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Lestrade
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SuperWes
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PostPosted: Wed Sep 06, 2006 9:42 am    Post subject: Reply with quote

Lestrade wrote:
HA HA HA HA HA HA HA HA HA
I saw that! Kinda sucks because I was resigned on getting one when it came out since I'm in the need of a new PS2 and I'm going to have a lot of insurance money to spend on games. I mean, there's also the whole lying to their fanboys argument, but that's how it affects me personally.

Does this mean you're getting a 360 tonight?

-Wes
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Lestrade
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PostPosted: Wed Sep 06, 2006 11:09 am    Post subject: Reply with quote

Still working on the 360 thing. It may not happen. The ridiculous thing is, what excites me the most about the 360 is SFII:HF on XBLA. Seriously.
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SuperWes
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PostPosted: Wed Sep 06, 2006 1:10 pm    Post subject: Reply with quote

Lestrade wrote:
The ridiculous thing is, what excites me the most about the 360 is SFII:HF on XBLA. Seriously.


Don't get too excited. The control is crap and the online play is sometimes unplayable. I know there are a lot of people who like it, but it's boarderline acceptable and I fall on the unacceptable side.

-Wes
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PostPosted: Wed Sep 06, 2006 4:46 pm    Post subject: Reply with quote

D'oh!

Well, that's good to know, even if it isn't.

The sad thing is, right my all my gaming time is being consumed by a demo of True Swing Golf for the DS. I downloaded it from the Nintendo booth at Fan Expo (at my table!) and haven't allowed my DS to be turned off since. So... addicted.

If I think DS golf is fun, I can't wait to play Wii Golf....
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Shapermc
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PostPosted: Thu Sep 07, 2006 7:40 am    Post subject: Reply with quote

Did you get a 360 yet?
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SuperWes
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PostPosted: Thu Sep 07, 2006 7:56 am    Post subject: Reply with quote

Lestrade wrote:
The sad thing is, right my all my gaming time is being consumed by a demo of True Swing Golf for the DS. I downloaded it from the Nintendo booth at Fan Expo (at my table!) and haven't allowed my DS to be turned off since. So... addicted.


True Swing golf has one of the best multiplayer features of any DS game (or game in general) that I've seen so far. There's an enhanced pictochat included and while everyone else is golfing you can draw wangs and send them over to the opponent's screen to distract them. You can even do this in single cart multiplayer. BAD ASS!

Sooooo, you get a 360 yet?

-Wes
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PostPosted: Thu Sep 07, 2006 12:14 pm    Post subject: Reply with quote

I was wondering about the Picto-chat options. More wangs = good!

No 360 yet...
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PostPosted: Thu Sep 07, 2006 12:31 pm    Post subject: Reply with quote

Lestrade wrote:
No 360 yet...

What about now?
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SuperWes
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PostPosted: Thu Sep 07, 2006 12:39 pm    Post subject: Reply with quote

Better hurry up. I hear they're gonna sell out now that nobody's getting PS3s anymore.

-Wes
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PostPosted: Thu Sep 07, 2006 1:16 pm    Post subject: Reply with quote

Yeah, no shit! Wii60 fo' lyfe!
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PostPosted: Sat Sep 09, 2006 7:47 am    Post subject: Reply with quote

My Fan Expo 2006 comic is now available via Empty Words.
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Lestrade
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PostPosted: Sat Sep 09, 2006 5:43 pm    Post subject: Reply with quote

After yet another round of deliberation (sorry, Wes!), I once again didn't buy a 360 when I had a chance. I guess that's a pretty clear sign I don't want one badly enough. I can't think of one game I really, truly want to play on the system. (Sorry if I'm sounding like a broken record.)

In fact there's only one announced game I want: Halo 3. That's it. I can't think of a single other title I'm anticipating.

The thing is, I am a very discerning sort of gamer. It's not snobbery or anything, but I only ever really latch onto a few games at a time. And as I've discussed elsewhere, it's less about the mechanics and whatnot for me; it's more about the feeling, the story, that emotional something I get from the game that makes me come back to it.

So, this is why I'm eager to play Halo 3 and not, say, Resistance: Fall of Man. I don't want a First Person Shooter™—I just want to return to a universe that I enjoy. I guess I'm a bit of a mainstream gamer this way; I lean towards the bigger games, because they are usually the pinnacle of a style or genre. I prefer the big leaps, not the small ones, I suppose.

Anyway. I went to the game store and bought two small things: one, Brain Age; two, an Xjoy converter (like the one I used to have) so I effectively have another controller for my Xbox. Unfortunately, my wireless Logitech pad doesn't seem to work with it, but I completed the last few levels of Halo 2 using a Dual Shock. It was surprisingly pleasant.

I was looking for something to play ("I want an ass-kicking 'big game,' I told my wife") but I can't find anything—anything—that I'm interested in. I'm just so stoked to play all the new stuff that's come in the next few months, I'm getting antsy. Fucking November, hurry up!
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PostPosted: Sun Sep 10, 2006 12:23 pm    Post subject: Reply with quote

Lestrade wrote:

Anyway. I went to the game store and bought two small things: one, Brain Age


Make sure to get your wife to play on the same card, it gives you things like drawing images and then compares them with each other later in the day. And allows you to compete at getting better at it.
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SuperWes
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PostPosted: Wed Sep 13, 2006 8:33 am    Post subject: Reply with quote

Hey Lestrade, I know you're no longer set on buying an Xbox 360, but you should know that there's a $50 rebate on the Premium System at Circuit City right now. That might change your mind!

-Wes
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Persona-sama
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PostPosted: Fri Sep 15, 2006 7:37 pm    Post subject: Reply with quote

Isn't it going to get way cheaper come Christmas?

And Lestrade, I like those mini con comics. I think I should try that for the next con I go to. Like next year. The only things I draw at cons are weird ass self-insertion comics with my friends. :/
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Lestrade
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PostPosted: Sat Sep 16, 2006 12:01 am    Post subject: Reply with quote

Thanks, Persona. The "mini-con" (oh no Transformers IP get) comics are fun because it lets me keep track of events that might be too anecdotal or uninteresting to capture on video. OR it's an easy way to encourage myself to keep drawing throughout the con.

- -

Went out for a friend's birthday to an oyster bar. Wow. Ate a LOT of oysters, the poor little bastards. We went to two clubs, which I use to frequent pre-marriage. The Panda got to see me freak out on the dance floor for probably the first time. She's lookin' pretty goddamn hot today, so I didn't mind. :-)

I'm freaking dizzy from drinking and dancing and head-banging. The Panda wanted to leave early so I said goodbye to my friends. It's probably a good thing too; otherwise I might have gotten drunk again. The room's spinning, but at least it's not 'cause of booze (this time).

P.S. Johnny Cash's American V is a really great album. It's simultaneously rocking yet depressing. Rest in peace, old man! You'll be missed.
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PostPosted: Tue Sep 19, 2006 11:46 am    Post subject: Reply with quote

Cross-posted from my bloggy journal thingie.

====

REVIEW: OUTRUN 2006 COAST TO COAST (PS2)

Wishing to play a videogame and lacking anything in my library that immediately interested me, I reluctantly wandered past the collection of filth, misery and commercialism that is Queen St. West to the local Blockbusters. Unfortunately, in my area, the only store that rents games (and was open) was the dreaded Lacklustre; I was desparate, so in I went.

After poring over every title on the shelf, the only game I had any interest in was Outrun 2006: Coast to Coast for PS2. Bringing the case to the counter, I endured the usual biometric verification required to rent movies these days from meglomaniacal corporate entities. "Okay, sir," the dim-eyed halfwit behind the Formica said, "that'll be ten seventy-five."

I almost spit in his face.

I think I paid anyway, because I was in a bad mood and I wanted an excuse to be even more bitter. It was penance for something, I reasoned; self-mortification. I gave the man-child his dirty money and tromped back home, noticing that the same piece-of-shit woman who had vomited all over the corner McDonald's was still sitting on a step, her head on her knees, while her friend was desparately called someone on her small, silver cell phone.

I returned home, pet the cat, and put the game in. After the obligatory set-up (heaven forbid I might actually want to put a game in a console and being playing it), I selected my car and began the first race.

The first thing I noticed was that the opening sound effects—of my driver revving his engine as he pulls up to the start line—were about 300% louder than anything that came before or after. Once the race started, the sound was barely there; I could hear the music and effects faintly and inconsistently as I peeled around the course. This irritated me to no end, especially at the beginning of the next race, where the car-revving scene almost broke my ears once again with its ridiculous volume.

The game seems to play just fine, but it's not interesting in the least. I'm also not fond of that old racing-game crutch, wherein the AI cars all pass me in the last ten feet of the course, thereby rendering my healthy lead null and void. It was like a big fat Mario Kart blue shell to the groin. I played the game for about forty minutes more, trying out the "please your retarded girlfriend" mode. Everything just felt flat; there was no reason for this game to exist. It was meaningless. Pretty, sure, but ultimately pointless.

After the forty minutes I turned off the PS2, put the game disc back in its Blockbuster case, and fumed for a while. "Wow, sure am glad I spent that eleven dollars," I seethed. I don't remember what I did for the rest of the evening, but it certainly involved being angry.

Rating:

2 out of 5 beers
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Shapermc
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PostPosted: Tue Sep 19, 2006 6:34 pm    Post subject: Reply with quote

Lestrade wrote:
I'm also not fond of that old racing-game crutch, wherein the AI cars all pass me in the last ten feet of the course, thereby rendering my healthy lead null and void. It was like a big fat Mario Kart blue shell to the groin.

Rubber band racing.

Anyways, you were actually "racing" in the game? That's a shame. You really only need to drive. You should be racing yourself to try to finish the whole game in the time alloted. That's all that Outrun really is.
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PostPosted: Tue Sep 19, 2006 8:20 pm    Post subject: Reply with quote

Yeah were you playing the actual races?

Don't do that!
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PostPosted: Wed Sep 20, 2006 7:15 am    Post subject: Reply with quote

I'll try again? I have the goddamn thing until Sunday, and I don't even want it!
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PostPosted: Wed Sep 20, 2006 7:23 am    Post subject: Reply with quote

Just play Outrun mode!
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Lestrade
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PostPosted: Thu Sep 21, 2006 10:59 am    Post subject: Reply with quote

Hey, remember when a single Final Fantasy game every few years was a great thing? Not, you know, five or six within a span of a year or less? Talk about overkill.

In other news: the PS3 shor' is shiny!

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Shapermc
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PostPosted: Thu Sep 21, 2006 11:29 am    Post subject: Reply with quote

Manditory Outrun update.
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"There is no place in this enterprise for a rogue physicist!"
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PostPosted: Fri Sep 22, 2006 10:09 am    Post subject: Reply with quote

Haven't played it again. Probably will return without touching it. It sits, forelorn, on my coffee table.
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PostPosted: Mon Sep 25, 2006 9:02 am    Post subject: Reply with quote

Never played Outrun again; I don't regret it.

My apathy towards games is increasing and alarming. I just literally don't give a shit about 99% of anything, which is new for me. Admittedly I'm beginning to like this newfound carelessness—it means more free time for more important things—but it is surprising.

That being said, I started playing Okami this weekend. The first hour of this game is a torturous mess that slams you over and over and over again with all the elements that plague modern Zelda games; constant, plodding dialogue; scripted moments that literally kill gameplay momentum every few feet; the unnecessary yet unavoidable instruction. The game, quite honestly, does not want you to play it.

As a person who has played a videogame before, I am quite able to make the connection between the new power I have received and the potential use for it in the very next area. In fact, I was pleased by that thrill of discovery when I spied the object I would most likely be able to affect with my new skill and thought, "I get it! I can use this here!" No sooner had I thought this than the game halted me again and the bouncing green fuckwad Navi-clone explained to me in unskippable verse exactly what I already knew.

I mean, fuck.

I kept playing because the game is just so unapologetically beautiful. There isn't anything on the market right now, this gen or next, that pleases the eye as much as Okami. Every area is a new surprise, and I never get tired of watching the fields of rock and disease blossom in every direction into a newfound splendour.

So, because of the visuals, I stuck around, and at the three-and-a-half hour mark, I'm quite enjoying the game. My standing issue is this:

The game gives you too much to worry about (too many items, menus, etc.); I feel like the game is a joy to play, and is at its best when unencumbered by its item collection menus, merchants (who sells to a wolf?), and other videogame crutches. Just running, picking up speed, leaping over hillsides, and watching flowers pop and bloom with each footstep, is reason enough to play the game—just as galloping along on your horse while exploring made Shadow of the Colossus so engaging, despite the lack of discernible gameplay structures.

Still, I find myself wanting to play, even now, and as I explained above, that's a nice change of pace!
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PostPosted: Mon Sep 25, 2006 12:52 pm    Post subject: Reply with quote

I'm with you on the apathy. It's why I've barely written in my blog or did any work for this issue of the mag. Right now I really need something that's kind of mindless and I can pick up and put down without any serious commitment or frustration. Pokémon Dungeon is fulfilling that quite nicely.
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PostPosted: Mon Sep 25, 2006 8:09 pm    Post subject: Reply with quote

Yeah. I just played a few rounds of Halo 2 with a friend who hasn't been over for a while. It was just balls-out, goddamn fucking fun. The booze probably helps. Still, pick-up-and-play gaming is where it's at for me right now. Jeorb-swording is eternally satisfying.

After I pick my wife up I'm going to play some more Okami.

Fuck, I shouldn't have drunk so much. Especially since I was talking to a client on the phone... I realized that I was drinking while talking to said client and thought, This is probably a bad indication.
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PostPosted: Wed Sep 27, 2006 6:36 am    Post subject: Reply with quote

Is the problem with Zelda-etc that they are far too polished and far too scripted, there isn't any ability to put your own creativity into it. Wouldn't it be good if you could put more into it, like in Animal Crossing. Being able to design your own clothes (or victory flags), making it matter when you chop down trees and flowers since they don't just regrow. Making the battle between you and ganon more personal, having him taunt you System Shock-style. Making it so that the game feels like a *battle* with an ebb and flow of good and evil, with the countryside being invaded by evil or being freed from it. Imagine if the game world changed Okami style between the deadening influence of the evil guys, and the good influence of you and Zelda?
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PostPosted: Wed Sep 27, 2006 1:56 pm    Post subject: Reply with quote

I see nothing inherently wrong with the idea that you are working through someone else's creation, and see no reason to try to inject a little user-created content into a game like Zelda. I don't see your point here, and Lestrade, mixing booze and clients is wonderful.
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PostPosted: Wed Sep 27, 2006 3:03 pm    Post subject: Reply with quote

helicopterp wrote:
Lestrade, mixing booze and clients is wonderful.


It's worked before; why stop now?!

To Ketch: I'm a big fan of, as Ebert put it, "authorial control." I like playing a game from A to B with no need to fuss with anything other than The Moment. I think Okami needs less interaction, not more. As I said, there are a surprising number of menus, and I don't really think the game needs 'em. I'm just as happy to paint over trees to bring them to bloom because, hey, that's what I'm there to do. I don't need "praise" points in order to level-up my "abilities." Different weapons I can deal with; but the game is best when it leaves you alone and lets you run. To me, the game's real incentive is just to keep playing, because such a unique and gorgeous game really sells itself. I don't need artificial levels and barriers to entice me; Okami is one big, beautiful, hand-drawn carrot.

I don't want to micro-manage my wardrobe; I just want to explore.

Four and a half hours in, the game gets more and more beautiful. But my wife said it best: "this would be better on Wii." (She's right; how I long to really paint those brushstrokes!)
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PostPosted: Thu Sep 28, 2006 4:49 pm    Post subject: Reply with quote

Status check:

Subj: 360.
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PostPosted: Fri Sep 29, 2006 5:57 am    Post subject: Reply with quote

: (
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PostPosted: Sat Sep 30, 2006 12:35 pm    Post subject: Reply with quote

OH NO I DIDN'T

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PostPosted: Sat Sep 30, 2006 1:05 pm    Post subject: Reply with quote

HOTTTTTTTTTTT!!!!!!!!!!!!!!!!!!!
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SuperWes
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PostPosted: Sat Sep 30, 2006 8:50 pm    Post subject: Reply with quote

Woo!

Congraturations! We need to doom it up now!

-Wes
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PostPosted: Sun Oct 01, 2006 1:41 am    Post subject: Reply with quote

I just realized what owning a 360 means: wireless, Metallica-style Guitar Hero II!

EDIT: Note to self: everyone on Halo 2 over Live is still a 13-year-old from The South.
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PostPosted: Sun Oct 01, 2006 4:19 pm    Post subject: Reply with quote

Lestrade wrote:
EDIT: Note to self: everyone on Halo 2 over Live is still a 13-year-old from The South.

Did you honestly expect any different?
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PostPosted: Sun Oct 01, 2006 7:37 pm    Post subject: Reply with quote

It was a faint hope!

Shit, I cracked open PGR3 with my best friend and goddamn is it something. From the first moment we couldn't hold back the "holy fuck"s. The game is beautiful and really fun. We blasted through almost 9 trophies (on Easy) and I really want to get to the Tokyo level. I think it's set in Shinjuku? I will probably recognize some storefronts, which is mind-boggling.

We currently have two Batmobile-esque vehicles and a lot of money. I'm impressed at how much music is in the game; I just wish it'd recognize my ripped songs (and I wish I could choose a playlist before the race starts, so I don't have to fiddle with the D-pad during the race). I can't get over how amazing the game looks, and I don't even have an HDTV. The in-car view for each car is just ridiculous; several times we involuntarily screamed while accidentally speeding into a wall—we were convinced we were going to die. It's a game I can't help but react to physically when playing.

Also played a whole bunch of DOA4. The characters don't look that much improved from DOA2:U but the backgrounds are incredible. All the interaction is terriffic. I think I'm close to unlocking the Spartan; I really want to play on that Halo stage.

I managed to jam on some Ridge Racer 6 as well. I haven't played it since we opened PGR3, so going back may be a bit difficult, but the game is a blast and I love the World Explorer concept. I just wish there was more Reiko! RR6 has to have the shortest Reiko intro yet (RR4 is still tops, methinks).

Thus far my purchase feels 100% validated. I'm having a lot of fun and I must admit, I'm hooked on the NEXT-GEN GRAFX. I hope to god MGS4 gets ported some day to Xbox 360; the system so far is so nice, and the controller is so boss I don't want to have to use anything else.

Oh yeah, and I love seeing "+5 Art Director" scroll by in half of the backgrounds in DOA4. You know it, baby!

EDIT: More Xbox love:

Loving my Xbox 360 The Great White Beast
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PostPosted: Mon Oct 02, 2006 7:14 am    Post subject: Reply with quote

Protip: RR6 is much better overall than PGR3. You just have to get past the fact that the graphics don't look as good. In about 8/10 cases I hear people saying something awesome about PGR3 and then they play RR6 and it becomes everything that was missing from the gameplay of PGR3.
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Location: Toronto

PostPosted: Mon Oct 02, 2006 8:13 am    Post subject: Reply with quote

I dunno, PGR3 is hella fun. And, I mean, the Batmobile.
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Lestrade
Bug Fister
Bug Fister


Joined: 24 Mar 2005
Posts: 1760
Location: Toronto

PostPosted: Mon Oct 02, 2006 8:31 pm    Post subject: Reply with quote

I just finished the F.E.A.R. demo and I was literally screaming in terror. Holy. Fuck. I can't even relax now; I probably scared the neighbours. The use of surround sound almost made me go mad. I haven't been this scared since my first run through Silent HIll...
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dhex
Breeder
Breeder


Joined: 13 Dec 2004
Posts: 6319
Location: brooklyn, Nev Yiork

PostPosted: Mon Oct 02, 2006 8:54 pm    Post subject: Reply with quote

i told you fuckers that shit rocked!
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Shapermc
Hot Sake!
Hot Sake!


Joined: 14 Oct 2004
Posts: 6279

PostPosted: Mon Oct 02, 2006 9:19 pm    Post subject: Reply with quote

To me F.E.A.R. was like: Generic FPS, creepy girl, slow down generic FPS with awesome sound, creepy setting with slow blood, generic FPS, more generic FPS, creepy stuff... repeat

But the creepy stuff is good. It just seems to be knee deep in bland most of the time.

Also there is no compensation for the fact that the analogue stick is no where near as accuarate as a mose is.
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“The average man has a secret desire to be a swaggering, drunken, fighting, raping swashbuckler.”
-Robert E. Howard in a letter to a friend circa Decmber 1932

"There is no place in this enterprise for a rogue physicist!"
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Lestrade
Bug Fister
Bug Fister


Joined: 24 Mar 2005
Posts: 1760
Location: Toronto

PostPosted: Tue Oct 03, 2006 6:00 am    Post subject: Reply with quote

Since when did you turn hardcore PC gamer?

I actually—GASP—prefer using a gamepad for FPSes now. I've become so used to it I can do without a mouse, with which I equate "work" anyway.

The first time the girl really appeared, I fucking yelled at the top of my lungs. The way shadows work in this game is really unsettling; I literally am more scared of "my own shadow" half the time than anything else.

Also, all other FPS developers should be taking notes; the sense of being a real person in a real space—shadows, being able to see the rest of your body—is unparalleled.
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Lestrade
Bug Fister
Bug Fister


Joined: 24 Mar 2005
Posts: 1760
Location: Toronto

PostPosted: Thu Oct 05, 2006 9:21 am    Post subject: Reply with quote

So I played the demo of Perfect Dark Zero last night; man, what a disappointment. From what I played, I imagine I would have much more fun just playing the original. It didn't help that the demo was that bane of FPS games, the escort mission. Despite this, I don't actually remember escorting anyone.
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Lestrade
Bug Fister
Bug Fister


Joined: 24 Mar 2005
Posts: 1760
Location: Toronto

PostPosted: Sun Oct 08, 2006 8:16 am    Post subject: Reply with quote

Hello, all! I'm at my dad's, here on dial-up while I wait for the ISP to get their shit together. Seeing as this is Thanksgiving weekend, that may not happen, the bastards!

Wes, I'll respond to your email eventually.

P.S. My mom's addicted to Brain Age!
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dark steve
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Joined: 17 Jun 2005
Posts: 1110

PostPosted: Sun Oct 08, 2006 10:39 am    Post subject: Reply with quote

what

oh CANADA okay
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Shapermc
Hot Sake!
Hot Sake!


Joined: 14 Oct 2004
Posts: 6279

PostPosted: Sun Oct 08, 2006 11:14 am    Post subject: Reply with quote

Silly Canuks!
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“The average man has a secret desire to be a swaggering, drunken, fighting, raping swashbuckler.”
-Robert E. Howard in a letter to a friend circa Decmber 1932

"There is no place in this enterprise for a rogue physicist!"
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Lestrade
Bug Fister
Bug Fister


Joined: 24 Mar 2005
Posts: 1760
Location: Toronto

PostPosted: Sun Oct 08, 2006 9:12 pm    Post subject: Reply with quote

Yes, it's true! There is a world outside your borders! And it's spelled "canuck," Shaper!

North Korea tested a nuclear weapon (Metal Gear?) today; we are all fucked!
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Persona-sama
Weltbeherrschen Mangaka
Weltbeherrschen Mangaka


Joined: 14 Oct 2004
Posts: 709
Location: acrylic polymer dismutation

PostPosted: Tue Oct 10, 2006 4:30 am    Post subject: Reply with quote

Lestrade, you must participate in the PSU beta!
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