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squidlarkin .
Joined: 10 Dec 2005 Posts: 100
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Posted: Wed Dec 28, 2005 11:50 pm Post subject: Senkou no Ronde |
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Wants it.
But will I ever be able to play it outside of a Japanese arcade? Doubtful. |
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Shapermc Hot Sake!
Joined: 14 Oct 2004 Posts: 6279
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Posted: Thu Dec 29, 2005 8:08 am Post subject: |
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I could have sworn that I heard that this was coming to a home system. |
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Tablesaw .
Joined: 29 Jun 2005 Posts: 303 Location: LACAUSA
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Posted: Thu Dec 29, 2005 8:13 am Post subject: |
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Shapermc wrote: | I could have sworn that I heard that this was coming to a home system. |
"A port is announced as in the works for Xbox 360, compatible with Xbox Live." So sayeth Mr. Rogers. _________________ It's the saw of the table! |
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squidlarkin .
Joined: 10 Dec 2005 Posts: 100
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Posted: Thu Dec 29, 2005 2:40 pm Post subject: |
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Awesome! I may have to get one when the 720 comes out. |
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Persona-sama Weltbeherrschen Mangaka
Joined: 14 Oct 2004 Posts: 709 Location: acrylic polymer dismutation
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Posted: Thu Dec 29, 2005 11:01 pm Post subject: |
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It's a real cool concept for a game: a fighter crossed with a shooter.
What genres do you think should cross over?
Maybe a racing game crossed with a fighter?
A puzzle game crossed with A-life?
RPG with NO SAVES?! _________________
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player 2 .
Joined: 10 Jul 2005 Posts: 585 Location: Madison, WI USA
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Posted: Thu Dec 29, 2005 11:18 pm Post subject: |
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first person shooters and fighters. _________________ Wii #: 8749 9109 9732 3653
"It is a peaceful way of understanding life, to play"
_Marcel Duchamp |
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dark steve .
Joined: 17 Jun 2005 Posts: 1110
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Posted: Fri Dec 30, 2005 1:01 am Post subject: |
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Yes? How is the contemporary online FPS not like a fighter?
Multiplayer roguealike brawler. Not MMO. Just with friends.
Last edited by dark steve on Fri Dec 30, 2005 1:12 am; edited 1 time in total |
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squidlarkin .
Joined: 10 Dec 2005 Posts: 100
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Posted: Fri Dec 30, 2005 1:06 am Post subject: |
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FPS plus survival horror. Actual survival horror where you actually might not survive, none of this Resident Evil nonsense.
And sure, add in some pvp to-the-death brawling. Why not? |
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player 2 .
Joined: 10 Jul 2005 Posts: 585 Location: Madison, WI USA
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Posted: Fri Dec 30, 2005 8:21 am Post subject: |
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The contemporary online shooter doesn't deal with any issues involving real fighters. For example, there is no High/Low game. While we're at it, there's no blocking. There are no grappling moves, either. Close Quarters combat is all about the pistol and the knife, and the best the contemporary online shooter has gotten to that is the pistol by itself. Why? Because they're so obsessed with being shooters. Expand a bit, Christ.
You know, engaging players in Resident Evil 4 style QTE combat (altho, much faster, and with longer strings) would be pretty amazing, actually.
Also: F.E.A.R. tries to meld FPS and RE. So did DOOM 3, but that game sucks. _________________ Wii #: 8749 9109 9732 3653
"It is a peaceful way of understanding life, to play"
_Marcel Duchamp |
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dhex Breeder
Joined: 13 Dec 2004 Posts: 6319 Location: brooklyn, Nev Yiork
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Posted: Fri Dec 30, 2005 9:29 am Post subject: |
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fear sorta works it. i am so far impressed, technical issues aside.
doom 3 would have been cool as hell if there were no enemies. _________________
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simplicio .
Joined: 03 May 2005 Posts: 1091
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Posted: Fri Dec 30, 2005 10:24 am Post subject: |
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I've always wanted an RPG with Bushido Blade fights.
And no magical healing/resurrection. |
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GSL .
Joined: 16 Nov 2005 Posts: 725 Location: Mr. Lee's Greater Hong Kong
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Posted: Sat Dec 31, 2005 3:55 am Post subject: |
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Persona-sama wrote: | It's a real cool concept for a game: a fighter crossed with a shooter. |
Immaterial And Missing Power? |
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player 2 .
Joined: 10 Jul 2005 Posts: 585 Location: Madison, WI USA
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Posted: Sat Dec 31, 2005 7:07 am Post subject: |
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there's another fighter shooter. it's decent. _________________ Wii #: 8749 9109 9732 3653
"It is a peaceful way of understanding life, to play"
_Marcel Duchamp |
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xvs07 .
Joined: 22 Sep 2005 Posts: 160
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Posted: Sat Dec 31, 2005 5:29 pm Post subject: |
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simplicio wrote: | I've always wanted an RPG with Bushido Blade fights.
And no magical healing/resurrection. |
Wasn't Tobal a little like that? Not enough, though..
As for crossover concepts, I'd like to see roguelike difficulty (and replayability, and randomness) make its way into numerous genres. Nearly (but not quite) impossible odds make me happyhappy, and there are so many common fantasies people have about similarly difficult situations, grand challenges with vague but numerous solutions. Personally, I just want a game where I get to subvert, take over, or overthrow the government any way I see fit.
Edit: It occurred to me in the shower that Overgod is very relevant to this post. |
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