The Gamer's Quarter Forum Index The Gamer's Quarter
A quarterly publication
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Search found 258 matches
The Gamer's Quarter Forum Index
Author Message
  Topic: GAME REVIEW WITH HAIKU FUN FOR YOU
bleak

Replies: 104
Views: 77481

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Aug 12, 2008 10:33 am   Subject: GAME REVIEW WITH HAIKU FUN FOR YOU
space griffon VF9
  Topic: Age of Ho-man
bleak

Replies: 112
Views: 76920

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jun 10, 2008 6:17 am   Subject: Age of Ho-man
God the spawn times in this game are agonizingly long. Especially on quest monsters that multiple players are targeting.
  Topic: Age of Ho-man
bleak

Replies: 112
Views: 76920

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Jun 07, 2008 7:52 am   Subject: Age of Ho-man
I was going to leave them be because I'm not even sure what I would change. I mean, the stuff I would like seems to either be not implemented or done so in such a way - 500 points in running?! - that ...
  Topic: Age of Ho-man
bleak

Replies: 112
Views: 76920

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jun 05, 2008 1:08 am   Subject: Age of Ho-man
You can refund your skills by alt-clicking them. It's all fairly cheap until you hit 400, I think though.
  Topic: Age of Ho-man
bleak

Replies: 112
Views: 76920

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jun 04, 2008 5:54 am   Subject: Age of Ho-man
Most of the skills are bugged thus far. Skulk works properly, and Casting Concentration seems to have mixed results. Some say it works perfectly with 150 points in it, some say it works perfectly with ...
  Topic: Secret of Evermore is uh...
bleak

Replies: 24
Views: 25033

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Jun 01, 2008 10:28 pm   Subject: Secret of Evermore is uh...
also god this game is sweet. I absolutely adore it.
  Topic: Age of Ho-man
bleak

Replies: 112
Views: 76920

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Jun 01, 2008 10:28 pm   Subject: Age of Ho-man
man, I really liked AO.
  Topic: Secret of Evermore is uh...
bleak

Replies: 24
Views: 25033

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu May 29, 2008 10:49 pm   Subject: Secret of Evermore is uh...
It shows whatever you've gotten from the trade chain in the marketplace in your bag of key items. I used it extensively to check when I could buy pots five times or just four.
  Topic: Age of Ho-man
bleak

Replies: 112
Views: 76920

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu May 29, 2008 6:40 am   Subject: Age of Ho-man
For those of you who are desiring more frames per second, there are a couple of things you can try.

First, disable shadows. That for some reason causes a huge drop in framerate for a lot of users. ...
  Topic: Introduce Yourself.
bleak

Replies: 605
Views: 542922

PostForum: Quarterly Discussion   Posted: Thu May 29, 2008 6:10 am   Subject: Introduce Yourself.
Just what we need: another James Harvey.
Shut up. James Harvey is a terrible person.

I guess I should be flattered, because you seem to know me well enough have an opinion on me but I couldn't giv ...
  Topic: WiiWare Yay or Nay?
bleak

Replies: 50
Views: 44876

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu May 15, 2008 7:16 am   Subject: WiiWare Yay or Nay?
Usually when I hear people complain about the Wii's lack of games the VC is excluded for some reason or another. I've never heard it where people complain about no good games on the VC, because there ...
  Topic: Everything I know about FPS games I learned from John Romero
bleak

Replies: 1116
Views: 743129

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu May 15, 2008 5:51 am   Subject: Everything I know about FPS games I learned from John Romero
Oh man, I actually gathered enough money to buy myself a flamethrower in the singleplayer campaign. Yeah it's awesome.
  Topic: WiiWare Yay or Nay?
bleak

Replies: 50
Views: 44876

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu May 15, 2008 5:48 am   Subject: WiiWare Yay or Nay?
I do not you libelous dog!
  Topic: Everything I know about FPS games I learned from John Romero
bleak

Replies: 1116
Views: 743129

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu May 15, 2008 5:25 am   Subject: Everything I know about FPS games I learned from John Romero
Man I liked Kingpin. I forget why exactly, though. I bought it on release. I think it's got some unique charm to its terrible rendering engine, though. And Cycle is right, the light adventure elements ...
  Topic: videogame school
bleak

Replies: 209
Views: 155852

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu May 15, 2008 5:18 am   Subject: videogame school
Hey Dess. Sorry to hear that things didn't work out but you are taking it like a champ and in the immortal words of Gene, that's what I expected from you. Anyway I have shown far too much emotion on t ...
  Topic: WiiWare Yay or Nay?
bleak

Replies: 50
Views: 44876

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu May 15, 2008 5:06 am   Subject: WiiWare Yay or Nay?
Smarty Pants was ah... pretty bad.
  Topic: Earthbound fans are so damn cool
bleak

Replies: 45
Views: 37844

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat May 10, 2008 4:54 am   Subject: Earthbound fans are so damn cool
I trust that you've heard this version: http://www.youtube.com/watch?v=LUE3eheJdKQ

It's so cheesy and light-rock, but I can't help but love it.
  Topic: River City Ransom
bleak

Replies: 6
Views: 7400

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri May 09, 2008 6:59 am   Subject: River City Ransom
Welcome welcome.
  Topic: message for Aderack
bleak

Replies: 23
Views: 15887

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Apr 24, 2008 4:24 am   Subject: message for Aderack
http://youtube.com/watch?v=mpHLEm9-0bg
  Topic: message for Aderack
bleak

Replies: 23
Views: 15887

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Apr 22, 2008 2:44 pm   Subject: message for Aderack
No it is not Daph's Cat.

It is something else.
  Topic: the tell us about the games you are playing thread
bleak

Replies: 4229
Views: 2991133

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Apr 21, 2008 2:03 am   Subject: the tell us about the games you are playing thread
you guys wouldn't BELIEVE how many times cycle died on the mine cart section while we were playing Gears coop.
what difficulty?Hardcore
  Topic: What's this? A Doctor Mario thread?
bleak

Replies: 98
Views: 63852

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Apr 21, 2008 1:59 am   Subject: What's this? A Doctor Mario thread?
paging daphny to thread 2174
  Topic: the tell us about the games you are playing thread
bleak

Replies: 4229
Views: 2991133

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Apr 19, 2008 11:19 am   Subject: the tell us about the games you are playing thread
you guys wouldn't BELIEVE how many times cycle died on the mine cart section while we were playing Gears coop.
  Topic: Baroque - Pearls with unpredictable and random shapes
bleak

Replies: 61
Views: 48645

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Apr 14, 2008 2:06 am   Subject: Baroque - Pearls with unpredictable and random shapes
Man from the way everyone is apologizing for this game it really makes me not want to play it ever. Plus it's real time? Fuuuuck that.
  Topic: Impressions thread!
bleak

Replies: 75
Views: 84892

PostForum: Quarterly Discussion   Posted: Sun Apr 13, 2008 2:00 pm   Subject: Impressions thread!
you guys I am quite flattered here
  Topic: old myths, old gods, old heroes have never died.
bleak

Replies: 57
Views: 44722

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Apr 11, 2008 6:23 am   Subject: old myths, old gods, old heroes have never died.
how dare you speak ill of opa opa. the music that follows that ship around is delightful!
  Topic: Impressions thread!
bleak

Replies: 75
Views: 84892

PostForum: Quarterly Discussion   Posted: Fri Apr 11, 2008 5:23 am   Subject: Impressions thread!
is it wes
  Topic: Baroque - Pearls with unpredictable and random shapes
bleak

Replies: 61
Views: 48645

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Apr 02, 2008 2:47 pm   Subject: Baroque - Pearls with unpredictable and random shapes
how much sense does the game make with a walkthrough
  Topic: Baroque - Pearls with unpredictable and random shapes
bleak

Replies: 61
Views: 48645

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Mar 29, 2008 3:42 pm   Subject: Baroque - Pearls with unpredictable and random shapes
scratchmonkey when you are a child you beat the hardest games because they are all you have

like i beat ninja gaiden, kid nikki radical ninja nad fuckign SOLSTICE when i was little

i play them n ...
  Topic: Phun
bleak

Replies: 8
Views: 9001

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Mar 29, 2008 2:04 am   Subject: Phun
my ultimate goal is to download this and use it to construct a [url=http://youtube.com/watch?v=nl4hbHwylYA]luleelurah.
  Topic: The Broad and Ever-Reaching DOS Gamers Haven
bleak

Replies: 66
Views: 43209

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Mar 29, 2008 1:49 am   Subject: The Broad and Ever-Reaching DOS Gamers Haven
Man, I had no idea that the version of Halloween Harry I played was a sequel. (is that the right word? remake?)
  Topic: The Broad and Ever-Reaching DOS Gamers Haven
bleak

Replies: 66
Views: 43209

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Mar 29, 2008 1:12 am   Subject: The Broad and Ever-Reaching DOS Gamers Haven
Oh man, I forgot about Betrayal at Krondor! I never got very far in that game considering that it was so brutally hard. Also reading through this thread, I remembered another old DOS game that I found ...
  Topic: the very thorough crawl thread
bleak

Replies: 317
Views: 492279

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Mar 29, 2008 1:05 am   Subject: the very thorough crawl thread
I think I saw the entrance to the lair one time with a heavy hitting melee type race/class combo.
  Topic: the very thorough crawl thread
bleak

Replies: 317
Views: 492279

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Mar 26, 2008 2:14 pm   Subject: the very thorough crawl thread
any tips on surviving past like, level 8?
  Topic: I got so fucking SMASHed last night...
bleak

Replies: 137
Views: 116935

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 18, 2008 8:36 am   Subject: I got so fucking SMASHed last night...
the only thing I don't understand is why both parties are generally so ENTRENCHED in that ONE playstyle that htey can't even play the other to enjoy it.
  Topic: I got so fucking SMASHed last night...
bleak

Replies: 137
Views: 116935

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 18, 2008 1:12 am   Subject: I got so fucking SMASHed last night...
god damn it chris.
  Topic: I got so fucking SMASHed last night...
bleak

Replies: 137
Views: 116935

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 17, 2008 7:11 am   Subject: I got so fucking SMASHed last night...
playing with no items is really fun. i beat my friend 1v1 on green hill zone in your standard 3 stock no items match. it was me as bowser vs. toon link. extremely intense up to the finish.
  Topic: I got so fucking SMASHed last night...
bleak

Replies: 137
Views: 116935

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Mar 15, 2008 1:58 pm   Subject: I got so fucking SMASHed last night...
i haven't used anything other than the gamecube controller and i never will!
  Topic: I got so fucking SMASHed last night...
bleak

Replies: 137
Views: 116935

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Mar 14, 2008 7:11 am   Subject: I got so fucking SMASHed last night...
I honestly just can't see well enough to be effective with olimar.
  Topic: I got so fucking SMASHed last night...
bleak

Replies: 137
Views: 116935

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Mar 12, 2008 11:48 pm   Subject: I got so fucking SMASHed last night...
sometimes when I throw a pokeball out bonsly appears and then I pick it up and try to hit other people with it but it doesn't work. Sad
  Topic: I got so fucking SMASHed last night...
bleak

Replies: 137
Views: 116935

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Mar 12, 2008 10:35 pm   Subject: I got so fucking SMASHed last night...
My impressions of wario: Too slow, sluggish, with weak moves that are hard to hit with and have a lot of post lag. He's probably one of the worst characters in the game.
  Topic: I got so fucking SMASHed last night...
bleak

Replies: 137
Views: 116935

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Mar 12, 2008 12:53 pm   Subject: I got so fucking SMASHed last night...
I haven't played much diddy, so I don't have much to say about him. He definitely seems solid, with some interesting metagame revolving around the banana peels/over b
  Topic: I got so fucking SMASHed last night...
bleak

Replies: 137
Views: 116935

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Mar 12, 2008 8:34 am   Subject: I got so fucking SMASHed last night...
because a lucky item grab levels the playing fieldthis problem is especially prevalent in 1 on 1 brawl matches. a fully assembled dragoon mask, pokeball, assist trophy, golden hammer, stopwatch or sma ...
  Topic: I got so fucking SMASHed last night...
bleak

Replies: 137
Views: 116935

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 10, 2008 9:41 pm   Subject: I got so fucking SMASHed last night...
meta knight is pretty phenomenal, yeah. i still prefer ness over lucas though, i can't seem to do anything effectively with the kid.

snake is such a blast to play!

edit: dmauro have you played ...
  Topic: I got so fucking SMASHed last night...
bleak

Replies: 137
Views: 116935

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 10, 2008 8:33 am   Subject: I got so fucking SMASHed last night...
just for the record, capitain olimar is the most worthless character i've ever witnessed.

my favorite characters are ness, ROB, and pokemon trainer so far. charizard is the jams.
  Topic: Authentic Videogame Link Dump Thread (news?)
bleak

Replies: 1215
Views: 855237

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 09, 2008 11:33 am   Subject: Authentic Videogame Link Dump Thread (news?)
Games as art has kind of evolved to games that are art, rather than games which are also art. I mean, by and large.
  Topic: the tell us about the games you are playing thread
bleak

Replies: 4229
Views: 2991133

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 09, 2008 11:32 am   Subject: the tell us about the games you are playing thread
Elvis.Shrugged I do this at every possible opportunity but since you're on a DOSBOX binge I suggest Stonekeep. It's available on theunderdogs with full CD audio. It's one of my favorite games of all t ...
  Topic: Half-Life 2 sucks! (at a stretch). ;)
bleak

Replies: 117
Views: 75591

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 09, 2008 11:31 am   Subject: Half-Life 2 sucks! (at a stretch). ;)
You get firearms before you get the grav gun in episode one I'm farily certain.
  Topic: Mother 3 excitement thread / General MOTHER discussion
bleak

Replies: 40
Views: 82671

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 09, 2008 11:29 am   Subject: Mother 3 excitement thread / General MOTHER discussion
In New Pork City (I tihnk that's the title of the city in Brawl) there's a pink rinoceros thing that one hit kills anything it touches when it arrives on the map. It is awesome.
  Topic: Final Fantasy VII's translation is humorous (image thread)
bleak

Replies: 34
Views: 26359

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 04, 2008 6:37 pm   Subject: Final Fantasy VII's translation is humorous (image thread)
Xenogears had some fun localization stuff. The random voice samples that play out of nowhere are great, specifically Bart yelling "JERK!" in a very low quality sound file that the first time I heard ...
 
Page 1 of 6 Goto page 1, 2, 3, 4, 5, 6  Next
All times are GMT - 6 Hours
Jump to:  


Powered by phpBB © 2001, 2005 phpBB Group