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the tell us about the games you are playing thread
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dhex
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PostPosted: Thu Dec 06, 2007 11:48 am    Post subject: Reply with quote

if only.

(see nerdcore, et al)
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kirkjerk
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PostPosted: Thu Dec 06, 2007 11:57 am    Post subject: Reply with quote

Shapermc wrote:
JasonMoses wrote:
Karaoke Revolution has been out for a long time, so I'm not sure what this step away is supposed to be.

You know--as a bit of an aside--I've always hated every Karaoke game because actual Karaoke is NOT about score. I mean, sure it's pretty awesome when that guy actually sounds like Sting, but mostly it's just about having fun, and probably being drunk while doing it. When ever anyone tries to get me involved in a Karaoke game I make sure that they know before hand I refuse to play for score and if they get competitive that I will stop playing. I have no fun at all when score + singing is involved because I suck at both in those games (meaning I either have to hum the pitch to get a good score, or sing and fail, and I'd rather sing and fail).

It would be better if the game was grading "sounding like Sting" -- but no, it's diabolically strict pitch and length. No measure of attitude or approach or pronunciation or comedy value, and even the sound is more appropriate for grading a robot than necessarily fitting in with the music.
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JasonMoses
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PostPosted: Thu Dec 06, 2007 3:59 pm    Post subject: Reply with quote

Shapermc wrote:
You know--as a bit of an aside--I've always hated every Karaoke game because actual Karaoke is NOT about score.

There's a non-scoring mode in every version of Karaoke Revolution, helpfully called "Karaoke Mode"!
Quote:
No measure of attitude or approach or pronunciation or comedy value

That's what your friends are for.
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kirkjerk
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PostPosted: Thu Dec 06, 2007 4:30 pm    Post subject: Reply with quote

JasonMoses wrote:
Shapermc wrote:
You know--as a bit of an aside--I've always hated every Karaoke game because actual Karaoke is NOT about score.

There's a non-scoring mode in every version of Karaoke Revolution, helpfully called "Karaoke Mode"!
Quote:
No measure of attitude or approach or pronunciation or comedy value

That's what your friends are for.

Taken together, these comments really still don't justify the existence of Karaoke games over just plain Karaoke.

It seems kind of dumb that SingStar has Groove is in the Heart cropped to be 16x9, so the guys head in each corner is either the top or bottom.

And on the "friends are for" comment... trying to actually make a game of that. It reminds me of that creepy doctor minigame on Wario Ware for GC where your friends "clap" by pressing the button to say how well you did the out-of-game task.
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JasonMoses
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PostPosted: Thu Dec 06, 2007 5:56 pm    Post subject: Reply with quote

I wasn't trying to justify the game's existence over normal karaoke - shaper said "man why does karaoke revolution insist on scoring me" and I pointed out that there's a mode that doesn't.

EDIT: Oh, hey. Powershot Pinball Constructor came out in Europe recently. Gotta check that out.
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SuperWes
Updated the banners, but not his title
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PostPosted: Thu Dec 06, 2007 9:52 pm    Post subject: Reply with quote

dessgeega wrote:
i like pain (on the ps3) (aka stair dismount advance).


Is this worth $10? And where did you play it?

-Wes
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JasonMoses
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PostPosted: Thu Dec 06, 2007 11:00 pm    Post subject: Reply with quote

Ok, so. Powershot Pinball Constructor is totally hideous, and has Pinball Quest-quality ball physics. It also makes a terrible first impression in other ways - the menus are 100% stylus driven despite the actual pinball game being controlled with the face buttons, it forces you to watch a 3-2-1-go countdown before you can start playing that is so slow as to border on the unintentionally hilarious, and the music is dreadful.
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friedchicken
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PostPosted: Fri Dec 07, 2007 6:48 pm    Post subject: Reply with quote

Has anyone played or otherwise heard about Yuusha no Kuse ni Namaikida for the PSP? It's sort of like Dig Dug X Deception X Tower of Druaga X Lemmings, a game where you play as the villain who sets monsters in a series of underground tunnels to keep a hero-type from coming and dragging you away. You have a tool to dig out your lair at the beginning of the round. Some blocks that you dig will have monsters in them, and some monsters combine or interact to spawn different, more powerful monsters.

It's done in a really attractive 'tiny little pixel' style that is tremendously appealing (to me at least).

Anyway, the official site is here. I ordered it (along with Arkanoid DS) today, so I'll post some impressions soon, if anyone is interested.
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bleak
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PostPosted: Fri Dec 07, 2007 8:25 pm    Post subject: Reply with quote

It looks a little interesting, but it's hard to get past Tim Rogers' froth for it.
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friedchicken
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PostPosted: Fri Dec 07, 2007 8:47 pm    Post subject: Reply with quote

Oh yes? I hadn't seen, but then again I wasn't paying attention I guess.
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bleak
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PostPosted: Sat Dec 08, 2007 12:01 am    Post subject: Reply with quote

Well I mean I'm all about games where you play the villain and make your own trap-filled tunnels, though granted the only one I ever bothered to play was Deception, I had a hell of a fun time with that. It's just that Tim Rogers' taste for videogames seems to run exactly to the opposite of mine. Maybe he's only frothing for it because it's Japanese?
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Cycle
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PostPosted: Sat Dec 08, 2007 12:54 am    Post subject: Reply with quote

Deception was pretty rad!

Dungeon Keeper was a business sim/RTS with evil clothing Sad
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Swimmy
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PostPosted: Sat Dec 08, 2007 10:39 am    Post subject: Reply with quote

I just beat Shining Soul II. It's pretty great except for the dialogue force-scrolling during all in-dungeon events. Since most of the dialogue is terrible and pointless, I just set the game down each time I came to a boss.
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bleak
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PostPosted: Sat Dec 08, 2007 6:10 pm    Post subject: Reply with quote

Cycle what are you doing I thought the only game you liked was Marathon
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Cycle
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PostPosted: Sat Dec 08, 2007 6:11 pm    Post subject: Reply with quote

bleak it's this kind of crap that made me leave selectbutton, leave it in the axe :@
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bleak
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PostPosted: Sat Dec 08, 2007 6:27 pm    Post subject: Reply with quote

But you aren't in the axe anymore cycle Sad
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Cycle
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PostPosted: Sat Dec 08, 2007 6:34 pm    Post subject: Reply with quote

I know. Wink
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bleak
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PostPosted: Sat Dec 08, 2007 6:53 pm    Post subject: Reply with quote

cycle you are depriving me of a valuable commodity and I demand reparations
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Shapermc
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PostPosted: Sat Dec 08, 2007 7:38 pm    Post subject: Reply with quote

NO REPARATIONS ON THIS SITE, K?
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Harveyjames
the meteor kid
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PostPosted: Sun Dec 09, 2007 6:39 am    Post subject: Reply with quote

Cycle wrote:
bleak it's this kind of crap that made me leave selectbutton, leave it in the axe :@


What's :@ ?
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helicopterp
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PostPosted: Sun Dec 09, 2007 11:17 am    Post subject: Reply with quote

Mario Kart: Super Circuit is a terrible game.


Picross DS is all sorts of wonderful. I have only attempted Level 1 normal puzzles so far, though. I rented it from GameFly, but someone else's data is already on here and I can't figure out a way to remove it. It's annoying because it shows me the solutions to each puzzle before I start it. I'm going to go get it from the store today.

I have decided, after much deliberation, that BioShock is too disappointing to continue with.

Most of my time, though is spent with my roommate (who really didn't play games for about ten years before he became my roommate a few months ago). We watch each other play Team Fortress 2--he's mostly a scout; I'm mostly a pyro; having logged about 8 hours into the game, neither of us has been an engineer because they just look so boring in all their necessity--and Pac-Man Championship Edition. My high score is ~185000, and he's right on my heels at ~182000. I'm fairly positive these are the two best games released this year.


I never played a Halo game before. I start with the original this week. Wish me luck!
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Lasa
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PostPosted: Mon Dec 10, 2007 8:05 pm    Post subject: Reply with quote

I'm playing my first ever Phoenix Wright game, which would be Justice for All.
Aspects of this localization are very... working designs like.
Is this a problem with all of them? Should I just play some fan translations?
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Ethoscapade
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PostPosted: Mon Dec 10, 2007 8:26 pm    Post subject: Reply with quote

no, you just happened to pick the worst one.

game starts out comparatively pretty okay, though..
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The Great Unwashed
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PostPosted: Mon Dec 10, 2007 8:35 pm    Post subject: Reply with quote

helicopterp wrote:
Mario Kart: Super Circuit is a terrible game.


God, yes.

helicopterp wrote:
neither of us has been an engineer because they just look so boring in all their necessity


Heeeelll no. The Engineer is a beautiful, beautiful class. There is nothing so satisfying as knowing that your teleporters are making the enemy team collapse under the weight of an unstoppable assault, that your dispenser is keeping the medic alive so he can keep the heavy alive so he can pulp the other team into a fine red mist, and that your sentry gun is shredding opponents gleefully on the other side of the level while you run around with your trusty shotgun and spanner.

I get a little thrill every time I camp out in the intelligence room on 2Fort and singlehandedly paste about 2 dozen over-eager enemy scouts, or set up down in the enemy sewers and choke them into their base. It's a glorious thing. And let's not forget freaky teleporter placements on Well and Gravel Pit which can put your team in all sorts of wicked positions like up in the rafters or swarming around on the rooftops. It's definitely a unique class to play but if you get into the swing of it, it's monstrously addictive.
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helicopterp
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PostPosted: Mon Dec 10, 2007 9:19 pm    Post subject: Reply with quote

Unwashed, are we 360 friends yet?


I'm "Portal Mortal"
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The Great Unwashed
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PostPosted: Mon Dec 10, 2007 9:32 pm    Post subject: Reply with quote

I'm "Guy Who Can't Find A Long Enough Cat-5 Cable To Plug His 360 Into The Internet And Activate X-Box Live" but when I know more, I'll get back to you.

(Also I play TF2 on PC! But we should still be friends.)
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ryan
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PostPosted: Mon Dec 10, 2007 10:16 pm    Post subject: Reply with quote

helicopterp wrote:
Unwashed, are we 360 friends yet?


I'm "Portal Mortal"


Ah! Sorry about not adding you! I wasn't sure who the invite was from. Consider us friends!
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D-A-I-S
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PostPosted: Tue Dec 11, 2007 2:57 am    Post subject: Reply with quote

Swimmy wrote:
I just beat Shining Soul II. It's pretty great except for the dialogue force-scrolling during all in-dungeon events. Since most of the dialogue is terrible and pointless, I just set the game down each time I came to a boss.


The question is, did you wait to see all the items at the campfire? Or to steal the underling's money?

Because the plot dialogue is, yes, generally bad and generic. But the non-plot dialogue can be relatively amazing.
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Harveyjames
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PostPosted: Tue Dec 11, 2007 6:30 pm    Post subject: Reply with quote

So I got to play a lot of games today. Most of them I'd never played before. And! I did not enjoy any of them!

Halo 3
Call of Duty 4
Bioshock
Paper Mario
HL2: Episode 2 (Although it was just a demo, and I could probably see myself playing the full game a lot more)

In addition to this I played Super Mario Bros. 3 and did not have fun. Do I hate videogames?
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Cycle
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PostPosted: Tue Dec 11, 2007 6:50 pm    Post subject: Reply with quote

probably?
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Pink Teddy Bear
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PostPosted: Tue Dec 11, 2007 7:08 pm    Post subject: Reply with quote

Most of the games you mentioned are pretty bad.

And Cycle, I always find myself staring at your signature for long periods of time. It's very entrancing.
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helicopterp
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PostPosted: Tue Dec 11, 2007 7:27 pm    Post subject: Reply with quote

You're pretty bad.
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helicopterp
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PostPosted: Tue Dec 11, 2007 7:27 pm    Post subject: Reply with quote

Looking!
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captaincabinets
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PostPosted: Tue Dec 11, 2007 9:06 pm    Post subject: Reply with quote

Pink Teddy Bear wrote:
And Cycle, I always find myself staring at your signature for long periods of time. It's very entrancing.


I like to try and guess at which point it loops. Hours of entertainment, right there.
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Six
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PostPosted: Wed Dec 12, 2007 12:46 am    Post subject: Reply with quote

So the GBC port of Shamus is a neat oddity, but the game proper is kind of mind-numbing so I'll leave it at that.


Has anyone tried Namco Museum Remix yet? I imagine it's been pushed aside as another piece of Namco-Bandai shovelware, but the remixed games actually sound kind of neat. I still contend that Pac'n'Roll is pretty underappreciated, so I'm curious as to whether it still holds any appeal on the Wii. An updated Motos is intriguing, too.
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dessgeega
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PostPosted: Wed Dec 12, 2007 1:56 pm    Post subject: Reply with quote

Lasa wrote:
I'm playing my first ever Phoenix Wright game, which would be Justice for All.
Aspects of this localization are very... working designs like.
Is this a problem with all of them?


it's an issue with the second and third games in the series, since capcom found the game's niche after the first release and tailored its localization of the subsequent episodes toward that audience. justice for all is the weakest game in the trilogy, while trials and tribulations manages to be strong despite infrequent internet jokes. you really ought to set justice for all aside until you've had a chance to play the first phoenix wright, which has the strongest english script.
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dessgeega
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PostPosted: Wed Dec 12, 2007 2:07 pm    Post subject: Reply with quote

daphaknee, cossix, aderack, nana komatsu and i paid a visit to the milpitas golfland arcade last night. i (eventually) took the top score on normal difficulty on the mr. driller 2 cabinet, then discovered a namco classics collection cabinet featuring the seldom acknowledged two-player dig dug arrangement, which i played a couple games of with alice and the slut. a broken metal slug 5 cabinet robbed the slut and i of some token, then i played higemaru and strider on the capcom multicade. ghost squad, which i've been wanting to play, was busted, so i resolved to find a copy of the wii version. eric-jon and the slut played house of the dead, and dance dance revolution also occured (alice won). it's a nice arcade, bigger than sunnyvale's golfland and with the redemption machines segregated from the shooting/racing/fighting/dancing games. eric-jon took a moment to comment on how niche the arcade landscape has become: they couldn't last.
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Shapermc
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PostPosted: Wed Dec 12, 2007 2:11 pm    Post subject: Reply with quote

The arcades have become niche to survive because that's all that the people who are willing to go and spend lots of money on them want. It's an oddity. An arcade that holds SF3:Third Strike tournaments on weekends and has some odd Japanese rhythm games is going to do a hell of a lot better than on that stocks the games that Dave and Busters or Game Works stocks though w/o serving alcohol. If you want to see what really happen to the arcades go to Dave and Busters and realize that you don't want to play most of those games and walk away disappointed.
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PostPosted: Wed Dec 12, 2007 2:33 pm    Post subject: Reply with quote

I'm really pissed that there are eight arcades, all within a 10 mile radius of me. I'm pissed because they are all adult arcades.

I've searched all of my city, and been to every city surrounding my city, and have not seen one regular arcade. That really makes me angry.
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daphaknee
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PostPosted: Wed Dec 12, 2007 11:36 pm    Post subject: Reply with quote

by adult arcade you mean pornography and not like dave and busters right?

BLADESTORM is probably one of those most fun koei games ive ever palyed, i love that it attacks over and over and over with you just holding a button down
no really
i really like this, like a lot
i mean okay koei is overcomplicated and confusing and it took me like half an hour to figure out what the fuck iw as doing but i STUCK IT THROUGH (a rare occurance) and now i really want to play
more
and more and more and more its fun

also i just played the dangerous highschool girls in trouble demo and when i heard about it i thought it would totally be some animu buttfest but its like all these ragtime badass girls who i actually associate with and the stereotypes are so spot on
woo

okay yerah
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dessgeega
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PostPosted: Thu Dec 13, 2007 12:58 pm    Post subject: Reply with quote

alice wanted me to correct my above post: she did not in fact win dance dance revolution but actually did really really terribly, and everyone was disappointed.

i think i like what dangerous high school girls is doing, and i might buy the full version when it's released.

bladestorm makes no sense whatsoever.
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PostPosted: Thu Dec 13, 2007 2:49 pm    Post subject: Reply with quote

you're just jealous because you dont get to play bladestorm
you dont get to make a storm of blades
a whirlwind
a twister
a hurricane of edged weapons
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Harveyjames
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PostPosted: Fri Dec 14, 2007 7:53 am    Post subject: Reply with quote

How come Alice doesn't post here any more?
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ryan
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PostPosted: Fri Dec 14, 2007 11:20 am    Post subject: Reply with quote

Being sick and finished with the Fall semester, I'm getting time to catch up/keep pace with all the fourth quarter releases. Wee!

Aliens vs Predator: Requiem: DONE. This game sucks. Way to make the Predator feel like a gigantic pussy. Yeah, I can just shoot everything, but I'm the fucking Predator, I want to swing aliens around by their tails, rip heads off, and break some alien back. Instead, I just strafed around firing away with the shoulder and hand cannons. Blargh.

Virtua Fighter 5 Online: I didn't do too well during my first online outing. I went back and started playing the computer some more to brush up. I can't beat Dural just yet, but I do love this game so. I've been watching some videos off youtube and a couple of the few included to see what I need to do as Lion. Using the controller is a bit tough, constantly switching from analog to digital, but a $60 joystick isn't in my future. There is one thing the computer can't prepare you for, though: opponents squatting and doing a low punch ten times in a row.

Uncharted: Drake's Fortune: I am enjoying this a lot more than I was expecting. It reminds me of those Sunday afternoon movies that would come on between Hercules and Xena, with the C-/D+ grade actor running around with the woman, firing every type of gun imaginable as if they were born knowing how to do it, and gruff villains that can't quite catch a break. The scale is very impressive, with a few sequences almost catching my stomach. Good stuff.

Assassin's Creed: No, I won't give you any gold.

Company of Heroes: Opposing Fronts: Hot damn, the Germans are a versatile bunch! The new British units and their bombard/rush provide a lot of ol' Sudden Strike/Blitzkrieg fun. A shame the install process was a bitch.
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PostPosted: Fri Dec 14, 2007 12:44 pm    Post subject: Reply with quote

hey does anyone want enemy territory: quake wars? i had to get that (Cause my wife is getting me crysis for xmas and she'd be pissed if i got two copies) and i just can't fucking be bothered with online gaming.

otherwise i'm playing gears of war (interesting, though i'm stuck at the hide and seek with the monster bit) and shadowgrounds: survivor which i'm enjoying a lot more than i first did. it's gauntlet in space with aliens and exploding buckets. i bet co-op would kick ass on this.

also someone stop me i'm going to go buy the witcher and i don't really know why.

edit:
can i get a what the fucking hell people?
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PostPosted: Fri Dec 14, 2007 12:46 pm    Post subject: Reply with quote

I really enjoy Quake Wars, but I don't think too many people will be playing it in the near future. You can carpet bomb with the special ops class; I'm not saying that will sway you, just give that a few minutes to sink in. (aahhh boom boom boom! aahh this is so much fun!)

The Witcher is getting a lot of praise. It and the NWN2 expansion, which I want to get back to as soon as possible, are supposedly very good. I'd say that's actually a good call, on your part. No regrets there, chief.
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PostPosted: Fri Dec 14, 2007 1:30 pm    Post subject: Reply with quote

Quake Wars is awesome, but it's already very low on the amount of people playing it. I try to play a couple times a week, but there's so few servers with real people playing it. Give it time and the game will pick back up if Wolfenstein: ET is any indication (there's currently something like 10k people playing right now). QW needs two things and you'll see people get into and come back to it: custom content and a much cheaper price.
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PostPosted: Fri Dec 14, 2007 1:38 pm    Post subject: Reply with quote

Shapermc wrote:
Quake Wars is awesome, but it's already very low on the amount of people playing it. I try to play a couple times a week, but there's so few servers with real people playing it. Give it time and the game will pick back up if Wolfenstein: ET is any indication (there's currently something like 10k people playing right now). QW needs two things and you'll see people get into and come back to it: custom content and a much cheaper price.


You know, that's one thing kind of funny about #s, you see it more with online games... how do games make money. 10K seems like a lot, but given what I know about game budgets, sometimes it seems amazing that any of them make money at all.
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PostPosted: Fri Dec 14, 2007 2:00 pm    Post subject: Reply with quote

Well, W:ET was a free game! So they made no money on it.
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PostPosted: Fri Dec 14, 2007 4:04 pm    Post subject: Reply with quote

arkanoid ds is great. there's a lot of vertical space - the blocks are on the top screen and the vaus on the bottom - so anticipating where the ball is going to go and returning it is pretty smooth, even at high speed (and the game gets fast quickly). the play area is narrow, too, meaning it's usually easy to hit that last block without relying on some secondary ball-trajectory-changing mechanic like in break quest. death has also been changed: instead of three lives, you now have a barrier that takes three hits before it vanishes, so death doesn't break the game's flow or the ball's motion.

you earn unlock points that you can use to buy a bunch of different graphics to reskin the game's stages (which are explored via darius-like branching paths). so far i bought blocks that are shaped like space invaders. (there are a huge amount of wallpapers.) i havn't tried "quest mode" yet, the other of the game's two single-player modes.

i havn't been playing with the ds paddle, either, because i've only flashed the game. i'll probably buy a paddle, though. it does control really well with the stylus, as you might expect.

i got bored of geometry wars ds, by the way. yeah, it's too easy.
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