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The Gamer's Quarter Forum Index
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  Topic: Graveyard of Honor: A Tribute to the Gamer's Quarter
boojiboy7

Replies: 26
Views: 66357

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Mar 03, 2010 9:03 am   Subject: Graveyard of Honor: A Tribute to the Gamer's Quarter
Yeah, TGQ did have a lot more of the "we love games and aren't necessarily embarrassed by that" vibe that I miss from the old IC. Sb's overall bitterness (even when I contribute to it) can get really ...
  Topic: Graveyard of Honor: A Tribute to the Gamer's Quarter
boojiboy7

Replies: 26
Views: 66357

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Feb 24, 2010 9:33 am   Subject: Graveyard of Honor: A Tribute to the Gamer's Quarter
Here's my contribution. There's some definite things I would clean up in it now, but I contribute it here, warts and all.

I bought Mega Man 2 at the same time as Ducktales, a game based on a Disne ...
  Topic: Graveyard of Honor: A Tribute to the Gamer's Quarter
boojiboy7

Replies: 26
Views: 66357

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Feb 10, 2010 8:27 am   Subject: Graveyard of Honor: A Tribute to the Gamer's Quarter
I will be reading these today, but I should note that Shaper had solicited my Metal Man article from SB (with some edits) for this non-happening issue. I can dig up a link if anyone wants it.
  Topic: Level of the Year
boojiboy7

Replies: 26
Views: 75114

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Dec 15, 2008 8:48 am   Subject: Level of the Year
ghoolie suit level from cod4. tense, claustrophobic and then it's boom, off to the races.

I would agree with this, except for the chronology problem of CoD4 coming out last year.

That was mostly ...
  Topic: GAMERS QUARTER PINBALL MUSEUM CLUB !!
boojiboy7

Replies: 39
Views: 41620

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 01, 2008 1:51 pm   Subject: GAMERS QUARTER PINBALL MUSEUM CLUB !!
Yeah this place is awesome. My dad wants to go there something fierce. The pinball player, it burns inside his heart.
  Topic: an Apple a day
boojiboy7

Replies: 51
Views: 38558

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jul 16, 2008 2:12 pm   Subject: an Apple a day
The way I learned Latin at good old Jesuit high school wat that there is no known correct pronunciation for it. We don't know how the Romans said it, so people disagree on what is proper.

This was ...
  Topic: Custom Music
boojiboy7

Replies: 72
Views: 48064

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jul 16, 2008 12:38 pm   Subject: Custom Music
consoles are outside my frame of consideration. but i do think it makes a lot of sense. i remember an older pc game that would play whatever cd you put in the drive as the music in the game. or perhap ...
  Topic: did you know vegemite is illegal in the us?
boojiboy7

Replies: 46
Views: 35457

PostForum: Quarterly Discussion   Posted: Fri May 16, 2008 8:39 am   Subject: did you know vegemite is illegal in the us?
Guys Marmite is damn tasty. A british teacher I had in college introduced me to it, and was all like "this is the most vile concoction known to man if you have lived in America for more than 5 years" ...
  Topic: Let's make an Exquisite Corpse level in Knytt Stories.
boojiboy7

Replies: 22
Views: 19944

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Mar 19, 2008 9:00 pm   Subject: Let's make an Exquisite Corpse level in Knytt Stories.
I should hopefully get my part in this done this weekend guys. Sorry for the hold up. I kinda got a job in there, what the heck?
  Topic: I got so fucking SMASHed last night...
boojiboy7

Replies: 137
Views: 115690

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 17, 2008 4:16 pm   Subject: I got so fucking SMASHed last night...
oh, just read the [url=http://encyclopediadramatica.com/Tourneyfag]ED entry that I first saw that in. Of course, horribly NSFW and all that. I apologize for linking ED.
  Topic: I can't stop listening
boojiboy7

Replies: 1082
Views: 806901

PostForum: Quarterly Discussion   Posted: Thu Mar 13, 2008 4:43 pm   Subject: I can't stop listening
oh yeah, the rushed tommy is really damn good. cuts out some of the extra crap, rocks right through it.
  Topic: I can't stop listening
boojiboy7

Replies: 1082
Views: 806901

PostForum: Quarterly Discussion   Posted: Thu Mar 13, 2008 10:36 am   Subject: I can't stop listening
Do you have the Deluxe edition with the whole Tommy thing? It sounds a bit rushed at points, but that they could bust that out in the middle of the regular set just makes the Who that much more amazi ...
  Topic: Final Fantasy VII's translation is humorous (image thread)
boojiboy7

Replies: 34
Views: 26314

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 04, 2008 8:20 am   Subject: Final Fantasy VII's translation is humorous (image thread)
Xenogears had some fun localization stuff. The random voice samples that play out of nowhere are great, specifically Bart yelling "JERK!" in a very low quality sound file that the first time I heard ...
  Topic: Jet Set / Grind Radio vs Jet Set Radio Future: FIGHT!
boojiboy7

Replies: 30
Views: 23295

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 03, 2008 10:02 am   Subject: Jet Set / Grind Radio vs Jet Set Radio Future: FIGHT!
That could be an interesting game fusion, though. A JSR game where you pick a guy and he becomes a freaking Crackdown-esque superhero over the course of the game. His added jumping ability and such ...
  Topic: dhex
boojiboy7

Replies: 2377
Views: 1407969

PostForum: Staff   Posted: Mon Mar 03, 2008 9:48 am   Subject: dhex
The first OC is kinda funny in that it is a lot more fun if you sit around trying to break it, and it was clearly made with such in mind. It is so basic and straight forward that I think a lot of bor ...
  Topic: Jet Set / Grind Radio vs Jet Set Radio Future: FIGHT!
boojiboy7

Replies: 30
Views: 23295

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 03, 2008 8:42 am   Subject: Jet Set / Grind Radio vs Jet Set Radio Future: FIGHT!
Like... car jumps?

I liked that by the end of the game I could jump as a dude from building to building like some sort of super hero. I swear, that game has the best platforming ever.
  Topic: You'll never catch me, coppers!
boojiboy7

Replies: 7
Views: 7669

PostForum: Quarterly Discussion   Posted: Sat Mar 01, 2008 5:34 pm   Subject: You'll never catch me, coppers!
Yeah, the various figures in the book that take on a way larger than any life could have proportion are really awesome.
  Topic: You'll never catch me, coppers!
boojiboy7

Replies: 7
Views: 7669

PostForum: Quarterly Discussion   Posted: Sat Mar 01, 2008 5:07 pm   Subject: You'll never catch me, coppers!
it really is a treasure trove of awesome (with some hilariously backwards racial and cultural biases) short stories.
  Topic: Final Fantasy VII's translation is humorous (image thread)
boojiboy7

Replies: 34
Views: 26314

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Mar 01, 2008 4:24 pm   Subject: Final Fantasy VII's translation is humorous (image thread)
The "aerith" thing just always annoyed me because it came up in various ff7 fanboy lovefests and I wanted to vomit.

Good stuff here, though, swimmy. Sister Ray is fucking great. Should have made ...
  Topic: Half-Life 2 sucks! (at a stretch). ;)
boojiboy7

Replies: 117
Views: 75534

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Feb 28, 2008 10:15 pm   Subject: Half-Life 2 sucks! (at a stretch). ;)
i want it to be an adventure game. because the high concept of half-life 2 is not shooting people.

i am so with dess on this. i wonder if i will ever finish this game.
  Topic: Jet Set / Grind Radio vs Jet Set Radio Future: FIGHT!
boojiboy7

Replies: 30
Views: 23295

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Feb 28, 2008 10:34 am   Subject: Jet Set / Grind Radio vs Jet Set Radio Future: FIGHT!
Getting Up is actually almost a decent game. It has a few issues, but I think it showed some promise. Ecko's name is on it, but he isn't in it, and I think they just sorta used his name to leverage ...
  Topic: What is the defining principle of TGQ / Greatest thread ever
boojiboy7

Replies: 75
Views: 51560

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Feb 28, 2008 10:22 am   Subject: What is the defining principle of TGQ / Greatest thread ever
or "will edit game magazine for shadowrun team."
  Topic: Dear Rake,
boojiboy7

Replies: 7
Views: 8028

PostForum: Quarterly Discussion   Posted: Thu Feb 28, 2008 12:48 am   Subject: Dear Rake,
What the hell is that?
  Topic: The work of Kevin Smith, STEP TO ONE SIDE OF THE LINE
boojiboy7

Replies: 62
Views: 46805

PostForum: Quarterly Discussion   Posted: Wed Feb 27, 2008 12:24 am   Subject: The work of Kevin Smith, STEP TO ONE SIDE OF THE LINE
I enjoy his movies as stupid comedies. Except Chasing Amy, which was boring, not funny, and yeah, seemed to have a not very good understanding of much.
  Topic: FYI: The McRib is back.
boojiboy7

Replies: 259
Views: 220325

PostForum: Quarterly Discussion   Posted: Wed Feb 27, 2008 12:21 am   Subject: FYI: The McRib is back.
FUCK I'm so glad this thread is back because if you look a couple pages ago we were talking about Rueben sandwiches, and I finally had one! It wasn't as great as America led me to believe, but it was ...
  Topic: What is the defining principle of TGQ / Greatest thread ever
boojiboy7

Replies: 75
Views: 51560

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Feb 27, 2008 12:11 am   Subject: What is the defining principle of TGQ / Greatest thread ever
Have you found a place to move in to?
I did, and the lawyers are currently working on the contracts so that I don't get screwed. I should be in a house by Mar 14th at the latest. Getting all of my st ...
  Topic: What is the defining principle of TGQ / Greatest thread ever
boojiboy7

Replies: 75
Views: 51560

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 26, 2008 7:22 pm   Subject: What is the defining principle of TGQ / Greatest thread ever
Have you found a place to move in to?

And yeah, I figured it would get done when it did, what with all the various upheavals in people's lives and all that. I still think TGQ puts some great stuff ...
  Topic: Audio Surf is one of the greates things ever made
boojiboy7

Replies: 70
Views: 49656

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 26, 2008 5:06 pm   Subject: Audio Surf is one of the greates things ever made
I wonder when people will try to game the system by manufacturing custom "songs" to garner max points.

I have already seen a few songs where people have very clearly just made a version of the son ...
  Topic: Let's make an Exquisite Corpse level in Knytt Stories.
boojiboy7

Replies: 22
Views: 19944

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 26, 2008 10:11 am   Subject: Let's make an Exquisite Corpse level in Knytt Stories.
I got it, and am working on it, but accidentally totally fucked up where the start location is, so you will need to fix that. otherwise, things go well and I am figuring some fun stuff out so this sh ...
  Topic: the tell us about the games you are playing thread
boojiboy7

Replies: 4229
Views: 2985860

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 25, 2008 10:44 am   Subject: the tell us about the games you are playing thread
Eh there are some minor things that tie him in, yeah. And Dante comes in to show him how it is done, which is hilarious. the second half of the game is almost a parody of the first half.
  Topic: Let's make an Exquisite Corpse level in Knytt Stories.
boojiboy7

Replies: 22
Views: 19944

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 25, 2008 10:40 am   Subject: Let's make an Exquisite Corpse level in Knytt Stories.
are you emailing it to me or what? I just want to know where to look for it.
  Topic: the tell us about the games you are playing thread
boojiboy7

Replies: 4229
Views: 2985860

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Feb 23, 2008 10:23 am   Subject: the tell us about the games you are playing thread
ghost squad.

bring a saved game!

I don't think the game lets you, unfortunately, or it seemed like that in KY. But it is such a fucking awesome game.
  Topic: videogame school
boojiboy7

Replies: 209
Views: 155728

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Feb 20, 2008 1:25 pm   Subject: videogame school
Most people seem content with making enough money to buy a condo, car, tv, etc.

Yeah, i think what Mustache is getting here is accurate with regards to your problem dess. You are there to work an ...
  Topic: dhex
boojiboy7

Replies: 2377
Views: 1407969

PostForum: Staff   Posted: Wed Feb 20, 2008 10:33 am   Subject: dhex
perhaps i notice this simply due to having to format the whole thing.

No, you are noticing it because it is FUCKING EVERYWHERE. Every grad student I know has played the game of making these kinds ...
  Topic: videogame school
boojiboy7

Replies: 209
Views: 155728

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 19, 2008 11:57 pm   Subject: videogame school
Do they have "History of Games" classes? Any attempt at filling in a basic knowledge base of pre-existing games?

Yeah, this is something I was thinking about. A lot of Creative Writing programs ha ...
  Topic: videogame school
boojiboy7

Replies: 209
Views: 155728

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 19, 2008 11:38 pm   Subject: videogame school
Then again I'm willing to bet these guys who talk about World of Warcraft are just really into World of Warcraft.

This is probably the case, but i am just trying to give dess some hope.
  Topic: videogame school
boojiboy7

Replies: 209
Views: 155728

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 19, 2008 10:29 pm   Subject: videogame school
Yeah, I wasn't saying all people at dess's school should know videogames. I guess my own schooling is a bit different, as we are there to study literature, so I would expect people to be better read, ...
  Topic: videogame school
boojiboy7

Replies: 209
Views: 155728

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 19, 2008 12:24 am   Subject: videogame school
a classmate and i were expressing our mutual dismy at the fact that so many of our classmates' experience with videogames does not seem to extend far beyond world of warcraft.
This isn't too uncommon ...
  Topic: Audio Surf is one of the greates things ever made
boojiboy7

Replies: 70
Views: 49656

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Feb 17, 2008 7:47 pm   Subject: Audio Surf is one of the greates things ever made
Man, yeah, this game is a lot of fun. And hilarious for some random music. Also, Journey is amazing for it, haha.

scorename=boojiboy7
  Topic: Filetting games
boojiboy7

Replies: 31
Views: 20104

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 12, 2008 11:13 pm   Subject: Filetting games
i feel like nearly all of half-life 2's scenes go on too long, actually.
Anything mostly involving shooting, anyway. Nova Prospekt? Urg. Route Kanal? Urf.

Yeah, pretty much.
  Topic: What is a "glorious trainwreck"?
boojiboy7

Replies: 21
Views: 15642

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 11, 2008 4:15 pm   Subject: What is a "glorious trainwreck"?
It's something that is a magnificent disaster. A game that tries really hard, that you can tell had a shitload of heart behind it, but that in the end just never quite worked, but worked to show enou ...
  Topic: dhex
boojiboy7

Replies: 2377
Views: 1407969

PostForum: Staff   Posted: Sun Feb 10, 2008 10:45 pm   Subject: dhex
Man, there is a restaurant in downtown cleveland that takes a huge all beef hotdog, cuts it down the middle, stuffs cheese in there, and wraps bacon around it, and then puts it on a wonderful bun. Oh ...
  Topic: the tell us about the games you are playing thread
boojiboy7

Replies: 4229
Views: 2985860

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Feb 10, 2008 10:31 pm   Subject: the tell us about the games you are playing thread
It would have been so much better off as a Batman game.

Man, I just pretend I am Batman when playing it and ignore that I am killing people.
  Topic: X is Primarily a Western Conceit
boojiboy7

Replies: 44
Views: 28100

PostForum: Quarterly Discussion   Posted: Sat Feb 09, 2008 2:21 pm   Subject: X is Primarily a Western Conceit
guys i just wear a scarf because it keeps my neck warm.
  Topic: X is Primarily a Western Conceit
boojiboy7

Replies: 44
Views: 28100

PostForum: Quarterly Discussion   Posted: Fri Feb 08, 2008 10:50 am   Subject: X is Primarily a Western Conceit
Yeah, I am inclined to go with Dracko. In Cleveland winters, scarves are just like gloves, tons of people wear them and nobody thinks a thing about it.
  Topic: Authentic Videogame Link Dump Thread (news?)
boojiboy7

Replies: 1215
Views: 852376

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Feb 07, 2008 9:07 am   Subject: Authentic Videogame Link Dump Thread (news?)
I'm still pretty hopeful about two things. First, that we haven't seen the whole roster, and that Capcom is just trying to please people who bitched about sf3 missing the old cast. Secondly, we don' ...
  Topic: Hair Cutting Thread
boojiboy7

Replies: 19
Views: 14484

PostForum: Quarterly Discussion   Posted: Wed Feb 06, 2008 4:04 pm   Subject: Hair Cutting Thread
Australia is shipping its rain overseas. We decided that we're all sick of it over here so we are sending it to Canada like the unopened Christmas present we never wanted in the first place. We have p ...
  Topic: the tell us about the games you are playing thread
boojiboy7

Replies: 4229
Views: 2985860

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Feb 06, 2008 11:26 am   Subject: the tell us about the games you are playing thread
Umbrella Chronicles is actually interesting. There aren't as many zombies to shoot as, say, a House of the Dead game, but the game prioritizes critical hitting the zombies. The boss fights are real ...
  Topic: Hair Cutting Thread
boojiboy7

Replies: 19
Views: 14484

PostForum: Quarterly Discussion   Posted: Wed Feb 06, 2008 1:35 am   Subject: Hair Cutting Thread
So I grabbed some clippers and cut my hair down to about 3/4 of an inch today and it feels nice not to have my 'fro, but also a bit cold.

Why the hell is it thunderstorming in January in Cleveland? ...
  Topic: this is a really excellent ultima underworld retrospective
boojiboy7

Replies: 33
Views: 23375

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Feb 06, 2008 1:33 am   Subject: this is a really excellent ultima underworld retrospective
Frasca (who many people would describe as a ludologist) rejects the dichotomy and I'd tend to agree with him, so yeah, while it exists in terms of clashes between formalism, it might not "exist", ho h ...
 
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