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This is the TGQ Playing S.T.A.L.K.E.R. thread
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Cycle
Mac daddy
Mac daddy


Joined: 08 Sep 2006
Posts: 2767

PostPosted: Sun Feb 03, 2008 5:10 pm    Post subject: Reply with quote

Huh, really? I saw dead ones, but never live ones during both my playthoughs.
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Scratchmonkey
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Joined: 02 Mar 2005
Posts: 1439

PostPosted: Sun Feb 03, 2008 5:11 pm    Post subject: Reply with quote

Yeah, I was involved in a shootout between mercs as well as being attacked by the huge dog back that hangs out in that area, so I wasn't able to track it down or get a screenshot, I know that I saw one of them come out from cover and then loop back into the railyard area.
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dhex
Breeder
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Joined: 13 Dec 2004
Posts: 6319
Location: brooklyn, Nev Yiork

PostPosted: Sun Feb 03, 2008 5:54 pm    Post subject: Reply with quote

i've only seen them in a certain part of the game near the end, if you return to a certain location. horrible little things.
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Redeye
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Joined: 02 Oct 2006
Posts: 986
Location: filth

PostPosted: Sun Feb 03, 2008 7:00 pm    Post subject: Reply with quote

Rat horde film

Nice close up at the end.
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Scratchmonkey
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Joined: 02 Mar 2005
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PostPosted: Sun Feb 03, 2008 8:01 pm    Post subject: Reply with quote

Cycle, did you patch your game and if so, what patch did you use? I might want to pick up a moddable version at some point; I've heard that most mods only work with certain patches though.
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Cycle
Mac daddy
Mac daddy


Joined: 08 Sep 2006
Posts: 2767

PostPosted: Sun Feb 03, 2008 8:03 pm    Post subject: Reply with quote

Yeah, you're best to stick with 1.0004. It's what I've been using and all the best mods work on it. 1.0005 breaks many mods.
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