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The Gamer's Quarter Forum Index
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  Topic: Everything I know about FPS games I learned from John Romero
D-A-I-S

Replies: 1116
Views: 741527

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Nov 24, 2008 3:14 am   Subject: Everything I know about FPS games I learned from John Romero
Guys tell me about Last Rites and it's team gameplay


oh and Hellforces.
  Topic: Authentic Videogame Link Dump Thread (news?)
D-A-I-S

Replies: 1215
Views: 853083

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Oct 31, 2008 4:20 pm   Subject: Authentic Videogame Link Dump Thread (news?)
seen on neogaf:

Made in Ore
It's basically Made in Wario but you make your own minigames. Actually you can make your own music, graphics, pretty much everything, including programming the logic an ...
  Topic: humping turkeys over at the escapist
D-A-I-S

Replies: 26
Views: 22385

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 29, 2008 1:46 am   Subject: humping turkeys over at the escapist
trying hard not to imagine what a hentai golf game would look like itt.

A little while back, I found an OfflineList (basically a database of known ROM dumps, complete with screenshot download funct ...
  Topic: the tell us about the games you are playing thread
D-A-I-S

Replies: 4229
Views: 2986867

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Oct 12, 2008 9:00 pm   Subject: the tell us about the games you are playing thread
Mount & Blaaaaaaaaaaaaaaaaaaaaaade

Do tell us more. I played a demo....two years ago, was it? Year and a half? At that ponit, it was promising, but it also seemed like it would never become a t ...
  Topic: the tell us about the games you are playing thread
D-A-I-S

Replies: 4229
Views: 2986867

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Sep 14, 2008 12:42 am   Subject: the tell us about the games you are playing thread
maybe the shogo armor thing by monolith

Maybe I'm making a bad judgment call, but I'd say that unless this is being sold in the $5-$8 range, you probably won't get your money's worth out of this. S ...
  Topic: ¡hola, mi amiga!
D-A-I-S

Replies: 47
Views: 37732

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Aug 25, 2008 9:18 pm   Subject: ¡hola, mi amiga!
Putty

There are two SNES entries/ports of this franchise, and when I randomly stumbled across them on the internet via means, and they ended up being all colorful and having weird voice samples, al ...
  Topic: Everything I know about FPS games I learned from John Romero
D-A-I-S

Replies: 1116
Views: 741527

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Aug 25, 2008 9:06 pm   Subject: Everything I know about FPS games I learned from John Romero
streets of rage-style game in Doom

obligatory "if the franchise hadn't been dead, that probably would have killed it" comment about streets of rage 4
  Topic: cave noire (or the dungeon, the crab, and the flaming sword)
D-A-I-S

Replies: 9
Views: 25929

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jul 15, 2008 8:37 pm   Subject: cave noire (or the dungeon, the crab, and the flaming sword)
I'm going to go out on a limb and say you don't lose a whole lot if you emulate it to at least see if you like how it plays.

It'd be pretty ideal as one of those 5-minute games for your desktop dur ...
  Topic: cave noire (or the dungeon, the crab, and the flaming sword)
D-A-I-S

Replies: 9
Views: 25929

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Jul 13, 2008 7:30 pm   Subject: cave noire (or the dungeon, the crab, and the flaming sword)
The problem with Cave Noire is that it's so simple and self-contained that there's hardly anything to talk about.

One thing - have you ever run into a level that seems a bit too intentional to be r ...
  Topic: Authentic Videogame Link Dump Thread (news?)
D-A-I-S

Replies: 1215
Views: 853083

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jul 02, 2008 8:00 pm   Subject: Authentic Videogame Link Dump Thread (news?)
[url=http://messengers.sixpencemedia.com/newsevents/newsitem.php?thisItem=268]Uru/Myst Online's coming back. An outline of the new, user-focused plan [url=http://www.neogaf.com/forum/showthread.php?t= ...
  Topic: Locked Room Mysteries! [renamed]
D-A-I-S

Replies: 22
Views: 19464

PostForum: Quarterly Discussion   Posted: Wed Jul 02, 2008 7:48 pm   Subject: Locked Room Mysteries! [renamed]
Have you, uh, talked to any about this? Like, the possibility of explaining yourself and the remote chance your account is recoverable?
  Topic: Everything I know about FPS games I learned from John Romero
D-A-I-S

Replies: 1116
Views: 741527

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jun 18, 2008 2:06 pm   Subject: Everything I know about FPS games I learned from John Romero
which is a totally different tone. doom is a game about fighting monsters, not the environment. it is a game about becoming the biggest monster on the heap. it's loud and bombastic and full of light a ...
  Topic: Everything I know about FPS games I learned from John Romero
D-A-I-S

Replies: 1116
Views: 741527

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jun 06, 2008 1:04 pm   Subject: Everything I know about FPS games I learned from John Romero
Where the hell can you still buy new copies of Serious Sam? I would love to because I haven't played it in years.
Also, still looking for an answer here.

http://www.direct2drive.com/2/359/product/ ...
  Topic: Assigning concrete grades/scores to video game reviews
D-A-I-S

Replies: 83
Views: 62035

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jun 05, 2008 1:15 pm   Subject: Assigning concrete grades/scores to video game reviews
- Final Fantasy 8 is like being in a coma.

What? Final Fantasy 8 is being tricked into going on a road trip with friends you don't want to spend that much time with, only to find that what you expe ...
  Topic: Everything I know about FPS games I learned from John Romero
D-A-I-S

Replies: 1116
Views: 741527

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jun 05, 2008 12:05 pm   Subject: Everything I know about FPS games I learned from John Romero
Cycle convince me that the original Serious Sam is better than 2nd Encounter.

Also is anyone interested in co-op play of either of the first two?
  Topic: Everything I know about FPS games I learned from John Romero
D-A-I-S

Replies: 1116
Views: 741527

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri May 30, 2008 6:07 pm   Subject: Everything I know about FPS games I learned from John Romero
Oooh! Oooh! Someone tell me about Cybermage. Because all I knew about it for a long time was that....was that....uh, breasts.

Breasts?

Looking at Mobygame, there isn't much in the way of mammar ...
  Topic: Everything I know about FPS games I learned from John Romero
D-A-I-S

Replies: 1116
Views: 741527

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri May 30, 2008 5:01 pm   Subject: Everything I know about FPS games I learned from John Romero
actually i think blood might be the response to harveyjames's issues with duke nukem 3d.

I saw some clips of Blood, it looks retarded. I like Doom, though!

Harvey, speaking as someone for whom n ...
  Topic: Secret of Evermore is uh...
D-A-I-S

Replies: 24
Views: 25014

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed May 28, 2008 6:48 pm   Subject: Secret of Evermore is uh...
Final Fantasy: Mystic Quest (the only other game they seem to have made? anyone else correct me on this?)

No, Mystic Quest was a Japanese-made game (by [url=http://www.mobygames.com/game/gameboy/fi ...
  Topic: the tell us about the games you are playing thread
D-A-I-S

Replies: 4229
Views: 2986867

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri May 23, 2008 11:44 pm   Subject: the tell us about the games you are playing thread
Who was it here who didn't like Full Throttle? Cycle?

Maybe it's because I only experienced it through a Let's Play, but it seems kind of barebones and awkward.
  Topic: who says a lady can't slay a few monsters? (JILLOJUN)
D-A-I-S

Replies: 18
Views: 25913

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri May 23, 2008 11:42 pm   Subject: who says a lady can't slay a few monsters? (JILLOJUN)
Would you be willing to do Xargon as an encore?
  Topic: So, GTAIV
D-A-I-S

Replies: 292
Views: 212760

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed May 07, 2008 11:49 pm   Subject: So, GTAIV
So I take it just letting the dude escape and not killing him is Mission Failed but actually following the mofo all the way to the top of a crane to not kill him is recognised by the game as acceptabl ...
  Topic: the tell us about the games you are playing thread
D-A-I-S

Replies: 4229
Views: 2986867

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed May 07, 2008 11:46 pm   Subject: the tell us about the games you are playing thread
work time fun and gccx are both interesting insights into games

it's rather a shame that they actually charge money for the former, though.
  Topic: So, GTAIV
D-A-I-S

Replies: 292
Views: 212760

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu May 01, 2008 10:14 pm   Subject: So, GTAIV
Yes, those are the hidden packages. One of those things you might know if you'd been paying attention to media discussing the game (not to be snide, just pointing out). You can apparently also locate ...
  Topic: of human bondage
D-A-I-S

Replies: 90
Views: 66356

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Apr 09, 2008 6:14 pm   Subject: of human bondage
we have - I guess we've always had - this great big green terrible (not terrible but terrible) fuzzy puppet with a goofy horrific expression, the shape of a man, and we called it

we called it

i' ...
  Topic: Let's think of Wiiware Balance Board games.
D-A-I-S

Replies: 32
Views: 24855

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Apr 04, 2008 7:27 pm   Subject: Let's think of Wiiware Balance Board games.
In the future, there is one sport that rules all: Virtual Grindcube

The player controls a competitor placed inside the grindcube, a large closed structured with a dizzying and mazelike arrangement ...
  Topic: The Broad and Ever-Reaching DOS Gamers Haven
D-A-I-S

Replies: 66
Views: 43132

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Mar 28, 2008 12:37 pm   Subject: The Broad and Ever-Reaching DOS Gamers Haven
jjsimpso I demand you generate a Dungeon Hack dungeon and liveblog it

Entomorph
An adventure game with zombies, angry insects and some really boring graphics. Walk around, do a whole lot of nothin ...
  Topic: Authentic Videogame Link Dump Thread (news?)
D-A-I-S

Replies: 1215
Views: 853083

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 25, 2008 3:49 pm   Subject: Authentic Videogame Link Dump Thread (news?)
Star Soldier R, along with a host of other wiiware titles, is out in Japan.

There, uh, isn't a traditional mode. Just the usual caravan two minute and five minute modes. Oh, and a you-know-who-insp ...
  Topic: Authentic Videogame Link Dump Thread (news?)
D-A-I-S

Replies: 1215
Views: 853083

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Mar 22, 2008 6:52 pm   Subject: Authentic Videogame Link Dump Thread (news?)
It sounds like you'd rather write an article about the game D-I-A-S!

I don't want to write articles. I am not an article writing person. I merely thought of a good old game and then thought of pers ...
  Topic: Authentic Videogame Link Dump Thread (news?)
D-A-I-S

Replies: 1215
Views: 853083

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Mar 22, 2008 4:29 pm   Subject: Authentic Videogame Link Dump Thread (news?)
Cycle write an article about Crusader and how it straddled the lines between the late 80s/early 90s niche games which thrived on gore as a gimmick and the late 90s-to-current day titles which really g ...
  Topic: Authentic Videogame Link Dump Thread (news?)
D-A-I-S

Replies: 1215
Views: 853083

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Mar 21, 2008 9:35 pm   Subject: Authentic Videogame Link Dump Thread (news?)
cycle write about flashback for flashback (unless you've already done that?)

more seriously, not enough people have played Strife for anyone to be able to have a flashback over it

even more seri ...
  Topic: Authentic Videogame Link Dump Thread (news?)
D-A-I-S

Replies: 1215
Views: 853083

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Mar 19, 2008 4:25 pm   Subject: Authentic Videogame Link Dump Thread (news?)
I know some of you folks are like "Metroid 2 black and white O DIVINE SPIRITS OF LONELY GAMES," but what do you think of

man, Metroid 2 is the absolute worst place to use blue skies art direction. ...
  Topic: Great scarf, Phil!
D-A-I-S

Replies: 19
Views: 14745

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Feb 29, 2008 6:04 pm   Subject: Great scarf, Phil!
hooray!

if you keep spinning the level for a solid minute, will it fall over or turn into a helicopter and fly away?
  Topic: Final Fantasy VII's translation is humorous (image thread)
D-A-I-S

Replies: 34
Views: 26350

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Feb 29, 2008 4:54 pm   Subject: Final Fantasy VII's translation is humorous (image thread)
I guess one of the few upsides of being an unchangeable antisocial recluse is that I stopped talking about video games with my voice after the fifth grade.

(Has TGQ ever had a topic about playgroun ...
  Topic: Final Fantasy VII's translation is humorous (image thread)
D-A-I-S

Replies: 34
Views: 26350

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Feb 29, 2008 3:00 pm   Subject: Final Fantasy VII's translation is humorous (image thread)
(ugh, Aerith)

this reaction honestly baffles me more than anything else involved with FFVII
  Topic: Great scarf, Phil!
D-A-I-S

Replies: 19
Views: 14745

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Feb 28, 2008 10:03 pm   Subject: Great scarf, Phil!
hey, will the music in the levels of Fez have slightly different instrumentation or arrangement depending on which of the four angles you are viewing the level at?

(will not sue)
  Topic: Half-Life 2 sucks! (at a stretch). ;)
D-A-I-S

Replies: 117
Views: 75536

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Feb 28, 2008 10:00 pm   Subject: Half-Life 2 sucks! (at a stretch). ;)
Has somebody modded the source engine to allow for enemy possession yet?

Because, you know, Geist (and Messiah and I guess Omikron and others) wasn't entirely a bad idea.

Imagine Half-life 2 if ...
  Topic: Authentic Videogame Link Dump Thread (news?)
D-A-I-S

Replies: 1215
Views: 853083

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 26, 2008 12:29 am   Subject: Authentic Videogame Link Dump Thread (news?)
also interesting, the eff's patent-busting project has announced its intentions to try and overturn

Isn't there something a bit dodgy about charging for an emulator in the first place?
  Topic: There's a few Exile/Spiderweb software fans here, right?
D-A-I-S

Replies: 15
Views: 11341

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 25, 2008 5:14 pm   Subject: There's a few Exile/Spiderweb software fans here, right?
To be perfectly honest, dhex, I don't think you'd find yourself overcoming the aesthetic and amateur nature enough to be able to enjoy these games. They're really "had to be there" games.

Anyways! ...
  Topic: There's a few Exile/Spiderweb software fans here, right?
D-A-I-S

Replies: 15
Views: 11341

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 25, 2008 4:28 pm   Subject: There's a few Exile/Spiderweb software fans here, right?
Oh geez, I feel kind of stupid - I'm trying to create a new scenario now and it's bitching out errors at me. I get the feeling I've probably missed something really obvious somewhere that makes this l ...
  Topic: There's a few Exile/Spiderweb software fans here, right?
D-A-I-S

Replies: 15
Views: 11341

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 25, 2008 4:02 pm   Subject: There's a few Exile/Spiderweb software fans here, right?
Dess, I think, and Cycle, maybe, and The Great Unwashed....maybe not fans of the recent stuff, but at least fans of the old, clunky, weird Exile games, right? And there's a lot of "let's make games ho ...
  Topic: What is the defining principle of TGQ / Greatest thread ever
D-A-I-S

Replies: 75
Views: 51615

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 25, 2008 3:49 pm   Subject: What is the defining principle of TGQ / Greatest thread ever
Intelligence and Intuition lead to Insight and Innovation
  Topic: PORTAL COMBAT
D-A-I-S

Replies: 111
Views: 62159

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 19, 2008 6:58 pm   Subject: PORTAL COMBAT
So funny that I forgot to laugh!

Don't joke about that Cycle, it is a serious disability and you should see a doctor or therapist as soon as possible.
  Topic: DWARF FORTRESS
D-A-I-S

Replies: 300
Views: 273559

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 18, 2008 12:31 am   Subject: DWARF FORTRESS
Hey, if I have a laptop that gets overexcited just running a few firefox tabs and starts breathing really heavily and painfully when I ask it to render 3D for more than four minutes, would it basicall ...
  Topic: will the scourge of voice acting ever be forced back?
D-A-I-S

Replies: 11
Views: 8126

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 11, 2008 8:58 pm   Subject: will the scourge of voice acting ever be forced back?
http://en.wikipedia.org/wiki/Captain_Blood_%28video_game%29
http://www.mobygames.com/game/captain-blood

You play a computer game programmer (Captain Blood) who finds himself trapped in one of his ...
  Topic: I command you all to educate me about Super Robot Wars
D-A-I-S

Replies: 3
Views: 5301

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 11, 2008 8:50 pm   Subject: I command you all to educate me about Super Robot Wars
I somehow doubt you'll raise many SRW fans here.

A small suggestion:

http://forums.selectbutton.net/viewtopic.php?t=137
  Topic: Filetting games
D-A-I-S

Replies: 31
Views: 20105

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 11, 2008 6:24 pm   Subject: Filetting games
Cycle's post content comes pre-filleted.

I kind of wish Star Ocean 2 hadn't tried to be so non-linear - what pathetic narrative there is suffers considerably from allowing me to go off and gain a h ...
  Topic: will the scourge of voice acting ever be forced back?
D-A-I-S

Replies: 11
Views: 8126

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 11, 2008 5:40 pm   Subject: will the scourge of voice acting ever be forced back?
even though I kind of regret putting dais fantasy into a topic of dhex realism:

a while back, on the selectbutton axe, I vaguely fantasized about making a sandbox RPG that overcame the voice acting ...
  Topic: the tell us about the games you are playing thread
D-A-I-S

Replies: 4229
Views: 2986867

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 23, 2008 9:44 pm   Subject: the tell us about the games you are playing thread
boring battles, grinding, battles popping up all over the damn place,

while the game has fetch quests aplenty, and the dungeons can be hit or miss, I didn't find myself agreeing with any of these i ...
  Topic: the tell us about the games you are playing thread
D-A-I-S

Replies: 4229
Views: 2986867

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 23, 2008 3:13 am   Subject: the tell us about the games you are playing thread
what JRPG bullshit is there in Paper Mario?
  Topic: Can anyone recommend a good...
D-A-I-S

Replies: 38
Views: 27101

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 23, 2008 12:26 am   Subject: Re: Can anyone recommend a good...
PS2 arcade stick that is simple to find and won't cost more than $50.

like [url=http://forums.selectbutton.net/viewtopic.php?t=11765]these?

(subversively trying to fund more CanadianEd translati ...
 
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