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dessgeega's development diary
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aderack
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PostPosted: Mon Mar 03, 2008 6:23 pm    Post subject: Reply with quote

Just to mention, Lala Land 4 also stopped working, and I don't know why. It worked before! So there's something interfering with Game Maker stuff.
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dessgeega
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PostPosted: Mon Mar 03, 2008 7:26 pm    Post subject: Reply with quote

Adilegian wrote:
WindowsXP


aha!

john "i write about roguelike games for the popular alternative game news blog, gamesetwatch" h. has been getting the same scramblescreen, and he's on windows xp too. i'll have to see whether game maker has issues playing with xp.
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aderack
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PostPosted: Mon Mar 03, 2008 9:51 pm    Post subject: Reply with quote

Yeah, so am I. Though again, this is new. I haven't had this problem with Game Maker games until just now, and I don't know what could be so different as to cause this kind of a problem. Haven't done anything really dramatic or interesting with my system or drivers or anything, that I'm aware of.

And note, it's not all GM games. I can play Seiklus, and a few other things. Lala Land 4 is the only other one I've noticed (not that I've gone into a lot of detail, exploring this problem) that gives the Jill error.

Is your next game going to be "Jack of the Jungle"?
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Harveyjames
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PostPosted: Tue Mar 04, 2008 4:04 am    Post subject: Reply with quote

I'm running XP tablet edition and it runs fine :|
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dessgeega
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PostPosted: Tue Mar 04, 2008 12:15 pm    Post subject: Reply with quote

actually, i think i'm running xp too.

i think i was confusing xp with some more obscure version of windows like nt.
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Shapermc
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PostPosted: Tue Mar 04, 2008 4:34 pm    Post subject: Reply with quote

I had a similar problem with La La Land on my Laptop when it suddenly didn't work. Turned out that it was because I updated my graphics drivers, when I downgraded them the game worked fine again.
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PostPosted: Tue Mar 04, 2008 7:58 pm    Post subject: Reply with quote

dessgeega, i'm looking forward to playing your game as soon as I get to a computer that runs windows. i hope you don't feel ignored by me!
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Adilegian
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PostPosted: Wed Mar 05, 2008 12:09 am    Post subject: Reply with quote

Here's specifically what I'm running:

Microsoft Windows XP
Home Edition
Version 2002
Service Pack 2

I'm running it on a laptop, if that makes any difference.
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Harveyjames
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PostPosted: Wed Mar 05, 2008 7:29 am    Post subject: Reply with quote

aderack wrote:

Is your next game going to be "Jack of the Jungle"?


No, 'Jill Off the Jungle'

A surprising break from the cartoon s+m gothic of the previous game in the Jill Off series, this animal jilling-off simulator is winning the hearts and minds of reviewers and players alike!
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aderack
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PostPosted: Wed Mar 05, 2008 10:28 am    Post subject: Reply with quote

Shapermc wrote:
I had a similar problem with La La Land on my Laptop when it suddenly didn't work. Turned out that it was because I updated my graphics drivers, when I downgraded them the game worked fine again.

Hm. I haven't done that, though. Unless maybe this is a new version of DirectX or something.
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daphaknee
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PostPosted: Wed Mar 05, 2008 7:05 pm    Post subject: Reply with quote

WHERES THE FUCKING FANART HARVEYJAMES
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Harveyjames
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PostPosted: Thu Mar 06, 2008 7:11 am    Post subject: Reply with quote

I have some offcuts and model sheets and things I'm going to post to my blog soon!

There's not been any fanart so far. I think making a game so good it inspires fanart is something to aim for!
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dessgeega
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PostPosted: Thu Mar 06, 2008 5:27 pm    Post subject: Reply with quote

so i announced this in the jill off thread at select button but i havn't gotten a lot of response because the thread was moved to the frontpage where no one reads it. so i'll reannounce it here:

it's time for a mighty screen off.

i'm submitting jill off to an independent games festival and they want a media page. since i don't have access to my desktop this week i figure you folks could probably produce more interesting screenshots of the game than i can. email the screens you find most compelling to collectfruit at gmail and they may make jill off's media page. don't resize screenshots!
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Harveyjames
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PostPosted: Sat Mar 08, 2008 12:48 pm    Post subject: Reply with quote

dessgeega wrote:
so i announced this in the jill off thread at select button but i havn't gotten a lot of response because the thread was moved to the frontpage where no one reads it.


I'm amazed they still haven't fixed this. I even suggested an alternative solution! Someone needs to tell Toups.
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Harveyjames
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PostPosted: Sat Mar 08, 2008 9:27 pm    Post subject: Reply with quote

Are we collecting a list of reviews? Play This Thing gave us 3 out of 5 and called The Gamer's Quarter 'the closest thing the game industry has to a journal of serious critique'!! Nice!

Also Patrick when I search for Mighty Jill Off mine and Daphny's blogs come up in Google before your Eegra review does, BURN You need to pull some outrageous stunts to get more hitz.

Hey wait

'This is all conveyed to the player through a few charming stills at the beginning and end of the game, courtesy of aspiring artist James Harvey'

I HAVE A YEAR'S INDUSTRY EXPERIENCE, CLODHOPPER
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daphaknee
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PostPosted: Sun Mar 09, 2008 3:07 am    Post subject: Reply with quote

hahaha my LIVEJOURNAL is more popular wooooo
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PostPosted: Sun Mar 09, 2008 3:11 am    Post subject: Reply with quote

Your livejournal needs lurid flashing colours. The both of you.
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daphaknee
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PostPosted: Sun Mar 09, 2008 3:12 am    Post subject: Reply with quote

http://community.livejournal.com/capslock_vg


i do that too
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dessgeega
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PostPosted: Sun Mar 09, 2008 6:58 pm    Post subject: Reply with quote

Harveyjames wrote:
Are we collecting a list of reviews?


yup. i've submitted jill off to the indiecade festival, by the way.

and incidentally, bryan lee o'malley, author of scott pilgrim, likes jill off.
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Harveyjames
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PostPosted: Sun Mar 09, 2008 8:08 pm    Post subject: Reply with quote

He could have at least said if he liked the art, the punk!

Dess should I read Scott Pilgrim?
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Hospital Zone
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PostPosted: Sun Mar 09, 2008 8:13 pm    Post subject: Reply with quote

helicopterp wrote:
dessgeega, i'm looking forward to playing your game as soon as I get to a computer that runs windows. i hope you don't feel ignored by me!


I just wanted to agree with this. Thought you'd like to know that some friends and I found your game, and that I'm a fan, even from what little I've played. I can't get at it for a bit on my own time though, as I am Mac-bound. I guess there's no way around this, right? I lent my pc to a needy friend right when I found Jill-off, and some other games I want to try.
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Harveyjames
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PostPosted: Sat Mar 15, 2008 4:41 pm    Post subject: Reply with quote

I should mention I am showing Jill Off concept art on my blog all this week! harveyjames.livejournal.com, be there or be square
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PostPosted: Mon Mar 24, 2008 11:58 pm    Post subject: Reply with quote

So I finally got round to playing Jill Off! It's a blast, I must say, though I seem to have hit a bit of a snag in the ochre-coloured area, er... sort of a mossy green with a hint of brown to it, I suppose. There's a narrow gap between two spiky overhangs, and try as I might I can't jump between them.

Figuring there might be some secret passageway the Queen set out for me, I hurled myself at spiky ceilings across the way, to no avail. Sad
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Harveyjames
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PostPosted: Tue Mar 25, 2008 7:37 am    Post subject: Reply with quote

it's funny, I never thought this game was too hard at any point... most people who've commented on my blog seem to think it is, though.
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dessgeega
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PostPosted: Tue Mar 25, 2008 7:46 am    Post subject: Reply with quote

the one-block wide gap is a trouble spot, and i was debating leaving it out. in the final version of the game, there are only two spots where they aren't flush against the wall, which i thought was a fair compromise. in a future version of the game, i will probably make jill's collision box slimmer, because most of the feedback i've gotten has been about this spot.
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daphaknee
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PostPosted: Tue Mar 25, 2008 8:20 am    Post subject: Reply with quote

yteah it was really annoying because it doesnt make any sense
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purplechair
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PostPosted: Tue Mar 25, 2008 12:27 pm    Post subject: Reply with quote

People have a problem with that?!

I just lined Jill up with the tile underneath the hole and jumped straight up.

I thought that's what everyone would do.
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PostPosted: Tue Mar 25, 2008 12:54 pm    Post subject: Reply with quote

Trust me, I tried that about six or seven times. I'm going to start over and see if maybe that makes a difference?
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dessgeega
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PostPosted: Tue Mar 25, 2008 2:19 pm    Post subject: Reply with quote

it's not a glitch, jill's collision box is maybe just a little deceptively wider than it should be. it's just a matter of lining it up right. in a future version i'll make this less difficult or dump that part entirely.
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Harveyjames
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PostPosted: Tue Mar 25, 2008 2:41 pm    Post subject: Reply with quote

Wow I never had a problem with that at all!

Cycle mentioned he'd written up Jill Off for his magazine, but I couldn't tell if he was being serious or not :/
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PostPosted: Wed Jun 25, 2008 6:16 am    Post subject: Reply with quote

http://gadgets.boingboing.net/2008/06/24/indie-platformer-vid.html

actually the picture from that article made it to the front page of boing boing proper, where they summarize the days events of boing boing gadgets.
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dessgeega
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PostPosted: Wed Jun 25, 2008 6:20 am    Post subject: Reply with quote

yay!

i am deep in development of my next game but i am being characteristically mysterious.
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PostPosted: Wed Jun 25, 2008 11:43 am    Post subject: Reply with quote

If you look 'mysterious' up in the dictionary, you'll find a large question mark where dessgeega's picture was supposed to be.
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PostPosted: Thu Jun 26, 2008 12:35 am    Post subject: Reply with quote

IVE PLAYED THE GAME
I LIKE THE GAME
VRONK
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PostPosted: Thu Jun 26, 2008 1:06 am    Post subject: Reply with quote

dessgeega wrote:
yay!

i am deep in development of my next game but i am being characteristically mysterious.

Will it play like Cameltry?
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PostPosted: Thu Jul 10, 2008 5:12 pm    Post subject: Reply with quote

No
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Shapermc
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PostPosted: Thu Jul 10, 2008 6:54 pm    Post subject: Reply with quote

Yes
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PostPosted: Thu Jul 10, 2008 8:30 pm    Post subject: Reply with quote

maybe
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PostPosted: Fri Jul 11, 2008 7:58 am    Post subject: Reply with quote

Always.
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daphaknee
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PostPosted: Fri Jul 11, 2008 8:33 pm    Post subject: Reply with quote

shut up sediment you dont know anything
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PostPosted: Sat Jul 12, 2008 3:29 am    Post subject: Reply with quote

TT_____________TT
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dessgeega
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PostPosted: Tue Jul 29, 2008 12:42 pm    Post subject: Reply with quote



three days to calamity.
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PostPosted: Tue Jul 29, 2008 1:53 pm    Post subject: Reply with quote

Dess, i don't have a wheel on my mouse because it is a trackball. Please tell me that i don't have to flick the scroll wheel back before every shot to simulate pulling back the hammer.
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dessgeega
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PostPosted: Tue Jul 29, 2008 2:15 pm    Post subject: Reply with quote

the mouse in the diagram, you will notice, does not have a scrollwheel either.

though that's a good idea.
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daphaknee
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PostPosted: Fri Aug 29, 2008 3:09 pm    Post subject: Reply with quote

OH I SEE WHERE YOU GOT THE IDEA NOW

Last edited by daphaknee on Fri Aug 29, 2008 3:59 pm; edited 1 time in total
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dessgeega
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PostPosted: Fri Aug 29, 2008 3:29 pm    Post subject: Reply with quote

hush.
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PostPosted: Fri Aug 29, 2008 5:47 pm    Post subject: Reply with quote

Wait... I wanna know too
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