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The Gamer's Quarter Forum Index
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  Topic: Difficulty in games
disneyland

Replies: 27
Views: 17212

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Sep 21, 2006 11:13 am   Subject: Difficulty in games
Wait, what was so hard about this elevator sequence in Ep.1? I can't recall getting hung up on any elevators. I was killing myself in the underground parking with barrels and on the hole-blocking sequ ...
  Topic: Difficulty in games
disneyland

Replies: 27
Views: 17212

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Sep 20, 2006 6:23 pm   Subject: Difficulty in games
Where you had a lot of pattern-based Hard in ye 'olde days, we now have more computationally advanced AI to play with/against, the juxtaposition of scripted and physics-based environment hazards and y ...
  Topic: Damn you, Half-Life 2, for setting the bar so high
disneyland

Replies: 132
Views: 85011

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Sep 20, 2006 11:35 am   Subject: Damn you, Half-Life 2, for setting the bar so high
Valve had already done plenty of culling with HL2: Deathmatch in mind. Some of these module assets (all based on the campaign maps’ architectures) were apparently used by Taito during the slim down pr ...
  Topic: Lets talk HDTV
disneyland

Replies: 80
Views: 62376

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Sep 20, 2006 11:22 am   Subject: Lets talk HDTV
Not 100% the case. First of all, you can upscale a 480p image on a 1080 set without shittifying it, else a whole lot of people with expensive upscaling DVD players would be pissed. Second, some Dreamc ...
  Topic: Newsweek: World of Warcraft: Is It a Game?
disneyland

Replies: 38
Views: 29937

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 15, 2006 3:07 pm   Subject: Newsweek: World of Warcraft: Is It a Game?
I enjoyed my wolf pet. She was dark grey. I tamed her at the edge of a forest.
Since I didn't fish or cook, I usually fed the wolf raw meat taken off animals we'd slain. That, or I'd purchase a stack ...
  Topic: Lets talk HDTV
disneyland

Replies: 80
Views: 62376

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 15, 2006 2:35 pm   Subject: Lets talk HDTV
I'm not so sure about the XRGB3 now. For the cost, it's lacking ports. Time to locate a better solution. The good ones aren't cheap, damn. The perils of HD: all the fucking accoutrements that come wit ...
  Topic: Most Anticipated Wii Game?
disneyland

Replies: 58
Views: 42354

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 15, 2006 12:51 am   Subject: Most Anticipated Wii Game?
Yes, Mario Galaxy has wonderful play.

My personal is Smash Bros. I look forward to playing that with other people. Should be quite silly and awesome. I foresee playing it (and quite a few other Wii ...
  Topic: Lets talk HDTV
disneyland

Replies: 80
Views: 62376

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 15, 2006 12:47 am   Subject: Lets talk HDTV
The Sharp Aquos handles PS2 quite nicely, btw. Even non-progressive.

That said, I mean to buy one of those fancy upconverting boxes like the XRGB3. Use it to push the PS2 and Wii up to 720p. And to ...
  Topic: Lets talk HDTV
disneyland

Replies: 80
Views: 62376

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Sep 14, 2006 8:45 pm   Subject: Lets talk HDTV
Don't worry about VGA so much. If you're still using a video card with VGA-only...dear god, it's time for an upgrade.
First off, it's a laptop. Second: Dreamcast!

Third, I said to keep it in mind ...
  Topic: Lets talk HDTV
disneyland

Replies: 80
Views: 62376

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Sep 14, 2006 4:00 pm   Subject: Lets talk HDTV
Wes,

I picked up a new 32" Aquos last Christmas. It's awesome. I did LOTS of research. Go with Sharp or Samsung for cost and price on high-def LCDs. Both of them have massive contracts with liquid ...
  Topic: Newsweek: World of Warcraft: Is It a Game?
disneyland

Replies: 38
Views: 29937

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Sep 14, 2006 3:45 pm   Subject: Newsweek: World of Warcraft: Is It a Game?
There are really nice moments in MMOs when everything is clicking. An experience no other genre can deliver. The feeling of completing a 2-hour dungeon in a great co-op group of 6 highly-skilled playe ...
  Topic: Newsweek: World of Warcraft: Is It a Game?
disneyland

Replies: 38
Views: 29937

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Sep 13, 2006 2:05 am   Subject: Newsweek: World of Warcraft: Is It a Game?
Has anyone here actually played World of Warcraft? It's actually a really good game. Much, much better than FFXI could possibly ever become unless they added about three times the content. I played it ...
  Topic: Damn you, Half-Life 2, for setting the bar so high
disneyland

Replies: 132
Views: 85011

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 08, 2006 2:48 pm   Subject: Damn you, Half-Life 2, for setting the bar so high
God, Ep.1 is so well designed. I was late to play it, having spent summer in a late alpha purgatory. I had actually just completed Prey the day of its release, and decided it was 'OK'. Certainly worth ...
  Topic: Damn you, Half-Life 2, for setting the bar so high
disneyland

Replies: 132
Views: 85011

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Sep 07, 2006 9:18 pm   Subject: Damn you, Half-Life 2, for setting the bar so high
Yes.
  Topic: Any bootcamp users?
disneyland

Replies: 10
Views: 13253

PostForum: Quarterly Discussion   Posted: Thu Sep 07, 2006 8:10 pm   Subject: Any bootcamp users?
Most of those games probably require the updated Direct X components in SP2 to run. On another note, most of those games will run very poorly on your iMac. And further, Bootcamp isn't so hot for conte ...
  Topic: Can unplayable games be considered games?
disneyland

Replies: 17
Views: 14848

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jan 27, 2006 1:12 am   Subject: Can unplayable games be considered games?
You know how the word "unplayable" is horribly misused by so many of the gamer folk.

Any minor negative element can instantly transform an entire game into "unplayable", according to legions of Hul ...
  Topic: has anyone played boiling point?
disneyland

Replies: 6
Views: 5700

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jan 27, 2006 1:08 am   Subject: has anyone played boiling point?
Boiling Point is a disaster at retail. It received a couple of "This is the last 45 days of development time we asked for" patches in the month and bit following release, and if you start by playing t ...
  Topic: onward christian soldiers
disneyland

Replies: 20
Views: 13798

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jan 23, 2006 12:32 pm   Subject: onward christian soldiers
Hey Disneyland!

1 GB of ram is a must. And at minimum, a GeForce 6800/Radeon X800.
There was this cool deal from EVGA where you'd get a free motherboard with the purchase of a GeForce 7800 GT. T ...
  Topic: onward christian soldiers
disneyland

Replies: 20
Views: 13798

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 18, 2006 3:28 pm   Subject: onward christian soldiers
They say everyone has a god they would kill for, but they all have different names Crying or Very sad
  Topic: Is Shigeru Miyamoto, over-rated?
disneyland

Replies: 44
Views: 38913

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jan 16, 2006 6:23 pm   Subject: Is Shigeru Miyamoto, over-rated?
Shigs is the one who insisted the plug be pulled on Twilight Princess' '05 release.
He wants full Revo compatibility. Not a bad idea.

I think he's a very intelligent, passionate and gifted man th ...
  Topic: If I were to play one game of ____, which would it be?
disneyland

Replies: 64
Views: 48294

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Nov 23, 2005 6:06 pm   Subject: If I were to play one game of ____, which would it be?
Mega Man 2 totally > MM 3.

I mean, comeon -- Inafune himself says it's his favorite game in the series. That game was such a sweet sequel. The team loved what they were doing on Mega Man 2. Bett ...
  Topic: More like Gun and Run!! LOLLERS!
disneyland

Replies: 15
Views: 12551

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 12, 2005 10:16 pm   Subject: More like Gun and Run!! LOLLERS!
Also be sure to play Contra 3 again. Play 4 levels, at least.
I'm serious: go play four levels of Contra 3 right now. Thanks.

You can feel every Konami team member on that game saying, "Yeah, this ...
  Topic: The Multimedia Era: was it bad for gaming?
disneyland

Replies: 12
Views: 11036

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Oct 09, 2005 2:04 pm   Subject: The Multimedia Era: was it bad for gaming?
In Gens: Options > Change CD Drive. Choose drive with CD loaded.

If that doesn't work, try mounting the physical Popful CD on your virtual drive, then select that drive from the Options again, a ...
  Topic: The Multimedia Era: was it bad for gaming?
disneyland

Replies: 12
Views: 11036

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Oct 07, 2005 5:35 pm   Subject: The Multimedia Era: was it bad for gaming?
Sega and NEC both took advantage of the CD-Rom format and both had very different ideas of what a CD-Rom should be used for. The Turbografx often used the CD to increase the amount of content (hu-card ...
  Topic: A new generation of similarity
disneyland

Replies: 77
Views: 64152

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Oct 06, 2005 10:29 pm   Subject: A new generation of similarity
Speaking of HL2, [url=http://www.ragdollkungfu.com]indie goodness coming on the 12th via Steam, Valve and Lionhead.
  Topic: A new generation of similarity
disneyland

Replies: 77
Views: 64152

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 05, 2005 6:34 pm   Subject: A new generation of similarity
The DS interface: "gimmick" concept?
Gamasutra on Dawn of Sorrow:

The chief flaw brought up by all the reviewers was the game's use of the touch screen, often cited as getting in the way of the o ...
  Topic: A new generation of similarity
disneyland

Replies: 77
Views: 64152

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 05, 2005 5:33 pm   Subject: A new generation of similarity
Ignoring this, take a look at the Dreamcast! You could really feel the developers' lust to take advantage of the new technology with games that just weren't possible before. And I'm not talking about ...
  Topic: Nintendo DS Wi-Fi for people without Wi-Fi
disneyland

Replies: 33
Views: 24336

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 05, 2005 1:06 pm   Subject: Nintendo DS Wi-Fi for people without Wi-Fi
In the West, the release of Animal Crossing: Wild World has been delayed, making Mario Kart DS the first available Wi-Fi compatible game when it is released in North America on November 14th and in Eu ...
  Topic: Nintendo DS Wi-Fi for people without Wi-Fi
disneyland

Replies: 33
Views: 24336

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 05, 2005 12:56 pm   Subject: Nintendo DS Wi-Fi for people without Wi-Fi
Why do people say that Nintendo is going down?

They clearly aren't paying attention to the 7 million DS systems sold.
  Topic: A new generation of similarity
disneyland

Replies: 77
Views: 64152

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 05, 2005 12:48 pm   Subject: A new generation of similarity
I hear Sony Europe is farming out all of their pimp mapping assets to a Russian graphics sweatshop. Sad state of affairs.
  Topic: Nintendo DS Wi-Fi for people without Wi-Fi
disneyland

Replies: 33
Views: 24336

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 05, 2005 12:24 pm   Subject: Nintendo DS Wi-Fi for people without Wi-Fi
< Huge online player, on all platforms. Obligatory, granted, but I do love it.

Despite rampant idiocy.

Nintendo's DS plans are looking great. That entire infrastructure will be in place befor ...
  Topic: A new generation of similarity
disneyland

Replies: 77
Views: 64152

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 05, 2005 12:13 pm   Subject: A new generation of similarity
"Is Disneyland a joke account?"

"basically."



Oh you guys, always with the love.


I'm happy to have stirred the ire again. My sentiments are not part of a joke. They are a much-needed dos ...
  Topic: A new generation of similarity
disneyland

Replies: 77
Views: 64152

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 05, 2005 2:25 am   Subject: A new generation of similarity
The real issue is "what kind of new things can the 360 and the PS3 do for us that the old systems can't? And, fuck, why should I care about those things?"

It's good to care about anti-al ...
  Topic: huh + retort to said huh
disneyland

Replies: 3
Views: 4992

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Aug 30, 2005 8:46 pm   Subject: huh + retort to said huh
The good, the bad, and the ugly.
  Topic: The 360 Shadowrun debate...
disneyland

Replies: 14
Views: 13599

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Aug 27, 2005 9:11 pm   Subject: The 360 Shadowrun debate...
I also hope they don't go down the MMO route, as I point blank refuse to be sucked into online gaming. That, and I can't get broadband where I live.

Well, I would agree, being that I used to be a M ...
  Topic: keeping it pc; games, that is
disneyland

Replies: 89
Views: 80024

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Aug 13, 2005 8:08 pm   Subject: keeping it pc; games, that is
Seriously, that outdoor level--"Rebellion", is it?--with the Trigens and troops going at it, while you (optionally) fly overhead on a hanglider watching the carnage below...yeah, that was damn memorab ...
  Topic: keeping it pc; games, that is
disneyland

Replies: 89
Views: 80024

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Aug 04, 2005 7:16 pm   Subject: keeping it pc; games, that is
Ahh, you have one of those Asian keyboards with a key for every letter of the Cantonese alphabet.
Zang!
  Topic: keeping it pc; games, that is
disneyland

Replies: 89
Views: 80024

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Aug 04, 2005 12:27 pm   Subject: keeping it pc; games, that is
Wow, that's pretty amazing. Didn't know the engine had a Dx7 fallback mode. Thought you needed at least a Dx8 card for basic shaders. Source is one hell of a flexible engine.
  Topic: keeping it pc; games, that is
disneyland

Replies: 89
Views: 80024

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Aug 04, 2005 12:19 am   Subject: keeping it pc; games, that is
Namco's also doing Mage Knight Apocalypse on PC. It was early and chuggy at E3, but they had some good ideas.
  Topic: keeping it pc; games, that is
disneyland

Replies: 89
Views: 80024

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Aug 03, 2005 9:20 pm   Subject: keeping it pc; games, that is
By the way: single player demo for F.E.A.R. goes public this Friday.

The multiplayer has some amusing novelty like universal slow-mo effects, but the single player game is the attraction. Seems lik ...
  Topic: keeping it pc; games, that is
disneyland

Replies: 89
Views: 80024

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Aug 03, 2005 7:14 pm   Subject: keeping it pc; games, that is

FPS games make me nauseous on consoles. So far the only one that has not was Halo. Everything else has. HENCE why I said PC, not: Boy I wish it was out for the xbox already. I mean, I knew it was co ...
  Topic: keeping it pc; games, that is
disneyland

Replies: 89
Views: 80024

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Aug 01, 2005 9:47 pm   Subject: keeping it pc; games, that is
Doom 3 sucks. Don't waste your time with it. The last boss will make you cry, because he is very sad.

Mr. Toups, your logic makes me tremble. Why would you play a game all the way to the end if ...
  Topic: keeping it pc; games, that is
disneyland

Replies: 89
Views: 80024

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Aug 01, 2005 1:21 pm   Subject: keeping it pc; games, that is
Recent PC games that I enjoyed spending time with -

Freedom Force vs. The Third Reich (Irrational). Fun, silly, well-voiced. Good length. Best pure RPG on *PC this year.

I'd say Riddick, because ...
  Topic: Gaming: Was it ever that nerdy?
disneyland

Replies: 37
Views: 32268

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Jul 30, 2005 12:05 pm   Subject: Gaming: Was it ever that nerdy?
dude, that makes me think we got off lucky. at the least the public perception of "computer/gaming nerd" veers toward skinny, clean and generally well dressed (albeit skinny-tied) young guys rather t ...
  Topic: Gaming: Was it ever that nerdy?
disneyland

Replies: 37
Views: 32268

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jul 29, 2005 5:33 pm   Subject: Gaming: Was it ever that nerdy?
specialization is hard for others to grasp.

Yeah, for real. Last night I was playing a Genesis game with a friend. Emulated, but we were using two of those beautiful USB Sega Saturn controllers ...
  Topic: The Lamest Thread Ever (All Time Favorites)
disneyland

Replies: 105
Views: 85080

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jul 28, 2005 11:26 am   Subject: The Lamest Thread Ever (All Time Favorites)
A lot of my list would be Saturn stuff.

I mean, come now: Nights, the Panzer Dragoons, the Treasure titles, the Capcom ports, the last, best, pure 2D Bomberman, Darius, Dragon Force...

Fucking h ...
  Topic: First ever game writers conference.
disneyland

Replies: 12
Views: 9847

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jul 28, 2005 9:01 am   Subject: First ever game writers conference.
You are true. I've been in on some really eye-opening sessions at GDC. And here on this forum for example, ideas tend to be explored that I would otherwise not devote as much thought to--and I reall ...
  Topic: First ever game writers conference.
disneyland

Replies: 12
Views: 9847

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jul 28, 2005 8:28 am   Subject: First ever game writers conference.
Indeed. No event-style free pass. More like a workshop scenario fee.

I don't do workshops. They bite into my free time. Free time is when you catch up on the other games, to help widen your per ...
  Topic: Upcoming interview with GTA lawyer, Jack Thompson
disneyland

Replies: 13
Views: 12437

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jul 28, 2005 8:19 am   Subject: Upcoming interview with GTA lawyer, Jack Thompson
Hopefully we can figure out what makes him so conscientious in his effort to shut down what we see as acceptable entertainment.


Allow me:

*rolls index finger in circular motion around side of ...
  Topic: The Lamest Thread Ever (All Time Favorites)
disneyland

Replies: 105
Views: 85080

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jul 28, 2005 1:48 am   Subject: The Lamest Thread Ever (All Time Favorites)

disneyland: Enters the

Whoa, that LD48 stuff is cool. Can't believe I didn't know it existed.
I did something like that once for OCremix, but the timeframe was 24 hours. Created a little drum ...
 
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