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Recommend me some Interactive Fiction
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Harveyjames
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PostPosted: Wed Sep 05, 2007 6:45 pm    Post subject: Recommend me some Interactive Fiction Reply with quote

me and my friend want to play some text adventures, which ones do you recommend? We'd like the best of old and new. She is particularly excited about playing games that feature wizards, keys.

I have a pc, she has a mac.

UPDATE: She also wants ice caves

UPDATE: also, couldn't find robot gardener (crying face)
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dessgeega
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PostPosted: Wed Sep 05, 2007 9:06 pm    Post subject: Reply with quote

you should play enchanter, from infocom (this is old), and hunter, in darkness, by andrew plotkin (this is new).

you can use gargoyle, she can use spatterlight.

robot gardening is here!
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PostPosted: Wed Sep 05, 2007 9:12 pm    Post subject: Reply with quote

photopia is still pretty awesome, despite not being terribly interactive. i also like that other short one, i think plotkin did... 9:04 or something
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dessgeega
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PostPosted: Wed Sep 05, 2007 9:35 pm    Post subject: Reply with quote

you're thinking of adam cadre.

and yes.
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Harveyjames
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PostPosted: Thu Sep 06, 2007 4:43 am    Post subject: Reply with quote

Ok, cool! Any more?

I think she's especially interested in playing the game from 'BIG' with Tom Hanks, which you can see here: http://www.youtube.com/watch?v=t7d0Z3Y62WA

That would probably make her the happiest girl on earth.

UPDATE: Have discovered it does not exist.


God bless thehouseofgames.net, though.


Last edited by Harveyjames on Thu Sep 06, 2007 5:44 am; edited 1 time in total
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PostPosted: Thu Sep 06, 2007 5:37 am    Post subject: Reply with quote

When you said "ice caves" my first thought was So Far which is hard, but brilliant.

When you said "wizards, keys" my first thought was Savoir-Faire, which is probably not what you meant when you said "wizards", but I like it. (Second-to-last major block on the page.)
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Harveyjames
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PostPosted: Thu Sep 06, 2007 7:36 am    Post subject: Reply with quote

Ok!! You guys are great! Thankyou!!
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Harveyjames
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PostPosted: Thu Sep 06, 2007 6:19 pm    Post subject: Reply with quote

So we played ' Time To Die', which is a pretty ridiculous CGA adventure game where you spend the whole time running from thugs whose guns 'blare' and 'bark' at you a lot. It's really fun, even though the game is shit! Text adventures are best shared.
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PostPosted: Thu Sep 06, 2007 6:25 pm    Post subject: Reply with quote

have you got in her pants yet
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Harveyjames
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PostPosted: Thu Sep 06, 2007 6:28 pm    Post subject: Reply with quote

Yep

Shut up, though, I get in trouble for talking about this shit

Although she won't see this thread, but still.
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PostPosted: Thu Sep 06, 2007 6:30 pm    Post subject: Reply with quote

pics plz
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Harveyjames
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PostPosted: Thu Sep 06, 2007 7:24 pm    Post subject: Reply with quote

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dessgeega
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PostPosted: Thu Sep 06, 2007 10:49 pm    Post subject: Reply with quote

harveypants you need to keep me updated on your romantic life.
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PostPosted: Fri Sep 07, 2007 3:02 am    Post subject: Reply with quote

She's beautiful.
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Harveyjames
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PostPosted: Fri Sep 07, 2007 7:42 am    Post subject: Reply with quote

The Great Unwashed wrote:
She's beautiful.


Yeah.

dessgeega wrote:
harveypants you need to keep me updated on your romantic life.


Well, there's not much to tell; she doesn't want her life to become over-complicated, and dating her best friend's brother while living in a house with both is not the way to go about this, so we're calling things off for now. There's other reasons. It's nice just being friends, though.

'Cept when I wanna get freaky with her Sad
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dizzyjosh
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PostPosted: Sat Sep 08, 2007 11:32 am    Post subject: Reply with quote

i'm playing vespers right now and it is kicking my ass. if you like monks, the plague, creepy girls, The Name of The Rose or crucifixions, it is worth checking out for any of those elements alone.
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Dracko
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PostPosted: Sat Sep 08, 2007 12:22 pm    Post subject: Reply with quote

Oh, I definitely will. Got a link?
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PostPosted: Sat Sep 08, 2007 4:26 pm    Post subject: Reply with quote

http://ifwiki.org/index.php/Jason_Devlin

should be able to find it through here; my professor (who btw is motherfucking nick montfort) sent it to me originally


-jd
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sawtooth
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PostPosted: Sat Sep 08, 2007 4:38 pm    Post subject: Reply with quote

vespers sounds awesome.

dracko, i think this is the game, here: http://www.wurb.com/if/game/2860

I'm not as keen on wizards and ice caves, but I have some IF I'd like to recommend! Most recently, I've really enjoyed Blue Chairs (http://www.wurb.com/if/game/2396), and I'm still struggling through Spider and Web (http://www.wurb.com/if/game/207 ). Shade and a Hunter in Darkness are two favorites that I just played through again, awhile ago. I noticed a lot of little touches in Shade that I hadn't seen previously (the plant!).
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Dracko
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PostPosted: Sat Sep 08, 2007 10:58 pm    Post subject: Reply with quote

Oh, has anyone mentioned Galatea yet?
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PostPosted: Sun Sep 09, 2007 12:52 am    Post subject: Reply with quote

dizzyjosh wrote:
my professor (who btw is motherfucking nick montfort)


! ! !

nick montfort, upon receiving his XYZZY award wrote:
nm says, "Ahem, awesome! Author accepts an appealing award affably."
nm says, "As author's actions affirm, alphabetical arrangements always amused author. Assembling assorted arbitrary ASCII, ad absurdo, as adventure and acquisition, appeared attractive."
nm says, "And accordingly, author attacked adventure, abandoning ars amatoria, abandoning athletic activity, appearing agonizingly antisocial. After arduous attempts and assays, author actualized adventure."
nm says, "Accolade and adventurer appreciation authentically affects author."
nm says, "Acknowledgement appears appropriate: author appreciates all assistance and aid, awfully. An acolyte ("alone," as acolyte's appellation asserts) accoutered abundant authentication aid, assuredly above average."
nm says, "Author asserts again: acclaim's absolutely appreciated. Adieu!"
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Harveyjames
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PostPosted: Sun Sep 09, 2007 1:23 pm    Post subject: Reply with quote

'Motherfucker, I can write a better speech than you even if I'm only using the letter A.' The arrogance!
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Dracko
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PostPosted: Sun Sep 09, 2007 1:45 pm    Post subject: Reply with quote

His games aren't all that good either.
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PostPosted: Sun Sep 09, 2007 7:17 pm    Post subject: Reply with quote

a couple of short 'n' sweet ones:

shrapnel by adam cadre
shade by andrew plotkin
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Dracko
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PostPosted: Sun Sep 09, 2007 8:26 pm    Post subject: Reply with quote

Oh God, Shrapnel. it's terrifying and complicit and great while still being utterly meaningless.

Christ, it creeped me out.
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PostPosted: Sun Sep 09, 2007 8:28 pm    Post subject: Reply with quote

i'm not much of a critic but i can attest to: dude's good at talking and also at introducing programming to non-programmers.

plotkin writes too, i think?

and yeah, he teaches the workshop for the program i'm in: http://cms.mit.edu
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PostPosted: Sun Sep 09, 2007 8:28 pm    Post subject: Reply with quote

I favor concept over execution, myself.

Similarly, I like Rameses, actually, not that it's anything like the games that were requested.
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PostPosted: Sun Sep 09, 2007 9:41 pm    Post subject: Reply with quote

i never had much trouble gleaning meaning from shrapnel, myself.
shade, on the other hand, seems to make sense just under the surface but i can't figure out, what, if anything, it's all about. (bad trip at burning man is about as far as i got)
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dessgeega
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PostPosted: Sun Sep 09, 2007 10:57 pm    Post subject: Reply with quote

i've read a compelling argument that it's about tranforming from the player into the environment. becoming the desert, as it were.
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Dracko
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PostPosted: Mon Sep 10, 2007 9:19 am    Post subject: Reply with quote

a_plus wrote:
i never had much trouble gleaning meaning from shrapnel, myself.

I meant in the sense of what happens to your character. I mean, it's a pretty bad end of a stick to be on. The sort of pointless torture you'd glean from a surreal nightmare.
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Shapermc
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PostPosted: Mon Sep 10, 2007 1:48 pm    Post subject: Reply with quote

Ok, any tips on playing these games? Like, I can get them to run (and no thanks for just mentioning names and not linking) I have most of these games, but ... there's no instructions for how to play most of these... or are there?

I remember little things from playing these as a kid like Look, Take, Use, Go, but I'm afraid I may get in over my head.

And can you save using Gargoyle?
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Dracko
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PostPosted: Mon Sep 10, 2007 2:04 pm    Post subject: Reply with quote

Make it a habit to type out "help" every time you run a new game. They may have very clear instructions of their own which they should hand over to you. If no help is available, it's a safe bet to assume it's mostly classic fare like the basic verbs you mentioned or geographical directions.

I don't use Gargoyle. Can't help you there. What's so fantastic about it?
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PostPosted: Mon Sep 10, 2007 2:07 pm    Post subject: Reply with quote

Dracko wrote:
What's so fantastic about it?

It was the only one recommended in the thread.

Also, if I'm in a car, how would I go about getting out?
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dessgeega
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PostPosted: Mon Sep 10, 2007 2:14 pm    Post subject: Reply with quote

gargoyle is an interpreter that actually cares about presentation.

you can usually save by typing "save".

and try opening the door? out?
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PostPosted: Mon Sep 10, 2007 2:15 pm    Post subject: Reply with quote

dessgeega wrote:
and try opening the door? out?

I wasn't actually in the car, that was just what I kept trying to "use" my ID card on by default... aparently (it was confusing).

Ok, 9:05 was pretty brilliant.

EDIT: What can I use the zBlorb files with?
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PostPosted: Mon Sep 10, 2007 2:52 pm    Post subject: Reply with quote

Ok, I saved... but "load" doesn't load a game.
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dessgeega
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PostPosted: Mon Sep 10, 2007 2:54 pm    Post subject: Reply with quote

"restore".
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Dracko
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PostPosted: Mon Sep 10, 2007 4:24 pm    Post subject: Reply with quote

Shaper, WindowsFrotz hasn't failed me yet.

I may give Gargoyle a go at some point.
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PostPosted: Mon Sep 10, 2007 7:03 pm    Post subject: Reply with quote

I'm pretty fond of Robot Gardener myself.
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PostPosted: Tue Sep 11, 2007 12:09 am    Post subject: Reply with quote

Can't Gargoyle run zBlorb files? If not, try Glulx.
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PostPosted: Tue Sep 11, 2007 11:59 am    Post subject: Reply with quote

dessgeega wrote:
i've read a compelling argument that it's about tranforming from the player into the environment. becoming the desert, as it were.


where is this argument? I'm interested! So far I've interpreted it as a dying hallucination, where you have to give up everything you hold near and dear to you in order to stop clinging to life.

Also yeah, Shrapnel is pretty great, although on my last playthrough I kept butting up against the parser/undescribed gameworld for some reason.
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dessgeega
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PostPosted: Tue Sep 11, 2007 12:18 pm    Post subject: Reply with quote

here it is.

i like to recommend new players attack of the yeti robot zombies.
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PostPosted: Tue Sep 11, 2007 12:24 pm    Post subject: Reply with quote

Hey, dess, there was a game you talked about in your indie article but you didn't say the name of it because you gave away the ending (or something like that). I have forgotten the spoilers you gave, so I feel inclined to request you PM me the name of which IF you were talking about.

EDIT: I'm really enjoying Blue Chairs!
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PostPosted: Tue Sep 11, 2007 12:33 pm    Post subject: Reply with quote

it's pretty intense. i mean this. i'll send you a link, though.
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PostPosted: Tue Sep 11, 2007 12:44 pm    Post subject: Reply with quote

I want it too, please.
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PostPosted: Tue Sep 11, 2007 12:50 pm    Post subject: Reply with quote

alright, i'll go ahead and post it here.

victor gijsber's the baron. it deals with a pretty intense theme. saying more would ruin it. don't spoil it for anyone else.
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PostPosted: Tue Sep 11, 2007 3:59 pm    Post subject: Reply with quote

That was alright. Could have done with being more subtle.

EDIT: Here's a whole bunch of classic Infocom IF titles. Includes A Mind Forever Voyaging, The Hitchhiker's Guide to the Galaxy, the Zork series and Enchanter, among many others.
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PostPosted: Tue Sep 11, 2007 7:49 pm    Post subject: Reply with quote

Hey, blue chairs was pretty good!

I'm still not quite good at this whole IF thing because I had to use the help a lot. Like, who would think to break a lightbulb? It's fuzzy logic I just don't grasp entirely yet.

Honestly, it almost feels like this is a "mature" medium!

Are these technically "games"
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PostPosted: Tue Sep 11, 2007 7:53 pm    Post subject: Reply with quote

I like to compare IF and Half-Life 2 a lot in conversation. Maybe I'll work on detailing that at some point.

But yeah, IF have the benefit of being able to pull the same stunts as literature, and mostly demand some degree of quality writing. Even with bleeding-edge graphics and design, it's a shame not more games try to do anything similar.
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PostPosted: Tue Sep 11, 2007 8:39 pm    Post subject: Reply with quote

I love the hitchhikers game for kicking me in the balls so hard and so repeatedly.
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