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Szczepaniak .
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Posted: Thu Mar 30, 2006 9:03 am Post subject: Hilarious crap found on Google Video |
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I found this while doing research on NEC's Turbo Duo, how the hell this came up, I don't know!
http://video.google.com/videoplay?docid=5161919037905884191
But I watched it and nearly fell over it was so cringeworthy. Made me laugh though!
And I thought I should share. Anyone else seen any stupid funny videos on Google video?
As you can see, I've been wasting my time idly, now that I have broadband.
Don't tell Sergei this, since I'm only half way through his rather impressive Sci-Fi novel, and should really be making time for worthy things, like reading it to the end.
Oh yeah, I assume the above is a joke? I mean, they are blatantly taking the piss, right? |
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OtakupunkX .
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Posted: Thu Mar 30, 2006 9:09 am Post subject: |
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I saw a video of this guy beating Mario 64 in 16 minutes one time. That was cool, not exactly funny but it was pretty cool.
Also, a movie that I made for an art contest is on Google Video. I don't have the exact link but it's called "Student Film: The Movie". It's really bizzare, and the far superior "director's cut" will be on my film studio's MySpace page if we ever get around to making it. |
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dessgeega loves your favorite videogame
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Posted: Thu Mar 30, 2006 9:15 am Post subject: Re: Hilarious crap found on Google Video |
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Szczepaniak wrote: | I found this while doing research on NEC's Turbo Duo, how the hell this came up, I don't know! |
speaking of hilarious turbo duo-related footage. _________________
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Szczepaniak .
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Posted: Thu Mar 30, 2006 10:05 am Post subject: Re: Hilarious crap found on Google Video |
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dessgeega wrote: | speaking of hilarious turbo duo-related footage. |
You win best post in this thread. Nice link.
$99 and a free bonk? Where was this system when I was in high school?
Plus, you gotta love that action add, where they say how you fight Columbian drug lords and the Vietcong in a river boat. What in the hell would Columbians and the Vietcong be doing together?!
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Lackey .
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Posted: Thu Mar 30, 2006 1:14 pm Post subject: |
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That's the first time I've seen Bonk's Revenge in like 3 years. It's really strange to see it in that context. _________________ | Little bird fighting against a bat sect game | |
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dessgeega loves your favorite videogame
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Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Posted: Thu Mar 30, 2006 4:53 pm Post subject: Re: Hilarious crap found on Google Video |
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Szczepaniak wrote: | Plus, you gotta love that action add, where they say how you fight Columbian drug lords and the Vietcong in a river boat. What in the hell would Columbians and the Vietcong be doing together?! |
i know right.
other hilights include the use of the word "zounds".
and i like how they advertise gate of thunder as having "multiple levels of play". _________________
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DonMarco .
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simplicio .
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Posted: Thu Mar 30, 2006 9:33 pm Post subject: |
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DonMarco wrote: | http://youtube.com/watch?v=2dVbuMn7s_8
GTA:SA wackiness. |
Remember kids, look both ways... |
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Szczepaniak .
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dessgeega loves your favorite videogame
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Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Posted: Fri Mar 31, 2006 6:35 am Post subject: |
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Szczepaniak wrote: | Do you love Nintendo 64? |
the slow motion is priceless. _________________
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wourme .
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Posted: Sat Apr 01, 2006 9:43 pm Post subject: Re: Hilarious crap found on Google Video |
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Szczepaniak wrote: | http://video.google.com/videoplay?docid=5161919037905884191 |
I found this very clever. Especially the second time through, when I concentrated on understanding what Jermaine was saying. I've ordered the movie--I had to see what could inspire something like this. There are many, many copies on Amazon marketplace for one cent plus shipping.
I don't really have anything new to report from Google video. My favorites are The Light of Courage and Look Around You, which I imagine everyone has seen already. |
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dessgeega loves your favorite videogame
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Posted: Sun Apr 02, 2006 12:09 am Post subject: |
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look around you is the best thing ever.
it's too bad the audio in the "math" episode de-syncs. _________________
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Szczepaniak .
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Posted: Sun Apr 02, 2006 2:46 am Post subject: |
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I'd forgotten about that "look around you", I believe I saw an episode some years ago on TV, I think it was the Sulphur one, but yes, damned funny.
Anyway Wourme, I'm expecting you to set up up Maxcon 06, if the original people don't do it. |
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dhex Breeder
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Posted: Sun Apr 02, 2006 11:00 am Post subject: |
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Quote: | I'd like to hear dhex's views on that vid actually. |
those kids are really excited. _________________
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Dracko .
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Posted: Sun Apr 02, 2006 11:15 am Post subject: |
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Christ, imagine how he's going to react the first time he sleeps with a woman. _________________ "This is the most fun I've ever had without being drenched in the blood of my enemies!" |
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dhex Breeder
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Posted: Sun Apr 02, 2006 11:35 am Post subject: |
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maybe that's just how he reacts to every present he gets?
what in zog's name is that zelda thing? that's atrocious.
and what's the story with the awesome bbc look around you thing?
etc! _________________
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Szczepaniak .
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Posted: Sun Apr 02, 2006 12:02 pm Post subject: |
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Wikipedia is actually useful for a change (despite me not actually trusting anything they have).
http://en.wikipedia.org/wiki/Look_Around_You
Yup, I must have seen the sulphur one just before moving house in 2002. |
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wourme .
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Posted: Sun Apr 02, 2006 12:08 pm Post subject: |
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dhex wrote: | maybe that's just how he reacts to every present he gets? |
http://n64kiddjskillz.ytmnd.com/
http://n64mollusc.ytmnd.com/
dhex wrote: | what in zog's name is that zelda thing? that's atrocious. |
It's just kind of odd at first, but the more you learn about it, the more amusing it becomes--well, if you're the sort of person amused by such things. In the second, longer, video, virtually every detail is some sort of joke. This might be the best place to get a summary, if you're inclined to research it:
http://friends.portalofevil.com/sfs.php?si=3&fi=000035445
I think someone should write an annotated transcript of trailer 2 explaining everything.
dhex wrote: | and what's the story with the awesome bbc look around you thing? |
Unfortunately, there's no region 1 DVD. But I've heard that it's easy to find good quality versions of all 9 episodes, the (much weaker) second series, and some extras on the Internet.
http://www.bbc.co.uk/comedy/lookaroundyou/series1/ |
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Dracko .
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Szczepaniak .
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Posted: Sun Apr 02, 2006 1:21 pm Post subject: |
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You're mentioning of Brass Eye reminded me of Spaced.
And also Jam.
Damn, I love Google Video, all I seem to do is waste my time on it. ![Laughing](images/smiles/icon_lol.gif) |
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Dracko .
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Posted: Sun Apr 02, 2006 1:28 pm Post subject: |
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Brass Eye's European Crime and the Pedo-Files. _________________ "This is the most fun I've ever had without being drenched in the blood of my enemies!" |
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Swimmy .
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Posted: Sun Apr 02, 2006 7:23 pm Post subject: |
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In case you've never seen the Zelda CDI games in action, Youtube has the intros and endings to the 2 side-scrollers, and google has a little gameplay footage from Zelda's Adventure. _________________
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Posted: Sun Apr 02, 2006 7:30 pm Post subject: |
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none.
just an emulator with save states and a 4x slowdown feature. _________________
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Lackey .
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Posted: Mon Apr 03, 2006 2:33 pm Post subject: |
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Lackey wrote: | The animation in those is uncanny. |
That's an interesting way of putting it. _________________
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Dracko .
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Posted: Mon Apr 03, 2006 3:26 pm Post subject: |
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dessgeega wrote: |
none.
just an emulator with save states and a 4x slowdown feature. |
Shh... _________________ "This is the most fun I've ever had without being drenched in the blood of my enemies!" |
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Szczepaniak .
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Posted: Tue Apr 04, 2006 2:59 am Post subject: |
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Leave those Zelda games alone, the gameplay is rather excellent.
For the side scrollers anyway, the top down one is nasty. |
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Swimmy .
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Posted: Tue Apr 04, 2006 1:17 pm Post subject: |
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Honestly, I want to play them. They don't look half bad, and the interspersed laughable cutscenes look to make the games interesting no matter what.
But yeah, that top-down one. The load times were at least five seconds per screen. I couldn't even play those PSX SNES RPG ports because opening the menus take that long. That game would kill me. _________________
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OtakupunkX .
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Posted: Tue Apr 04, 2006 3:25 pm Post subject: |
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I wouldn't mind playing them either. For some reason I'm fasicnated by games like that. |
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Dracko .
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Posted: Tue Apr 11, 2006 5:08 pm Post subject: |
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Monkey vs. Robot _________________ "This is the most fun I've ever had without being drenched in the blood of my enemies!" |
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Lackey .
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wourme .
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Posted: Tue Apr 11, 2006 8:49 pm Post subject: |
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I don't know much about that Oblivion game everyone I know seems to be playing, but if this were an intentional part of the game and not a glitch, I would play it for sure. |
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sawtooth .
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Posted: Tue Apr 11, 2006 10:22 pm Post subject: |
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wourme wrote: | I don't know much about that Oblivion game everyone I know seems to be playing, but if this were an intentional part of the game and not a glitch, I would play it for sure. |
stuff like that has the ability to make me not want to sleep at night. Glitches are freaky shit. _________________
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simplicio .
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Posted: Wed Apr 12, 2006 12:34 am Post subject: |
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Holy shit that's terrifying. It does make me think about how there are all sorts of untapped uses for abstraction in games. |
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Posted: Wed Apr 12, 2006 12:39 am Post subject: |
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wourme wrote: | I don't know much about that Oblivion game everyone I know seems to be playing, but if this were an intentional part of the game and not a glitch, I would play it for sure. |
EDIT: really disturbing. it was totally inconsiderate of me to post this without marking "will seriously give you waking nightmares".
holy shit, wourme. _________________
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Szczepaniak .
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Posted: Wed Apr 12, 2006 2:59 am Post subject: |
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simplicio wrote: | Holy shit that's terrifying. It does make me think about how there are all sorts of untapped uses for abstraction in games. |
Good lord yes!
I am forever dissapointed at how companies feel the need to replicate reality accurately, when abstraction and just plain freaky shit, is nearly always more impressive. Like that video there.
It reminds, Devil May Cry was actually based on another game, which had an early glitch that allowed you to indefinitely juggle enemies (some kind of Bushido game, wasn't it?). And a member of staff saw this glitch, liked it so much he decided to make a game out of it.
Plus, if you've seen a seriously glitched NPC in it's normal form, it'll be even more creepy to see it deformed. Kinda like how System Shock 2 worked, where you knew everyone was human.
This raises such a good point though. I remember back in the early days of gaming, when you saw something outlandishly OTT you were automatically impressed. For example, a giant mode 7 head you had to shoot, or the way Mario may have been thrust into a giant world on the NES. You know, crazy stuff you don't expect. Stuff which defies even the in-game reality.
Ahh, I wish modern developers would take a few risks and try something crazy once in a while. |
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Lackey .
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Posted: Wed Apr 12, 2006 6:09 am Post subject: |
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Did anybody watch THIS one?
Also, sometimes you'll walk through a door and end up inside someone's face. Like you can see their tongue, teeth, and the backs of their eyeballs. _________________ | Little bird fighting against a bat sect game | |
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Posted: Wed Apr 12, 2006 7:29 am Post subject: |
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Szczepaniak wrote: | It reminds, Devil May Cry was actually based on another game, which had an early glitch that allowed you to indefinitely juggle enemies (some kind of Bushido game, wasn't it?). And a member of staff saw this glitch, liked it so much he decided to make a game out of it. |
I read in an interview a long time ago that it was based off of a bug in Onimusha.
If I ever make a game, it's going to be the most surreal thing ever. I'd intentionally put creepy glitches in on purpose. I'd make the combat engine broken on purpose, too, and give the player access to all kinds of outlandish weapons... they'd want to use them, but they couldn't because the combat system would be so messed up that it'd be easier to just run past things. |
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Szczepaniak .
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Posted: Wed Apr 12, 2006 8:12 am Post subject: |
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I have to chuckle, since when thinking about making games, I've often thought to myself that I'd also intentionally include glitches in my game, but clever ones that are amusing and insightful.
Of course, once it becomes intentional, it's no longer a glitch but a feature.
EDIT:
Just watched the Sushi Documentary...What the hell was that?!
I was taking it seriously until about half way through. I must admit, that sushi looked delicious though.
That was zany.
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Posted: Wed Apr 12, 2006 8:14 am Post subject: |
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Szczepaniak wrote: | Of course, once it becomes intentional, it's no longer a glitch but a feature. |
That's true. I just realized how ridiculous the phrase "intentional glitch" sounds. I'm not sure if the glitches in my non-existent game would be as insightful as they would be disturbing though. |
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dessgeega loves your favorite videogame
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Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Posted: Wed Apr 12, 2006 8:59 am Post subject: |
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oh i love you mcsweeny's. _________________
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Swimmy .
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Joined: 16 Sep 2005 Posts: 990 Location: Fairfax, VA
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Posted: Wed Apr 12, 2006 9:13 am Post subject: |
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Speaking of, surprise endings for Snakes on a Plane, oh God yes. _________________
"Ayn Rand fans are the old school version of Xenogears fanboys."
-seryogin |
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Shapermc Hot Sake!
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Joined: 14 Oct 2004 Posts: 6279
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Posted: Wed Apr 12, 2006 10:17 am Post subject: |
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Szczepaniak wrote: | For example, a giant mode 7 head you had to shoot, or the way Mario may have been thrust into a giant world on the NES. You know, crazy stuff you don't expect. Stuff which defies even the in-game reality. |
What about giant octopus? _________________ “The average man has a secret desire to be a swaggering, drunken, fighting, raping swashbuckler.”
-Robert E. Howard in a letter to a friend circa Decmber 1932
"There is no place in this enterprise for a rogue physicist!" |
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dessgeega loves your favorite videogame
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Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Dracko .
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Joined: 10 Oct 2005 Posts: 2613
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DonMarco .
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Joined: 02 Mar 2005 Posts: 349 Location: 33903
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Posted: Wed Apr 12, 2006 11:00 am Post subject: |
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Szczepaniak wrote: | simplicio wrote: | Holy shit that's terrifying. It does make me think about how there are all sorts of untapped uses for abstraction in games. |
Good lord yes!
I am forever dissapointed at how companies feel the need to replicate reality accurately, when abstraction and just plain freaky shit, is nearly always more impressive. Like that video there.
...
Ahh, I wish modern developers would take a few risks and try something crazy once in a while. |
You guys should give FEAR a shot.
Lackey wrote: | Also, sometimes you'll walk through a door and end up inside someone's face. Like you can see their tongue, teeth, and the backs of their eyeballs. |
Clipping models in GRAW also has the same effects. You can just walk through your teammates, especially the female ones, which is something I try to do often in games like these. It would have taken what, 2 minutes, to make some wall code around people so that you couldn't walk through them? I can see the problem ifthey weree to die, pinning you in a corner or something like that, but a FUCKING JUMP BUTTON would have solved many problem I have with GRAW. _________________ Collector of over 1,538 strategy guides. That's weird, right?
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Dracko .
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Joined: 10 Oct 2005 Posts: 2613
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Posted: Wed Apr 12, 2006 11:08 am Post subject: |
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Just how "abstract" is F.E.A.R., though? I'm considering procuring it simply on the basis that it reminds me of the Global Frequency comics, but otherwise, it looks to me like they simply imitate Japanese horror films.
I mean, wouldn't it potentially be more accurate to describe something like killer7 or Silent Hill 4 as being abstract, in this case? _________________ "This is the most fun I've ever had without being drenched in the blood of my enemies!" |
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Szczepaniak .
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Joined: 19 Feb 2005 Posts: 770
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Posted: Wed Apr 12, 2006 12:05 pm Post subject: |
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Shapermc wrote: | Szczepaniak wrote: | For example, a giant mode 7 head you had to shoot, or the way Mario may have been thrust into a giant world on the NES. You know, crazy stuff you don't expect. Stuff which defies even the in-game reality. |
What about giant octopus? |
Like, OMG, you totally have a column! Awesome. How long has it been running? I love the theme, great 16-bit era games. Nicely written too, like a quick slice of something interesting. Good stuff. |
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Shapermc Hot Sake!
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Joined: 14 Oct 2004 Posts: 6279
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Posted: Wed Apr 12, 2006 12:33 pm Post subject: |
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Good lord, I am even more confused as to what people want now. Though this makes me thankful I never followed the suggestions to "have TGQ layed out like The Escapist."
Szczepaniak wrote: | Like, OMG, you totally have a column! Awesome. How long has it been running? I love the theme, great 16-bit era games. Nicely written too, like a quick slice of something interesting. Good stuff. |
Well, looks like 6 weeks now. It is kind of harder than I thought it would be.
Anyways, I totally read read response with a valley girl accent. _________________ “The average man has a secret desire to be a swaggering, drunken, fighting, raping swashbuckler.”
-Robert E. Howard in a letter to a friend circa Decmber 1932
"There is no place in this enterprise for a rogue physicist!" |
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