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The Gamer's Quarter Forum Index
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  Topic: Triangle Wizard: Realtime Vector Roguelikin' Ambition
getter77

Replies: 4
Views: 5966

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 24, 2009 7:34 am   Subject: Triangle Wizard: Realtime Vector Roguelikin' Ambition
Some more keyboard mapping stuff and indicators are planned to be worked in soonish...maybe as soon as the next patch. I wasn't used to WASD either, still not, but fun can be had.
  Topic: Triangle Wizard: Realtime Vector Roguelikin' Ambition
getter77

Replies: 4
Views: 5966

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Feb 18, 2009 2:07 pm   Subject: Triangle Wizard: Realtime Vector Roguelikin' Ambition
Where is everybody? Come on, fresh outta the oven here! Cool

Patch R 4.02 Notes:

-Added Gelatinous cube.
-You can now unsummon creatures or release them from control by pressing DEL over said ...
  Topic: Triangle Wizard: Realtime Vector Roguelikin' Ambition
getter77

Replies: 4
Views: 5966

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Feb 06, 2009 10:46 am   Subject: Triangle Wizard: Realtime Vector Roguelikin' Ambition
http://trianglewizard.webs.com/index.htm

Just discovered this the other day and can't believe this was flying under my radar this entire time. Nifty trailer and the "What is this" section explain ...
  Topic: DWARF FORTRESS
getter77

Replies: 300
Views: 181429

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Dec 28, 2008 5:51 pm   Subject: DWARF FORTRESS
Awesome that the donations have done so much good thus far.

Here's an awesome dealie I found that might reinvigorate folk and draw some new blood....good vids.

http://www.youtube.com/user/captnd ...
  Topic: the very thorough crawl thread
getter77

Replies: 317
Views: 233104

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Dec 28, 2008 4:15 pm   Subject: the very thorough crawl thread
Stone Soup 0.4.4 is up folks with lots of fixes and enhancements(though the real big show 0.5.0 is steaily coming), let's revive this up again with new adventures---such as newfound vampiric ones.

...
  Topic: i like to watch. (replay movie thread)
getter77

Replies: 370
Views: 239491

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Aug 17, 2008 8:11 pm   Subject: i like to watch. (replay movie thread)
I just find the excessive cussing in most LP's to be distracting rather than funny. Some can do it well...others really shoudln't bother. I prefer to hear random obscure stuff about the game, though ...
  Topic: the tell us about the games you are playing thread
getter77

Replies: 4229
Views: 1613357

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Aug 09, 2008 9:15 pm   Subject: the tell us about the games you are playing thread
I just finished up Izuna 1 this morning at work save for the final bonus postgame dungeon. That...will have to wait awhile since I am to dive into Izuna 2 come Monday morning.

Overall, Izuna 1 was ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
getter77

Replies: 602
Views: 329746

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Jun 01, 2008 12:57 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
Random question: What happens when, or is it even possible, for the Kid Tengu's/Shapeshifters to level up? Would they actually BECOME whatever they were pretending to be...or something else entirely ...
  Topic: the very thorough crawl thread
getter77

Replies: 317
Views: 233104

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed May 21, 2008 7:39 pm   Subject: the very thorough crawl thread
LOL, I really need to get back into this game again...especially since I (somehow) only recently discovered Stone Soup and I can't help but be curious how it stacks up to the Vanilla Crawl.
  Topic: Cavernous: the Autonomous Roguelike
getter77

Replies: 10
Views: 6472

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat May 10, 2008 2:25 pm   Subject: Cavernous: the Autonomous Roguelike
Utterly fascinating and I look forward to seeing how this rolls out. Cheers.
  Topic: Baroque - Pearls with unpredictable and random shapes
getter77

Replies: 61
Views: 26776

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Apr 30, 2008 8:32 pm   Subject: Baroque - Pearls with unpredictable and random shapes
Sadly, even as a big dissenter of the game, Worm is one of the only one who POSTS ANYTHING on this thread. I'd love to just discuss the game with fellow fans or even some neutral folk as well.

Dra ...
  Topic: Baroque - Pearls with unpredictable and random shapes
getter77

Replies: 61
Views: 26776

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Apr 27, 2008 1:25 pm   Subject: Baroque - Pearls with unpredictable and random shapes
I'm never going to buy crap in hopes that they make a better sequel. People who esteem crap and fool other people into buying it should be fucking shot.

Guys, Baroque certainly isn't the best rogue ...
  Topic: Baroque - Pearls with unpredictable and random shapes
getter77

Replies: 61
Views: 26776

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Apr 24, 2008 8:07 pm   Subject: Baroque - Pearls with unpredictable and random shapes
All told, I can't help but view each new console or handheld graphical roguelike as a TREAT, even if a variant, considering how rarely we get more adventures of the sort in gaming compared to most oth ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
getter77

Replies: 602
Views: 329746

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Apr 20, 2008 7:47 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
I've put nigh 70ish hours into this game at work----now having to take a break and try PMD: Blue Rescue to keep things fresh. I've had some weird stuff happen:

-Can't believe I beat the boss at Ta ...
  Topic: Baroque - Pearls with unpredictable and random shapes
getter77

Replies: 61
Views: 26776

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Apr 20, 2008 7:32 pm   Subject: Baroque - Pearls with unpredictable and random shapes
I dunno, in my experience, I can't say that I've ever come across a bad/unworkable Graphical Roguelike or variant of some sort thereof---and I'm pretty sure that this point that I either have or have ...
  Topic: the very thorough crawl thread
getter77

Replies: 317
Views: 233104

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Nov 14, 2007 7:15 pm   Subject: the very thorough crawl thread
Recent happenings:

-Have had quite nice results with Troll Bererker Hand to Hander's. My highest score ranks are of this type, with my new deepest level being 16...plus I actually managed to clear ...
  Topic: the very thorough crawl thread
getter77

Replies: 317
Views: 233104

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Nov 08, 2007 3:16 pm   Subject: the very thorough crawl thread
That religion guide looks quite handy...really should use the Ecumenical temple area more aside from my Mummy Stealth trick. My "best" characters that can only seem to get to like floor 13/12 have al ...
  Topic: the very thorough crawl thread
getter77

Replies: 317
Views: 233104

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Nov 05, 2007 4:08 pm   Subject: the very thorough crawl thread
-I will try these various suggested Centaur builds outside of Hunter...seems potential'y.

-Str doesn't cap at 30 afterall though....at one point I thought it did...but after some other levels I thi ...
  Topic: the very thorough crawl thread
getter77

Replies: 317
Views: 233104

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Nov 05, 2007 10:44 am   Subject: the very thorough crawl thread
Yet more:

-Latest and greatest record now is FLOOR 13 with a Troll Fighter of the unarmed variety. Pumped Str every level save one time I was thinking it capped at 30. Finding a +5 str ring proba ...
  Topic: the very thorough crawl thread
getter77

Replies: 317
Views: 233104

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Oct 25, 2007 7:48 pm   Subject: the very thorough crawl thread
Here's some more thoughts based on my WIP figurings of this game's wranglings:

-LIghtning Bolt is very interesting in that it will PIERCE and RICOCHET/REBOUND! This can be used to get in 2 hits ve ...
  Topic: the very thorough crawl thread
getter77

Replies: 317
Views: 233104

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 24, 2007 8:04 pm   Subject: the very thorough crawl thread
I know what ya mean....my head swims with Ponderings related to the game when I try to go to sleep these last several days. Laughing

I'm very tempted to make a topic encompassing all the other Grap ...
  Topic: the very thorough crawl thread
getter77

Replies: 317
Views: 233104

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Oct 23, 2007 6:03 pm   Subject: the very thorough crawl thread
Good to know on that txt file! I'll definitely start checking that once I can get into a reliable groove to get down the levels better.

The trick to a Mummy Necro as I come to understand it is Ago ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
getter77

Replies: 602
Views: 329746

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Oct 23, 2007 10:23 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
I still keep hope alive that the N64 and Dreamcast Shiren games will one day have an English release of some sort or another.

Best I made it awhile back, franticly over the corpses of all 3 of my N ...
  Topic: the very thorough crawl thread
getter77

Replies: 317
Views: 233104

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Oct 22, 2007 8:03 pm   Subject: Hooray!
Apologies for a Necro'ish initial post....but I'm thrilled to find a broad discussion for this game outside of wherever else on the Internet folk are actually playing this game.

A couple weeks back ...
 
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