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Explore the mind (warioware style).

 
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Ketch
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Joined: 17 Sep 2005
Posts: 420

PostPosted: Tue Jan 15, 2008 2:54 pm    Post subject: Explore the mind (warioware style). Reply with quote

http://www.doublefine.com/news.php/minigames/My_Game_About_Me

I love the idea of games that try to show the workings of the mind via visual metaphor. Psychonauts was a great idea, but I think that it wasn't the best genre (3rd person action adventure) to explore such subjects

Playing the above videogame (the one about sleeping) it struck me that displaying modern day anxieties and everyday concerns would be better done in a kind of Warioware / Bishi-Bashi style. Ie. Surreal mini-games and micro-games. I liked the way that the sleeping game used everyday things like alarm-clocks and men with noisy drills as enemies of the sleeping character.

So my challenge is make a mini-game based around a situation that concerns you! Whether it be worries about the environment, or fear of dogs, or whatever.
[No prizes just forum kudos]
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helicopterp
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Joined: 13 May 2006
Posts: 1435
Location: Philadelphia

PostPosted: Tue Jan 15, 2008 9:19 pm    Post subject: Reply with quote

In one sense, the castle in Ico functions well as an architectural projection of a mind. Its isolation, it's self-obsessed puzzles, the fight against the unknown; its vivid solitude; the way it imprisons and challenges; the sense of its master--Ico, not the witch--as a unique castaway; subsequent romantic disillusion and escape.


Sorry this wasn't about warioware.
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squidlarkin
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Joined: 10 Dec 2005
Posts: 100

PostPosted: Thu Jan 17, 2008 7:19 pm    Post subject: Reply with quote

Die Anstalt seems relevant here.
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