sentence made very little sense.

so what's on the borealis?
a single portal device?
a huge portal device? that portaled the ship out to the middle of nowhere?
GlaDOS?
...
  Topic: i've got my spine i've got my orange box
fish

Replies: 259
Views: 157707

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Oct 19, 2007 8:06 am   Subject: i've got my spine i've got my orange box
its GlaDOS just neurotoxined everyone.
  Topic: Everything I know about FPS games I learned from John Romero
fish

Replies: 1116
Views: 752543

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Oct 18, 2007 11:36 am   Subject: Everything I know about FPS games I learned from John Romero
i bumped into romero once.
he's a tiny man.
  Topic: i've got my spine i've got my orange box
fish

Replies: 259
Views: 157707

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Oct 18, 2007 9:46 am   Subject: i've got my spine i've got my orange box
vagina gun.
 
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