The Gamer's Quarter Forum Index The Gamer's Quarter
A quarterly publication
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Search found 378 matches
The Gamer's Quarter Forum Index
Author Message
  Topic: World's Favorite Videogames chosen by the people
purplechair

Replies: 7
Views: 8184

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 22, 2011 2:44 pm   Subject: World's Favorite Videogames chosen by the people
The more I think about it, the stranger it seems that people should all get together and try to use numbers to establish a single unified list of which experiences are 'best'.

Whatever happened to ...
  Topic: Dead Island Hype-Bus
purplechair

Replies: 4
Views: 5255

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Feb 20, 2011 1:57 pm   Subject: Dead Island Hype-Bus
I know very little about this game, but I am under the impression it'll be a bit like Far Cry with zombies. It might be alright, but... you know... [url=http://www.gamersquarter.com/forums/viewtopic.p ...
  Topic: World's Favorite Videogames chosen by the people
purplechair

Replies: 7
Views: 8184

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Feb 20, 2011 1:50 pm   Subject: Re: World's Favorite Videogames chosen by the people
it's a really fun concept

No it isn't.
  Topic: A New TGQ
purplechair

Replies: 23
Views: 18774

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 14, 2011 2:22 pm   Subject: A New TGQ
Did I not already say how much I liked this thread?
  Topic: the tell us about the games you are playing thread
purplechair

Replies: 4229
Views: 1556269

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 08, 2009 3:02 pm   Subject: the tell us about the games you are playing thread
I started playing San Andreas again, because it's just so much more fun than GTA IV.

I kinda fell into habitually clearing missions, but then this afternoon I remembered that I started playing just ...
  Topic: the tell us about the games you are playing thread
purplechair

Replies: 4229
Views: 1556269

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Feb 21, 2009 8:48 am   Subject: the tell us about the games you are playing thread
I still think the art style of Street Fighter 4 is a bit shit. But Goddam it's good fun!

I've been playing as Zangief and just slamming the shit out of everyone. I beat arcade mode without continui ...
  Topic: Level of the Year
purplechair

Replies: 26
Views: 18488

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jan 06, 2009 1:31 pm   Subject: Level of the Year
That mission in GTA IV where you chase the gay-basher around Central Park on a pink moped.

Possibly the Lets Shake level from No More Heroes, but I dunno. I mean, it only really works when you put ...
  Topic: Gears of War 2 Soundtrack Feat. Shitty Band
purplechair

Replies: 22
Views: 14984

PostForum: Quarterly Discussion   Posted: Thu Dec 18, 2008 2:40 pm   Subject: Gears of War 2 Soundtrack Feat. Shitty Band
I recall talking to him on a bus about how much I liked Quake 3, which in hindsight may have been a little rude.
  Topic: Gears of War 2 Soundtrack Feat. Shitty Band
purplechair

Replies: 22
Views: 14984

PostForum: Quarterly Discussion   Posted: Thu Dec 18, 2008 4:55 am   Subject: Gears of War 2 Soundtrack Feat. Shitty Band
I had a dream about meeting John Romero, last night.

I never wanted to wake up.
  Topic: Animal Crossing: City Folk
purplechair

Replies: 2
Views: 3679

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Dec 14, 2008 7:56 am   Subject: Animal Crossing: City Folk
I am Purps of Noobtown and my friend code is 1376 - 1095 - 2150.

My native fruit is cherries.

Also, one of my neighbours asked me this morning if I knew what was going on in WesTown, which seeme ...
  Topic: more squirrel news for dhex
purplechair

Replies: 83
Views: 77860

PostForum: Quarterly Discussion   Posted: Mon Dec 01, 2008 11:25 am   Subject: more squirrel news for dhex
[url=http://news.slashdot.org/news/08/12/01/0259238.shtml]A whole heap of shit is about to kick off.
  Topic: humping turkeys over at the escapist
purplechair

Replies: 26
Views: 11323

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 22, 2008 12:55 pm   Subject: humping turkeys over at the escapist
But how can you make your girlfriend like cutting off strips of her own flesh to roast and eat?
  Topic: I've been burgled.
purplechair

Replies: 15
Views: 10710

PostForum: Quarterly Discussion   Posted: Tue Oct 21, 2008 2:53 am   Subject: I've been burgled.
I have an Acer laptop that I've been using for about four years. It still runs, although some of the fans have packed in, so it can get pretty hot. During the winter, this is great!

I hope this hel ...
  Topic: what is your best time through mighty jill off?
purplechair

Replies: 19
Views: 12033

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Oct 09, 2008 1:28 am   Subject: what is your best time through mighty jill off?
I still can't run it on my PC any more, for some reason.

I think my time was about 16 minutes?
  Topic: I've been burgled.
purplechair

Replies: 15
Views: 10710

PostForum: Quarterly Discussion   Posted: Tue Oct 07, 2008 2:15 pm   Subject: I've been burgled.
Corporate shadowrunners. Next week, one of your tech guys will suddenly disappear on the way to work.
  Topic: Mega. Man. Nine.
purplechair

Replies: 40
Views: 21843

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Oct 04, 2008 4:51 pm   Subject: Mega. Man. Nine.
I'm quite enjoying this. The whole 'obstacle course' thing is pretty well done - each stage is really bastard hard in at least one place, but there's techniques to get by. I've been playing it for a c ...
  Topic: Mega. Man. Nine.
purplechair

Replies: 40
Views: 21843

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Oct 04, 2008 3:26 am   Subject: Mega. Man. Nine.
Probably because they didn't have enough buttons.
  Topic: Game Maker Thread
purplechair

Replies: 3
Views: 5415

PostForum: Nickel and Dime Game Design   Posted: Thu Sep 25, 2008 12:10 pm   Subject: Game Maker Thread
Well, I finished my work, and I didn't have time to make a playable game of it, but never mind.

I'm making a scrolling shoot-em-up of sorts! I've got a character flying about and some enemies to sh ...
  Topic: free games: way better than smack.
purplechair

Replies: 531
Views: 269216

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Sep 22, 2008 12:47 am   Subject: free games: way better than smack.
That's it! That's the answer!

"Harvey's Jams"

Leave Korea and buy a strawberry patch. You can be in business within six months.
  Topic: Game Maker Thread
purplechair

Replies: 3
Views: 5415

PostForum: Nickel and Dime Game Design   Posted: Thu Sep 18, 2008 1:51 am   Subject: Game Maker Thread
I've played more than my fair share of Night Trap while researching this Sad Basically, it's a complete wreck of a game, because all the interesting stuff is going on around the family and the girls, b ...
  Topic: Game Maker Thread
purplechair

Replies: 3
Views: 5415

PostForum: Nickel and Dime Game Design   Posted: Wed Sep 17, 2008 4:58 pm   Subject: Game Maker Thread
Okay. Okay. I downloaded Game Maker the other day, and about half an hour later I had made a game where a ghost shoots my friend's head off. This thing is easy as piss, so I approve.

I was going to ...
  Topic: Rival Schools!!!!!
purplechair

Replies: 9
Views: 7433

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Sep 17, 2008 2:26 am   Subject: Rival Schools!!!!!
All these threads are from before he joined.
  Topic: Requisite Photo Thread (56k users beware!)
purplechair

Replies: 405
Views: 271711

PostForum: Quarterly Discussion   Posted: Mon Sep 15, 2008 10:01 am   Subject: Requisite Photo Thread (56k users beware!)
If you squint a little, it's like his moustache is a very unhappy mouth.
  Topic: What's this? A Doctor Who thread?
purplechair

Replies: 943
Views: 346507

PostForum: Quarterly Discussion   Posted: Sun Sep 14, 2008 10:04 am   Subject: What's this? A Doctor Who thread?
Doctor Who has never been worse than Two Pints of Lager and a Packet of Crisps.


Edit: WELL THERE WAS THAT ONE TIME...
  Topic: the tell us about the games you are playing thread
purplechair

Replies: 4229
Views: 1556269

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 12, 2008 4:44 pm   Subject: the tell us about the games you are playing thread
I've been trying to access the Warhammer Online beta for about a week.

I think entering my beta key, again, and then having to wait two days for a rejection email, without explanation, again, is pr ...
  Topic: Someone recommend me a Queen album.
purplechair

Replies: 16
Views: 12297

PostForum: Quarterly Discussion   Posted: Sun Aug 31, 2008 2:40 pm   Subject: Someone recommend me a Queen album.
I like the cut of Zoey's jib.
  Topic: on time and indy games, the playing and writing thereof
purplechair

Replies: 15
Views: 12268

PostForum: Nickel and Dime Game Design   Posted: Wed Aug 27, 2008 5:49 pm   Subject: on time and indy games, the playing and writing thereof
Come to think of it, none of that was terribly insightful.
  Topic: on time and indy games, the playing and writing thereof
purplechair

Replies: 15
Views: 12268

PostForum: Nickel and Dime Game Design   Posted: Wed Aug 27, 2008 5:32 pm   Subject: on time and indy games, the playing and writing thereof
And really, when it comes to making a game that has the kind of impact that Mario or Sonic had, you've got to bear in mind that those games are positively ancient now, and the bar has been raised a lo ...
  Topic: on time and indy games, the playing and writing thereof
purplechair

Replies: 15
Views: 12268

PostForum: Nickel and Dime Game Design   Posted: Wed Aug 27, 2008 5:02 pm   Subject: on time and indy games, the playing and writing thereof
There's a link under each of my posts, but it's not full. I'm working on it, though?

Ack, I feel like I should say something insightful now! I guess, if you were feeling generous, you might say tha ...
  Topic: on time and indy games, the playing and writing thereof
purplechair

Replies: 15
Views: 12268

PostForum: Nickel and Dime Game Design   Posted: Wed Aug 27, 2008 12:54 pm   Subject: on time and indy games, the playing and writing thereof
If you need a designer, Purplechair has a million good ideas for game designs.

If you need a cook, I can help out there too.
  Topic: tucked away between the folds of time, safe (or: Braid)
purplechair

Replies: 99
Views: 47399

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Aug 26, 2008 10:05 am   Subject: tucked away between the folds of time, safe (or: Braid)
I don't really see why people flip out so much about Braid. There's lots of little things to like about it - like what dess was saying about learning about the rewind power by dying - but by and large ...
  Topic: love is a bullet, i am a gun.
purplechair

Replies: 77
Views: 37839

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Aug 03, 2008 1:55 am   Subject: love is a bullet, i am a gun.
First shot:

http://www.nfggames.com/dj/junk/western.jpg

All that time on Team Fortress 2 has paid off!

I'm thinking I should've beaten the last fight differently...

This post is almost exa ...
  Topic: free games: way better than smack.
purplechair

Replies: 531
Views: 269216

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Jul 26, 2008 2:36 am   Subject: free games: way better than smack.
[url=http://www.gamesradar.com/f/365-days-of-free-games/a-2008071714293190000]I'm sure this is all old news in more ways than one
  Topic: make the wii work for me
purplechair

Replies: 15
Views: 10857

PostForum: Nickel and Dime Game Design   Posted: Wed Jul 23, 2008 1:19 am   Subject: make the wii work for me
Learn about Scientology, Falun Gong, or Homeopathy.
  Topic: Going to Japan
purplechair

Replies: 68
Views: 34513

PostForum: Quarterly Discussion   Posted: Wed Jul 23, 2008 1:10 am   Subject: Going to Japan
www.couchsurfing.com ?
  Topic: The screensaver thread!
purplechair

Replies: 23
Views: 12826

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jul 21, 2008 5:31 pm   Subject: The screensaver thread!
Chess thing: http://turbulence.org/spotlight/thinking/index.html
  Topic: The screensaver thread!
purplechair

Replies: 23
Views: 12826

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jul 21, 2008 2:45 pm   Subject: The screensaver thread!
Ok, since the thread is here I may as well ask if anyone else remembers or knows where to find this screensaver. It's basically a Chess AI program which shows all of the possible moves that the AI mig ...
  Topic: Custom Music
purplechair

Replies: 72
Views: 25853

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jun 26, 2008 9:56 am   Subject: Custom Music
Every Extend Extra Extreme has a custom music mode where you can kinda synch a level with a few minutes of your own music. It has a beat detection thing, which you can fine tune if it gets it wrong, a ...
  Topic: dessgeega's development diary
purplechair

Replies: 346
Views: 234489

PostForum: Nickel and Dime Game Design   Posted: Wed Jun 25, 2008 11:43 am   Subject: dessgeega's development diary
If you look 'mysterious' up in the dictionary, you'll find a large question mark where dessgeega's picture was supposed to be.
  Topic: Development Forum
purplechair

Replies: 31
Views: 18894

PostForum: Nickel and Dime Game Design   Posted: Fri Jun 20, 2008 2:10 am   Subject: Development Forum
"Let's make babies!"?
  Topic: Spooooooore!
purplechair

Replies: 24
Views: 10900

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jun 19, 2008 2:30 am   Subject: Spooooooore!
I'm not an anthropologist, but I doubt it's all that weird really.
  Topic: Free Creator's Club subscription!
purplechair

Replies: 5
Views: 6648

PostForum: Nickel and Dime Game Design   Posted: Tue Jun 17, 2008 2:45 pm   Subject: Free Creator's Club subscription!
I downloaded all the stuff and made it all go. Then I remembered how much I hate programming.




Edit: To clarify, I don't know the first thing about object-orientated programming, but what I ha ...
  Topic: What's this? A Doctor Who thread?
purplechair

Replies: 943
Views: 346507

PostForum: Quarterly Discussion   Posted: Sat Jun 14, 2008 5:40 pm   Subject: What's this? A Doctor Who thread?
You know, I think tonight's episode may have been my favourite of the series so far. It's not terribly clever or flashy, but it kinda touched my sci-fi spot ju-u-ust right. The little 'turning points' ...
  Topic: Assigning concrete grades/scores to video game reviews
purplechair

Replies: 83
Views: 35216

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jun 13, 2008 2:01 pm   Subject: Assigning concrete grades/scores to video game reviews
[url=http://www.penny-arcade.com/2008/6/13/]Hello hello.
  Topic: Market Consolidation
purplechair

Replies: 8
Views: 5051

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Jun 08, 2008 11:39 am   Subject: Market Consolidation
I would imagine that fewer games are selling over a million copies because there's a lot more games to choose from. Total game sales overall today would eclipse total game sales from the 80's, surely? ...
  Topic: Analysts warn of struggle for Xbox
purplechair

Replies: 25
Views: 12405

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jun 06, 2008 11:18 am   Subject: Analysts warn of struggle for Xbox
Well, as linear rates of price reduction go, those are pretty close!
  Topic: Analysts warn of struggle for Xbox
purplechair

Replies: 25
Views: 12405

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jun 06, 2008 9:29 am   Subject: Analysts warn of struggle for Xbox
Here in the UK, the premium 360 has gone down in price by about 100 since it first came out.

Which is about $200 if you convert it with normal human maths, or $100 if you use absurd console pricin ...
  Topic: Analysts warn of struggle for Xbox
purplechair

Replies: 25
Views: 12405

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jun 06, 2008 3:15 am   Subject: Analysts warn of struggle for Xbox
Wasn't their plan from the start was to piss away billions and gradually steamroller their way in?
  Topic: Assigning concrete grades/scores to video game reviews
purplechair

Replies: 83
Views: 35216

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jun 05, 2008 3:53 am   Subject: Assigning concrete grades/scores to video game reviews
and I think the problem with numbers is the way people look at numbers, giving arbitrary demarcations a silly, unquestioned authority. the problem lies in a readership's perception of the number as f ...
  Topic: Assigning concrete grades/scores to video game reviews
purplechair

Replies: 83
Views: 35216

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jun 04, 2008 6:09 pm   Subject: Assigning concrete grades/scores to video game reviews
[url=http://oneline.excellentcontent.com/]One Line World has a pretty good style.
 
Page 1 of 8 Goto page 1, 2, 3, 4, 5, 6, 7, 8  Next
All times are GMT - 6 Hours
Jump to:  


Powered by phpBB © 2001, 2005 phpBB Group