Author |
Message |
Topic: www.selectbutton.net: now active! |
benreed
Replies: 58
Views: 60079
|
Forum: Quarterly Discussion Posted: Tue Dec 05, 2006 12:57 pm Subject: www.selectbutton.net: now active! |
Yes; TGQ has allowed us to remain mostly together as a community as well as work together on planning for our future. I am grateful as well.
However, I am now invested in these forums and cannot f ... |
Topic: www.selectbutton.net: now active! |
benreed
Replies: 58
Views: 60079
|
Forum: Quarterly Discussion Posted: Mon Dec 04, 2006 4:40 pm Subject: www.selectbutton.net: now active! |
And the angels sang.
Registered, waiting on my activation while I consume the bounty of dinner. |
Topic: About the experience not the game? |
benreed
Replies: 39
Views: 33047
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Mon Dec 04, 2006 10:05 am Subject: About the experience not the game? |
antitype: I agree that ALL games are about creating an experience of some sort. It's really a meaningless thing to say about them in that respect.
A better term to use would probably be something ... |
Topic: Great action scenes in anime! |
benreed
Replies: 47
Views: 51956
|
Forum: Quarterly Discussion Posted: Wed Nov 29, 2006 2:38 pm Subject: Great action scenes in anime! |
Black Lagoon, any and all episodes with Roberta, the killer Columbian maid.
Thread over. |
Topic: On Sirlin |
benreed
Replies: 1
Views: 3466
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Wed Nov 29, 2006 2:33 pm Subject: On Sirlin |
Eh. I like Sirlin and I agree with the majority of what he says because I, too, am a fighting game nut even if I can't compete at the level he does. Due to the relatively simple interface of fighting ... |
Topic: SelectButton.net: Discuss! |
benreed
Replies: 525
Views: 491989
|
Forum: Quarterly Discussion Posted: Wed Nov 29, 2006 1:54 pm Subject: SelectButton.net: Discuss! |
Why not some sort of compromise such as hardbuttons, selectgametype or selectdifficulty?
Too fucking clunky on all points. hardtype is straight, symmetrical, and to-the-point. Too many people forge ... |
Topic: why is final fight a good game? |
benreed
Replies: 89
Views: 69459
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Wed Nov 29, 2006 1:48 pm Subject: why is final fight a good game? |
That game out-Godhands Godhand.
Nothing can out-God-Hand God Hand.
NOTHING.
Also, yeah, Final Fight is only really significant from a historical standpoint, as it not only set the stage for ... |
Topic: SelectButton.net: Discuss! |
benreed
Replies: 525
Views: 491989
|
Forum: Quarterly Discussion Posted: Wed Nov 29, 2006 1:11 pm Subject: SelectButton.net: Discuss! |
Eh. I don't really like any of those four, but hardtype strikes me as the least offensive. It appeals both to the touchy-feely "we-love-nichey-games" set and people like me who like to pontificate ter ... |
|