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The Gamer's Quarter Forum Index
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  Topic: Graveyard of Honor: A Tribute to the Gamer's Quarter
Lestrade

Replies: 26
Views: 65931

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 23, 2010 8:03 pm   Subject: Graveyard of Honor: A Tribute to the Gamer's Quarter
I think Shaper got abducted by the government. I will post some more neat stuff here when I get a moment. And Boojiboy, yes, dig up the goods! I think we should pull an EGM Now and post lost articles ...
  Topic: Graveyard of Honor: A Tribute to the Gamer's Quarter
Lestrade

Replies: 26
Views: 65931

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Feb 19, 2010 6:57 am   Subject: Graveyard of Honor: A Tribute to the Gamer's Quarter
Yeah! I think about the Gamer's Quarter all the time. I come here every other day to see if there are any new posts. I will forever lament our lost Issue #9—more than EGM or any other magazine.

Spe ...
  Topic: [Insert Game Title Here] - Development Diary
Lestrade

Replies: 6
Views: 14119

PostForum: Nickel and Dime Game Design   Posted: Mon Oct 05, 2009 8:10 am   Subject: [Insert Game Title Here] - Development Diary
I didn't begin programming yet. Here's what I told someone else:

  Topic: [Insert Game Title Here] - Development Diary
Lestrade

Replies: 6
Views: 14119

PostForum: Nickel and Dime Game Design   Posted: Sun Oct 04, 2009 11:34 am   Subject: [Insert Game Title Here] - Development Diary
I'm abandoning this project for now. It's getting much too complicated and my interest is waning. My strength is in visually-unique, one-shot kind of games, and this is not it. I'm back to the drawing ...
  Topic: [Insert Game Title Here] - Development Diary
Lestrade

Replies: 6
Views: 14119

PostForum: Nickel and Dime Game Design   Posted: Thu Oct 01, 2009 11:38 am   Subject: [Insert Game Title Here] - Development Diary
Design has kind of stalled for a bit. Got some good ideas to try to make this a small, tight, gameplay-centric sort of thing, but my inspiration has dropped off.

I hope to regroup soon with renewe ...
  Topic: [Insert Game Title Here] - Development Diary
Lestrade

Replies: 6
Views: 14119

PostForum: Nickel and Dime Game Design   Posted: Sat Sep 26, 2009 6:12 am   Subject: [Insert Game Title Here] - Development Diary
Thanks, Wes. And don't worry, this might be a little subtler.
  Topic: [Insert Game Title Here] - Development Diary
Lestrade

Replies: 6
Views: 14119

PostForum: Nickel and Dime Game Design   Posted: Fri Sep 25, 2009 9:29 pm   Subject: [Insert Game Title Here] - Development Diary
Hello all! As well as on my blog, I'm going to keep a development diary of my current game-in-progress here. I have this faint hope of finishing this for an IGF submission, but a couple of weeks will ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Thu Sep 10, 2009 12:46 pm   Subject: The Ascent - Development Blog [thread name changed]
Hey hey! EDGE Magazine gives The Ascent a little mention in this issue's massive feature story on the gaming industry here in Ontario. It's just a little nod, but I'm pretty excited about this. Here's ...
  Topic: 2008 is a great year to sell and buy games (trading post)
Lestrade

Replies: 664
Views: 558123

PostForum: Quarterly Discussion   Posted: Sun Aug 09, 2009 7:40 am   Subject: 2008 is a great year to sell and buy games (trading post)
I still have the CD-X!
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Sat Jul 25, 2009 11:31 pm   Subject: The Ascent - Development Blog [thread name changed]
The Ascent and SNOW get a nice nod in [url=http://gamedeveloper.texterity.com/gamedeveloper/2009fall/]Game Developer Magazine's 2009 Career Guide. I was interviewed for the magazine and part of my lon ...
  Topic: 2008 is a great year to sell and buy games (trading post)
Lestrade

Replies: 664
Views: 558123

PostForum: Quarterly Discussion   Posted: Sat Jul 18, 2009 4:30 pm   Subject: 2008 is a great year to sell and buy games (trading post)
UPDATE: Saturn, Layer Section, Quake and Street Fighter have been sold!

Okay, droppin' the bomb here!

3. White Japanese Sega Saturn
Price: SOLD

I also have these Saturn games available:

N ...
  Topic: 2008 is a great year to sell and buy games (trading post)
Lestrade

Replies: 664
Views: 558123

PostForum: Quarterly Discussion   Posted: Sat Jul 18, 2009 3:48 pm   Subject: 2008 is a great year to sell and buy games (trading post)
Dunno, check le eBay for that.
  Topic: 2008 is a great year to sell and buy games (trading post)
Lestrade

Replies: 664
Views: 558123

PostForum: Quarterly Discussion   Posted: Sat Jul 18, 2009 8:42 am   Subject: 2008 is a great year to sell and buy games (trading post)
Okay, I finally have to part with some game systems, so I have the following for sale (all prices in $CAD):

1. Ceramic White PSP

UPDATE: (My wife has decided she wants to keep this after all...) ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Mon Jun 01, 2009 9:49 am   Subject: The Ascent - Development Blog [thread name changed]
Thanks?
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Sun May 31, 2009 7:22 pm   Subject: The Ascent - Development Blog [thread name changed]
Is my game a cliché? Aboot Play has [url=http://abootplay.ca/2009/05/31/is-the-ascent-a-cliche/comment-page-1/#comment-47]an interesting discussion going about this notion.
  Topic: Lestrade
Lestrade

Replies: 952
Views: 835120

PostForum: Staff   Posted: Sat May 30, 2009 6:40 pm   Subject: Lestrade
Oh my god, the PSPGo is hideous. I am genuinely shocked that Sony has made such an ugly, unwieldy product. It looks about as awkward and unappealing as the original DS did.
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Fri May 29, 2009 2:45 pm   Subject: The Ascent - Development Blog [thread name changed]
Had a tutorial today with a better Game Maker programmer to try to get game pad support working. Realized that in order to do this right, I will have to completely re-program my game's control/animati ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Fri May 22, 2009 10:14 pm   Subject: The Ascent - Development Blog [thread name changed]
TO Jam Arcade is over—well, not really. But I was tired and had to leave early. Too many cliques, not enough energy to deal with them.

But [url=http://www.benjaminrivers.com/games.htm]The Ascent v2 ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Fri May 22, 2009 11:56 am   Subject: The Ascent - Development Blog [thread name changed]
Version 2.1 is a go and is ready for mass consumption at tonight's TO Jam Arcade. I'll post a new downloadable version after the evening is done.

Exciting!
  Topic: Lestrade
Lestrade

Replies: 952
Views: 835120

PostForum: Staff   Posted: Fri May 22, 2009 11:55 am   Subject: Lestrade
I was wondering why today's date seemed to have some significance. Then I remembered: if I was still at my job, today would be my seventh anniversary. Whoa!
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Fri May 22, 2009 6:05 am   Subject: The Ascent - Development Blog [thread name changed]
Version 2.0 beta is where we're at. Need to add the hidden gem plus make some tweaks. I still think the game could use a once-over by a real programmer, but it's well on its way to become a respectabl ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Thu May 21, 2009 10:35 pm   Subject: The Ascent - Development Blog [thread name changed]
TO Jam is tomo--well, technically tonight! It's going to be awesome. I have to try not to drink beer.
  Topic: Lestrade
Lestrade

Replies: 952
Views: 835120

PostForum: Staff   Posted: Thu May 21, 2009 8:27 am   Subject: Lestrade
Thanks, Six. I have been getting some returns, and unfortunately none of them are good. Oh well, soldier on.

I will post thoughts, photos, etc. from TO Jam Arcade tomorrow on the weekend.

Hey, d ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Tue May 19, 2009 7:47 am   Subject: The Ascent - Development Blog [thread name changed]
The animated buildings are definitely not working. There's some minor animation in the background, and this looks better. I don't think anyone is going to complain that the clouds aren't moving; it lo ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Mon May 18, 2009 12:00 pm   Subject: The Ascent - Development Blog [thread name changed]
After a lot of wasted time trying to get an Xbox 360 controller working, I'm probably going to abandon support for the time being. Use Xpadder, people! Not happy that I wasted a bunch of money that I ...
  Topic: Lestrade
Lestrade

Replies: 952
Views: 835120

PostForum: Staff   Posted: Sun May 17, 2009 7:18 pm   Subject: Lestrade
I want a DSi!

Managed to finally finish Chapter 3 of Fallout 3 tonight. God, why am I finding this game so difficult? The sad part is, I was very engaged while playing, but after I was done, I didn ...
  Topic: Lestrade
Lestrade

Replies: 952
Views: 835120

PostForum: Staff   Posted: Sat May 16, 2009 11:38 pm   Subject: Lestrade
Spent the last 9.5 hours in zombie makeup. Protip: I get my brains blown out.
  Topic: Lestrade
Lestrade

Replies: 952
Views: 835120

PostForum: Staff   Posted: Sat May 16, 2009 4:44 am   Subject: Lestrade
Six, thank you so much for your help at TCAF. If I suddenly become a millionaire comic artist, I will buy you games! Hope your trip back was a safe one.

I am in this weird slump right now where I d ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Fri May 15, 2009 8:14 pm   Subject: The Ascent - Development Blog [thread name changed]
After a lengthy search, Xbox dongle acquired. But holy crap, now I have no idea how to properly support an Xbox pad. I downloaded GMXinput, which is accepting input, and a library for (apparently) rec ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Fri May 15, 2009 10:10 am   Subject: The Ascent - Development Blog [thread name changed]
Okay, after messing with parallax scrolling, I've scrapped the idea. In this case, the effect is nauseating. I have added Xbox pad support, though I need to get a MS dongle so I can test this. I'm goi ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Fri May 15, 2009 8:47 am   Subject: The Ascent - Development Blog [thread name changed]
I'm amazed I was able to write so coherently while drunk.
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Thu May 14, 2009 11:18 pm   Subject: The Ascent - Development Blog [thread name changed]
The voice recording session went a thousand times better than I could have expected. I am so, so excited about all this. I will be sifting through all the takes this weekend and comparing notes with m ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Wed May 13, 2009 8:27 am   Subject: The Ascent - Development Blog [thread name changed]
Voice recording session scheduled for tomorrow! The mind boggles!
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Tue May 12, 2009 12:48 pm   Subject: The Ascent - Development Blog [thread name changed]
I'd agree with Wes 100%, Ryan. Though I must clarify that the only programming I technically know how to do is web programming—and I did that through the method Wes described, until I got good enough ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Mon May 11, 2009 8:17 pm   Subject: The Ascent - Development Blog [thread name changed]
Today's update:

+ Revised opening story screens (much nicer now!)
+ Added proper ending screen

I've been trying to find a Microsoft wireless dongle thingie for my Xbox 360 pad so I can install ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Sun May 10, 2009 9:41 pm   Subject: The Ascent - Development Blog [thread name changed]
Wow, today was a really productive day! I met with sound designer extraordinaire and he really pulled through; the game is sounding really nice now.

In addition, I got a lot done myself, which is d ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Sun May 10, 2009 7:52 am   Subject: The Ascent - Development Blog [thread name changed]
I am meeting my friend/sound designer today to work on music and more SFX for the game. I've also created a revised version of the game, taking some feedback into account. I'm not sure if I like it an ...
  Topic: Lestrade
Lestrade

Replies: 952
Views: 835120

PostForum: Staff   Posted: Thu May 07, 2009 5:58 am   Subject: Lestrade
Holy shit, really?

Yeah, I'm going on Saturday to suck some publisher dick. TCAF hates me, so I'm not exhibiting, but I'll be floating around for a bit. I assume you know what I look like? (Hint: l ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Wed May 06, 2009 9:55 am   Subject: The Ascent - Development Blog [thread name changed]
More nice press: [url=http://www.gamesetwatch.com/2009/05/the_ascent_tojam_4.php]GameSetWatch included a nice little write-up yesterday.

Untold Entertainment wrote their wrap-up (with my photos) [u ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Mon May 04, 2009 10:38 am   Subject: The Ascent - Development Blog [thread name changed]
[url=http://www.benjaminrivers.com/games.htm]The Ascent v1.0 is now downloadable. Playable on any XP or Vista machine. Use a gamepad for best results!
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Mon May 04, 2009 6:48 am   Subject: The Ascent - Development Blog [thread name changed]
Thanks, Six!

Here is a batch of official screenshots.


  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Sun May 03, 2009 9:40 pm   Subject: The Ascent - Development Blog [thread name changed]
She is complete!



In the nick of time, I got my game done. I still have some minor jankiness to iron out, but I'm pretty happy with this—especially considering that I redesigned it last night at ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Sun May 03, 2009 12:40 pm   Subject: The Ascent - Development Blog [thread name changed]
Holy crap, I have a game that's fun to play!
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Sun May 03, 2009 7:32 am   Subject: The Ascent - Development Blog [thread name changed]


I spent far, far too long last night trying to make various mechanics work that I had to abandoned. I feel like I'm a day behind. I've got most of the art done, but now I have to crank out the ga ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Sat May 02, 2009 9:11 pm   Subject: The Ascent - Development Blog [thread name changed]
Man, spent most of the day fucking with interaction stuff that still isn't completely fixed. I traded one half-broken concept (scalable areas) for another (pass-through platforms). Had to take a break ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Sat May 02, 2009 3:32 pm   Subject: The Ascent - Development Blog [thread name changed]
I think I am going to abandon the climbing mechanic I had in the game. It's causing me so many problems, and it's eating up so much of my time that I could be spending on level-building.
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Sat May 02, 2009 10:44 am   Subject: The Ascent - Development Blog [thread name changed]
Well, of course! This is the bunker before the tree. The tree is above this.

I've been trying to finalize all the environmental interactions (climbing, jumping, etc.) and still have some bugs to sq ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Sat May 02, 2009 7:37 am   Subject: The Ascent - Development Blog [thread name changed]
I managed to get some work done last night; I don't know where I found the energy but a round or two of Street Fighter IV online and a couple of Time Trial runs in Mirror's Edge seemed to do the trick ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Fri May 01, 2009 5:24 pm   Subject: The Ascent - Development Blog [thread name changed]
GAAAAAAAAAAAHHHHHH!!

I'm fucking sick! Can you believe it? I've been so hyped about this and I'm goddamn sick. In case I've got Schweinhund Flu or something, I had to leave at six tonight and go ho ...
  Topic: The Ascent - Development Blog [thread name changed]
Lestrade

Replies: 41
Views: 153792

PostForum: Nickel and Dime Game Design   Posted: Fri May 01, 2009 7:28 am   Subject: The Ascent - Development Blog [thread name changed]
TO Jam #4 begins today, and I've already started blogging the event for your joy. You can follow it on my [url=http://www.benjaminrivers.com/blog.htm]own blog, or read it here. There are lots of photo ...
 
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