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tgq should do a "girl gamers" issue
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dhex
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PostPosted: Tue Jun 20, 2006 9:42 am    Post subject: tgq should do a "girl gamers" issue Reply with quote

or not.

http://www.escapistmagazine.com/issue/50

i know i occasionally pick out an escapist article that makes my teeth hurt, but this is all sorta lukewarm water round the ankles (or something equally swampy).

an interesting question is what drives this focus on percentages (i.e. what percentage of whom does what with what) as heading towards some sort of entertainment egalitarianism. if 70% of the people who play tetris are women between the ages of 15 and 35, what does that mean? (if you don't work for an ad placement agency or are a sociologist, that is)

this one was pretty good, however.

http://www.escapistmagazine.com/issue/50/3

there's another answer to her "why aren't there small girl protagonists in games" which is tied into the same reasons the deaths of women and children (as compared to men) are approached differently by nearly every population group i can think of.

then again, we're about ripe for a female link. that'd be a nice change of pace. it's violent, but not really.

a female gta protagonist would be really, really interesting, even in the lumpen iron hands of rockstar. and not just as an unlockable.

and, of course, fuck the boobicon.
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PostPosted: Tue Jun 20, 2006 10:21 am    Post subject: Reply with quote

I think this is an excellent time to point out that Rule of Rose will be released on August 29th.

That just about sums things up.
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PostPosted: Tue Jun 20, 2006 10:51 am    Post subject: Reply with quote

If the horse could scream, it would have lost interest in continuing to beg for mercy. I think now it would just be mad that no one cared enough to stop.
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PostPosted: Tue Jun 20, 2006 12:51 pm    Post subject: Reply with quote

I don't see Dess' article. Maybe they're saving it for the weekend version?
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PostPosted: Tue Jun 20, 2006 12:56 pm    Post subject: Reply with quote

that's what i assumed, since that's when they tend to save their contrarian pieces. of which i am presuming dess' shall be.

hey shapes, isn't rule of rose japan only?
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PostPosted: Tue Jun 20, 2006 12:59 pm    Post subject: Reply with quote

dhex wrote:
hey shapes, isn't rule of rose japan only?

Not any more! Read the interview from the "Rule" link. It is good!. Sony basically dropped the ball on their in-house game and then Atlus picked it up.
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PostPosted: Tue Jun 20, 2006 1:50 pm    Post subject: Reply with quote


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PostPosted: Tue Jun 20, 2006 8:50 pm    Post subject: Reply with quote

My response to that (pretty good) Escapist article was, "Play Umihara Kawase!". But that might have been missing the point.

Kinda curious about Rule of Rose, though. Should be interesting to see how they present it.
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PostPosted: Wed Jun 21, 2006 8:12 am    Post subject: Reply with quote

squidlarkin wrote:
Kinda curious about Rule of Rose, though. Should be interesting to see how they present it.

I can tell you from playing the Chinese version that the first 3.5 hours were really great. Then you needed to know chinese to figure things out.
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PostPosted: Wed Jun 21, 2006 3:08 pm    Post subject: Reply with quote

Can we use a gaming girl issue as an excuse for lots of sexy artwork, is the important question.
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PostPosted: Wed Jun 21, 2006 3:10 pm    Post subject: Reply with quote

thatbox wrote:
Can we use a gaming girl issue as an excuse for lots of sexy artwork, is the important question.

Did you not see this issue? Boobicon man. We also had a small excuse in issue one, but in our defence it was also pretty much the only official art work.
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PostPosted: Wed Jun 21, 2006 3:46 pm    Post subject: Reply with quote

we should have an issue where i write everything.

faithless can write something too, i guess.

kinuko can draw a cover of me setting fire to penises.
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PostPosted: Wed Jun 21, 2006 6:53 pm    Post subject: Reply with quote

do penises burn for great justice?
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PostPosted: Wed Jun 21, 2006 7:11 pm    Post subject: Reply with quote

The wicker penis does.
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PostPosted: Wed Jun 21, 2006 7:42 pm    Post subject: Reply with quote

fahrenheit 1000
(the temperature at which wangs burn)
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PostPosted: Wed Jun 21, 2006 8:31 pm    Post subject: Reply with quote

"Penis On Fire"

Hey, that's a Justin Lin movie.
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PostPosted: Wed Jun 21, 2006 8:50 pm    Post subject: Reply with quote

Shouldn't a fake not-parody girl gamer's issue have Choaniki's Samson on the cover?

Because girls dig phallic bodybuilders. OR IS THAT THE OTHER WAY AROUND??
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PostPosted: Wed Jun 21, 2006 8:52 pm    Post subject: Reply with quote

dhex wrote:
fahrenheit 1000
(the temperature at which wangs burn)


is that accurate?

also i really want to do a parody "girl power" issue now.
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PostPosted: Wed Jun 21, 2006 9:06 pm    Post subject: Reply with quote

I think the problem is, if you have a female protagonist, what would they do?

Many video games are about men going out and doing manly things, like slay dragons while flexing their muscles, and thrusting their phallic swords deeply into blood-dripping demons.

Sure, you could put a woman in there, but you get caught into a trap. Either you have to explain to the audience why this woman is doing all these men things, or it becomes oh-so-ironic that a woman is doing these men things. Or, you could just change the game to being about the woman knitting or something lame like that. Basically, whatever way you go, you're not exactly hitting a homer for the girls' team.

It's difficult to think of a standard videogame situation where a woman can be brought in and not be questioned all that much. It's really about the audience's preconceptions about women in video games.

Videogames are typically about conflict, and conflict is seen as a male area, so men tend to be more involved in videogames. I think this situation is temporary, however--as more videogames are made, there will be more archetypes of female heroes for designers to choose from. I've had an idea for a videogame about a woman swordmaster would be about 30 and have a few unsightly scars that I've always thought would help the situation along, but really I'd be too afraid of falling into "hey a woman with a sword ironic lol" trap.

Basically, I think it would be great to see more women in games, especially ones that aren't just sexual objects of some sort, but it's going to take a while.
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PostPosted: Wed Jun 21, 2006 9:38 pm    Post subject: Reply with quote

TOLLMASTER wrote:
Videogames are typically about conflict, and conflict is seen as a male area, so men tend to be more involved in videogames.


oh, that's nonsense. plenty of women fight and struggle.

plenty of women slay dragons.
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PostPosted: Wed Jun 21, 2006 9:55 pm    Post subject: Reply with quote

Quote:
is that accurate?


i dunno. i emailed my sister, and she said vet crematoriums operate around 2000 degrees for actual cremation, and even then there are bone fragments. so i just cut that in half cause it seemed to make some semblence of sense. plus it was a round number.

so somewhere between 212 degrees and 2000 degrees, that shit will melt.
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PostPosted: Wed Jun 21, 2006 9:56 pm    Post subject: Reply with quote

*record scratch*

what

You should play The Secret of Monkey Island, Tollmaster. Carla the Sword Master will kick your ass. The "irony" of the player assuming that the Sword Master will be a man is played to make you feel like a bit of an ass for assuming it. Not to mention the character of Governer Marley, who you spend the game thinking is a damsel in distress only to find that she had the situation at least as under control as you did. Mostly the swordmaster though, since you brought her up.

I'm assuming you didn't actually mean to say that the only thing women do is knit.
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PostPosted: Wed Jun 21, 2006 10:18 pm    Post subject: Reply with quote

If he did, I'd suggest picking up a history book.
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PostPosted: Thu Jun 22, 2006 10:03 am    Post subject: Reply with quote

ApM wrote:
*record scratch*

I'm assuming you didn't actually mean to say that the only thing women do is knit.

No, he didn't say it. He said conflict is seen as a "male area." And ApM, you example supports TOLLMASTER's argument. I haven't played Secret of Monkey Island, but the Carla and Marley scenes you describe seem like the designer actually counts on the player assuming that the women will be portrayed as weak and the strong will be portrayed as men.

Although I would suggest picking up a history book anyhow.
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PostPosted: Thu Jun 22, 2006 10:55 am    Post subject: Reply with quote

[dick hat]
are we talking about actual warfare here?
[/dick hat]
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PostPosted: Thu Jun 22, 2006 11:32 am    Post subject: Reply with quote

Tollmaster, upon re-reading, it seems that what you're really trying to say is that the games industry is creatively bankrupt, which I can accept as an argument, though I don't entirely agree. Obviously if we keep making the same game forever, nothing is going to change. Next time, try not to phrase it so much like you are the one who is not aware that women are actually people who do stuff.

Zack, the sword master thing is not made into a big deal; I think there's maybe three lines of dialogue from Guybrush expressing surprise to Guybrush getting over it. Monkey Island is goofing on genre conventions, rather than an assumed sexism on the part of the player. Regardless, all I wanted to get across was that it's entirely possible to create a compelling videogame character who is both a woman and a swordfighter.

My bigger point was actually the Wikipedia link. Beyond Good and Evil? The Colonel's Bequest? Metroid? No One Lives Forever? Um Jammer Lammy? Trace Memory? American McGee's Alice? Eternal Darkness? Harvest Moon? Umihara Kawase? Golly, seems like female videogame characters can do pretty much anything!

dhex, you seriously emailed your sister to ask what temperature penises burn at? That's possibly the best thing I've ever heard.
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PostPosted: Thu Jun 22, 2006 11:56 am    Post subject: Reply with quote

Quote:
dhex, you seriously emailed your sister to ask what temperature penises burn at? That's possibly the best thing I've ever heard.


no, dude, flesh. she's a vet now (for a week so far!) so like, she knows the score.

yeah, if anyone needs a vet in the jersey city area i can totally hook you up.
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PostPosted: Thu Jun 22, 2006 12:37 pm    Post subject: Reply with quote

TOLLMASTER wrote:
I think the problem is, if you have a female protagonist, what would they do?


If they're anything like this female protaganist, they'd head out into the world to go shopping, then wear their new threads to go to a batting cage, then fume at the lack of great drinks at the local bar, then get into a round of bloody knuckes, drive really fast down the expressway ...

Wait. That kind of sounds like a sandbox game right there. Girl Theft Auto.

Edit: More Elipsis.
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PostPosted: Thu Jun 22, 2006 1:26 pm    Post subject: Reply with quote

Faithless wrote:
TOLLMASTER wrote:
I think the problem is, if you have a female protagonist, what would they do?


If they're anything like this female protaganist, they'd head out into the world to go shopping, then wear their new threads to go to a batting cage, then fume at the lack of great drinks at the local bar, then get into a round of bloody knuckes, drive really fast down the expressway ...

Wait. That kind of sounds like a sandbox game right there. Girl Theft Auto.

Edit: More Elipsis.


i haven't played bloody knuckles in years dogg
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PostPosted: Thu Jun 22, 2006 1:57 pm    Post subject: Reply with quote

Mr. Apol wrote:
i haven't played bloody knuckles in years dogg

I still have two nasty scars from that game.
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PostPosted: Thu Jun 22, 2006 2:47 pm    Post subject: Reply with quote

Shapermc wrote:
Mr. Apol wrote:
i haven't played bloody knuckles in years dogg

I still have two nasty scars from that game.


One of life's great test of the wills. "Wha - what?! This ... this isn't swollen! My knuckles are always like this! You quit? You sound like you're quitting. Oh, you aren't? Shit."
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PostPosted: Thu Jun 22, 2006 3:02 pm    Post subject: Reply with quote

i had to look that up on wikipedia. never heard of that before.
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PostPosted: Thu Jun 22, 2006 3:07 pm    Post subject: Reply with quote

It's Grade A amusement in between wars.
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PostPosted: Fri Jun 23, 2006 8:53 am    Post subject: Reply with quote

and here we go:

http://www.escapistmagazine.com/issue/50/20
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PostPosted: Fri Jun 23, 2006 8:55 am    Post subject: Reply with quote

I read it! Pretty powerful! Why don't any of our carryover authors put www.thegamersquarter.com in their author descriptions. Sad

-Wes
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PostPosted: Fri Jun 23, 2006 8:59 am    Post subject: Reply with quote

http://www.escapistmagazine.com/issue/50/22

this wasn't bad either, though it gets a bit confusing with the way the author unravels the story.
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PostPosted: Fri Jun 23, 2006 9:11 am    Post subject: Reply with quote

the meet the team page ended up much more pleasingly facetious than i expected.
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PostPosted: Fri Jun 23, 2006 1:48 pm    Post subject: Reply with quote

Great read, Dess.

Now, what I want to know is: who is that fly bitch as the cover art sporting a controller draped over her hip-huggers? Laughing

(The emoticon with the twitching upper lip is the appropriately creepy one here, right?)
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PostPosted: Mon Jun 26, 2006 10:39 pm    Post subject: Reply with quote

Yeah, guys. I'm sorry I sounded like a complete jackass. I'm not good with translating my thoughts into words!

The point I'm trying to make is not that women can't slay dragons, but that they aren't commonly associated with the activity. So, if you have a woman slaying a dragon, it enters into "ironic" territory all too easily. It's basically taking one stereotype and replacing it with another, from my point of view.

There are certainly female protagonists, but I don't really think I would consider many of them to be "good" protagonists. Women can't be shown in situations of conflict without it seeming unnatural, somehow. Not because women can't be aggressive, but because we don't really have the game-vocabulary for the idea, yet. Hell--how many action movies star women who aren't there to be sexual objects?

It's a tough battle, I think. Certain examples spring to mind of female characters done right--the Eternal Darkness lead, Samus Aran, Lise from SD3--but we, as gamers, have to get our collective minds out of the gutter. Sometimes, a woman can be there without having to look "cute" or "sexy." I'm waiting for the game that puts a plain, or even ugly, woman as the protagonist's love interest--just to see game developers scramble over the concepts of "individuality" and "personality." It ought to be fun!

As an addendum, there is a bit of a similar situation for men. Complex, conflict-avoidant characters such as Shinji from Eva and Fei from Xenogears are bashed constantly because they don't immediately take charge of the situation, or even want to be involved. You expect a guy in a game or anime to get things done without thinking about it, and when they do, we complain. And those were very early and childish scribblings to what could be done with the concept of a mostly average hero who, for the most part, stays average.
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PostPosted: Mon Jun 26, 2006 11:32 pm    Post subject: Reply with quote

helicopterp wrote:
Now, what I want to know is: who is that fly bitch as the cover art sporting a controller draped over her hip-huggers? Laughing


a photoshopped public domain photograph?

tollmaster i think you're still making assumptions about the way people other than you think that are either not true or not as predominant as you think they are.
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PostPosted: Tue Jun 27, 2006 9:18 am    Post subject: Reply with quote

thank goodness for random imagebank shots, eh?

at least when you're looking for stock photography at the 11th hour, i mean.

Quote:
Hell--how many action movies star women who aren't there to be sexual objects?


or men, for that matter. i think part of the point of unrealistic action mythologies is that the lead is supposed to be desireable and dangerous. aeon flux, vin diesel, etc. the ladies love vinny.

silent hill is pretty good at the realistic protagonist, even if they're in an unrealistic situation.
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PostPosted: Tue Jun 27, 2006 8:49 pm    Post subject: Reply with quote

dessgeega wrote:
tollmaster i think you're still making assumptions about the way people other than you think that are either not true or not as predominant as you think they are.


I don't doubt this!

But I do still see the skeleton of this idea being part of the frame in the society where I live. We are (usually) unaware that we think or feel certain ways until we start thinking about them in a critical manner. While I am probably only one of the few males who dislike, or even notice, sterotypes of weak, passive women occurring so frequently in media, the idea that women are usually weak in passive in media is still floating around in society's collective head.

Which is to say, that while a guy might think of women as equals, he still expects women to act a certain way when watching a movie or playing a game. And when this unspoken stereotype is broken, it's done in a way that feels very unnatural, and was done in order to "shock" the viewer.

It's more of a background thing than an intellectually driven thing. Kind of like the current problems in racism--many people don't actively seek to put down people different from them, but tend to be still a little suspicious.
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PostPosted: Tue Jun 27, 2006 10:46 pm    Post subject: Reply with quote

Tollmaster, you should read Blink.

Also, the problem with your argument isn't that you are saying that people have prejudices, it's that you're arguing that completely avoiding contradicting them is somehow a worthy goal. The best way to get gamers' minds out of the gutter is to give them games that defy that expectation! People will have their two-second wait-this-isn't-what-I'm-expecting reaction, and then, unless they're assholes, they'll get over it.
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PostPosted: Wed Jun 28, 2006 6:56 pm    Post subject: Reply with quote

I don't think that toll is asking for people to avoid going against stereotypes, just for people to avoid going against stereotypes and then shouting HEY GENERAL PUBLIC WE'RE DEFYING CONVENTIONS ARE YOU SHOCKED/AMUSED YET? It would be the difference between guybrush threepwood walking up to the sword master and saying "whoah I didn't know you were a girl woooooowie is that throwing me for a loop" and threepwood not finding the fact that she was indeed a woman shocking at all.
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PostPosted: Wed Jun 28, 2006 7:39 pm    Post subject: Reply with quote

See, I can't for the life of me remember Guybrush making a big deal about the Swordmaster being a woman but I'm pretty sure I remember that moment too. Not that this is the point you're making.

I agree with the general sentiment that deliberate, obvious reversals of genre conventions are a poor approach. At least in part because they sort of reinforce the original message of those conventions. That said, I can't remember the last time I was surprised to see a female cast in an active role.
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Joined: 14 Oct 2004
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PostPosted: Thu Jun 29, 2006 11:28 am    Post subject: Reply with quote

I have recently remembered that the protagonist of Ray Force is female. It is also a fairly tragic story. It is very good either way!
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dessgeega
loves your favorite videogame
loves your favorite videogame


Joined: 16 Jun 2005
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PostPosted: Thu Jun 29, 2006 11:49 am    Post subject: Reply with quote

it is the story of a woman who blows up the earth.

i think that's fantastic.
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dhex
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Joined: 13 Dec 2004
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PostPosted: Thu Jun 29, 2006 12:03 pm    Post subject: Reply with quote

aren't all shooter stories tragic in the sense that they involve the deaths of thousands of beings (alien or otherwise)?
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Shapermc
Hot Sake!
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PostPosted: Thu Jun 29, 2006 12:52 pm    Post subject: Reply with quote

dhex wrote:
aren't all shooter stories tragic in the sense that they involve the deaths of thousands of beings (alien or otherwise)?

Well, the story line specifically is fairly tragic, not in the sense of thousands of pilots/beings getting killed. Also, you should play ESPrade!
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“The average man has a secret desire to be a swaggering, drunken, fighting, raping swashbuckler.”
-Robert E. Howard in a letter to a friend circa Decmber 1932

"There is no place in this enterprise for a rogue physicist!"
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dhex
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PostPosted: Thu Jun 29, 2006 12:57 pm    Post subject: Reply with quote

i did, then went back to giga wing. guwange is pretty interesting, too.

anyway:
Quote:
In the distant future, human governments across the planet earth construct a massive supercomputer. The purpose of this computer is to govern the planet's environmental systems, verifying proper nutrients and care is provided to ensure the culture of humans and animal alike.

However, disaster strikes when the computer becomes sentinent. It begins to induce calamaties across the planet, constructing evil clones of exsisting organisms and destroying its human masters and the nature it was intended to protect.

After prolonged war, the supercomputer has suceeded in evicerating 99.8% of humankind, with the remnants fleeing to space colonies. Now taking the offensive, mankind develops powerful ships to fight the oppressive machine and reclaim the earth.

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