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The Gamer's Quarter Forum Index
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  Topic: Bangai-O Spirits Noise Thread
Sushi d

Replies: 29
Views: 29166

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Aug 20, 2008 3:07 pm   Subject: Re: Bangai-O Spirits Noise Thread

So, I decided to make a map.

its a nice level. my load out for fighting it was homing-breaker normal attack napalm-bounce EX attack. the big spinny boss at the end was a bit too easy though.
  Topic: MERRY CHRISTMAS THREAD
Sushi d

Replies: 26
Views: 18075

PostForum: Quarterly Discussion   Posted: Tue Dec 25, 2007 1:32 pm   Subject: MERRY CHRISTMAS THREAD
merry christmachaunukkwanzaa.
  Topic: Wii Numbers, Xbox Live Tags, PS3 Network IDs, and MMOs
Sushi d

Replies: 301
Views: 353858

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Feb 16, 2007 10:32 pm   Subject: The suave inquisitor
3996 1829 7709 7284

dont worry if i dont add you right away.. or anytime this month.. i'm adding all your codes real slowly like., you know?
  Topic: JLPT Study Materials
Sushi d

Replies: 31
Views: 27666

PostForum: Quarterly Discussion   Posted: Mon Jan 22, 2007 10:59 pm   Subject: JLPT Study Materials
i would like to know if there is a good book along the lines of "Everything that you need to know about the JLPT to pass it"

i've been studying off and on all on my own and last year i managed to ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
Sushi d

Replies: 602
Views: 495860

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Dec 18, 2006 10:05 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
i am loving how dangerous some of the new enemies are.

in my last run i was pwned by 2 of the new enemies around the 9th or 10th floor.

the first being an exploding land-sea-urchin-thing that af ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
Sushi d

Replies: 602
Views: 495860

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Dec 16, 2006 1:34 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
hmmm.. its just like the SNES one with a few new things..

i havent really gotten any where outside of the first town because i've been doing fei's puzzles. in this one they let you take as many as ...
  Topic: Konami Portable Week (Castlevania PORn & MGS POps)
Sushi d

Replies: 19
Views: 18111

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Dec 08, 2006 12:23 am   Subject: Konami Portable Week (Castlevania PORn & MGS POps)
a metal gear: portable ops review.
they some how managed to work a miracle... the question is.

is it enough?
  Topic: Knytt
Sushi d

Replies: 61
Views: 53210

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Dec 04, 2006 2:11 am   Subject: Knytt
niiice.. its not annoying like the last game was.
  Topic: Great action scenes in anime!
Sushi d

Replies: 47
Views: 50646

PostForum: Quarterly Discussion   Posted: Thu Nov 30, 2006 11:03 am   Subject: Great action scenes in anime!

What's this DIEBuster? It looks gorgeously abstract.


i recently found out about it myself after watching gunbuster..
basically its a sequel to gunbuster, one of gainax's earlier works from aro ...
  Topic: Great action scenes in anime!
Sushi d

Replies: 47
Views: 50646

PostForum: Quarterly Discussion   Posted: Thu Nov 30, 2006 1:39 am   Subject: Great action scenes in anime!
This thread needs more screenshots, you guys.

Incidentally, how do you take a screenshot of a divx movie? I guess there're programs to do that?


DIEBuster episode 4, variable gravity well firin ...
  Topic: Blip Festival is this week! (NYC)
Sushi d

Replies: 56
Views: 46748

PostForum: Quarterly Discussion   Posted: Tue Nov 28, 2006 8:57 am   Subject: Blip Festival is this week! (NYC)
how do i tickets buy?
  Topic: the future of the IC forums (also alcohol)
Sushi d

Replies: 720
Views: 592728

PostForum: Quarterly Discussion   Posted: Tue Nov 28, 2006 1:24 am   Subject: the future of the IC forums (also alcohol)
FKW?

FKW is one of the high points of the IC community. i really learned to love IC after that. a whole week devoted to the love of one company and the games that have changed us.
you had such ...
  Topic: the future of the IC forums (also alcohol)
Sushi d

Replies: 720
Views: 592728

PostForum: Quarterly Discussion   Posted: Tue Nov 28, 2006 12:12 am   Subject: the future of the IC forums (also alcohol)
meh, I'll continue ghosting at what ever direction you guys would like to go. i am also willing to help out with the reconstruction efforts if need be. i miss watching fools bicker amongst themselves ...
  Topic: Great action scenes in anime!
Sushi d

Replies: 47
Views: 50646

PostForum: Quarterly Discussion   Posted: Mon Nov 27, 2006 11:46 pm   Subject: Great action scenes in anime!
http://valenz.org/d/pics/vlcsnap-675614.png
  Topic: New ABA Game (Kenta Cho)
Sushi d

Replies: 23
Views: 19998

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Nov 24, 2006 7:21 pm   Subject: New ABA Game (Kenta Cho)
its got style but not a lot of substance, you know?
  Topic: the problems of bomberman
Sushi d

Replies: 30
Views: 24980

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Nov 24, 2006 2:57 am   Subject: the problems of bomberman
it deserves its reputation for being the only decent party game (as in 3+ players) for a long long time?
You mean, besides Warlords on the 2600, and Micro Machines on the NES?

One of the few, but ...
  Topic: the problems of bomberman
Sushi d

Replies: 30
Views: 24980

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Nov 24, 2006 2:00 am   Subject: the problems of bomberman
it deserves its reputation for being the only decent party game (as in 3+ players) for a long long time?
  Topic: the i am proud of a videogame accomplishment thread.
Sushi d

Replies: 75
Views: 55547

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Nov 12, 2006 3:37 am   Subject: the i am proud of a videogame accomplishment thread.
i managed to beat 'ouendan''s final level after one year's worth of attempts 2 days ago..

that was quite an accomplishment.

here is someone else's super play of it as a demonstration..
http:/ ...
  Topic: FFXII [now updated with more rancor]
Sushi d

Replies: 67
Views: 49891

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Oct 30, 2006 4:03 am   Subject: FFXII [now updated with more rancor]
How is the story? And character development? Does it follow the theme of the last three games with the "EMO BOY UNEARTHS APOCALYPTIC REPUBLICAN CONSPIRACY, SAVES WORLD WITH HELP FROM RAG-TAG BAND OF ...
  Topic: utility in relation to success
Sushi d

Replies: 7
Views: 7142

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Oct 27, 2006 9:27 pm   Subject: utility in relation to success
what i never liked about some of the more utile aspects (media-wise) of consoles is how they were implemented in a half-assed sort of fashion.

take, for example, the PSP and the PS3. Both systems a ...
  Topic: NaNoWriMo 2006
Sushi d

Replies: 59
Views: 42800

PostForum: Quarterly Discussion   Posted: Mon Oct 23, 2006 2:37 pm   Subject: NaNoWriMo 2006
If writing a novel helps me ditch my fear of words, well! That's worth a hell of a lot to me, really.

thats why i've been interested in doing this thing since last year.

i signed up in case i ...
  Topic: NaNoWriMo 2006
Sushi d

Replies: 59
Views: 42800

PostForum: Quarterly Discussion   Posted: Sun Oct 22, 2006 11:11 pm   Subject: NaNoWriMo 2006
this sounds like an awesome idea... but i dont think i can take the stress levels from writing. ;_;
  Topic: Gamecentric events, concerts, and clubs: Why so few?
Sushi d

Replies: 23
Views: 19225

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Oct 19, 2006 10:52 pm   Subject: Gamecentric events, concerts, and clubs: Why so few?
its truuuuee!~

modern video gaming has become a sort of masturbatory sort of thing these past few years. especially here in america where there are very few decent video game entertainment centers ...
  Topic: HELL YEAH! PSP shooter heaven
Sushi d

Replies: 24
Views: 18481

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Oct 19, 2006 10:19 pm   Subject: HELL YEAH! PSP shooter heaven
hmmm.. a reason to dust off my psp.
  Topic: Japanese First Person Shooters: Kileak, Epidemic, Brahma.
Sushi d

Replies: 28
Views: 27098

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Oct 08, 2006 9:09 pm   Subject: Japanese First Person Shooters: Kileak, Epidemic, Brahma.


Uh, how do you download this? Because I can't find the link for the life of me.
http://www.vector.co.jp/download/file/win95/game/ff398987.html
  Topic: DWARF FORTRESS
Sushi d

Replies: 300
Views: 273768

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Oct 06, 2006 11:14 pm   Subject: DWARF FORTRESS
geh this game keeps crashing while its saving for me.

i just lost another nice fortress.

what a downer..
  Topic: DWARF FORTRESS
Sushi d

Replies: 300
Views: 273768

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Oct 06, 2006 10:06 pm   Subject: DWARF FORTRESS
Have you

you also have to make sure the dwarves are set to do certain tasks. you have to highlight them using the view unit [v] mode, switch to the preferences sub menu [p], then go into the labo ...
  Topic: DWARF FORTRESS
Sushi d

Replies: 300
Views: 273768

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 04, 2006 10:28 pm   Subject: DWARF FORTRESS
This sounds like an awesome game that I would be tragically unable to interface with in any way.


thats pretty much the deal with this game.

because its such an awesome game (a type of complex ...
  Topic: Mother's Day
Sushi d

Replies: 17
Views: 15059

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Oct 03, 2006 12:41 am   Subject: Mother's Day
hmm.

a mother 3 translation is serious business.

if they're gonna be playing games like this than there's no point in waiting for a patch from them.
  Topic: We're gold!
Sushi d

Replies: 18
Views: 16620

PostForum: Quarterly Discussion   Posted: Mon Sep 25, 2006 2:52 am   Subject: We're gold!
You know, we can modify it more than just color swaps. We could even make like rounded corners and things that are neat like that!

It just takes work.

And what about the front page? Are we ever ...
  Topic: SOS: A PSiYDUCK, A SQUIRTLE AND THE POKEMON KINGDOM
Sushi d

Replies: 82
Views: 54775

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Sep 24, 2006 1:02 am   Subject: SOS: A PSiYDUCK, A SQUIRTLE AND THE POKEMON KINGDOM
hmm.. this game it pretty good. It's not as good as shiren though, but its got alot of good things going for it.

its been said before, but i'll say it again. this game lacks the whole "Its out to g ...
  Topic: Some of you may want this
Sushi d

Replies: 3
Views: 4730

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 22, 2006 2:51 am   Subject: Some of you may want this
i've been waiting for this. unfortunately. i'm flat BROKE.
  Topic: Animal Crossing: hot or what?
Sushi d

Replies: 17
Views: 12939

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 22, 2006 2:46 am   Subject: Animal Crossing: hot or what?
after a while I fell into a routine and it became a kind of virtual daily grind.
.. I've always reached that point where I'm no longer discovering new and interesting things and instead just start wo ...
  Topic: WHO THE DAMN PROGRAMMED SUPER MARIO BROS
Sushi d

Replies: 9
Views: 8328

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Sep 19, 2006 11:16 pm   Subject: WHO THE DAMN PROGRAMMED SUPER MARIO BROS
i punched the internet and it spit out this for super mario bros 1:
Main Programmer Toshihiko Nakago
Main Programmer Kazuaki Morita
Main Programmer Yasunari Nishida


has anyone ever beaten ...
  Topic: GQ #4, #5, #6 review
Sushi d

Replies: 7
Views: 19512

PostForum: Articulate Analyses   Posted: Fri Sep 15, 2006 6:45 pm   Subject: GQ #4, #5, #6 review
what a well written peice of work there. i thank you for writing it.


i understand your love for old strategy guides. i too used to love looking at guides for games i've never owned.

1 cool thi ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
Sushi d

Replies: 602
Views: 495860

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 15, 2006 6:28 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY


they officially announced it?

i was worried about it being a hoax or something.
  Topic: Banner ID
Sushi d

Replies: 27
Views: 27392

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Aug 07, 2006 10:39 pm   Subject: Banner ID
i gave titles to about 30 or so.

its like taking a quiz. but about gaming.
  Topic: WTFACWWMV
Sushi d

Replies: 9
Views: 9244

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jul 19, 2006 1:42 am   Subject: WTFACWWMV
i am flabberghasted.


ah well, at least it will give the kids something to watch.

i'd wish they would make a metroid movie though.
they had this one commercial (for fusion, i beleive) which wa ...
  Topic: Point Blank DS
Sushi d

Replies: 16
Views: 14660

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jun 23, 2006 12:35 pm   Subject: Point Blank DS
I have seen it on several locales in my area. I didn't know whether or not to acquire it since I have no idea whether or not the light gun fun translated well to the touch pad arena.

thats my gripe ...
  Topic: How do you organize your games?
Sushi d

Replies: 25
Views: 20734

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue May 30, 2006 12:49 pm   Subject: How do you organize your games?
before i bought this bookcase, all my junk was stored in a bin under the ps2, now i've got everything organized by platform and name.

it looks good, i say.
  Topic: Steeeeeam Bot Chronicles!
Sushi d

Replies: 44
Views: 37024

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue May 30, 2006 12:46 pm   Subject: Steeeeeam Bot Chronicles!
it makes me sad to see connie all depressed after i tried to choose to go with "savory" instead of her. its the little touches which make the game seem a little better.
  Topic: New New Super Mario Bros. Thread of Justice!
Sushi d

Replies: 19
Views: 15306

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat May 27, 2006 1:49 pm   Subject: New New Super Mario Bros. Thread of Justice!
you guys are forgetting about the slight rolling r. it is also present in the japanese pronounciation as well as their "Rs" are between "Ls" and "Rs".
  Topic: Remove the HUD?
Sushi d

Replies: 34
Views: 24671

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon May 22, 2006 11:33 am   Subject: Remove the HUD?
Bushido Blade got rid of life bars. This was a neat idea at the time, but when I played the game I always wondered how much life I had left.

don't single hits kill in this game?

i need to track ...
  Topic: Remove the HUD?
Sushi d

Replies: 34
Views: 24671

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon May 22, 2006 8:18 am   Subject: Remove the HUD?

there's an x-men game on the mega drive that starts as soon as you turn on the power. that is to say, the first stage starts as soon as you turn on the power. no logos*, no title screen.

* KNOWLE ...
  Topic: New Super Mario Bros.
Sushi d

Replies: 44
Views: 31556

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri May 19, 2006 4:08 pm   Subject: New Super Mario Bros.
So what do people think of New Super Mario Bros. now that it's been out for a bit?

i think its a good entry in the series. its no SMB3, but its still worthwhile even when trying to get all the star ...
  Topic: Crosspost Adventure Saga! Faithless in NY, Sketch Show Get!
Sushi d

Replies: 42
Views: 32005

PostForum: Quarterly Discussion   Posted: Mon May 08, 2006 1:29 am   Subject: Crosspost Adventure Saga! Faithless in NY, Sketch Show Get!
y'all need to pick a place you're gonna meet afterwards

yeah, that would probably be helpful in planning <s>an escape route</s> how i'd be getting home.

a taxi would be nice.
thats ...
  Topic: Crosspost Adventure Saga! Faithless in NY, Sketch Show Get!
Sushi d

Replies: 42
Views: 32005

PostForum: Quarterly Discussion   Posted: Sun May 07, 2006 8:34 pm   Subject: Crosspost Adventure Saga! Faithless in NY, Sketch Show Get!
i still have classes (its almost time for finals) so i cannot attend.

still though, i wish you the best of luck for your performance. KNOCK 'EM DEAD!
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
Sushi d

Replies: 602
Views: 495860

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 27, 2006 1:32 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
god be damned! this shiren game is awesome.

after many many tries, i have suffered a various amount of deaths.

once, as i was wandering around in the mines, i came across a lost little girl name ...
  Topic: what day is today?
Sushi d

Replies: 20
Views: 19936

PostForum: Quarterly Discussion   Posted: Sun Mar 26, 2006 1:18 am   Subject: what day is today?
happy birthday shapes.
  Topic: The Official Super Princess Peach Thread (For Girls Only)
Sushi d

Replies: 16
Views: 13248

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 05, 2006 1:31 am   Subject: The Official Super Princess Peach Thread (For Girls Only)
a bit on the easy side but that's understadable due to the demographics invovled.

"And what is that supposed to mean?!" - PurpleChair's Inner Feminist

i was mostly referring to the fact that thi ...
 
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