Author |
Message |
Topic: Mr. Mechanical plays Daggerfall (NSF56k) |
Cryoburner
Replies: 12
Views: 33472
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu Feb 12, 2009 11:21 pm Subject: Mr. Mechanical plays Daggerfall (NSF56k) |
Nice game log. It's almost as though I'm playing the game, but without having to put up with actually playing the game.
Daggerfall looks interesting, and I've heard good things about it, but some ... |
Topic: All I know about FPS games I learned from George Romero |
Cryoburner
Replies: 65
Views: 268138
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Wed Nov 19, 2008 1:29 am Subject: All I know about FPS games I learned from George Romero |
As I understand it, they technically aren't zombies in the reanimated corpse sense. Rather, they are living humans infected with a highly contagious form of rabies that causes them to attack anyone w ... |
Topic: I've been burgled. |
Cryoburner
Replies: 15
Views: 23935
|
Forum: Quarterly Discussion Posted: Sun Oct 12, 2008 3:52 am Subject: I've been burgled. |
What annoys me though is it had to be someone familiar with my patterns. It's not like break-ins are an intelligent option on weekends, and neither the windows or doors have been tampered with. I thin ... |
Topic: Dirt is Beautiful |
Cryoburner
Replies: 12
Views: 10291
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu May 24, 2007 9:11 pm Subject: Dirt is Beautiful |
It sounds like the PC demo installs Starforce, so I'll be skipping that. If the full US release doesn't have Starforce, I might consider eventually picking it up. : \
The damage modelling does loo ... |
Topic: Kororinpa NOT the same as SMBall |
Cryoburner
Replies: 78
Views: 55143
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Tue Feb 06, 2007 11:34 pm Subject: Kororinpa NOT the same as SMBall |
The Japanese cover art tends to be more ambiguous than its American counterparts, and it can be more difficult to determine what the games are about at first glance. In some of these cases I feel the ... |
Topic: is this for real? |
Cryoburner
Replies: 87
Views: 65074
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Tue Feb 06, 2007 9:17 pm Subject: is this for real? |
From the creator of "SAFE MANUAL HANDLING" and "who is who in IDS" comes a game so incredible...
Honestly, it took me several minutes to determine whether or not the site was a joke. After initial ... |
Topic: Sony Kills Lik-Sang |
Cryoburner
Replies: 32
Views: 27948
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Tue Oct 24, 2006 9:27 am Subject: Sony Kills Lik-Sang |
http://www.lik-sang.com/news.php?artc=3901
Lik-Sang is closing its doors today, after being sued out of business by Sony for selling Asian PSPs to European customers.
Apparently, Sony imagines t ... |
Topic: Region Free PS3? |
Cryoburner
Replies: 16
Views: 11778
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Wed Sep 27, 2006 6:36 pm Subject: Region Free PS3? |
Burning plastic releases carcinogenic [url=http://www.ejnet.org/dioxin]dioxins and furans along with other unpleasant chemicals. Just a thought. : ) |
Topic: Robotron Clones and You (Mostly me) |
Cryoburner
Replies: 62
Views: 45840
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Tue Sep 26, 2006 11:57 am Subject: Robotron Clones and You (Mostly me) |
I just tried that "blacktape" game you're remaking, and it's rather fun. The weapons remind me somewhat of C-Dogs. Speaking of C-Dogs, I always liked how various explosive objects were often scatter ... |
Topic: We're gold! |
Cryoburner
Replies: 18
Views: 16644
|
Forum: Quarterly Discussion Posted: Tue Sep 26, 2006 8:11 am Subject: We're gold! |
It's like McDonald's french fries. |
Topic: bioshock my monkey! (now also about SPOILARZ) |
Cryoburner
Replies: 337
Views: 254939
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Tue Sep 26, 2006 7:43 am Subject: bioshock my monkey! (now also about SPOILARZ) |
I've decided I'm going to actively avoid the media coverage of Bioshock. It's not something I usually do (I obsessively consumed everything relating to Half-Life 2 and Oblivion) and I'm not sure why. ... |
Topic: Robotron Clones and You (Mostly me) |
Cryoburner
Replies: 62
Views: 45840
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Tue Sep 26, 2006 7:04 am Subject: Robotron Clones and You (Mostly me) |
I think that PS2 controller design is playing on our ideas of 'futuristic' based on the movies. It makes me think of T2 or the steps from Flight of The Navigator, or something, just like the original ... |
Topic: bioshock my monkey! (now also about SPOILARZ) |
Cryoburner
Replies: 337
Views: 254939
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Mon Sep 25, 2006 10:28 pm Subject: bioshock my monkey! (now also about SPOILARZ) |
Yeah, you'd probably be best off just downloading it through some place like The Underdogs. My copy was already bargain priced when I picked it up around four years ago.
One thing that should be n ... |
Topic: bioshock my monkey! (now also about SPOILARZ) |
Cryoburner
Replies: 337
Views: 254939
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Mon Sep 25, 2006 9:50 pm Subject: bioshock my monkey! (now also about SPOILARZ) |
When is this coming out, anyway? If it's this year then that's going to be fucking crazy. I was sold on this game when I read the Game Informer cover story from earlier this year, seeing it in motion ... |
Topic: Ryan's 2006 Tokyo Game Show Report |
Cryoburner
Replies: 28
Views: 24729
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Mon Sep 25, 2006 9:17 pm Subject: Ryan's 2006 Tokyo Game Show Report |
So there were lines at the 360 booth! Sweet. I want to feel like MS has at least somewhat of a fighting chance in Japan.
Microsoft likely just hired people to stand in line, to give the impression ... |
Topic: My first and last shameless plug. |
Cryoburner
Replies: 16
Views: 13279
|
Forum: Quarterly Discussion Posted: Mon Sep 18, 2006 10:27 pm Subject: My first and last shameless plug. |
From what I know, the race thing came about and works like this:
When the Survivor folks were narrowing down their choices, they noticed that they had a more racially diverse group than normal, so ... |
Topic: Damn you, Half-Life 2, for setting the bar so high |
Cryoburner
Replies: 132
Views: 84919
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Sep 17, 2006 10:19 pm Subject: Damn you, Half-Life 2, for setting the bar so high |
I heard about a Half Life 2 arcade game a while back, but didn't see any footage of it until now. It doesn't appear have the same feel as HL2, with all those glowing neon indicators all over the plac ... |
Topic: The end of 06 is too much |
Cryoburner
Replies: 163
Views: 108003
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu Sep 14, 2006 3:58 am Subject: The end of 06 is too much |
Every Extend Extra and Elite Beat Agents (this name never sets well with me) are great and everyone owning their respective systems should buy them.
From what I've experienced of Every Extend Ext ... |
Topic: Games can't feel real when not based in reality |
Cryoburner
Replies: 81
Views: 61009
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri Sep 08, 2006 2:51 am Subject: Games can't feel real when not based in reality |
I'm still not seeing where the excitement comes for all this. The DS' concept of dual screens is more insane, and yet it's been better exploited. Innovation won't lie in a wand, it will lie in the gam ... |
Topic: Share your Banners here! |
Cryoburner
Replies: 882
Views: 863366
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Mon Sep 04, 2006 11:50 pm Subject: Share your Banners here! |
I noticed this thread last week, and just had to snap some macros and make a few banners of my own. : )
http://webpages.charter.net/realm/images/banner_bombermangb.jpg
http://webpages.charter.ne ... |
Topic: Play Magazine Best-of Platformers |
Cryoburner
Replies: 73
Views: 63052
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Mon Sep 04, 2006 11:07 pm Subject: Play Magazine Best-of Platformers |
Super Mario World was a clumsy, ugly thing, and doesn't hold a candle to Yoshi's Island, let alone Super Mario Bros.: The Lost Levels.
I've always thought the opposite. Super Mario World provided ... |
Topic: Games can't feel real when not based in reality |
Cryoburner
Replies: 81
Views: 61009
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sat Sep 02, 2006 1:42 pm Subject: Games can't feel real when not based in reality |
I think Counter-Strike Source is quite immersive. Specifically playing cs_office, it is now actually decorated with believable miscellaneous objects, the snow fluctuates in size, the carpet practica ... |
Topic: yard sale wunderland |
Cryoburner
Replies: 26
Views: 22413
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri Sep 01, 2006 8:09 pm Subject: yard sale wunderland |
Mario is Missing for 50 cents! What a bargain!
I hope you're kidding. I remember renting that. : P
I somehow felt compelled to play all the way through despite it being so incredibly terrible. ... |
Topic: Games can't feel real when not based in reality |
Cryoburner
Replies: 81
Views: 61009
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Wed Aug 30, 2006 11:17 am Subject: Games can't feel real when not based in reality |
Even outside Japan, the DS is currently the fastest selling game machine. I'm thinking of getting a DS Lite in the next few months, sometime after Onyx Black becomes available. I'm seeing a lot of g ... |
Topic: Games can't feel real when not based in reality |
Cryoburner
Replies: 81
Views: 61009
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Wed Aug 30, 2006 6:15 am Subject: Games can't feel real when not based in reality |
I felt the gravity gun fit HL2's world quite well. This a world where technology exists for bending space and time, allowing beings to travel vast distances, even to parallel universes. It seems fea ... |
Topic: Podcast #1 Noctis - Now Available |
Cryoburner
Replies: 28
Views: 89317
|
Forum: Issues Posted: Sun Jul 30, 2006 1:49 am Subject: Podcast #1 Noctis - Now Available |
Lino's not really all that crazy of a language. It's just different. : )
Programs might be coded at a low level, but a number of core functions, such as handling the display and other major periph ... |
Topic: Podcast #1 Noctis - Now Available |
Cryoburner
Replies: 28
Views: 89317
|
Forum: Issues Posted: Fri Jul 28, 2006 4:53 am Subject: Podcast #1 Noctis - Now Available |
Hi there!
I'm a mod over at AnywhereBB, and came across your site last night while randomly searching for the term 'Noctis' at the Internet Archive, which brought up this Podcast. I checked out Th ... |
|