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"classic" era gaming: Greek, or just Paleolithic

 
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kirkjerk
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PostPosted: Wed Feb 27, 2008 10:05 am    Post subject: "classic" era gaming: Greek, or just Paleolithic Reply with quote

So in keeping up with TGQ's mandate for subjective video game interpretation (i.e. an excuse to talk about games in my favorite context of me, me, me)

Mentioning that obscure-ish "Alien" license tie-in for the Atari 2600 in that other thread made me realize how to a large extent New Games Journalism (heheh) seems to start with the NES-era, with a few exceptions (the biggest and most iconographic names, Pong, Space Invaders, Donkey Kong, Pac-Man -- all arcade and not of the consoles of the time.)

I can think of 3 reasons for that:
1. Just plain demographics. A lot of the people doing interesting stuff in modern game criticism are 20-somethings and might not have a lot of hands on experience with pre-"Crash" stuff.

2. The NES era really was a quantum leap forward in graphical complexity; the difference between largely monochrome characters and one with just a few shades is tremendous, in terms of pixel-art options.

3. In a similar way, the NES era really marked the rise of console gaming. The generation before that was really driven by the arcade, and (as my 2-hour GloriousTrainwreck entries show) it tends to be easier to do games that just loop / get progressively harder / "play for score". The NES with games like Zelda and Metroid really opened up a new era of exploration and "long form" games.

So I don't know how most people feel about "classic" games here, especially the consoles like Atari 2600, Intellivision, and Colecovision. To be frank, I don't play 'em that much myself, but I wonder if people who didn't grow up with it feel that it's an interesting age (with some surprising complexities) but a different style, or whether the stuff is so primitive that it's more "like video games, but blockier".

(Just a bit of my history: I grew up under largely frugal circumstances, but thanks to the crash managed to hit a motherload of Atari 2600 games all in one fell swoop. This 100-odd cartridge collection, much larger than most folks', saw me through 'til I got an NES only a few years after it was The Thing to have. Then in college, I connected with the community on Usenet, rec.games.video.classic (ahh, the arguments about whether the "classic" in the forum name referred to "anything old but good" or a specific era of early-80s video games-- and the dumb, comic-influenced Era-based naming schemes people who thought the latter would come up ) and later migrated to AtariAge.com , a very vibrant community that really has a wide view of all the eras of gaming . Also a few years ago I reach my Classic Games Geek Zenith by writing and getting published an original homebrew game for the Atari 2600...)
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PostPosted: Wed Feb 27, 2008 11:10 am    Post subject: Reply with quote

i grew up with a 2600 (and a gemini when that died)

i sold my collection in '97 for a buttload of money, comparatively.

i still like yar's revenge, but outside of airlock the rest i can take or leave.
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PostPosted: Wed Feb 27, 2008 12:06 pm    Post subject: Reply with quote

dhex wrote:
i grew up with a 2600 (and a gemini when that died)

i sold my collection in '97 for a buttload of money, comparatively.

i still like yar's revenge, but outside of airlock the rest i can take or leave.

Yeah... on the 2600, some games like the microcosm of Adventure, the little critters in Cosmic Ark, the algorithmic elegance and aesthetic of River Raid, the multiplayer exploration of Warlords or even Combat... they're all great, but there is so much that really hasn't weathered that well, there really were such sharp limits...
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PostPosted: Wed Feb 27, 2008 12:21 pm    Post subject: Reply with quote

Yar's Revenge?

Why did they call that thing a "Quotile"?

Dragonstomper for the Supercharger cassette-tape 2600 interface was pretty cool, as was Phaser Patrol.

My fave for the 2600 will probably always be the Combat cartridge.

I also had a Colecovision, and for that War Games ruled, especially the endgame readout.
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PostPosted: Wed Feb 27, 2008 1:20 pm    Post subject: Reply with quote

i always presumed they misspelled quintile.
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PostPosted: Wed Feb 27, 2008 3:18 pm    Post subject: Reply with quote

I read some trivia once that it was from someone's name...I can't seem to turn that up in my half-hearted internet search though.
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PostPosted: Wed Feb 27, 2008 3:20 pm    Post subject: Reply with quote

Searching for Quotile/etc. I stumbled on [url=http://wonkette.com/politics/dept'-of-phasers-on-stun/protesting-hippies-to-be-forced-to-taste-awful-vegan-meals-twice-286800.php]this[/url].

I want a big searchlight version.

Even more fun would be



mirrors
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PostPosted: Wed Feb 27, 2008 3:33 pm    Post subject: Reply with quote

Lackey wrote:
I read some trivia once that it was from someone's name...I can't seem to turn that up in my half-hearted internet search though.

Yeah, wikipedia says "The Yar race and the planet Razak were named after Ray Kassar, CEO of Atari at the time." but haven't heard about Qotile
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PostPosted: Wed Feb 27, 2008 4:47 pm    Post subject: Reply with quote

yar's revenge was ray kassar's revenge against the atari employees who abandoned the company to start third-party development houses.
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PostPosted: Wed Feb 27, 2008 4:59 pm    Post subject: Reply with quote

Oh, my cousin had a 2600 and we played it all the time.

I just, you know, don't really have anything interesting to say about it.
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PostPosted: Wed Feb 27, 2008 6:26 pm    Post subject: Reply with quote

Basically because most of those games weren't really worth a damn. Console gaming from back then was mostly just a fad, and most of the titles were basically just rip-offs from each other. A lot more interesting work back then was done in the Mac area, really. If it was an arcade game it seemed like there was more thought put into it because they were a lot more expensive to manufacture, thus you've got some classics that have stuck around today. The consoles themselves were by and large pretty useless though.

I mean yeah there's exceptions to this, but basically it was all garbage and there's a reason why the industry crashed back then.
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PostPosted: Wed Feb 27, 2008 7:40 pm    Post subject: Reply with quote

Seconded, I can give two shits about the Atari 2600. It was light years away from the interesting work being made in that era.
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PostPosted: Wed Feb 27, 2008 11:41 pm    Post subject: Reply with quote

Cossix wrote:
Basically because most of those games weren't really worth a damn. Console gaming from back then was mostly just a fad, and most of the titles were basically just rip-offs from each other. A lot more interesting work back then was done in the Mac area, really. If it was an arcade game it seemed like there was more thought put into it because they were a lot more expensive to manufacture, thus you've got some classics that have stuck around today. The consoles themselves were by and large pretty useless though.

All right you're raising my defensive hackles a bit, but I gotta think you're getting the dates mixed up - the industry crash was in '83, so the "back then" you're referring to predates the release of the Mac.

I don't think the "rip-off" factor was much more pronounced than in, say, the NES era; it's just that the games were severely limited in terms of ROM and RAM, and ultimately that was a severely limiting factor. (Heh, and if you see what the Atari was fundamentally designed to do, albeit in an open ended way, vs what programmers ended up able to do with it, it's pretty goddamn amazing. And then later consoles like the Intellivision and Colecovision upped the bar further.
Quote:
I mean yeah there's exceptions to this, but basically it was all garbage and there's a reason why the industry crashed back then.

I think there were more exceptions than not, despite the paradox of that statement.
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PostPosted: Wed Feb 27, 2008 11:42 pm    Post subject: Reply with quote

Harveyjames wrote:
Seconded, I can give two shits about the Atari 2600. It was light years away from the interesting work being made in that era.

Which was... the Arcades? Or what?
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PostPosted: Wed Feb 27, 2008 11:45 pm    Post subject: Reply with quote

Yep, the arcades, and the PC scene, I do believe

The 2600 was long before the NES and the ZX Spectrum, right?
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PostPosted: Thu Feb 28, 2008 12:04 am    Post subject: Reply with quote

5 years.

First release:

Atari 2600 - 1977
ZX Spectrum - 1982
Commodore 64 - 1982
NES - 1983 (JPN), 1985 (USA)
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PostPosted: Thu Feb 28, 2008 6:58 am    Post subject: Reply with quote

Scratchmonkey wrote:
5 years.

First release:

Atari 2600 - 1977
ZX Spectrum - 1982
Commodore 64 - 1982
NES - 1983 (JPN), 1985 (USA)


Yeah, that's the chronology though sometimes it took a while for a system to really hit its stride. For example Atari didn't get beyond bleeps and bloops until Activision invented the idea of non-first party games in late 1979, and shortly thereafter upping A/V standards.

This all reminds me of the theory that it wasn't so much a crash as a radical shift over to the home computers of the era, where systems were more powerful, piracy was rife, and you had the excuse of needing a system to help you with your homework. This kind of held the fort until Nintendo came along and more interesting work was done on consoles once again.

Still despite the limitations of the early consoles there was some terrific gameplay explorations happening. There was little engine sharing, each game was roughly coded from scratch (with some library sharing) and so functional play was valued over content and each game was an isolated microcosm.
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PostPosted: Thu Feb 28, 2008 9:49 am    Post subject: Reply with quote

The 2600 came out in 1977?? NO WAY
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PostPosted: Thu Feb 28, 2008 10:23 am    Post subject: Reply with quote

Harveyjames wrote:
The 2600 came out in 1977?? NO WAY

yeah, though most of the games looked like utter crap, and some played that way too.

The system was designed for playing arcade ports of stuff like Pong, Night Driver, Outlaw, and Tanks. That it could be pushed in so many ways (say, for instance, Stargate/Defender 2 which I'd say holds its own against the NES port is a testament to a brilliant open-ended design.)

I do think there was more, and more interesting, work on this platform than most people here seem to be giving it credit for, but I admit the pleasures are sometimes subtle and sometimes even absent. Games did tend to be fast (you pretty much have little choice but to run at a full 60 FPS) and colorful.

Gah, I'm sounding like such an old crank.
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PostPosted: Thu Feb 28, 2008 10:25 am    Post subject: Reply with quote

Harveyjames wrote:
Yep, the arcades, and the PC scene, I do believe


Wait, PC scene? I assume you mean home computers in general, and not the PC-clone stuff that was just emerging and stuck in a ridiculous 4 color CGA and buzz the speaker ghetto...
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PostPosted: Thu Feb 28, 2008 11:28 am    Post subject: Reply with quote

kirkjerk wrote:
I do think there was more, and more interesting, work on this platform than most people here seem to be giving it credit for


almost anything by activision, for example.
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PostPosted: Thu Feb 28, 2008 11:54 am    Post subject: Reply with quote

the 2600 was my primary gaming system growing up, into the 90s, and then a 7800 which was clearly unloved by its former owner. i would scour garage sales around northern new jersey (walking to them, no less, having neither car nor bike) and pick up a bunch for free, often, because people didn't want to bother counting dimes. and since i got ten cents an hour at home for doing various kinds of yardwork and whatnot (demo work, decks, sinking posts, digging beds for vegetables, etc) it worked out pretty well.

so there were definitely some gems. haunted house comes to mind, and airlock (again) was fabu, and i even enjoyed ET. it's all i had, since i didn't know anyone else with a nes or anything else, so it was all i knew.
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PostPosted: Thu Feb 28, 2008 12:25 pm    Post subject: Reply with quote

i admire haunted house a lot. my first console was a 7800 with ms. pac-man and missile command, and you know how that turned out.
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PostPosted: Thu Feb 28, 2008 12:53 pm    Post subject: Reply with quote

dessgeega wrote:
i admire haunted house a lot. my first console was a 7800 with ms. pac-man and missile command, and you know how that turned out.


I never got into Haunted House as much as Adventure, though they're in some ways similar. (Loved HH's googly eyes) There was just something so cool about the way the dragons and the bat followed their own agenda... its been longer since I've played HH but I don't think its enemies had as much liveliness. (It's so cool how Adventure is an attempt at making a direct-action port of a text adventure... also one of the very first easter eggs)
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PostPosted: Thu Feb 28, 2008 12:59 pm    Post subject: Reply with quote

i admire haunted house for evoking a sense of fear and anxiety which such minimal elements. i'm actually soon to be releasing a game that's an homage to it in many ways.
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PostPosted: Thu Feb 28, 2008 1:01 pm    Post subject: Reply with quote

i never actually played adventure.

i never ever understood the sword quest game as a kid. it completely confused me.
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PostPosted: Thu Feb 28, 2008 2:42 pm    Post subject: Reply with quote

dessgeega wrote:
i admire haunted house for evoking a sense of fear and anxiety which such minimal elements. i'm actually soon to be releasing a game that's an homage to it in many ways.

You're right, it does a more admiral job w/ the ambiance.
Arguably, Adventure has a better sense of wonder and exploration, but it pales once familiarity sets in.
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PostPosted: Thu Feb 28, 2008 4:15 pm    Post subject: Reply with quote

Speaking of E.T, I wish I could rip stuff from DVDs so I could upload this video I have about it being a HOT NEW GAME.
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PostPosted: Thu Feb 28, 2008 4:21 pm    Post subject: Reply with quote

handbrake?

yeah, handbrake!
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PostPosted: Thu Feb 28, 2008 4:33 pm    Post subject: Reply with quote

I could never get that to work.
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PostPosted: Thu Feb 28, 2008 5:00 pm    Post subject: Reply with quote

those videos would go great with this thread. they're an excellent snapshot of the era.
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PostPosted: Fri Feb 29, 2008 7:17 am    Post subject: Reply with quote

http://www.1up.com/do/feature?cId=3133872

adventure
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PostPosted: Fri Feb 29, 2008 9:27 am    Post subject: Reply with quote

handbrake no worky?

hmmm...i got nothing, then.
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PostPosted: Fri Feb 29, 2008 12:03 pm    Post subject: Reply with quote

dhex wrote:
handbrake no worky?

hmmm...i got nothing, then.


what?
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PostPosted: Fri Feb 29, 2008 12:12 pm    Post subject: Reply with quote

http://brasslantern.org/community/history/timeline-c.html

I guess the first copy of Zork wasn't sold until 1980, and HHGG didn't come about until 1983. There might have been a little competition, there.
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PostPosted: Fri Feb 29, 2008 12:48 pm    Post subject: Reply with quote

kirk - handbrake is a mac dvd ripping software that's pretty good at what it does.

http://handbrake.fr/

the new versions are only for 10.5.
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PostPosted: Fri Feb 29, 2008 3:24 pm    Post subject: Reply with quote

For me this era of "classic" always connects to me with early computer games. Basically they were a step above home consoles, and a step behind the NES for a while when it did come out. I was just a bit too young to appreciate the Atari, and as a result can't stand most of the games for it. Most games for the atari feel like those 100-in-1 NES carts where there's like ten versions of Contra all with slightly different names and color schemes. I still have an atari and something like 30+ games, but those are actually my wife's and she has more a connection to that era than I do.
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PostPosted: Fri Feb 29, 2008 4:48 pm    Post subject: Reply with quote

dhex wrote:
handbrake no worky?

hmmm...i got nothing, then.


Yeah, I keep getting some STATUS_ACCESS_VIOLATION error, which seems to be very common but no one seems to have a solution.
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PostPosted: Sat Mar 01, 2008 1:02 pm    Post subject: Reply with quote

fucking macs!
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PostPosted: Sat Mar 01, 2008 5:01 pm    Post subject: Reply with quote

I'm using Vista!
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PostPosted: Sat Mar 01, 2008 5:59 pm    Post subject: Reply with quote

then use dvd decrypter, broseidon.

(i just presumed from your nick, etc)
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PostPosted: Sat Mar 01, 2008 6:22 pm    Post subject: Reply with quote

Well, that program did a great job of uh, moving files from the DVD to my computer. Doesn't really do anything else, it seems!
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PostPosted: Sat Mar 01, 2008 8:51 pm    Post subject: Reply with quote

Ok, I got an idea and it WORKED.

I present to you, one of the most amazing gaming artifacts of the 80s.

Well, a small portion of it.

THE HOT NEW GAMES: E.T

http://www.youtube.com/watch?v=aVhEZCIYHLg

EDIT: LOLLERSAUCE, some guy already uploaded most of the stuff from these videos. My E.T one is better, because I include the badass intro, but if you're interested in the other stuff on the videos, check this guy out (he has some other cool RETRO videos too):

http://www.youtube.com/profile_videos?p=r&user=tr0d&page=2
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PostPosted: Sat Mar 01, 2008 10:48 pm    Post subject: Reply with quote

three cheers for sticktuitiveness.
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PostPosted: Sat Mar 01, 2008 10:57 pm    Post subject: Reply with quote

what has that got to do with the video

also i used a different program

what a coincedence, E.T is on the telly right now!

EDIT: oh its the 20th anniversary remix Sad cg makes everything better!!
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PostPosted: Sun Mar 02, 2008 4:17 am    Post subject: Reply with quote

Cycle wrote:
what has that got to do with the video

also i used a different program

what a coincedence, E.T is on the telly right now!

EDIT: oh its the 20th anniversary remix Sad cg makes everything better!!


That's the only versin of ET I've seen!

I saw it for the first time over christmas.It's awesome.
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PostPosted: Mon Mar 03, 2008 11:35 am    Post subject: Reply with quote

Woah, they stole the Space Quest theme from a "How To Beat E.T." video!
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