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blindness in games?

 
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dhex
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PostPosted: Tue Apr 25, 2006 11:15 am    Post subject: blindness in games? Reply with quote

outside of status effects in rpgs or what have you, i was wondering if anyone can think of any examples, prominent or otherwise, which relied on sound alone for navigation as part of the plot, a segment of gameplay, etc?

you guys are my internet braintrust of choice for weird questions like these.
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dessgeega
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PostPosted: Tue Apr 25, 2006 11:23 am    Post subject: Reply with quote

i know of sonic invaders and in the pit as purely sound-driven games.
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OtakupunkX
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PostPosted: Tue Apr 25, 2006 12:29 pm    Post subject: Reply with quote

I just posted something kind of about this in the D thread... I've heard that the guys that made the D series made an audio only game on the Dreamcast. It's probably only in Japanese.

If I could program better I'd make an audio only game. I've always been fasicinted by blindness for some reason.
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Tablesaw
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PostPosted: Tue Apr 25, 2006 2:41 pm    Post subject: Reply with quote

You're pretty screwed in Killer 7 if you can't hear the enemies laugh.
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simplicio
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PostPosted: Tue Apr 25, 2006 3:33 pm    Post subject: Reply with quote

OtakupunkX wrote:
I just posted something kind of about this in the D thread... I've heard that the guys that made the D series made an audio only game on the Dreamcast. It's probably only in Japanese.


I think you mean Enemy Zero- which was on Saturn, and was basically an FPS with invisible enemies that relied on sort of an echolocation system. Still a visual component though.

Probably not what you're looking for, but in terms of voice control Odama requires it, and I feel like there's some PS2 game which is entirely voice activated. An adventure type thing or something? Maybe I'm making this up.

EDIT: yup dess, I'm pretty sure that's it.

2nd EDIT: OPX, you might be right; I just searched Warp's releases and that's the only one that sounded like it fit the bill. So if it was just a pack-in it might not be on most game sites. Related: Why does gamerankings only let you search by publisher and not by developer?


Last edited by simplicio on Tue Apr 25, 2006 4:18 pm; edited 2 times in total
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dessgeega
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PostPosted: Tue Apr 25, 2006 3:40 pm    Post subject: Reply with quote

simplicio wrote:
Probably not what you're looking for, but in terms of voice control Odama requires it, and I feel like there's some PS2 game which is entirely voice activated. An adventure type thing or something? Maybe I'm making this up.


lifeline?
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OtakupunkX
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PostPosted: Tue Apr 25, 2006 4:10 pm    Post subject: Reply with quote

I'm pretty sure it wasn't Enemy Zero, because I remember reading that this audio-only game sold a lot of copies because it came bundled with a demo of D2 (might have been the other way around). I want to say it was called Real Sound Vol. 1 or something like that.

edit- I can't believe nobody's mentioned Seaman or posted a picture of the special behemoth of a controller that was released for the PS2 version of the game (unless I dreamed that part).
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purplechair
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PostPosted: Wed Apr 26, 2006 5:47 am    Post subject: Reply with quote

I am finding it hard to imagine a game where the action is expressed purely through sound. I'm mostly just imagining playing 'normal' games with a blank screen though, so that probably doesn't mean much.

I mean, I'd be down for playing an FPS game with no visual output, but you'd need some kind of surround sound system to be able to locate your opponents, and I do most of my gaming with one speaker. Except on my DS, funnily enough.

Zatoichi Quake is a bit of a mouthful, but Z-Quake sounds catchy.
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Mister Toups
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PostPosted: Wed Apr 26, 2006 4:39 pm    Post subject: Reply with quote

OtakupunkX wrote:
I'm pretty sure it wasn't Enemy Zero, because I remember reading that this audio-only game sold a lot of copies because it came bundled with a demo of D2 (might have been the other way around). I want to say it was called Real Sound Vol. 1 or something like that.

edit- I can't believe nobody's mentioned Seaman or posted a picture of the special behemoth of a controller that was released for the PS2 version of the game (unless I dreamed that part).


I've heard of that. But I have no informations! Ask fortninety!
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ryan
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PostPosted: Fri Apr 28, 2006 10:14 pm    Post subject: Reply with quote

Real Sound: Kaze no Regret / Winds of Regret
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PostPosted: Sat Apr 29, 2006 7:28 pm    Post subject: Reply with quote

Do rhythm games count? Like DDR and what not?

How about Parappa and Um Jammer Lammy?
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OtakupunkX
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PostPosted: Tue May 02, 2006 7:27 am    Post subject: Reply with quote

ryan wrote:
Real Sound: Kaze no Regret / Winds of Regret


That's the one.
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