The Gamer's Quarter Forum Index The Gamer's Quarter
A quarterly publication
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Search found 354 matches
The Gamer's Quarter Forum Index
Author Message
  Topic: STALKER
internisus

Replies: 211
Views: 259104

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Apr 25, 2008 6:04 am   Subject: STALKER
This is/was the most active Stalker thread I know of, so I'm bringing it back for my own purposes. I recently built a new computer, and Stalker was a very high priority, so I bought it on Steam for a ...
  Topic: Braid Artist Developer Diary
internisus

Replies: 27
Views: 20790

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 18, 2008 12:12 am   Subject: Braid Artist Developer Diary
[url=http://www.rockpapershotgun.com/?p=1331]This is a really excellent interview. David, I could listen to you talk for hours.

And, uh, an added bonus is footage of Braid that I had not seen befo ...
  Topic: the tell us about the games you are playing thread
internisus

Replies: 4229
Views: 2996061

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Feb 23, 2008 8:36 am   Subject: the tell us about the games you are playing thread
apollo justice is a game about chasing a fifteen-year-old's panties.

did maya get too old for the moe set? was that was this series had to be rebooted?

the stench of double-entendre permeates ev ...
  Topic: Watching Batman: Animated Series itt
internisus

Replies: 45
Views: 29339

PostForum: Quarterly Discussion   Posted: Sat Dec 15, 2007 10:38 am   Subject: Watching Batman: Animated Series itt
EmX, I thought you saved your nasty responses to my enthusiasm for SB.

My only exposure to Aeon Flux is from the live-action movie, which did little for me. I guess there's a reason why the franch ...
  Topic: In this thread I post screens of Macintosh games
internisus

Replies: 112
Views: 280869

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Dec 15, 2007 10:08 am   Subject: In this thread I post screens of Macintosh games
This is awesome! Since I grew up with PCs, I have had very little exposure to Mac games at all. The variety of visual styles in these screenshots is really impressive! But I do know a few of these: ...
  Topic: Watching Batman: Animated Series itt
internisus

Replies: 45
Views: 29339

PostForum: Quarterly Discussion   Posted: Sat Dec 15, 2007 9:32 am   Subject: Watching Batman: Animated Series itt
The SNES game is all I know of Phantom 2040, and it was really cool back then. Doesn't hold up too well, unfortunately, but it's worth a try if you get the chance.

I'm a really big fan of TAS. I ...
  Topic: MGS2 Analysis --
internisus

Replies: 55
Views: 44777

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jul 30, 2007 1:00 pm   Subject: MGS2 Analysis --
Adilegian: This is really great so far! Though I haven't yet gotten to discussions of content and thus haven't reached those aspects that interest me most, you're doing a great job at plotting out th ...
  Topic: Games are embarrasing when compared to other mediums.
internisus

Replies: 47
Views: 32005

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jul 13, 2007 10:18 pm   Subject: Games are embarrasing when compared to other mediums.
I was really hoping for something else from this thread. Sad

Me too. The other day, I was playing Half-Life 2 and a woman of about fifty years remarked that she couldn't understand how someone coul ...
  Topic: bioshock my monkey! (now also about SPOILARZ)
internisus

Replies: 337
Views: 249413

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jun 04, 2007 2:05 pm   Subject: bioshock my monkey! (now also about SPOILARZ)
Yeah, I figured something like that. Even knowing it, watching such a thing drains my excitement away. I tossed it.

or perhaps the game sucks and we've been lied to?

Nah, the 22 (I think) minu ...
  Topic: bioshock my monkey! (now also about SPOILARZ)
internisus

Replies: 337
Views: 249413

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jun 04, 2007 1:20 pm   Subject: bioshock my monkey! (now also about SPOILARZ)
I've been watching more Bioshock videos. A 7-minute gameplay vid recently went up that shows a string of unrelated action segments. It's really just the player carelessly attacking enemies with godm ...
  Topic: LJ strikethrough '07: fans are upset!
internisus

Replies: 13
Views: 11314

PostForum: Quarterly Discussion   Posted: Mon Jun 04, 2007 1:12 pm   Subject: LJ strikethrough '07: fans are upset!
I'm definitely steering clear of LJ and getting a Wordpress account after I plan it out. It seems more respectable in every way.

Shaper, I know that WP features nice import/export tools, according ...
  Topic: Junk Link thread
internisus

Replies: 157
Views: 190013

PostForum: Quarterly Discussion   Posted: Mon May 28, 2007 7:47 pm   Subject: Junk Link thread
http://caliban.mpiz-koeln.mpg.de/~stueber/haeckel/kunstformen/natur.html

http://draves.org/pix/kdn/

My goodness; you have exquisite taste. The other two links are great too, but thank you very ...
  Topic: The I'm sick of Dess lording her crap over me thread
internisus

Replies: 36
Views: 27642

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon May 28, 2007 7:42 pm   Subject: The I'm sick of Dess lording her crap over me thread
Hoh, a CYOA? But.. it's by Steve Meretzky, right? So is it great, or what?

Besides Lone Wolf, which stretches the definition, [url=http://plover.net/~bonds/creatureofhavoc.html]Creature of Havoc ...
  Topic: The I'm sick of Dess lording her crap over me thread
internisus

Replies: 36
Views: 27642

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon May 28, 2007 6:17 pm   Subject: The I'm sick of Dess lording her crap over me thread
I'm extremely curious about the insides of the Mother Encyclopedia and the Meretzky Zork book.

Also, I have the three 1up zines. They're lovely! I hope they aren't being bent even a little by any ...
  Topic: jade empire?
internisus

Replies: 18
Views: 14554

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 05, 2007 10:04 am   Subject: jade empire?
it's awful.

every reason everybody had for not liking kotor (i like kotor), rolled into one.

bioware makes me so goddamn angry
  Topic: bioshock my monkey! (now also about SPOILARZ)
internisus

Replies: 337
Views: 249413

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 05, 2007 9:57 am   Subject: bioshock my monkey! (now also about SPOILARZ)
It bugs me because I don't know if they've incorporated it.

And with all their talk of emergent gameplay and creating a credible ecosystem, they'd gain so much if it is.

I'm pretty sure that, th ...
  Topic: I just had a "whoa" moment, like Keanu even
internisus

Replies: 15
Views: 12972

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Mar 01, 2007 8:27 am   Subject: I just had a "whoa" moment, like Keanu even
oh man


i am such a SCUMM sucker

what to do
  Topic: TGQ could use a little more character.
internisus

Replies: 29
Views: 20699

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Feb 15, 2007 9:50 am   Subject: TGQ could use a little more character.
Metroid . Uh, the one specifically featured in Super Metroid.
You mean the one that isn't anywhere near as important if you haven't played Metroid 2?

I played the Super Metroid a couple years befo ...
  Topic: Hotel Dusk: Room 215
internisus

Replies: 28
Views: 23078

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 13, 2007 10:40 am   Subject: Hotel Dusk: Room 215
The fusebox is not clever. The fusebox is terrible. Touching the DS in two different places at once registers one touch directly between them, making the task obvious but impossible. I only managed ...
  Topic: The Official(?) Gamer's Quarter Recommended Reading List
internisus

Replies: 39
Views: 33294

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Feb 09, 2007 1:48 pm   Subject: The Official(?) Gamer's Quarter Recommended Reading List
Thanks, I'll be sure to look into both of those.

I've been reading through IGDA's Ivory Tower column -- which is the stuff that made me angry -- and [url=http://www.lostgarden.com]The Lost Garden. ...
  Topic: is this for real?
internisus

Replies: 87
Views: 65012

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Feb 09, 2007 9:14 am   Subject: is this for real?
Do any of you actually remember what this thread was about?
  Topic: The Official(?) Gamer's Quarter Recommended Reading List
internisus

Replies: 39
Views: 33294

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Feb 09, 2007 9:08 am   Subject: The Official(?) Gamer's Quarter Recommended Reading List
I've been working on some basic definitions for interactive media, and I took a break to search the web for writing regarding the need and criteria for such a discourse. I also asked selectbutton, bu ...
  Topic: is this for real?
internisus

Replies: 87
Views: 65012

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 05, 2007 1:41 pm   Subject: is this for real?
What particularly interests me is the thought of this huge world whose places and peoples exhibit all of these different works of literature -- all coexisting and overlapping. That's what makes me re ...
  Topic: is this for real?
internisus

Replies: 87
Views: 65012

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 05, 2007 1:24 pm   Subject: is this for real?
Actually, after reading the faq thoroughly, this seems sort of exciting. He's created a huge adventure-game world, including real, historical, sci-fi, and fantasy locations, and using different art s ...
  Topic: is this for real?
internisus

Replies: 87
Views: 65012

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 05, 2007 9:35 am   Subject: is this for real?
reading and looking through the website made me throw up in my mouth.

however.

it looks like it could, possibly, maybe be a good thing with a vomitous website. can anyone confirm?
  Topic: Twilight Princess kind of sucks
internisus

Replies: 364
Views: 247332

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jan 30, 2007 8:27 am   Subject: Twilight Princess kind of sucks
I like the sky dungeon.
and the water dungeon.


i think it's because they have real architectural structures. or maybe it's the way the whole level is sort of a puzzle involving its item. or ma ...
  Topic: Hotel Dusk: Room 215
internisus

Replies: 28
Views: 23078

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jan 29, 2007 3:16 pm   Subject: Hotel Dusk: Room 215
I didn't realize how much I was loving Hotel Dusk until the end of chapter 4. No real reason, that's just when it clicked for me. Hard.

I was passionately in love with Pheonix Wright for a long t ...
  Topic: Hotel Dusk: Room 215
internisus

Replies: 28
Views: 23078

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jan 29, 2007 3:04 pm   Subject: Hotel Dusk: Room 215
hm that is a difficult question as i cannot relate to your situation there

uh



MAYBE







hey do ya'll reckon there's a spectrum running between IF and adventure games?
  Topic: Hotel Dusk: Room 215
internisus

Replies: 28
Views: 23078

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jan 29, 2007 1:04 pm   Subject: Hotel Dusk: Room 215
I couldn't figure out how to get a coin for the vending machine!

But yes, I did keep track of the sticker numbers.

Big deal.
  Topic: Hotel Dusk: Room 215
internisus

Replies: 28
Views: 23078

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jan 29, 2007 12:19 pm   Subject: Hotel Dusk: Room 215
Nah, nothing I said was at all spoiling. If you're referring to the codebreaker puzzle I mentioned, that doesn't reveal anything. Don't worry. Also, the reading comprehension level in this game is ...
  Topic: Hotel Dusk: Room 215
internisus

Replies: 28
Views: 23078

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jan 29, 2007 11:06 am   Subject: Hotel Dusk: Room 215
I finished Hotel Dusk last night. I really really really really really liked it! It has recognizable roots in Trace Memory's design, but it's a longer and more serious game and story. I can't be ce ...
  Topic: Advance Wars Dual Strike and complexity
internisus

Replies: 8
Views: 6720

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jan 26, 2007 11:59 am   Subject: Advance Wars Dual Strike and complexity
I loved the original Advance Wars, but I felt strongly that the "wildcard" aspect of CO powers was to the detriment of the game's chess-like appeal. Simplicity is a good thing. I haven't gotten ahol ...
  Topic: OBJECTION to come again
internisus

Replies: 118
Views: 86986

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jan 26, 2007 11:52 am   Subject: OBJECTION to come again
I finished the game. Case 4 was really great; it put me in an interesting and rather adult position that I never thought the series would try to explore. And, as always, Edgeworth and Wright's relat ...
  Topic: OBJECTION to come again
internisus

Replies: 118
Views: 86986

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jan 25, 2007 8:07 am   Subject: OBJECTION to come again
The fourth case is really good so far! Thank goodness!
  Topic: OBJECTION to come again
internisus

Replies: 118
Views: 86986

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 24, 2007 3:33 pm   Subject: OBJECTION to come again
Please and thank you!



...where am I?
  Topic: OBJECTION to come again
internisus

Replies: 118
Views: 86986

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 24, 2007 3:29 pm   Subject: OBJECTION to come again
!!! M-Mia?! You were there this whole time??
  Topic: OBJECTION to come again
internisus

Replies: 118
Views: 86986

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 24, 2007 3:24 pm   Subject: OBJECTION to come again
Hmm. Well, the first thing Mia ever taught me was the importance of believing in your client, so

You're off to a good start, Pheonix!

is what she would say. Probably.







Ooh Hotel ...
  Topic: The Official(?) Gamer's Quarter Recommended Reading List
internisus

Replies: 39
Views: 33294

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 24, 2007 3:20 pm   Subject: The Official(?) Gamer's Quarter Recommended Reading List
I can't believe this obviously useful idea came up against so much resistance. I have a lot of links that I've saved, and I'll be pleased as punch to share them when I get home.
  Topic: OBJECTION to come again
internisus

Replies: 118
Views: 86986

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 24, 2007 11:35 am   Subject: OBJECTION to come again
I can no longer think of Nana and Maya as two different people.

I had to stop playing last night to get angry at the president, but before that I was going through the court thing with Acro and it ...
  Topic: OBJECTION to come again
internisus

Replies: 118
Views: 86986

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jan 23, 2007 10:56 am   Subject: OBJECTION to come again
I mean, yeah, Nana/Nick/(Dick)Gumshoe banter makes me smile as much as ever, but I feel much more frustrated and much less touched than I did on even my third time through the first game.
  Topic: OBJECTION to come again
internisus

Replies: 118
Views: 86986

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jan 23, 2007 9:53 am   Subject: OBJECTION to come again
Thank god for the reassurance about case 4. I'm halfway through 3 now and this game is really disappointing. I just replayed through the original in preparation, so the contrast in quality is breaki ...
  Topic: tell me about ds homebrew
internisus

Replies: 95
Views: 78664

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jan 11, 2007 6:31 pm   Subject: tell me about ds homebrew
There are various versions of the Supercard and M3 Adaptor, but these can be unreliable at times, because the drivers used in ScummVM DS have been reverse engineered from the device itself. This is be ...
  Topic: the tell us about the games you are playing thread
internisus

Replies: 4229
Views: 2996061

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 10, 2007 2:55 pm   Subject: the tell us about the games you are playing thread
Pyramid Head?

Wes: Ah, I see. That must be a cool experience.
  Topic: Zelda: feasting on the remains, as it were (SPOILERS galore)
internisus

Replies: 57
Views: 40980

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 10, 2007 2:54 pm   Subject: Zelda: feasting on the remains, as it were (SPOILERS galore)
Yeah, I feel you. There were a number of mysterious elements in the game that had my imagination run wild, until I learned that they were very, very banal gamey modern zelda things. =(

I do love ...
  Topic: Zelda: feasting on the remains, as it were (SPOILERS galore)
internisus

Replies: 57
Views: 40980

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 10, 2007 2:45 pm   Subject: Zelda: feasting on the remains, as it were (SPOILERS galore)
I have never and never will think that FF:CC is a game I would like.

I did. It sucked.

Yeah but like did you find anything? Are there bugs there?

edit: nevermind



Oh, question! Are th ...
  Topic: Zelda: feasting on the remains, as it were (SPOILERS galore)
internisus

Replies: 57
Views: 40980

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 10, 2007 2:22 pm   Subject: Zelda: feasting on the remains, as it were (SPOILERS galore)
yeah, that was pretty fun, wasn't it?

did anybody go back and explore that whole area on foot? i thought about it.
  Topic: Zelda: feasting on the remains, as it were (SPOILERS galore)
internisus

Replies: 57
Views: 40980

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 10, 2007 2:01 pm   Subject: Zelda: feasting on the remains, as it were (SPOILERS galore)
Oh.

Well, yeah. I mean, that's the appeal of the dungeon, inasmuch as (almost) every dungeon has some kind of appeal. I just wasn't very impressed because the mansion was laid out a bit too gamey ...
  Topic: interview request (insert Credit)
internisus

Replies: 42
Views: 37234

PostForum: Quarterly Discussion   Posted: Wed Jan 10, 2007 1:51 pm   Subject: interview request (insert Credit)
Dhex, in order to be useful, how quick a turnaround do you need on the surveys?

I'm going to have to be in the right mood to remember and reflect upon that day properly, I mean.
  Topic: Introversion
internisus

Replies: 20
Views: 13248

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 10, 2007 1:49 pm   Subject: Introversion
Oh wow! Introversion has a [url=http://www.introversion.co.uk/blog/index.php]dev blog now!

Maybe some of you knew this already and that's where you found out about Subversion, but man I can't wait ...
  Topic: Adventure Game Quest
internisus

Replies: 18
Views: 15071

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 10, 2007 1:45 pm   Subject: Adventure Game Quest
Yes, it's a linear process. It's GREAT to be doing that stuff rather than seeing a pre-stage briefing video, but I agree with what you're saying. So, just imagine this awesome hypothetical modern ad ...
 
Page 1 of 8 Goto page 1, 2, 3, 4, 5, 6, 7, 8  Next
All times are GMT - 6 Hours
Jump to:  


Powered by phpBB © 2001, 2005 phpBB Group