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  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Nov 26, 2008 3:36 pm   Subject: the tell us about the games you are playing thread
They also include the option to just turn off the updated graphics altogether. I'm curious to know how well that works.
Not very well! The backgrounds are still the same. The only thing that gets rev ...
  Topic: The Backloggery.com
JasonMoses

Replies: 14
Views: 29278

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 22, 2008 2:18 am   Subject: The Backloggery.com
The level of obsessive compulsive behavior on display here is Kinda Creepy.
  Topic: My Arcade, Your Arcade, We're Arcade
JasonMoses

Replies: 34
Views: 41239

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Oct 14, 2008 12:22 am   Subject: My Arcade, Your Arcade, We're Arcade
The best thing about Quick and Crash is that ultra funky attract music.

mmmmm mmmmmm
  Topic: Authentic Videogame Link Dump Thread (news?)
JasonMoses

Replies: 1215
Views: 847615

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Oct 09, 2008 12:55 am   Subject: Authentic Videogame Link Dump Thread (news?)
A friend of mine still regularly maxes out the score counter in Lumines. I dunno what it is about that game, but some people just really dig it.
  Topic: Mega. Man. Nine.
JasonMoses

Replies: 40
Views: 41195

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Oct 02, 2008 7:43 pm   Subject: Mega. Man. Nine.
Are there no checkpoints in the Cement Man level? Jeez...
It's riiiight after the elephants. There's one checkpoint for stage, which, yeah, is kinda stingy. Sometimes they're in questionable places, ...
  Topic: Authentic Videogame Link Dump Thread (news?)
JasonMoses

Replies: 1215
Views: 847615

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 26, 2008 9:54 pm   Subject: Authentic Videogame Link Dump Thread (news?)
[url=http://gamevideos.1up.com/video/id/21629]First English footage of Retro Game Challenge (Game Center CX)

So psyched.
  Topic: Mega. Man. Nine.
JasonMoses

Replies: 40
Views: 41195

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Sep 24, 2008 10:39 am   Subject: Mega. Man. Nine.

so how is the new tears of opa-opa? i'm thinking of picking up the collection.
It's the best Fantasy Zone ever. It comes on a disc with just about every other game that had Opa-Opa in it for $30. I ...
  Topic: Mega. Man. Nine.
JasonMoses

Replies: 40
Views: 41195

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Sep 23, 2008 3:11 pm   Subject: Mega. Man. Nine.
the one, pedantic thing that really annoys me is the screen transitions. they spent all this effort making a game the adheres to the nes palette - they even provide a sprite flicker option. and yet th ...
  Topic: Authentic Videogame Link Dump Thread (news?)
JasonMoses

Replies: 1215
Views: 847615

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Sep 02, 2008 11:29 pm   Subject: Authentic Videogame Link Dump Thread (news?)

I really like the music, but I'm going to have to agree with shaper, beyond that. "Gradius... with a twist!" has been the modus operandi of pretty much the entire series outside of V.

There are a ...
  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Aug 25, 2008 12:16 am   Subject: the tell us about the games you are playing thread
Gradius III is actually notorious for having sections that are impossible to clear if you die in the middle, so I wouldn't worry about it too much (also consider playing a different game, like the SNE ...
  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Aug 23, 2008 12:37 pm   Subject: the tell us about the games you are playing thread
Good lord they're hard. More strategy than I'm used to in a shooter.

Gradius III is much prettier. I haven't made it past the bubble level yet, but the manual has a preview of all the stages. I ...
  Topic: i like to watch. (replay movie thread)
JasonMoses

Replies: 370
Views: 456117

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Aug 17, 2008 3:00 am   Subject: i like to watch. (replay movie thread)
[url=http://www.viddler.com/explore/Docfuture/videos/28/]A let's play video of the Easy mode Sonic 1 from Sonic Jam. I think this might be the best "let's play" video I've ever seen.
  Topic: i like to watch. (replay movie thread)
JasonMoses

Replies: 370
Views: 456117

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Aug 09, 2008 12:24 am   Subject: i like to watch. (replay movie thread)
I love the video by video breakdown of the load times.

Also Billiards From Hell.
  Topic: Going to Japan
JasonMoses

Replies: 68
Views: 59115

PostForum: Quarterly Discussion   Posted: Thu Aug 07, 2008 3:14 pm   Subject: Going to Japan
so I searched for harveyjames' livejournal to find out what was up.

Man, that was a dick move, but holy fucking shit I have never seen so much inexplicable and focused vitriol directed at one Inter ...
  Topic: tucked away between the folds of time, safe (or: Braid)
JasonMoses

Replies: 99
Views: 83812

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Aug 06, 2008 5:21 pm   Subject: tucked away between the folds of time, safe (or: Braid)
Shaper, you are not complaining about the "emo prose" or the "lack of value in a game that I'll only play once in 3-5 hours," so I think you're ok.
  Topic: tucked away between the folds of time, safe (or: Braid)
JasonMoses

Replies: 99
Views: 83812

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Aug 06, 2008 4:56 pm   Subject: tucked away between the folds of time, safe (or: Braid)
I rushed through all the worlds just to check them out, then went back and solved World 2. The solution for the last two pieces was incredibly wonderful. The sound effects do bother me, though, as Sha ...
  Topic: Going to Japan
JasonMoses

Replies: 68
Views: 59115

PostForum: Quarterly Discussion   Posted: Wed Aug 06, 2008 4:54 pm   Subject: Going to Japan
It's a "lotion," so I guess uh... take that as you will.
  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Aug 03, 2008 4:36 pm   Subject: the tell us about the games you are playing thread
Yup! XSeed picked up the DS-10 for a US release, according to this [url=http://www.gamasutra.com/php-bin/news_index.php?story=19383]gamasutra story.
  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Aug 01, 2008 10:49 pm   Subject: the tell us about the games you are playing thread
"this game is a hollow experience." "JUST DON'T THINK ABOUT IT AND YOU WON'T NOTICE"
But I agree with you! The "game" is a hollow experience! That said, when you're playing Guitar Hero the "game" com ...
  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jul 31, 2008 11:26 pm   Subject: the tell us about the games you are playing thread
Today in the mail:
Yes, I realize these have all been pirated and I could have put them all on my flash cart just fine, but there are very few things in the land of videogames worth fully supporting, ...
  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Jul 27, 2008 11:58 pm   Subject: the tell us about the games you are playing thread
so how is that, really? i saw some footage of it yesterday and it looks bland.
Yeah, it is. I played through it at a friend's house and it felt like 1942: Aegis Wings. The remake of Bionic Commando t ...
  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jul 22, 2008 8:55 pm   Subject: the tell us about the games you are playing thread
okay, it has chunky flat edges instead of smooth round ones, but the buttons are arranged the same way. it's a saturn pad!
But what about the d-paaaad, dess? Is that the same?
  Topic: i like to watch. (replay movie thread)
JasonMoses

Replies: 370
Views: 456117

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jul 10, 2008 4:14 pm   Subject: i like to watch. (replay movie thread)
Man, stage 5 is one of the raddest stages I have ever seen in a shooting game.
  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue May 20, 2008 1:11 pm   Subject: the tell us about the games you are playing thread

Anyways, I'm into the third day and wondering if this game ever backs off and lets you play.
Yes. I mean, I think? I don't remember ever thinking "ARGHH STUPID TUTORIALS" while playing because the ...
  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu May 15, 2008 1:10 pm   Subject: the tell us about the games you are playing thread
Nearly every game on the collection has absolutely horrible slowdown. We're talking 75% normal speed Shock Troopers and Last Resort, here.
  Topic: videogame school
JasonMoses

Replies: 209
Views: 154964

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed May 14, 2008 11:48 am   Subject: videogame school
this is unbelievably wrong.
The impression I get just from reading your posts and blog entries about the subject is that they kicked you out for being too awesome.
  Topic: PSP Stuff
JasonMoses

Replies: 15
Views: 12575

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Apr 19, 2008 3:04 pm   Subject: PSP Stuff

Re: Gradius Collection
Did they fix the slow down when using the laser in Gradius 3?
You can adjust the slowdown in every game on the collection, if you want.
  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Apr 13, 2008 11:41 pm   Subject: the tell us about the games you are playing thread
I finished Crisis Core today. I was buffeted along by my perverse interest in seeing just how bad each successive cutscene and story revelation could be. It's definitely one of the worst video game st ...
  Topic: old myths, old gods, old heroes have never died.
JasonMoses

Replies: 57
Views: 44395

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Apr 11, 2008 4:11 pm   Subject: old myths, old gods, old heroes have never died.
Harvey, they're from [url=http://youtube.com/watch?v=W4FecU2H1cc]Darius. Remember that name well!
  Topic: old myths, old gods, old heroes have never died.
JasonMoses

Replies: 57
Views: 44395

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Apr 10, 2008 11:40 am   Subject: old myths, old gods, old heroes have never died.
OH HARVEY
  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Apr 01, 2008 7:17 pm   Subject: the tell us about the games you are playing thread
Phantasy Star Complete Collection's new features are [url=http://www.youtube.com/watch?v=Kksz7EYv6pc]pretty cool!
  Topic: I got so fucking SMASHed last night...
JasonMoses

Replies: 137
Views: 114655

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 31, 2008 10:03 pm   Subject: I got so fucking SMASHed last night...
Sure looks like it!
  Topic: I got so fucking SMASHed last night...
JasonMoses

Replies: 137
Views: 114655

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 31, 2008 9:26 pm   Subject: I got so fucking SMASHed last night...
[url=http://press-nintendo.110mb.com/article-jsp-id-14788.htm]Huh.
  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 18, 2008 2:47 pm   Subject: the tell us about the games you are playing thread
Yeah, dess, he's referring to Space Invaders Revolution, not Extreme.

oh.

what is that?
The first remake of Space Invaders for the DS, which apparently isn't very good at all. There's also a ga ...
  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 18, 2008 3:17 am   Subject: the tell us about the games you are playing thread
Though it means well, Space Invaders Revolution is... kind of boring.

nonsense.
Yeah, dess, he's referring to Space Invaders Revolution, not Extreme. Definitely not nonsense, I think?
  Topic: I got so fucking SMASHed last night...
JasonMoses

Replies: 137
Views: 114655

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Mar 15, 2008 12:43 am   Subject: I got so fucking SMASHed last night...
On a competitive level, Brawl isn't nearly as insular and difficult to understand as, say, Marvel vs. Capcom 2, which is a huge plus, to me. I don't think the two franchises are really comparable thou ...
  Topic: I got so fucking SMASHed last night...
JasonMoses

Replies: 137
Views: 114655

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Mar 14, 2008 11:46 pm   Subject: I got so fucking SMASHed last night...
[url=http://www.smashbros.com/en_us/howto/basic/basic07.html]This post over at smashbros.com talks about how the remote works when turned sideways. The Classic Controller works a lot like the Gamecube ...
  Topic: I got so fucking SMASHed last night...
JasonMoses

Replies: 137
Views: 114655

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 11, 2008 9:36 pm   Subject: I got so fucking SMASHed last night...
I should have known!
  Topic: I got so fucking SMASHed last night...
JasonMoses

Replies: 137
Views: 114655

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 11, 2008 7:55 pm   Subject: I got so fucking SMASHed last night...

P.S. Jason Moses, you're hardcore.
Yeah I bet, huh
  Topic: I got so fucking SMASHed last night...
JasonMoses

Replies: 137
Views: 114655

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 11, 2008 7:34 pm   Subject: I got so fucking SMASHed last night...
Lucas can KO at something like 70-80% with his standing up-smash, recover from nearly any situation and deal fairly ridiculous damage with his enormously improved PK Thunder (and rope snake!), actuall ...
  Topic: I got so fucking SMASHed last night...
JasonMoses

Replies: 137
Views: 114655

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 09, 2008 11:49 pm   Subject: I got so fucking SMASHed last night...
The last half of the game's story mode is pretty amazingly vile. It requires going through an enormous map consisting entirely of previous ares strung together via random doorways, while fighting all ...
  Topic: I got so fucking SMASHed last night...
JasonMoses

Replies: 137
Views: 114655

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 09, 2008 5:53 pm   Subject: I got so fucking SMASHed last night...
I think this is still a pretty great fighting game on its own, it's just not as fucked up as Melee was. Which is a good thing, I think. And I mean, hell, who knows what crazy techniques people will fi ...
  Topic: Mother 3 excitement thread / General MOTHER discussion
JasonMoses

Replies: 40
Views: 81545

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 09, 2008 3:54 pm   Subject: Mother 3 excitement thread / General MOTHER discussion
You have a pretty good idea of how psyched you should be about Mother 3, but it's still going to blow your socks off.
  Topic: I got so fucking SMASHed last night...
JasonMoses

Replies: 137
Views: 114655

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 09, 2008 3:50 pm   Subject: I got so fucking SMASHed last night...
I like it a lot! I always thought that Melee felt kind of uncontrollably fast and loose, and Brawl is a nice step back from that. Also Lucas is way good, which is a major plus in my book. There's... a ...
  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 04, 2008 12:33 pm   Subject: the tell us about the games you are playing thread
Curiosity!

Anyway, I've since realized that the numbers are actually just related to the BGM that plays on each stage. I thought they might have been related to the rate multiplier, but that doesn' ...
  Topic: the tell us about the games you are playing thread
JasonMoses

Replies: 4229
Views: 2972171

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 03, 2008 4:28 pm   Subject: the tell us about the games you are playing thread
to reiterate, space invaders extreme is brilliant.
Mmmmm hmmmm.

Dess, have you figured out what causes the "gradation" numbers on the top screen to fluctuate?
  Topic: dessgeega's development diary
JasonMoses

Replies: 346
Views: 382556

PostForum: Nickel and Dime Game Design   Posted: Sat Mar 01, 2008 2:57 am   Subject: dessgeega's development diary
Finished it in 12 minutes the first time. I like it a lot! I was enormously impressed by your art, Harvey. I uh, admit that I expected a "second loop" after the ending, but I'm kind of glad that wasn' ...
  Topic: Games where failure is inevitable. A list thread? SPOILERS
JasonMoses

Replies: 26
Views: 15857

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Feb 06, 2008 6:34 pm   Subject: Games where failure is inevitable. A list thread? SPOILERS
Breath of Fire Five: Dragon Quarter. It demands that you play for a while, die, then start from the beginning with some of your levels. Apparently you have to do this a few times to make it near the ...
  Topic: Games you were turned off from before ever playing
JasonMoses

Replies: 82
Views: 51678

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 04, 2008 10:34 pm   Subject: Games you were turned off from before ever playing

Oh yeah so which is the best Dragon Quest game? Have any of you guys played any of those games?
I love the hellll out of the DQ3 remake on the gameboy color. It's got a big world with continents mo ...
  Topic: Zombie Dreamcast Thread
JasonMoses

Replies: 18
Views: 15388

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Feb 03, 2008 11:17 pm   Subject: Zombie Dreamcast Thread
I'm afraid not - his character design was completely redone, and he's pretty much unrecognizable in-game.
 
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