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the tell us about the games you are playing thread
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chompers po pable
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Joined: 10 Nov 2005
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PostPosted: Thu Nov 23, 2006 11:49 pm    Post subject: Reply with quote

fucking nothing. i have no motivation to pull out the NES, or do anything beyond think about playing some DDP or Souky.

i'm alone this thanksgiving, and luckily i don't have any whiskey ppl, else you all would have to swim through the bitter, cold tears that filled this thread like the emptiness that fills my black, worthless soul.

happy native american slaughter day, thread.
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dessgeega
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PostPosted: Fri Nov 24, 2006 3:54 am    Post subject: Reply with quote

sorry you had a lonely holiday, cho po pa. i spent most of mine wishing i could get away from my macho technophile relatives and my grandmother who thinks i'm still in school. this was an unusual harvest festival for me, since i usually invite friends over for a vegan dinner. this year i could not muster the effort to host it, though.

i've been on something of a visual novel / adventure game kick lately, even though i think they're usually not very well designed. i replayed snatcher a little while ago, and now i've started replaying famicom detective club part 2. it can be tedious, in that a lot of it is clicking on the right subjects to ask people about until they say something interesting. there's a totally vague "think" command on the menu which is required sometimes, usually when you've exhausted dialogue choices. and people won't show up in certain places until you've ticked off all the plot checkboxes either. the game does manage to do ambience very well, though.

earlier i described it to one nana komatsu, who told me she was playing phoenix wright, as "phoenix wright without the courtroom scenes". the courtroom scenes are the best part, of course. (although the limited !s / health bar exacerbates the problems with the game design.) take that as you will! hopefully phoenix wright 2 will be the culmination of adventure game endevour. andrew "mister" toups and i split the price, and i'll be getting it when he's done with it.

also, i've moved on from playing nazo no murasamejou in an emulator to playing the famicom mini version on my gamecube. incidentally, nazo no murasamejou is famicom mini volume 22, while super mario bros. 2 (with which it is sharing a flash cart) is volume 21. i just reached the third area. it's rough! but totally excellent.

the third and last map in the second chapter of lord monarch (well, you can do them in any order, but this is my last) is totally defying my continued efforts at victory. my copy shipped today, and usually if i've ordered a game i stop playing it in emulated until my copy arrives, but for some reason i feel compelled to win chapter 2 by the time it gets here.
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chompers po pable
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PostPosted: Fri Nov 24, 2006 4:08 am    Post subject: Reply with quote

dessgeega wrote:
sorry you had a lonely holiday, cho po pa.


:_)

e hugz, dess.


e hugz.
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Harveyjames
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PostPosted: Fri Nov 24, 2006 5:12 am    Post subject: Reply with quote

helicopterp wrote:
A reason for any of you to play Twilight Princess who are on the fence: in the dungeons, if you break certain pots, a small beige chicken with a shrunken human head pops out and tells you his name is Ooccoo. He is fucking weird.


I'm sold!
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Pijaibros
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PostPosted: Fri Nov 24, 2006 3:43 pm    Post subject: Reply with quote

Jumping on the FFXII bandwagon here.

Currently rolling along at 55 hours and I have just defeated the Antlion. What a battle that was. I didn't know that it would cannibalize it's own kin. Though as an insect it should've been expected!

Hunting the Marks andrandom Espers is what made this game for me. Honestly, I've been wandering around this massive world for so long that I forgot what exactly I was marching to the capital for. All I know is that after defeating the Marks I feel a bit bad for doing so since the little story you open up for defeating the creature paints the beast as a majestic thing. Here I come and to stab it to death and possibly rid the world of a magnificent animal. Ah well, all in a days work for a Hunter.
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dark steve
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PostPosted: Fri Nov 24, 2006 3:50 pm    Post subject: Reply with quote

Go back into the room where you fought the Antlion!
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GcDiaz
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PostPosted: Fri Nov 24, 2006 8:06 pm    Post subject: Reply with quote

Picked up Gears of War today, and I'll just say it: this game makes me glad I own a 360. It really is fantastic, with the gameplay, the scripting, and yes, the graphics. I don't think my neighbors like me anymore, with how high I had the sound turned up. Can't wait to try it online. Well, I can.
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dessgeega
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PostPosted: Sat Nov 25, 2006 1:38 am    Post subject: Reply with quote

finally cleared that lord monarch map! it was super tough because not only do you have to conquer the map (against three enemy nations, poncy jerk included), but you also need to accumulate over 50,000 gold. that's a lot of money! there's 15,000 contained in three chests in the center of the map (which you'll have to race poncy jerk to reach. poncy jerk's name is actually "gessyu" in case you're curious). but most of the money comes from taxes.

managing the tax rate is crucial in lord monarch. you can adjust it at any time with the touch of a button (if you have a six-button pad, X and Z are assigned exclusively to increasing and decreasing the tax rate). the higher it is the more money comes in. money is required to build bridges and to feed your people - if it gets too low your troops will cease functioning. the lower the tax rate is, though, the more quickly your people will expand. so, like all things in lord monarch, a balance must be maintained.

i set the tax rate low at the start of the map to start my nation expanding and then increased taxation as i gained more and more territory, up to around 20%. i was able to finish the map with over 70,000 gold. hooray! i moved on to a final map where my rival and i joined forces to thwart an attack against the princess's nation, then broke our alliance to fight each other one last time. and victory at last was mine!



here the king (father of the protagonist) is refusing to lend his aid to a distressed cherub named spanky. fortunately for spanky, the king's son and rudia (the princess!) are willing to help! and thus begins chapter 3. it looks pretty promising, but now that i've finished the second chapter i'm going to wait until my copy (which shipped a few days ago from japan) gets here. the more i play the gladder i am that i bought it.

in other news, the third area of murasame is friggin' impossible! i can reach the halfway point, after which i have to wade through several screens of river while reed-snorkeling ninjas leap out of the water to chuck shuriken and fireballs at me! this game does not pull its punches! it is crazy good though, and all the early-famicom sprites are so full of character.
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Scratchmonkey
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PostPosted: Sat Nov 25, 2006 2:22 am    Post subject: Reply with quote

dark steve wrote:
Go back into the room where you fought the Antlion!


I did and I didn't find anything. Saaaaad face, dark steve, sad face.

I've been pretty much been playing only Final Fantasy XII and Football Manager 2007. Both games are sucking away any energy/time that I would normally spend on Dwarf Fortress, I feel like I'll return to it sometime soon-ish. I was frustrated because I couldn't figure out how the specific stockpile instructions worked and couldn't tell if it was me being stupid or the fact that I play the game on a laptop.

As for the games that I am playing, I'm moving through FFXII at glacial pace, which is my usual routine for RPGs, meaning that I'm almost always obscenely overleveled. FM2007 is a lot tougher than previous Football Mangers, in that it really requires a lot of micro-management, to the point where if you're not taking 10-20 minutes prior to each match to tweak your tactics to dovetail with your opponent, you're not going to do nearly as well. I'm not quite sure how I feel about this. On one hand, it feels more "correct", on the other hand, it really slows the game down.
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Pijaibros
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PostPosted: Sat Nov 25, 2006 4:17 am    Post subject: Reply with quote

dark steve wrote:
Go back into the room where you fought the Antlion!


I got a Knot of Rust, dark steve. Sad

Though I trust your word on this little cave and reset the game. I picked up some sort of gun with a name that escapes me at the moment. This should come in handy, thanks! I also got a Blood Sword which is most handy as well

I am now finally in the capital Archades. Man, it must've taken me a whole week to get here. Never has it felt so good to finally reach a destination. I don't even remember what the story is anymore, but I'm having a good time seeing the world.
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Rud13
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PostPosted: Sat Nov 25, 2006 12:40 pm    Post subject: Reply with quote

Hi TGQ, I'm going to be posting here a lot more now.

I'm playing Final Fantasy 3 for the first time. I mean the SNES one here. It's got some great quality to it.
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a_plus
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PostPosted: Sat Nov 25, 2006 1:54 pm    Post subject: Reply with quote

every time I've tried to play nazo no murasamejou, it doesn't seem to work! are the load times THAT bad? I've only ever played it in an emulator and assumed that was the problem (which, well, it kinda is)
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dessgeega
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PostPosted: Sat Nov 25, 2006 2:02 pm    Post subject: Reply with quote

a_plus wrote:
every time I've tried to play nazo no murasamejou, it doesn't seem to work! are the load times THAT bad? I've only ever played it in an emulator and assumed that was the problem (which, well, it kinda is)


it depends on which version you're playing!

the gba version, like many famicom mini / nes classic cartridges, will outright refuse to run in an emulator (you filthy pirate you!). the fds rom should run fine in any emulator that supports the famicom disk system (not all "nes" emulators do). you just need to swap the disks when it tells you to. usually after swapping the disks you can expect a sizable load time (especially when loading disk A to save the game), but just hang around and the game should run fine!
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dessgeega
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PostPosted: Sat Nov 25, 2006 3:40 pm    Post subject: Reply with quote

Rud13 wrote:
Hi TGQ, I'm going to be posting here a lot more now.


i can imagine why! welcome aboard, ruds.
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dessgeega
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PostPosted: Sat Nov 25, 2006 4:43 pm    Post subject: Reply with quote

triple post in recognition of my achievement of reaching, and clearing, the third castle in murasame! green ninjas! what a life! the boss tried to confound me with an illusion but i saw through that clever ruse oh yes. it admittedly took me several deaths! onward to the fourth castle, and woe to any green ninjas who stand in my way!
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Harveyjames
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PostPosted: Sat Nov 25, 2006 6:39 pm    Post subject: Reply with quote

I came within a whisker of getting my first perfect in Rhythm Tengoku, on Rap Women.

Also I discovered a really cool arcade game called Snap Jack which looks like this
.

You're the little car on stilts. You extend and contract the stilts to dodge enemies and pick up items. In Bonus Time, the action freezes and the car turns into a pac-man with jagged teeth. It's got bags of charm. The car has some funny facial expressions
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dessgeega
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PostPosted: Sat Nov 25, 2006 6:53 pm    Post subject: Reply with quote

Harveyjames wrote:
I came within a whisker of getting my first perfect in Rhythm Tengoku, on Rap Women.


perhaps it would have looked like this?
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Lackey
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PostPosted: Sat Nov 25, 2006 6:57 pm    Post subject: Reply with quote

He, haven't we talked about Snap Jack before?

It has ridiculous/awesome cabinet art which in terms of psycadelic arcade machine design is only second to Cosmic Guerilla in my mind.

Also I'm reminded how wicked the Japanese Cosmic Guerilla flyer is, even if it misses the tone of the cabinet art entirely.
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dhex
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PostPosted: Sat Nov 25, 2006 11:40 pm    Post subject: Reply with quote

giga wing and vasara.

i have no beef with the ps2 controller as a mame stick.
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helicopterp
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PostPosted: Sun Nov 26, 2006 12:01 am    Post subject: Reply with quote

So somwhere between returning to Athens away from all my cousins' fancy new Zelda and Gears of War stuff, needing to charge up my DS in order to play more Elite Beat Agents, and realizing that my roommate took his PS2 home with him for Thanksgiving, rendering me Okami-less for the day, I started to play Super Mario Sunshine again, going for some of the 'shines'--I HATE that they are called that and look like little suns--that I hadn't gotten before.

My original feelings about the game were as follows: very hit-and-miss. There were sections that were wonderful (the ghost hotel, the shadow stingray, all the secret 'a capella' levels, and the boss fight) but the game rubbed me a little bit the wrong way. I still don't like how you can't go out of order to get the shines, and how the levels change so drastically much depending on which 'shine' you are going for. And the blue coin collecting is miserable, not least of all because every time you get one of the damn things, the game stops and asks you whether you're happy (or, you know, whether you want to save the game).

Anyway, today, among other missions, I was trying for 100 coins in a few of the levels when it dawned on me how much there is to do in the game, how varied it all is--without having to buy moves or learn them RarePlatformer64AndEverythingAfter-style--just based on the context of Mario's environment, and how many different ways there are for accomplishing them. It's a much less restrictive game than my impressions after originally beating it wouuld have me believe. It was either the discovery that little flower monsters give you three coins and not one if you kill them by squirting them into a wall and making them splatter instead of just jumping on their heads or one of the many times when I thought to myself, "I wonder if I can..." before just going for it to see what happened. Maybe it's because I'm beyond all the "get-this-many-shines-so-you-can-go-here-now" sections that it feels better, but I'm starting to appreciate the game more.
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Harveyjames
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PostPosted: Sun Nov 26, 2006 12:54 am    Post subject: Reply with quote

dhex wrote:
giga wing and vasara.

i have no beef with the ps2 controller as a mame stick.


I agree, I use a Logitech dual action which is a Dual Shock by any other name. Best 2 pounds I've ever spent. You have to fiddle about with the analog dead zone settings with a lot of games but it's worth it. Robotron really comes to life using that baby.
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Gouki
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PostPosted: Sun Nov 26, 2006 1:41 am    Post subject: Reply with quote

Been playing Mercenaries to unlock the Handcannon. Leon is pretty bad for it. Wesker and Krauser are awesome, how ever.

And I just got Phoenix Wright. I love yelling Objection at my DS.
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dhex
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PostPosted: Sun Nov 26, 2006 1:46 am    Post subject: Reply with quote

what kills me is that mame also reinforces every stereotype about japan i've ever even pretended to have. no shooter is complete without underage girls and robots. and robots inside of robots.
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dessgeega
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PostPosted: Sun Nov 26, 2006 3:27 am    Post subject: Reply with quote

i'm in the second act of famicom detective agency part 2. (you know which is the first act and which is the second if you've played it.) it's so frustrating! every conversation seems like it was written out in linear form on paper, then chopped up into fragments and hidden behind keywords to create the pretense of questioning a witness. every encounter with another character turns into a hunt through keywords for the next trigger - most conversations inevitably degenerate into clicking each keyword over and over until the person answers "....", then moving to the next one. it doesn't help that sometimes instead of delivering a single statement you'll need to click the same keyword three times in a row to get the full story. this game has some serious problems with direction.

it is a pretty genuinely interesting murder mystery story, though. it's just all this interface that gets in the way.
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Harveyjames
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PostPosted: Sun Nov 26, 2006 4:14 am    Post subject: Reply with quote

dhex wrote:
what kills me is that mame also reinforces every stereotype about japan i've ever even pretended to have. no shooter is complete without underage girls and robots. and robots inside of robots.




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Gouki
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PostPosted: Sun Nov 26, 2006 4:23 am    Post subject: Reply with quote

That second one is... subtle.[/u]
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chompers po pable
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PostPosted: Sun Nov 26, 2006 4:26 am    Post subject: Reply with quote

dhex wrote:
what kills me is that mame also reinforces every stereotype about japan i've ever even pretended to have. no shooter is complete without underage girls and robots. and robots inside of robots.




seriously dhex, try some guwange, it features samurai etc. instead of the pedo action, it's really unique! (i really do love the game, so i'm allowed to patronize)

dodonpachi, the original (not taking into account donpach) is an amazing game. possibly the best shooter i've ever played. (and as far as i can remember, there aren't any underage girls or evil fathers in it.)
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dongle
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PostPosted: Sun Nov 26, 2006 4:35 am    Post subject: Reply with quote

I revived my guwange 1cc attempt after finishing contact! That game is frustrating but oh so wonderful
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PostPosted: Sun Nov 26, 2006 6:16 am    Post subject: Reply with quote

dhex, play Rolling Thunder. It's a sinister superspy shooter in a haunting, yet detached, industrial/cave villainous hideout, with an army of surreal enemies between you and your objective.

The game feels utterly cool and you play it in utterly cool fashion. It's a ponderous shooter of sorts, but your character acts so calm and controlled, you can't help but feel awesome about it once you complete a level.
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PostPosted: Sun Nov 26, 2006 10:07 am    Post subject: Reply with quote

i took a break from FF12 last night and started replaying world tour mode of power smash tennis 2. the training minigames are so great in that game. practice your volleys by hitting giant tennis balls at a tank! and the physics of how his guardians are blasted away with a well-placed shot is so pleasing.
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Mister Toups
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PostPosted: Sun Nov 26, 2006 10:28 am    Post subject: Reply with quote

Quote:
hopefully phoenix wright 2 will be the culmination of adventure game endevour. andrew "mister" toups and i split the price, and i'll be getting it when he's done with it.


If anything the second game has more design problems than the first; on the plus side they have taken steps to make the "investigation" sequences more interesting.

The ! meter is replaced by a life bar, which I think fits a bit better, too.
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Lackey
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PostPosted: Sun Nov 26, 2006 12:14 pm    Post subject: Reply with quote

Dracko wrote:
dhex, play Rolling Thunder. It's a sinister superspy shooter in a haunting, yet detached, industrial/cave villainous hideout, with an army of surreal enemies between you and yoru objective.


Best description I've heard of this game. Control is so precise every time you shoot it's a concious descision as opposed to an automatic activity.

(Sort of like Out of This World)
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PostPosted: Sun Nov 26, 2006 12:18 pm    Post subject: Reply with quote

I'm pretty sure that if Vasara was one of the first games I played in MAME, I'd think Japan was pretty fucking crazy, too. Because it totally is!
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PostPosted: Sun Nov 26, 2006 12:22 pm    Post subject: Reply with quote

dhex, what you should really play is Violent Storm.

So the japanese romset of sunset riders has all the english voice clips, but subtitled in moon language. I loaded it by accident, but I think I like it a little better. Has a nice spaghetti western feel, now.
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PostPosted: Sun Nov 26, 2006 1:54 pm    Post subject: Reply with quote

guwange is neat, though it's stupid hard.

psyiko is a really lazy design house.

i like vasara, actually. the second one not so much. esp ra de is ok too.

gonna go try violent storm. now
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PostPosted: Sun Nov 26, 2006 3:52 pm    Post subject: Reply with quote

Yeah, so...GoW is a somewhat short game, but if short = action-packed quality content with little to no filler, then I'm all for it. I'm currently stuck at the last boss (damn Krill keep getting me). Haven't gone online yet, but I expect the fun factor to jump exponentially. Wonder if I shouldn't skip Hardcore and go for an Insane second playthrough?
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Dracko
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PostPosted: Sun Nov 26, 2006 3:57 pm    Post subject: Reply with quote

Lackey wrote:
Dracko wrote:
dhex, play Rolling Thunder. It's a sinister superspy shooter in a haunting, yet detached, industrial/cave villainous hideout, with an army of surreal enemies between you and your objective.


Best description I've heard of this game. Control is so precise every time you shoot it's a concious descision as opposed to an automatic activity.

(Sort of like Out of This World)

I like the comparison. The same sort of strangeness is present there as well. Rolling Thunder 2 is pretty good, too, though more colourful, and the Genesis version is superior to the arcade one. I like Rolling Thunder 3 in some ways, but for the most part, it's like they lost sight of the superspy vibe and exoticism entirely.

Dhex, after Violent Storm, try out Crime Fighters 2: Vendetta. It's good for a laugh.
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PostPosted: Sun Nov 26, 2006 11:09 pm    Post subject: Reply with quote

I beat Half-Life 2: Episode One tonight. It's consistent peak experience for the short duration it lasts. It really felt like the developers just wanted to see how much they could do with the stuff they already had, which was pleasant.
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PostPosted: Sun Nov 26, 2006 11:46 pm    Post subject: Reply with quote

nothing! at the end of the month (after nanowrimo) i'll haev time to play something. i'd like to sink into something hearty, but have no clue what. I've kind of exhausted morrowind, even though there's a ton in it i haven't done. i never beat either expansion.
i don't know if i want an rpg, either. I wish there was another game with the ridiculous attention to detail that symphony of the night has, and with great sprites, too. i've been wanting deep 32bit 2d gaming, or something. there is a void in my gaming soul i don't know how fill!
i think twilight princess sounds about right but i'm $300 away from playing that one.


edit -- i just realized: dwarf fortress!
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PostPosted: Mon Nov 27, 2006 9:26 am    Post subject: Reply with quote

episode one was real tasty for what it was (a tasty morsel)

violent storm made me laugh until i damn near cried. the theme music is precious. so it's basically a final fight clone?
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PostPosted: Mon Nov 27, 2006 12:08 pm    Post subject: Reply with quote

So on Thanksgiving I got the sudden urge to play Deus Ex 1. Other than that, I haven't really been playing many games lately. I bought Shadow of the Collosus the day my school got out for Thanksgiving break, but that's about it.
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Swimmy
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Joined: 16 Sep 2005
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Location: Fairfax, VA

PostPosted: Mon Nov 27, 2006 2:39 pm    Post subject: Reply with quote

I found a copy of Earthbound. I have a lot of work to do.

This is a bad combination.
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friedchicken
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Joined: 16 Mar 2005
Posts: 496
Location: Port Land, OR

PostPosted: Mon Nov 27, 2006 5:44 pm    Post subject: Reply with quote

Embarrassingly enough, I've been lured away from Twilight Princess temporarily by Jump Ultimate Stars.

Check plus, Majin Tantei Nougami Neuro!
Check plus, Hokuto no Ken!
Check plus, compulsive collecting and character levelling!

Check minus, no more Hikaru no Go (and Mr. Fullswing)!

So Shaper, I know you might give it a pass because there's no HnG, but you should try it anyway.
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Karoshi
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Joined: 16 Mar 2005
Posts: 43
Location: Philadelphia, PA

PostPosted: Mon Nov 27, 2006 5:49 pm    Post subject: Reply with quote

GcDiaz wrote:
Yeah, so...GoW is a somewhat short game, but if short = action-packed quality content with little to no filler, then I'm all for it. I'm currently stuck at the last boss (damn Krill keep getting me). Haven't gone online yet, but I expect the fun factor to jump exponentially. Wonder if I shouldn't skip Hardcore and go for an Insane second playthrough?

Man up and play Insane with me.
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GcDiaz
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Joined: 25 Sep 2006
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PostPosted: Mon Nov 27, 2006 6:39 pm    Post subject: Reply with quote

Sure, soon as I get past this freakin general with his Pitch Black wannabes.
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dessgeega
loves your favorite videogame
loves your favorite videogame


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PostPosted: Mon Nov 27, 2006 7:03 pm    Post subject: Reply with quote

playing titanion made me want to play gunroar, so i did. and recorded it, because you can't give me a replay feature and expect me not to use it.

while i was at it i took some footage of the first funky figher, a ludicrously bloody whack-a-mole mod that i learned about from jiji's forum. it's probably the most hypnotically violent spectacle i've encountered in a videogame - see the way "randy" finishes the shark boss. i've seriously started covering my eyes at that scene. this game has a strange kind of beauty.
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DaleNixon
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Joined: 08 Jul 2005
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PostPosted: Mon Nov 27, 2006 7:08 pm    Post subject: Reply with quote

Karoshi wrote:
GcDiaz wrote:
Yeah, so...GoW is a somewhat short game, but if short = action-packed quality content with little to no filler, then I'm all for it. I'm currently stuck at the last boss (damn Krill keep getting me). Haven't gone online yet, but I expect the fun factor to jump exponentially. Wonder if I shouldn't skip Hardcore and go for an Insane second playthrough?

Man up and play Insane with me.


Stotelheim and I beat the General on Insane by inadvertently glitching him to death!
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Wilkes
milky wilkie
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Joined: 06 Mar 2006
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PostPosted: Mon Nov 27, 2006 7:29 pm    Post subject: Reply with quote

I'm playing Twilight Princess. I'm only 15 hours in, yet it's interesting how adding the wolf didn't change the formula of the game from Ocarina of Time, so much as it just added a lazy context to fetch questing for half an hour before getting into your next dungeon.

I still like it ok.
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Karoshi
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Joined: 16 Mar 2005
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PostPosted: Mon Nov 27, 2006 7:34 pm    Post subject: Reply with quote

I am rocking people's faces in Project 8's "Walls" mode.
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silentmatt
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Joined: 27 Nov 2006
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PostPosted: Mon Nov 27, 2006 10:38 pm    Post subject: Reply with quote

My PS2 (and, consequently, FFXII and Bully) is feeling discarded....

Ever since the Wii launch, I've only used it to play a couple DVDs. The rest of the time? It's all about Nintendo.

I've given Wii Sports the going-over and the (good) reviews are quite right: it does play like a tech-demo. A really friggin' fun tech demo that perfectly highlights the systems capabilities... but a tech demo nonetheless. My parents actually came up and visited me this weekend and even my mum, who loathes video games, loved tennis. She is begging me to bring it back to Ontario when I go from Christmas!

I also have been playing Red Steel - which I have mixed feelings about. While I do quite like the actual gameplay, the storyline is told so brutally that it is hard to dismiss. The unskippable cutscenes do not help in this regard. I think I'm about half-way through the game.

On the Virtual Console... I've been giving the reminiscent spin to Bomber Man '93 (awesome) and Wario's Woods (which I had never played and it is, again, awesome). I'm still slightly hurt by the lack of Golden Axe on the launch list for the VC. Hopefully it will be released soon.

I also bought Zelda but wanted to finish Red Steel before starting it... I'm feeling the itch to put it in but going to hold out for a little while longer.
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