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xvs07 .
Joined: 22 Sep 2005 Posts: 160
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Posted: Sun Feb 12, 2006 6:14 pm Post subject: free games: way better than smack. |
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I miss TIGSource, and am having that awful feeling again where I feel like I've played it all, freeware-wise (I'm poor, so that's the option). If people are interested, I'd like to get a topic going where we put forth our favorite free games, the more obscure the better, as fewer of us will have played them. I'll go first.
Drainstorm opens like this:
"IN THE MURKY CHAMBERS beneath your shower drain, an army of gruesome invaders is mobilizing. Their evil plan: to take over the shower, then the whole bathroom, then the ENTIRE GALAXY.
Only you can stop them. Fortunately you have help in the form of a sophisticated and powerful drain probe .... the Effer-vessel."
Honestly, I could give you adjectives, but I really think this is one of those creations that can stand purely on its whimsy and tight code. Just give it a play. It's a tiny download. |
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dessgeega loves your favorite videogame
Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Posted: Sun Feb 12, 2006 10:23 pm Post subject: |
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drain storm is a wonderful game. it's sort of what i'd imagine a roguelike of an fps to be like (doom: the roguelike doesn't count). it's sad it hasn't been updated in years though. _________________
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Lackey .
Joined: 11 Jul 2005 Posts: 1107 Location: Canada
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Posted: Wed Feb 15, 2006 6:54 pm Post subject: |
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What's this thread doing down here? There's so much subject matter to discuss.
I have to recommend Lyle in Cube Sector. It's pretty much like a somewhat more western and somewhat less charming version of Cave Story. The actual action in the game is deeply satisfying, and I love exploring every inch of it. It's also the first time I've felt compelled to make a screenshot map of a game (even if I haven't finished it). _________________ | Little bird fighting against a bat sect game | |
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dessgeega loves your favorite videogame
Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Posted: Wed Feb 15, 2006 7:01 pm Post subject: |
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Lackey wrote: | It's also the first time I've felt compelled to make a screenshot map of a game (even if I haven't finished it). |
i would love to see this, even if i don't find cube sector terribly exciting. i am obsessed with maps*. i actually have a full screenshot map of a game i havn't even released yet, which i keep constantly updated.
* see the gamer's quarter issue 5. _________________
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Lackey .
Joined: 11 Jul 2005 Posts: 1107 Location: Canada
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squidlarkin .
Joined: 10 Dec 2005 Posts: 100
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Posted: Tue Feb 21, 2006 9:53 pm Post subject: |
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I almost gave up on Cube Sector due to poor joystick support and the fact that jumping on top of a cube which is moving damages you, because I'm a crotchety bastard. I'm glad I didn't, it gets immensely better the more you play, but now I'm rather stuck at very nearly the end and walkthroughs don't exist. Anyone finished it?
In the meantime, how about Acwabatiacs? "Control a centipede with a bear tethered to its rear, avoiding hazardous objects and swinging your bear-butt around to chomp on frolicking sheep. No, seriously, that's the premise of the game. Online high scores are included, of course." |
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Swimmy .
Joined: 16 Sep 2005 Posts: 990 Location: Fairfax, VA
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Posted: Tue Feb 21, 2006 10:49 pm Post subject: |
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I finished it a couple times. What do you need to know? |
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Shapermc Hot Sake!
Joined: 14 Oct 2004 Posts: 6279
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Posted: Tue Feb 21, 2006 11:30 pm Post subject: |
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XOP became free recently. _________________ “The average man has a secret desire to be a swaggering, drunken, fighting, raping swashbuckler.”
-Robert E. Howard in a letter to a friend circa Decmber 1932
"There is no place in this enterprise for a rogue physicist!" |
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dessgeega loves your favorite videogame
Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Posted: Wed Feb 22, 2006 12:39 am Post subject: |
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it's too bad that game is so bland. _________________
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Swimmy .
Joined: 16 Sep 2005 Posts: 990 Location: Fairfax, VA
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Posted: Wed Feb 22, 2006 12:49 am Post subject: |
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I like the music in "The Gray World," though. And the Gray World itself. It's almost like it recognizes that it's bland. |
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Dracko .
Joined: 10 Oct 2005 Posts: 2613
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Posted: Wed Feb 22, 2006 2:58 pm Post subject: |
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Been meaning to contribute to this thread for a while now. Possibly most of you already know these games, but what the hell:
5 Days a Stranger: An effective fan-made graphic adventure. A slow-paced, but somewhat entrancing while it lasts horror title. The lead character, Trilby, is one of my fav adventure game characters.
Then you have its sequel, in space, 7 Days a Skeptic.
No-Action Jackson: A fan-made graphic adventure following the LucasArts style. You play the role of an RPG nerd who has to find his friends for thrilling dungeon-looting adventures.
Keptosh: Fan game taking place in a dystopian, drug-addled future. People get high, literally, on information and electric power. Which is why it's a slight problem when their "junc" fix is no longer available. I love the low-tech style of this one, coupled with the great low-key ambient music. Short, but worth a look.
Maniac Mansion Deluxe: A fan update for the adventure game classic (Linking to Abandonia because their official website is down).
P.S. Play Indiana Jones and the Last Crusade.
Outside of adventure games:
Warning Forever: A good old scrolling shooter focusing entirely on boss battles. Love the style, and there are a variety of different modes of play to enjoy.
Sky Puppy: A.K.A. The Magical Press Spacebar Exodus.
That Cloud Game: I'd rather not give info on this one. It's just incredibly soothing.
Wings of Fury Remake: Title says it all. Great action game updated. _________________ "This is the most fun I've ever had without being drenched in the blood of my enemies!"
Last edited by Dracko on Wed Feb 22, 2006 3:17 pm; edited 1 time in total |
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Shapermc Hot Sake!
Joined: 14 Oct 2004 Posts: 6279
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Posted: Wed Feb 22, 2006 3:06 pm Post subject: |
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Wasn't there an official Flashback/OoTW sequel for the GBA that got put up on the internet for download because they could not liscense it or something? I remember this, but can't find any info. I was just playing OoTW last night and it still looks wonderful on the Genesis today. _________________ “The average man has a secret desire to be a swaggering, drunken, fighting, raping swashbuckler.”
-Robert E. Howard in a letter to a friend circa Decmber 1932
"There is no place in this enterprise for a rogue physicist!" |
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Dracko .
Joined: 10 Oct 2005 Posts: 2613
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Posted: Wed Feb 22, 2006 3:11 pm Post subject: |
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I believe they were indeed working on a Flashback sequel, but that got cancelled for some reason. Don't know the details.
Someone is also working on Star Wars: Shadow of the Empire graphic adventure. _________________ "This is the most fun I've ever had without being drenched in the blood of my enemies!" |
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Lackey .
Joined: 11 Jul 2005 Posts: 1107 Location: Canada
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Posted: Wed Feb 22, 2006 5:58 pm Post subject: |
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squidlarkin wrote: | In the meantime, how about Acwabatiacs? "Control a centipede with a bear tethered to its rear, avoiding hazardous objects and swinging your bear-butt around to chomp on frolicking sheep. No, seriously, that's the premise of the game. Online high scores are included, of course." |
Cool Moose is pretty great. See also, RunMan's Monster Fracas which provides a much better excuse for the Rightwards-Ever-Onward convention than Mario ever did. _________________ | Little bird fighting against a bat sect game | |
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a_plus .
Joined: 09 Jan 2006 Posts: 252 Location: olympia
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Posted: Sun Feb 26, 2006 3:46 pm Post subject: |
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some interesting stuff at http://iterationgames.com/.
it's got a lot of unpolished, unfinished stuff and a lot of these play like a sketch of game, but what's there is very stylish and intriguing. the sound design on all of them is so wonderful!
100 invaders, especially, interests me.
edit: typo typo typo
Last edited by a_plus on Sun Feb 26, 2006 11:35 pm; edited 2 times in total |
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Dracko .
Joined: 10 Oct 2005 Posts: 2613
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Posted: Sun Feb 26, 2006 5:09 pm Post subject: |
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http://www.vintagecomputing.com/index.php/archives/63
Mario Adventure is a ROM hack of Super Mario Bros. 3. It no longer feels like SMB3 at all, though. It's a new game altogether, and you can tell tons of work went into this. It's considerably harder, so I wouldn't be shy about using save states, even though you have infinite lives. _________________ "This is the most fun I've ever had without being drenched in the blood of my enemies!" |
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a_plus .
Joined: 09 Jan 2006 Posts: 252 Location: olympia
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Posted: Sun Feb 26, 2006 8:13 pm Post subject: |
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oh, gosh, i don't know how i forgot to mention mario adventure! my girlfriend and i have been playing it a lot over the past week or so -- world 7 in it, desert dares, is totally perfect. it's like mario 3 meets wario ware meets.. i dunno, gradius? i love it. |
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Dracko .
Joined: 10 Oct 2005 Posts: 2613
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Posted: Sat Mar 04, 2006 4:33 pm Post subject: |
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Very recently, the second episode of the Half-Life 2 mod, Minerva, was released. It is just as good, if not better, than the first one. It's smart, sinister, well-written and subtly story driven. The beauty of this being it doesn't add anything in particular to the game, using only the basics. There is a great deal of devotion seemingly put into the level design and it honestly pays off. It sucks you in with its mystery and build. Somewhat reminds me of the System Shock series, in a way. Combat is involved, but not heavily. It is also quite small in size. If there's one Half-Life 2 single player mod to check out, it is this one.
And I agree, World 7 is pretty much perfect, if not sometimes head-racking. _________________ "This is the most fun I've ever had without being drenched in the blood of my enemies!" |
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Lockeownzj00 .
Joined: 16 Aug 2005 Posts: 214
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Posted: Sun Mar 05, 2006 11:56 pm Post subject: |
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I can vouch for 5 days and 7 days. Although I never beat the latter, they are a testament to quality AGM games.
Can I do a quick cop-out? Mnyah. It's actually a fairly interesting list.
I'm still dying to make my machine not shit so I can fully experience Half-Life 2's mod community. |
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Shapermc Hot Sake!
Joined: 14 Oct 2004 Posts: 6279
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Posted: Mon Mar 13, 2006 9:53 am Post subject: |
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Flow is really amazing. It was the perfect thing to ease me on possibly the shittiest work day in a while.
NOTE: The site likes to have errors for some unknown reason. If it gives you an error, just try again in a bit. _________________ “The average man has a secret desire to be a swaggering, drunken, fighting, raping swashbuckler.”
-Robert E. Howard in a letter to a friend circa Decmber 1932
"There is no place in this enterprise for a rogue physicist!" |
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xvs07 .
Joined: 22 Sep 2005 Posts: 160
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Posted: Mon Mar 13, 2006 8:26 pm Post subject: |
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Thanks for posting that. I have yet to play Cloud, but it impressed me, and Flow is probably the most attractive flash game I've played. It could be fantastic on the DS with little change. |
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player 2 .
Joined: 10 Jul 2005 Posts: 585 Location: Madison, WI USA
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Posted: Tue Apr 11, 2006 4:57 pm Post subject: |
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the game is called Noitu Love and the Army of the Grinning Darns.
_________________ Wii #: 8749 9109 9732 3653
"It is a peaceful way of understanding life, to play"
_Marcel Duchamp |
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Dracko .
Joined: 10 Oct 2005 Posts: 2613
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Posted: Wed Apr 12, 2006 6:28 am Post subject: |
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Flow is amazing. Reminds me of Evo, except better. Really quite relaxing. Noiyu Love is amusing too.
I've known of these for ages, but only now remember their URLs:
Die Anstalt: It's a German game, wherein you play a therapist for plush toys.
99 Rooms: I may have mentioned this one before, damn my memory, but it's just so great, it has to be seen to be believed. Probably doesn't qualify as a game, though.
Finally: Gook dog's sushi brain has spilled onto the forest soil and is at risk of being devoured by carrion radioactive birds! Help gook dog save his precious thought center as a Spice Girls sample loops badly! _________________ "This is the most fun I've ever had without being drenched in the blood of my enemies!" |
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dessgeega loves your favorite videogame
Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Posted: Wed Apr 12, 2006 6:45 am Post subject: |
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noiyu love is charming but easy. and it crashed on me during stage 4. boo!
die anstalt is excellent. the hippo's dreams are pretty genuinely terrifying.
i don't think i've ever avoided letting gook's friends down. it saddens me. _________________
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Mr. Apol .
Joined: 22 Feb 2006 Posts: 157 Location: a curiously familiar pit
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Posted: Wed Apr 12, 2006 7:31 am Post subject: |
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All Kenta Cho games for the win.
I'm an rRootage junkie. _________________
LJ -- Profile |
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Lackey .
Joined: 11 Jul 2005 Posts: 1107 Location: Canada
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Posted: Wed Apr 12, 2006 7:34 am Post subject: |
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You could at least post a link. Not that anyone here doesn't know how to use Google.
And I agree. I need to repopulate my Kenta Cho folder.
Plus: Isn't simultaneous posting rad? _________________ | Little bird fighting against a bat sect game | |
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OtakupunkX .
Joined: 23 Mar 2006 Posts: 730
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Posted: Wed Apr 12, 2006 7:40 am Post subject: |
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I just downloaded Noitu Love. It looks pretty interesting, but I can't play it until I get home because if I install anything at school it's instant in-school suspension (a friend of mine got 3 days last year just for playing Counter-Strike in a computer lab). I'm going to check out these Kenta Cho games too... |
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dessgeega loves your favorite videogame
Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Posted: Wed Apr 12, 2006 7:41 am Post subject: |
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speaking of which, val & rick is excellent. that being a kenta cho prototype ("chototype") created as an example game for a development message board, and using a similiar engine to gunroar and xevious/star soldiery sprites.
it's not quite perfect but it's pretty excellent. gunroar is my favorite kenta cho game so far. note that "wok" is a pretty fantastic non-shooter from aba games that is totally worth playing too. _________________
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simplicio .
Joined: 03 May 2005 Posts: 1091
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Posted: Wed Apr 12, 2006 4:54 pm Post subject: |
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Noitu Love is pretty good, if a little spare. I think the big reason the limited, simple enemies thing worked so well in Astro Boy is there were tons of them, in different sizes, and they had the whole ricochet thing going. In Noitu combat is more limited with more space to move, and then it combines with the whole transformation thing and it's a bit of a mess. But it's free and homemade and the music's great and I'm not complaining, just criticizing.
I'm hoping for a second release where I don't have to set controls back to the gamepad every level. |
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OtakupunkX .
Joined: 23 Mar 2006 Posts: 730
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Posted: Fri Apr 14, 2006 12:51 pm Post subject: |
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I've been playing a lot of Kenta Cho's Mu-Cade. It works really well with a PS2 Dual Shock controller. My record so far is a little under 6 minutes.
As for Noitu Love, I'm on the fourth level. I'm really enjoying the game and having to set the joysticks each level isn't really bothering me as much as I thought would. Everything about it reminds me of Treasure titles. |
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Lackey .
Joined: 11 Jul 2005 Posts: 1107 Location: Canada
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Posted: Fri Apr 14, 2006 1:29 pm Post subject: |
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Quote: | I've been playing a lot of Kenta Cho's Mu-Cade. |
Me too! No controller though, I'm all cursor keys. My longest time is 4 minutes or so.
I love wrapping myself around a bunch of blocks and turning into a huge combo-bonusing fortress. _________________ | Little bird fighting against a bat sect game | |
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OtakupunkX .
Joined: 23 Mar 2006 Posts: 730
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Posted: Fri Apr 14, 2006 8:32 pm Post subject: |
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A gamepad helps. Especially one with two joysticks on it.
The version I downloaded has special options just for the wired Xbox 360 controller. I may consider picking one up when I have the funds now, especially since Microsoft finally released one with built-in PC drivers so you don't have to use 3rd party ones.
Gah, I'm so addicted to Mu-Cade. My goal is to be able to last 10 minutes and be able to call that a bad game. |
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TheRumblefish .
Joined: 29 Jan 2006 Posts: 258 Location: Florida
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Posted: Fri Apr 14, 2006 10:53 pm Post subject: |
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Gunroar. GUNROAR. That's definitely been on the top of my list. It's twin sticks mode is incredible at times. Definitely good stuff. _________________
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dessgeega loves your favorite videogame
Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Posted: Sat Apr 15, 2006 1:53 am Post subject: |
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gunroar is my favorite kenta cho game to date. partly for the random stages, partly for the river raid homage. mostly because it's awesome. _________________
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dessgeega loves your favorite videogame
Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Posted: Sat Apr 15, 2006 5:43 am Post subject: |
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okay, i havn't played it yet, but yes please on a bicycle. _________________
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OtakupunkX .
Joined: 23 Mar 2006 Posts: 730
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Posted: Sat Apr 15, 2006 5:07 pm Post subject: |
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SInce Gunroar has a twin sticks mode I will be downloading that for sure. I'm a sucker for any kind of dual joystick game.
I wish someone would do a great freeware version of Crazy Climber... |
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TheRumblefish .
Joined: 29 Jan 2006 Posts: 258 Location: Florida
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Posted: Sun Apr 16, 2006 11:42 am Post subject: |
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dessgeega wrote: | gunroar is my favorite kenta cho game to date. partly for the random stages, partly for the river raid homage. mostly because it's awesome. |
I think it does out rightly beat out the rest of his body of work. NOIZ and Rrootage were the paramount for a while there, but Gunroar just takes the cake. I can;t get over the music, something about it feels more compeeling then the rest of his techno adrenaline fests.
OtakupunkX wrote: | SInce Gunroar has a twin sticks mode I will be downloading that for sure. I'm a sucker for any kind of dual joystick game.
I wish someone would do a great freeware version of Crazy Climber... |
Who isn't a sucker for dual joysticks? _________________
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Lackey .
Joined: 11 Jul 2005 Posts: 1107 Location: Canada
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Posted: Sun Apr 16, 2006 11:58 am Post subject: |
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I like A7xpG or whatever it's called. It has a very straightforward method of play that gets very intense very fast. _________________ | Little bird fighting against a bat sect game | |
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dessgeega loves your favorite videogame
Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Posted: Mon Apr 17, 2006 4:13 pm Post subject: |
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did someone want a mecha remake of baraduke for the gameboy advance?
cause i've got you covered. _________________
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ApM Admin Rockstar
Joined: 14 Oct 2004 Posts: 1210 Location: Ottawa, ON
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Posted: Mon Apr 17, 2006 8:04 pm Post subject: |
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I've been playing the hell out of DryMouth for the GBC recently. I don't know if there are better battle picross-type games out there, but this one's kept my interest even though I'm getting a lot of the same puzzles over and over again. |
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Shapermc Hot Sake!
Joined: 14 Oct 2004 Posts: 6279
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Posted: Mon Apr 17, 2006 8:22 pm Post subject: |
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ApM wrote: | I've been playing the hell out of DryMouth for the GBC recently. I don't know if there are better battle picross-type games out there, but this one's kept my interest even though I'm getting a lot of the same puzzles over and over again. |
DryMouth seems to have an interesting back story _________________ “The average man has a secret desire to be a swaggering, drunken, fighting, raping swashbuckler.”
-Robert E. Howard in a letter to a friend circa Decmber 1932
"There is no place in this enterprise for a rogue physicist!" |
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Dracko .
Joined: 10 Oct 2005 Posts: 2613
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Posted: Tue Apr 25, 2006 5:18 pm Post subject: |
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The creator of 5 Days a Stranger has come up with a new horror title, 1213. It uses the AGS engine just like his other games, but it's an action-adventure game instead, like a darker Flashback. It starts off fairly standard, but I've only played the first episode so far so it's hard to determine if the plot is going anywhere interesting. It's well written, though. _________________ "This is the most fun I've ever had without being drenched in the blood of my enemies!" |
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dessgeega loves your favorite videogame
Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Posted: Tue Apr 25, 2006 5:32 pm Post subject: |
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i didn't find it that impressive, beyond as a technical feat. i didn't like 5 days that much either, though. _________________
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xvs07 .
Joined: 22 Sep 2005 Posts: 160
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Posted: Wed Apr 26, 2006 11:48 pm Post subject: |
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Few things make me happier than when keen freeware garnering enough attention to merit retail versions:
"American PSPs will also get Every Extend Extra, which was previously only scheduled for release in Japan. The game is a unique blend of shooting and music, featuring Mizuguchi's trademark psychedelic graphics."
Granted, they're *idiots* for going with the PSP; it's the kind of game that benefits greatly from analog control.
The full article and the original game for those who haven't seen it. (Snap it up, folks, 'cause this is some tasty freeware.) |
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dessgeega loves your favorite videogame
Joined: 16 Jun 2005 Posts: 6563 Location: bohan
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Posted: Wed Apr 26, 2006 11:54 pm Post subject: |
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xvs07 wrote: | Granted, they're *idiots* for going with the PSP; it's the kind of game that benefits greatly from analog control. |
i'm really saddened by this, as the new screens look lovely. and the whole project is a wonderful endevour. _________________
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SuperWes Updated the banners, but not his title
Joined: 07 Dec 2004 Posts: 3725
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Posted: Thu Apr 27, 2006 7:30 am Post subject: |
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xvs07 wrote: | it's the kind of game that benefits greatly from analog control. |
Uhh, you do know that the psp has an analog controller, right? It's not perfect, but it's there.
-Wes _________________
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Shapermc Hot Sake!
Joined: 14 Oct 2004 Posts: 6279
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Posted: Thu Apr 27, 2006 8:17 am Post subject: |
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xvs07 wrote: | Granted, they're *idiots* for going with the PSP; it's the kind of game that benefits greatly from analog control. |
Not really from a business perspective. From a "I wish I could play it but don't want a PSP because it is not worth it in any way at all" perspective they are idiots... but I have a PSP.
And Wes, I would put the PSPs analogue nub in the catagory of "worst method of control ever, yes worse than that" _________________ “The average man has a secret desire to be a swaggering, drunken, fighting, raping swashbuckler.”
-Robert E. Howard in a letter to a friend circa Decmber 1932
"There is no place in this enterprise for a rogue physicist!" |
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OtakupunkX .
Joined: 23 Mar 2006 Posts: 730
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Posted: Thu Apr 27, 2006 8:29 am Post subject: |
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Shapermc wrote: | xvs07 wrote: | Granted, they're *idiots* for going with the PSP; it's the kind of game that benefits greatly from analog control. |
Not really from a business perspective. From a "I wish I could play it but don't want a PSP because it is not worth it in any way at all" perspective they are idiots... but I have a PSP.
And Wes, I would put the PSPs analogue nub in the catagory of "worst method of control ever, yes worse than that" |
Power Glove > PSP Analog "Stick". |
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Shapermc Hot Sake!
Joined: 14 Oct 2004 Posts: 6279
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Posted: Thu Apr 27, 2006 8:56 am Post subject: |
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OtakupunkX wrote: | Power Glove > PSP Analog "Stick". |
Power Glove > U-Force > PSP Nub _________________ “The average man has a secret desire to be a swaggering, drunken, fighting, raping swashbuckler.”
-Robert E. Howard in a letter to a friend circa Decmber 1932
"There is no place in this enterprise for a rogue physicist!" |
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SuperWes Updated the banners, but not his title
Joined: 07 Dec 2004 Posts: 3725
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Posted: Thu Apr 27, 2006 9:04 am Post subject: |
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Shapermc wrote: | And Wes, I would put the PSPs analogue nub in the catagory of "worst method of control ever, yes worse than that" |
And you're basing this on your experience with which game? I'm not saying it's as good as it should be, but I really don't think it's that bad after playing the Syphon Filter demo and Daxter. It works well for some games.
-Wes _________________
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