Author |
Message |
Topic: so minecraft is pretty neat |
SuperWes
Replies: 17
Views: 133517
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Nov 30, 2014 8:58 pm Subject: so minecraft is pretty neat |
I played Minecraft finally. It's good, but too time consuming now that I'm an adult with kids and stuff. Man, it's strange to see what we were saying about Minecraft in 2010.
-Wes |
Topic: Spambot warned you |
SuperWes
Replies: 2
Views: 16557
|
Forum: Nickel and Dime Game Design Posted: Sun Jan 08, 2012 9:45 pm Subject: Spambot warned you |
That's... a lot of pages!
I started cleaning up manually, but holy shit, no. I'll have to dig into the database or something.
Same here. Need db access.
-Wes |
Topic: Hello Everyone! |
SuperWes
Replies: 11
Views: 39431
|
Forum: Quarterly Discussion Posted: Fri Dec 16, 2011 9:50 pm Subject: Hello Everyone! |
Me too. What have you been up to Rya?
-Wes |
Topic: Classic Home Video Games |
SuperWes
Replies: 5
Views: 28802
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Sep 11, 2011 10:20 am Subject: Classic Home Video Games |
I've been living a lie! I always thought it was 1990 for some reason. The naming convention for your guide is a little odd since you're covering the entire spam of the Genesis under the 1990 subheadin ... |
Topic: Classic Home Video Games |
SuperWes
Replies: 5
Views: 28802
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sat Sep 10, 2011 11:04 am Subject: Classic Home Video Games |
Where's the SNES? it came out in 1990 (and I was always an SNES dude). Does this book cover the console wars?
-Wes |
Topic: FAQ You! |
SuperWes
Replies: 9
Views: 95084
|
Forum: Site Response Posted: Wed Jun 15, 2011 9:08 am Subject: FAQ You! |
Fixed! Sorry for the omission Cycle. You are the best!
-Wes |
Topic: FAQ You! |
SuperWes
Replies: 9
Views: 95084
|
Forum: Site Response Posted: Sun Jun 05, 2011 3:34 pm Subject: FAQ You! |
Mikolai,
1. The Gamer's Quarter was a unique magazine that helped kick off and establish the New Games Journalism movement. The magazine lasted from March 2005 to February of 2007. Our goal was to ... |
Topic: FAQ You! |
SuperWes
Replies: 9
Views: 95084
|
Forum: Site Response Posted: Sun Jun 05, 2011 9:16 am Subject: FAQ You! |
I'll get back to you tonight or tomorrow. Sorry for the delay! Busy weekend.
-Wes |
Topic: LET'S MAKE SHOOTING GAME (dezaemon thread) |
SuperWes
Replies: 40
Views: 258392
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Wed Mar 30, 2011 6:01 am Subject: LET'S MAKE SHOOTING GAME (dezaemon thread) |
Spambot reminded me of this thread.
I wanted to mention for anyone that was interested in this game that the Japanese Playstation version is available via PSN on the PS3/PSP in America for $6. It s ... |
Topic: why bury the dead (in crpgs)? |
SuperWes
Replies: 2
Views: 24067
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Mar 27, 2011 5:47 am Subject: why bury the dead (in crpgs)? |
You can probably safely blame this on religion.
-Wes |
Topic: Problem with formatting of PDF issues |
SuperWes
Replies: 2
Views: 23027
|
Forum: Quarterly Discussion Posted: Sun Mar 13, 2011 8:06 am Subject: Problem with formatting of PDF issues |
It's been bothering me as well, but we didn't have a very good version control system and I think the only instances of the final inDesign files live on Matt's desktop of his old computer.
Basicall ... |
Topic: Analogue |
SuperWes
Replies: 2
Views: 25519
|
Forum: Quarterly Discussion Posted: Thu Mar 10, 2011 4:49 pm Subject: Analogue |
It looks like people worked on it in 2008 and are now getting around to working on it again. Kind of lame to have a 2 year hiatus, but who is TGQ to talk At least we released something!
-Wes |
Topic: Analogue |
SuperWes
Replies: 2
Views: 25519
|
Forum: Quarterly Discussion Posted: Mon Mar 07, 2011 7:20 am Subject: Analogue |
A Spammer pointed out to me that this thread exists. I never saw it before. Where can I get a copy? Sounds pretty awesome!
-Wes |
Topic: Dead Island Hype-Bus |
SuperWes
Replies: 4
Views: 27603
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri Feb 18, 2011 6:24 am Subject: Dead Island Hype-Bus |
This is what I told the Internet I feel about it:
"It's well edited and well done, but I have a feeling it has nothing to do with the game. Apparently it's an FPS. Unless it's legitimately a first ... |
Topic: Dead Island Hype-Bus |
SuperWes
Replies: 4
Views: 27603
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu Feb 17, 2011 2:27 pm Subject: Dead Island Hype-Bus |
The Internet seems to like it. What do you think about it?
-Wes |
Topic: A New TGQ |
SuperWes
Replies: 23
Views: 79470
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu Feb 17, 2011 7:07 am Subject: A New TGQ |
I've been mostly a lurker around here since I joined around the time things were dying down but if you guys ever need any art related help I would be more then happy to help out!
Do you know how to m ... |
Topic: A New TGQ |
SuperWes
Replies: 23
Views: 79470
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri Feb 11, 2011 7:42 pm Subject: A New TGQ |
Totally pumped to have all of you. Feeling overwhelmed lately though. It'll happen eventually though!
-Wes |
Topic: World's Favorite Videogames chosen by the people |
SuperWes
Replies: 7
Views: 31632
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri Jan 28, 2011 11:51 pm Subject: World's Favorite Videogames chosen by the people |
I think you're spam without the bot part. Please enjoy this advertising and come back to post the results when you're finished.
-Wes |
Topic: A New TGQ |
SuperWes
Replies: 23
Views: 79470
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Wed Jan 19, 2011 9:45 am Subject: A New TGQ |
So I guess I never commented on this!
The other day I heard via twitter that
I got Ghost Trick! It's not as good as I'd hoped.
But thanks Apm! I figured you'd be in
-Wes |
Topic: A New TGQ |
SuperWes
Replies: 23
Views: 79470
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu Jan 06, 2011 12:26 pm Subject: A New TGQ |
I'm down for this. I don't know if I could contribute writing, but I'd love to see this forum revitalized.
Do you know any PHP, html/css, and/or have you used wordpress?
-Wes |
Topic: Hello Everyone! |
SuperWes
Replies: 11
Views: 39431
|
Forum: Quarterly Discussion Posted: Tue Dec 21, 2010 8:25 pm Subject: Hello Everyone! |
I do love that a spambot is defending a spambot.
-Wes |
Topic: SuperWes |
SuperWes
Replies: 199
Views: 350109
|
Forum: Staff Posted: Sun Dec 19, 2010 10:43 am Subject: SuperWes |
So the reason I haven't updated this lately is because I've been doing my completion log at [URL=http://www.SuperWes.com]SuperWes.com. Check it out! And feel free to comment!
In the future TGQ (if ... |
Topic: A New TGQ |
SuperWes
Replies: 23
Views: 79470
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sat Dec 18, 2010 7:52 am Subject: A New TGQ |
I've kept TGQ on my favorites list against exactly this sort of eventuality.
So does this mean you're not interested in something like this?
-Wes |
Topic: A New TGQ |
SuperWes
Replies: 23
Views: 79470
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Dec 12, 2010 6:53 am Subject: A New TGQ |
english and film? i hope you're not paying out of pocket.
That's not me! It's Matt's Editorial from Issue 8.
And no. I'm pretty sure he's using the GI Bill or something.
-Wes |
Topic: A New TGQ |
SuperWes
Replies: 23
Views: 79470
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Mon Dec 06, 2010 2:33 pm Subject: A New TGQ |
I'm working on it in secret in my spare time. Check out: http://www.gamersquarter.com/newtgq/
If anyone knows how to theme things in Word Press and would like to help, let me know!
-Wes |
Topic: A New TGQ |
SuperWes
Replies: 23
Views: 79470
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Nov 21, 2010 7:01 am Subject: A New TGQ |
I'll talk to Matt and get a secret install going. I'll let you know when it's up and we can figure out what exactly we want.
(assuming he's down)
-Wes |
Topic: A New TGQ |
SuperWes
Replies: 23
Views: 79470
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu Nov 18, 2010 1:52 pm Subject: A New TGQ |
I had a grand vision that I shared with Matt about a year ago regarding making The Gamer's Quarter into a site where people could share TGQ-style game writing, game art, and actual games by creating a ... |
Topic: Marvel Brothel |
SuperWes
Replies: 2
Views: 28039
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Nov 14, 2010 8:23 pm Subject: Marvel Brothel |
Tried it for a tiny bit. So far it's surprisingly deep, with really nice production values for a joke, but I chose to view the tutorial, which is really long and awful. The best part so far was a mome ... |
Topic: Marvel Brothel |
SuperWes
Replies: 2
Views: 28039
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sat Nov 13, 2010 7:28 pm Subject: Marvel Brothel |
Downloading now. This looks awesome.
-Wes |
Topic: so minecraft is pretty neat |
SuperWes
Replies: 17
Views: 133517
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu Nov 04, 2010 9:43 am Subject: so minecraft is pretty neat |
If someone creates a TGQ server I will (try to, if my computer allows it) play and I'll convince Matt to play.
That statue is sweet.
-Wes |
Topic: fallout fans are LEGENDARY and should probably be NSFW! |
SuperWes
Replies: 551
Views: 743796
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Wed Nov 03, 2010 5:27 am Subject: fallout fans are LEGENDARY and should probably be NSFW! |
so if it didn't tell you "mission xyz failed' when you decide to play by your own rules, you'd like it more?
I don't think so. It's more about the motivation to make the choices you do than anything ... |
Topic: fallout fans are LEGENDARY and should probably be NSFW! |
SuperWes
Replies: 551
Views: 743796
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Tue Nov 02, 2010 10:47 am Subject: fallout fans are LEGENDARY and should probably be NSFW! |
I set this aside to play some Fable 3. It's strange how they found a way to dumb it down from Fable 2 to a frustrating degree, almost to the that the actual adventuring seems like meaningless busywork ... |
Topic: fallout fans are LEGENDARY and should probably be NSFW! |
SuperWes
Replies: 551
Views: 743796
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Wed Oct 27, 2010 6:03 am Subject: fallout fans are LEGENDARY and should probably be NSFW! |
Yeah, I don't dislike the multiple quest chains, I just think the place you do them in is boring. I'm sure I'd have no problem if it was interesting, but the world and people in it are too mundane.
... |
Topic: fallout fans are LEGENDARY and should probably be NSFW! |
SuperWes
Replies: 551
Views: 743796
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Oct 24, 2010 2:41 pm Subject: fallout fans are LEGENDARY and should probably be NSFW! |
This pretty well echos my experience with the game so far. I liked Fallout 3, and this seems to be a more unimaginative version of it. I mean, it's great that your decisions have weight to them and th ... |
Topic: so minecraft is pretty neat |
SuperWes
Replies: 17
Views: 133517
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Wed Oct 20, 2010 8:04 am Subject: so minecraft is pretty neat |
Why can't all PC games be sold through Steam
Talk to Valve I guess. Paypal gets the guy more money per sale than having the game on Steam would.
-Wes |
Topic: so minecraft is pretty neat |
SuperWes
Replies: 17
Views: 133517
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Thu Oct 07, 2010 7:50 pm Subject: so minecraft is pretty neat |
I don't know it yet, please explain!
Also: Yay dhex!
-Wes |
Topic: SuperWes |
SuperWes
Replies: 199
Views: 350109
|
Forum: Staff Posted: Thu Sep 23, 2010 11:24 am Subject: SuperWes |
The day is now, apparently. I'll talk about Halo: Reach first, which I finished last weekend in co-op on Heroic, then I'll come back and make more posts about the other games.
Reach was, as expecte ... |
Topic: SuperWes |
SuperWes
Replies: 199
Views: 350109
|
Forum: Staff Posted: Tue Sep 14, 2010 6:01 am Subject: SuperWes |
At some point I should talk about Metroid: Other M, Dead Rising 2: Case Zero, and Splinter Cell: Conviction, but with Halo Reach coming today I'm not sure when that will be.
-Wes |
Topic: STALKER |
SuperWes
Replies: 211
Views: 335230
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Tue Sep 14, 2010 5:58 am Subject: STALKER |
Windows 7 and Steam.
I tried everything, even changing some shit in a config file and downloading a performance mod, but nothing helped. It's just my combination of components. Also my video card i ... |
Topic: STALKER |
SuperWes
Replies: 211
Views: 335230
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Sep 12, 2010 5:39 pm Subject: STALKER |
AMD Turion 64 mobile?
Don't know for sure, but it's on a laptop and I don't feel the need to buy a faster computer.
-Wes |
Topic: STALKER |
SuperWes
Replies: 211
Views: 335230
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri Sep 10, 2010 6:04 pm Subject: STALKER |
My computer wouldn't run it. So congrats!
-Wes
Have you tried lying to it?
Pretty sure I did! No luck. It wasn't a bad frame rate either, the game just ran slow. It was odd.
-Wes |
Topic: STALKER |
SuperWes
Replies: 211
Views: 335230
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Fri Sep 10, 2010 5:56 am Subject: STALKER |
My computer wouldn't run it. So congrats!
-Wes |
Topic: Lunia eu |
SuperWes
Replies: 3
Views: 27489
|
Forum: Quarterly Discussion Posted: Fri Sep 10, 2010 5:55 am Subject: Lunia eu |
What bizarre manner of spam is this
I thought it seemed pretty cool.
-Wes |
Topic: SuperWes |
SuperWes
Replies: 199
Views: 350109
|
Forum: Staff Posted: Tue Aug 24, 2010 1:01 pm Subject: SuperWes |
Wanted: Weapons of Fate
Finished it.
It was pretty good!
Of what I've played recently, the game Wanted most reminds me of is 007: Quantum of Solace. It's full of gratuitous explosions and lea ... |
Topic: SuperWes |
SuperWes
Replies: 199
Views: 350109
|
Forum: Staff Posted: Sun Aug 22, 2010 10:50 pm Subject: SuperWes |
Scott Pilgrim complete!
I'm a huge Scott Pilgrim fan. I read the books, bought the game, and saw the movie asap.
I initially didn't care much for the game. The characters start out with too few ... |
Topic: SuperWes |
SuperWes
Replies: 199
Views: 350109
|
Forum: Staff Posted: Thu Aug 12, 2010 6:33 am Subject: SuperWes |
Beat Castlevania: Harmony of Despair last night, though it wasn't really through much of my own effort. The final three levels were played as a party of 5 and I spent the last two boss fights simply t ... |
Topic: SuperWes |
SuperWes
Replies: 199
Views: 350109
|
Forum: Staff Posted: Mon Aug 09, 2010 9:58 am Subject: SuperWes |
Beat Prince of Persia: The Forgotten Sands last night. I'm still trying to piece together my feelings on it, so this may come off as rambly. For the first hour or two it seemed like a low-budget, rush ... |
Topic: STL Game Jam |
SuperWes
Replies: 0
Views: 24256
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Aug 08, 2010 6:31 am Subject: STL Game Jam |
I'm not sure if anyone else here is from St. Louis, but if you are and you are interested in making videogames, make your way to the St. Louis Game Jam next weekend, August 13th-15th, 2010.
http:// ... |
Topic: fallout fans are LEGENDARY and should probably be NSFW! |
SuperWes
Replies: 551
Views: 743796
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Aug 08, 2010 6:29 am Subject: fallout fans are LEGENDARY and should probably be NSFW! |
I liked Fallout 3 a lot, but Obsidian being on the project is the only thing that scares me. They seem like talented people, but they have yet to actually finish a game before releasing it. KOTOR 2, A ... |
Topic: 300 mechanics in 300 days |
SuperWes
Replies: 4
Views: 27429
|
Forum: Club for the Study and Appreciation of Interactive Audio Visual Media Posted: Sun Aug 08, 2010 6:22 am Subject: 300 mechanics in 300 days |
That is pretty sweet, even if it is old.
-Wes |
|