Author |
Message |
Topic: Big Bang Mini! |
squidlarkin
Replies: 4
Views: 6270
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Jul 06, 2008 3:41 pm Subject: Big Bang Mini! |
i am now! i'm curious whether arkedo learned from their mistakes in brickdown or not.
You get 10 different world, each with their own distinct rules and abilities
So probably not. |
Topic: the very thorough crawl thread |
squidlarkin
Replies: 317
Views: 494332
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu May 22, 2008 4:01 am Subject: the very thorough crawl thread |
http://s8.photobucket.com/albums/a14/stfiend/pierreisfucked.jpg
This doesn't bode well. |
Topic: the very thorough crawl thread |
squidlarkin
Replies: 317
Views: 494332
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu May 22, 2008 1:12 am Subject: the very thorough crawl thread |
It's much better! There are all kinds of little interface improvements, like being able to see if enemies are dozing, your avatar accurately representing your equipment, and a bunch of more subtle stu ... |
Topic: the very thorough crawl thread |
squidlarkin
Replies: 317
Views: 494332
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Mon May 19, 2008 3:32 am Subject: the very thorough crawl thread |
http://s8.photobucket.com/albums/a14/stfiend/furryplate.jpg
I don't know where I'd wear it.
It doesn't go with anything I own.
But I want it. |
Topic: Back Stages / Hidden Worlds in games |
squidlarkin
Replies: 15
Views: 12933
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri May 02, 2008 5:07 pm Subject: Back Stages / Hidden Worlds in games |
One of my favorite memories of WoW, back before the expansion, was when I managed to climb over some supposed-to-be-unclimbable hills into the empty area which I believe is now Quel'thalas. This was t ... |
Topic: Baroque - Pearls with unpredictable and random shapes |
squidlarkin
Replies: 61
Views: 48731
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu Apr 24, 2008 4:09 pm Subject: Baroque - Pearls with unpredictable and random shapes |
Guys, Baroque certainly isn't the best roguelike ever made, but I'm pretty sure it's the best realtime graphical roguelike ever made. As someone who finds this microscopic subgenre compelling, I'm pre ... |
Topic: free games: way better than smack. |
squidlarkin
Replies: 531
Views: 415139
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri Mar 21, 2008 6:38 am Subject: free games: way better than smack. |
[url=http://www.tocoroten.net/yotsupara/download.html]Yotsupara! is a freeware doujin game that is basically [url=http://www.nekogames.jp/mt/2008/01/cursor10.html]Cursor*10 as a puzzle platformer. |
Topic: Audio Surf is one of the greates things ever made |
squidlarkin
Replies: 70
Views: 49791
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sat Feb 16, 2008 6:10 pm Subject: Audio Surf is one of the greates things ever made |
Angels thanatos is pretty hard. |
Topic: The RL thread OR: Rogue is a fraud! The BAM-Like thread. |
squidlarkin
Replies: 82
Views: 55522
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Tue Jan 29, 2008 4:40 pm Subject: The RL thread OR: Rogue is a fraud! The BAM-Like thread. |
I think it refers to the permadeath and lack of backup saves which is the entire point of roguelikes. In pretty much all other single-player games failure means a boring slog through experiences you j ... |
Topic: Explore the mind (warioware style). |
squidlarkin
Replies: 2
Views: 4064
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu Jan 17, 2008 7:19 pm Subject: Explore the mind (warioware style). |
[url=http://www.parapluesch.de/whiskystore/test.htm]Die Anstalt seems relevant here. |
Topic: the very thorough crawl thread |
squidlarkin
Replies: 317
Views: 494332
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sat Jan 12, 2008 10:37 pm Subject: the very thorough crawl thread |
So close.
Dungeon Crawl Stone Soup version 0.3.3 (crawl-ref) character file.
692127 Phouchg the Skullcrusher (level 25, -2/208 HPs)
Began as a Minotaur Berserker on Dec 13, 2007.
... |
Topic: console gamers: Y-axis look "normal" or inverted? |
squidlarkin
Replies: 52
Views: 35523
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Mon Jan 07, 2008 4:33 pm Subject: console gamers: Y-axis look "normal" or inverted? |
Let's see if this works:
Normal: eye-look
Inverted: head-look
Yeah. Even in real life, if I look upward I don't think of it as tilting my head back, I'm pointing my eyes/face upward. So the app ... |
Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY |
squidlarkin
Replies: 602
Views: 503622
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri Dec 21, 2007 9:28 am Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY |
Oh shit, that's getting localized? The psx version was fascinating but full of scary kanji. |
Topic: IT'S TIME FOR A 3D KNYTT STORIES |
squidlarkin
Replies: 39
Views: 21184
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Mon Dec 17, 2007 6:11 pm Subject: IT'S TIME FOR A 3D KNYTT STORIES |
The biggest problem with doing this on PC has to do with control. There's a reason consoles started doing 3D and having analog sticks at the same time. More and more people are getting console-style c ... |
Topic: tell me about ds homebrew |
squidlarkin
Replies: 95
Views: 78668
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sat Dec 15, 2007 9:19 pm Subject: tell me about ds homebrew |
and putting the included files in \crawl on your flashcart, right?
... man, I thought hard-coding absolute directory structures went out of style in the 90s. Problem solved, thanks! |
Topic: tell me about ds homebrew |
squidlarkin
Replies: 95
Views: 78668
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Wed Dec 12, 2007 6:49 pm Subject: tell me about ds homebrew |
That's the exact same problem I have. It's been confusing the hell out of me, since every DS with an R4 should run the thing the same, but no one else was complaining about this. |
Topic: I want to appreciate horizontal scrolling shooters. |
squidlarkin
Replies: 38
Views: 30670
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Tue Dec 11, 2007 7:35 am Subject: I want to appreciate horizontal scrolling shooters. |
R-Type Leo is the most enjoyable of the series, from my experience. This may or may not be because it's easier. Also thirding or fourthing that Gradius V is wonderful. |
Topic: DWARF FORTRESS |
squidlarkin
Replies: 300
Views: 274245
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri Nov 09, 2007 7:06 pm Subject: DWARF FORTRESS |
So is Dwarf Fortress officially the most complex videogame ever made yet? |
Topic: the very thorough crawl thread |
squidlarkin
Replies: 317
Views: 494332
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Wed Nov 07, 2007 5:17 pm Subject: the very thorough crawl thread |
Forgive me while I dredge up the DSCrawl subject yet again... anyone had any luck with [url=http://errabes.org/pogo2/]this? It's a DLDI version that supposedly works or did at one point, but when I ru ... |
Topic: the very thorough crawl thread |
squidlarkin
Replies: 317
Views: 494332
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Tue Nov 06, 2007 6:18 pm Subject: the very thorough crawl thread |
Seriously, without the gods there's no way I'd get as far as I have. Like, Okawaru or Trog will give you way more artifacts than Xom with none of the drawbacks. It's pretty simple to figure out [url=h ... |
Topic: the very thorough crawl thread |
squidlarkin
Replies: 317
Views: 494332
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Tue Nov 06, 2007 7:22 am Subject: the very thorough crawl thread |
PROTIP #1: Berserking with an amulet of resist slowing is a very good idea.
PROTIP #2: Don't go traipsing around the bottom of the dungeon with only 3 int!
Dungeon Crawl 400b26e070tf(Windows/Tile) ... |
Topic: the tell us about the games you are playing thread |
squidlarkin
Replies: 4229
Views: 2998778
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sat Sep 29, 2007 3:56 am Subject: the tell us about the games you are playing thread |
So now I'm all hyped for Mother 3... but I never finished Earthbound. And I don't relish either replaying what I have played, or trying to regain my inertia, especially since it didn't quite manage to ... |
Topic: the tell us about the games you are playing thread |
squidlarkin
Replies: 4229
Views: 2998778
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sat Sep 22, 2007 5:57 am Subject: the tell us about the games you are playing thread |
Metroid 2 is required playing if you can stand getting lost in games. As for Zero Mission...it's got a bit of what you (and I) hated about Fusion, but toned down, and thankfully no dialogue. It also g ... |
Topic: the very thorough crawl thread |
squidlarkin
Replies: 317
Views: 494332
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Mon Aug 20, 2007 6:05 pm Subject: the very thorough crawl thread |
I got cocky and my berserk wore off. :( Would've been fine too, if I'd switched to my vamp axe.
How much warning did you have of your impending doom? That scroll of fear and/or any of your means of ... |
Topic: the very thorough crawl thread |
squidlarkin
Replies: 317
Views: 494332
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Aug 19, 2007 7:13 am Subject: the very thorough crawl thread |
So now I'm playing as Grain, son of Groin, the aforementioned previous best run. These dwarven fighters are kinda nice after all the casters I've played, being a lot more durable and able to equip ton ... |
Topic: the very thorough crawl thread |
squidlarkin
Replies: 317
Views: 494332
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri Aug 17, 2007 4:04 pm Subject: the very thorough crawl thread |
I'm pretty sure the elemental ones can be slightly useful for beating things with, but the main point of staves is the passive boost to your casting and/or resistances when you're wielding them. Rods, ... |
Topic: the very thorough crawl thread |
squidlarkin
Replies: 317
Views: 494332
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Wed Aug 15, 2007 4:20 am Subject: the very thorough crawl thread |
I'm more into Crawl right now than I've been into any game since... Shiren, come to think of it. I upgraded to play Oblivion but Crawl's been getting all my time. My last character made it to level 20 ... |
Topic: Embarassing videogame-related childhood artifacts |
squidlarkin
Replies: 47
Views: 38781
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Mon Jul 16, 2007 6:59 pm Subject: Embarassing videogame-related childhood artifacts |
10 SCREEN 0,0,0
20 PRINT
30 PRINT"Welcome to the Land of Nomad."
40 PRINT"Would you like instructions(Y/n)?";
50 INPUT Z$
60 IF Z$="y" THEN PRINT"Well, ... |
Topic: the tell us about the games you are playing thread |
squidlarkin
Replies: 4229
Views: 2998778
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Jul 15, 2007 6:34 am Subject: the tell us about the games you are playing thread |
Hey, I can't seem to find that link to System Shock Portable (the XP port). Does anyone still have links to System Shock 1/2 ports for XP?
http://www.strangebedfellows.de/index.php?topic=211.0 |
Topic: games with lighthouses |
squidlarkin
Replies: 26
Views: 23950
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri Jul 06, 2007 7:18 am Subject: games with lighthouses |
World of Warcraft.
I want to be a finshermen when I grow up. |
Topic: free games: way better than smack. |
squidlarkin
Replies: 531
Views: 415139
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri Jun 15, 2007 7:22 am Subject: free games: way better than smack. |
show me what you've got.
http://s8.photobucket.com/albums/a14/stfiend/agrsouko-arank.jpg
*pant* *pant* |
Topic: the very thorough crawl thread |
squidlarkin
Replies: 317
Views: 494332
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Tue Jun 12, 2007 8:46 am Subject: the very thorough crawl thread |
Liquid flames really suck!
Unless you're the one throwing them around. Thanks largely to that spell, my Deep Elf Flame Elementalist made it to level 11 (after surviving my first trip to the Abyss, ... |
Topic: panel de puzzle league friend code thread |
squidlarkin
Replies: 26
Views: 19842
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri Jun 08, 2007 9:45 am Subject: panel de puzzle league friend code thread |
395238
783818
On the off chance that anyone will actually be on at the same time as me. |
Topic: Silent Hill 2 starts badly (or, convince me to keep playing) |
squidlarkin
Replies: 16
Views: 15329
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sat Apr 14, 2007 8:42 am Subject: Silent Hill 2 starts badly (or, convince me to keep playing) |
Just to make sure: are you playing it in the dark, with the sound turned up?
That walk through the woods at the beginning, being horribly unnerved by the sounds I was hearing, was actually one of m ... |
Topic: i have a monitor. (paging ApM to this thread) |
squidlarkin
Replies: 34
Views: 20193
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Mon Mar 19, 2007 12:20 am Subject: i have a monitor. (paging ApM to this thread) |
root.
The beer that gives you superuser privileges! |
Topic: the tell us about the games you are playing thread |
squidlarkin
Replies: 4229
Views: 2998778
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri Jan 05, 2007 2:13 am Subject: the tell us about the games you are playing thread |
roguelike shooter.
!!!!!
I'll get right on that. |
Topic: Building a PC — please recommend good parts at good prices! |
squidlarkin
Replies: 37
Views: 22664
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu Jan 04, 2007 6:58 pm Subject: Building a PC — please recommend good parts at good prices! |
Monitor
SAMSUNG 941BW Black 19" 4 ms (GTG) DVI Widescreen LCD Monitor 300 cd/m2 500:1 — $217.99/$177.99 after rebate
Are you married to the idea of LCD? Because most people are these days which me ... |
Topic: the tell us about the games you are playing thread |
squidlarkin
Replies: 4229
Views: 2998778
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu Dec 21, 2006 5:19 pm Subject: the tell us about the games you are playing thread |
All this talk of Majora's Mask made me try N64 emulation again, 'cause I'm a sheep. But I played other games too!
Sin and Punishment is dead sexy. Everyone who says it's a rail shooter is lying, it ... |
Topic: SftAoA (Society for the Abolition of Acronyms) |
squidlarkin
Replies: 51
Views: 43343
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu Dec 21, 2006 2:38 am Subject: SftAoA (Society for the Abolition of Acronyms) |
orz is supposed to be lowercase, anyhow. |
Topic: Kororinpa NOT the same as SMBall |
squidlarkin
Replies: 78
Views: 55037
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Dec 17, 2006 3:18 am Subject: Kororinpa NOT the same as SMBall |
Hey, that's a pretty neat [url=http://www.gamersquarter.com/forums/viewtopic.php?t=975&highlight=camel+ball]idea. |
Topic: Games that make you feel awesome |
squidlarkin
Replies: 63
Views: 54137
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Mon Dec 11, 2006 5:30 am Subject: Re: Games that make you feel awesome |
I'm looking for a game that can capture that ephemeral feeling, which I can't quite give a name to.
I've always thought of it simply as "badass factor", and it's present to some degree in most of t ... |
Topic: Games you've never played |
squidlarkin
Replies: 53
Views: 54993
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sat Dec 02, 2006 7:31 pm Subject: Games you've never played |
My computer's just powerful enough to emulate Radiant Silvergun well enough that I can tell how awesome it'd be if my computer were more powerful. Someday...
I've never played Virtual On, unless yo ... |
Topic: New ABA Game (Kenta Cho) |
squidlarkin
Replies: 23
Views: 20003
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sat Dec 02, 2006 6:56 pm Subject: New ABA Game (Kenta Cho) |
Finally got my graphics drivers to work properly! OpenGL works again!
Expect high scores in the near future. |
Topic: Someone Talk about Final Fantasy XII |
squidlarkin
Replies: 88
Views: 67847
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sat Dec 02, 2006 4:40 am Subject: Someone Talk about Final Fantasy XII |
And I still hate it for not telling me what items do before I buy them. Why isn't there an item guide on gamefaqs yet? What the hell? |
Topic: lonely games |
squidlarkin
Replies: 60
Views: 40671
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Nov 26, 2006 9:09 pm Subject: lonely games |
Metroid 2. Far more than the other Metroids.
Shadow of the Beast.
Harvest Moon, at least in the beginning. |
Topic: the tell us about the games you are playing thread |
squidlarkin
Replies: 4229
Views: 2998778
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Tue Nov 21, 2006 6:47 pm Subject: the tell us about the games you are playing thread |
How are you finding your way around in Shadowrun, dess? Last time I tried, the first run I got was to escort a guy from the Whooziwhat Building to the Such-and-So Building, but there was no indication ... |
Topic: the i am proud of a videogame accomplishment thread. |
squidlarkin
Replies: 75
Views: 55618
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sat Nov 11, 2006 7:36 pm Subject: the i am proud of a videogame accomplishment thread. |
I was totally going to mention my 34,137,037 score on Gunroar (twin stick mode) which was for quite a while the highest recorded score in the english-speaking world. But now it looks like someone's mo ... |
Topic: Contra on XBLA |
squidlarkin
Replies: 14
Views: 10786
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Tue Nov 07, 2006 4:43 pm Subject: Contra on XBLA |
Contra arcade > Contra NES.
This is one of the wrongest things I've ever read. When I press a diagonal direction and shoot, that means I want to shoot diagonally now, not five seconds from now. |
Topic: The song, which you never have enough You'll Miss Me The Sup |
squidlarkin
Replies: 7
Views: 5439
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Nov 05, 2006 7:23 pm Subject: The song, which you never have enough You'll Miss Me The Sup |
Guys, I can't beat the stage 5 boss of Meredith Brooks. Any pointers? |
Topic: dee dee arrrrrrrrrrrr |
squidlarkin
Replies: 21
Views: 13167
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Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Nov 05, 2006 7:17 pm Subject: dee dee arrrrrrrrrrrr |
The real obsessive DDR diehards will tell you that the cheapo $20 dance pads aren't anything like the real thing and aren't worth it. Which is wrong, you can play with one just fine unless for some re ... |
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