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  Topic: RaBee Williams
RaBeeWilliams

Replies: 21
Views: 167164

PostForum: Staff   Posted: Wed Aug 03, 2016 9:15 am   Subject: Sup everyone!
Currently, I'm casting on Twitch for anyone interested. I got a unique following from gamers in the FGC (fighting game "community") field and the variety caster genome, and I'm currently thi ...
  Topic: Dead Island Hype-Bus
RaBeeWilliams

Replies: 4
Views: 27593

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Feb 17, 2011 2:50 pm   Subject: Dead Island Hype-Bus
I was just looking for stimuli outside of random Youtube comments. The Internet and me are pretty tight, honestly.

While it's just a small tidbit of what's hopefully going to make the it into the ...
  Topic: Dead Island Hype-Bus
RaBeeWilliams

Replies: 4
Views: 27593

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Feb 17, 2011 2:23 pm   Subject: Dead Island Hype-Bus
http://img502.imageshack.us/img502/3336/deadisland2011021506082.jpg


http://img52.imageshack.us/img52/923/deadisland2011021506083.jpg


http://img52.imageshack.us/img52/5640/deadisland201102150 ...
  Topic: A New TGQ
RaBeeWilliams

Replies: 23
Views: 79453

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Feb 10, 2011 1:00 am   Subject: A New TGQ
Can I join too? :3c
Sorry about being all weird and wrong about stuff and stuff.
  Topic: RaBee Williams
RaBeeWilliams

Replies: 21
Views: 167164

PostForum: Staff   Posted: Sat Jul 17, 2010 10:46 am   Subject: RaBee Williams
Well, I never really got past the first season, but Faith does have the same level of self importance without coming off as overtly feminist.

To be honest, it more-so uses the1984, big-brother back ...
  Topic: RaBee Williams
RaBeeWilliams

Replies: 21
Views: 167164

PostForum: Staff   Posted: Thu Jul 15, 2010 11:48 pm   Subject: RaBee Williams
So, yeah, name dropping and angst aside, I've been playing a lot of TF2 lately. I notice that for online games, that's the biggest flavor of the month, while, according to Steam's server records of c ...
  Topic: RaBee Williams
RaBeeWilliams

Replies: 21
Views: 167164

PostForum: Staff   Posted: Fri May 07, 2010 9:51 pm   Subject: RaBee Williams
Well, my tone may be overly cur to the point I was trying to make, peppered with hyper paranoia, so you're welcome to not feel any alligence to it. I'm certain that the major demo for games fits along ...
  Topic: RaBee Williams
RaBeeWilliams

Replies: 21
Views: 167164

PostForum: Staff   Posted: Thu May 06, 2010 12:32 pm   Subject: RaBee Williams
I really don't understand why so many games are clotted with present-day rouge bad-asses that answer nefarious villains with their own nefarious actions. The sleaze of slick, sexy advertising has wor ...
  Topic: RaBee Williams
RaBeeWilliams

Replies: 21
Views: 167164

PostForum: Staff   Posted: Mon Dec 15, 2008 3:40 pm   Subject: RaBee Williams
The VGA awards show last night was a lot better than I had expected. Even though the layout of the stage made it look like an awards show after party. The deco was pretty minimalistic, but the crowd w ...
  Topic: RaBee Williams
RaBeeWilliams

Replies: 21
Views: 167164

PostForum: Staff   Posted: Tue Dec 02, 2008 9:42 pm   Subject: RaBee Williams
Even though I'm a bit late on the uptake, thanks a lot for the interest in what I've written in the past. I'd like to note that my typing is getting better and I'm prone to less grammatical mistake no ...
  Topic: i appreciated this
RaBeeWilliams

Replies: 15
Views: 13402

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Dec 08, 2007 3:38 pm   Subject: i appreciated this
Balancing is truly a worthy gripe. And he's not far off from Oblivion, either. Trying to complete a sub quest for a spell called finger of the mountain just right so that you're not too high a level a ...
  Topic: i've got my spine i've got my orange box
RaBeeWilliams

Replies: 259
Views: 169192

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 24, 2007 9:37 am   Subject: i've got my spine i've got my orange box

I'm also stuck on the last advanced map in Portal. The big room with the turrets on raised platforms and one moving platform and you're stuck in there after hitting the switch and making part of the ...
  Topic: i've got my spine i've got my orange box
RaBeeWilliams

Replies: 259
Views: 169192

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Oct 21, 2007 5:23 pm   Subject: i've got my spine i've got my orange box
http://aperturescience.com/

Help is as far as I've gotten. I want to see how long I can last without looking for any resources online. But the relay from game to site is really nonexistent, and I d ...
  Topic: bioshock my monkey! (now also about SPOILARZ)
RaBeeWilliams

Replies: 337
Views: 280476

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 28, 2007 3:30 am   Subject: bioshock my monkey! (now also about SPOILARZ)
Can we at least bring some attention to how differently perceived playing the game on either media available chances the accessibility?

Let's construct something instead of arguments.


I thin ...
  Topic: bioshock my monkey! (now also about SPOILARZ)
RaBeeWilliams

Replies: 337
Views: 280476

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Sep 25, 2007 9:33 pm   Subject: bioshock my monkey! (now also about SPOILARZ)
I still need to jump into SS2 now that I've filed away both endings, two endings to leave more to the imagination. They're epilogues, very wholesome and well meaning ones, including the one for rescui ...
  Topic: Xfire: Career's in Gaming Week
RaBeeWilliams

Replies: 0
Views: 7679

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Sep 09, 2007 4:12 pm   Subject: Xfire: Career's in Gaming Week
[url=www.xfire.com]Xfire, a PC gamer enthusiast's chat program, used for tracking and joining the servers that you're friends are playing and having ingame text and voice communication, is hosting a s ...
  Topic: bioshock my monkey! (now also about SPOILARZ)
RaBeeWilliams

Replies: 337
Views: 280476

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Sep 08, 2007 5:25 am   Subject: bioshock my monkey! (now also about SPOILARZ)
Nearly the same case for me, and way I'm willing to invest a little bit more patient with the game than the rest of the board, currently. I also think that an FPS of this scope is better handled in th ...
  Topic: bioshock my monkey! (now also about SPOILARZ)
RaBeeWilliams

Replies: 337
Views: 280476

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Sep 06, 2007 11:37 pm   Subject: bioshock my monkey! (now also about SPOILARZ)
Has anyone else beaten this game, once or twice, outside of Shaper and I?

If noone says anything for a while, I'm going to take my turn early and froth for, like, 8 minutes. >:I


Last call.
  Topic: bioshock my monkey! (now also about SPOILARZ)
RaBeeWilliams

Replies: 337
Views: 280476

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Aug 22, 2007 9:15 am   Subject: bioshock my monkey! (now also about SPOILARZ)
It's sort of like the stark foreshadowing of American Pie, were the narrator knows the weight of the issue of his own demise, or curse or whatever you call it.

I assume you're talking about America ...
  Topic: bioshock my monkey! (now also about SPOILARZ)
RaBeeWilliams

Replies: 337
Views: 280476

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Aug 22, 2007 12:47 am   Subject: bioshock my monkey! (now also about SPOILARZ)
I haven't felt such a fawning joy for a games opening since Half Life 2. Hell, even since Super Mario 64. It's sort of like the stark foreshadowing of American Beauty, were the narrator knows the weig ...
  Topic: God of War 2 as the epitome of storytelling
RaBeeWilliams

Replies: 27
Views: 24279

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Mar 29, 2007 12:16 am   Subject: God of War 2 as the epitome of storytelling
Star Fox 64 played by the same rule, and that wasn't a bad game.

Right?...
Right!?... >.>

I hope this won't start a battle of emotocons.
  Topic: Homerules in games
RaBeeWilliams

Replies: 6
Views: 8483

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 17, 2007 8:09 pm   Subject: Homerules in games
Actually, I was expecting this to be more about "scrub" rules (

Well, like I said, it's just meant to be a safety net. As far as the kids were concerned, every character was a scrub character. And, ...
  Topic: Homerules in games
RaBeeWilliams

Replies: 6
Views: 8483

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Jan 14, 2007 11:27 pm   Subject: Homerules in games
ATPB - Anti Perfect Brigade.

It's origin is from New Orleans, dating back several years ago in a living room where Soul Caliber 2 was being played by four players, all my cousins. Their ages raged ...
  Topic: Wii Slump
RaBeeWilliams

Replies: 60
Views: 52636

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jan 01, 2007 10:51 pm   Subject: Wii Slump
Oh.

Well, it's not that bad. In fact, the slum, as minor as it is, has been what's holding me back from making a Wii purchase in later days. Lately, I've rarely had moments were I could play a game ...
  Topic: Wii Slump
RaBeeWilliams

Replies: 60
Views: 52636

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jan 01, 2007 8:57 pm   Subject: Wii Slump
What do you mean? Motorstorm?

Maybe it's my fault, but I'm not knocking it. In my post above, I read over and missed adding an intended phrase. In the second paragraph, I meant for

just the one ...
  Topic: Wii Slump
RaBeeWilliams

Replies: 60
Views: 52636

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jan 01, 2007 3:31 pm   Subject: Wii Slump
I've had enough time devoted to playing both games, Excitetruck and Motorstorm. Motorstorm is hard nosed on the precision you use for navigating tracks, and Excitetruck is stratigic on timing your jum ...
  Topic: The merry christmas thread!
RaBeeWilliams

Replies: 15
Views: 17307

PostForum: Quarterly Discussion   Posted: Sun Dec 24, 2006 10:38 pm   Subject: The merry christmas thread!
[url=http://youtube.com/watch?v=uoj86DszSMg&mode=related&search=] Merry Xmas, guys

And shush!
  Topic: Games that make you feel awesome
RaBeeWilliams

Replies: 63
Views: 57496

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Dec 12, 2006 4:14 am   Subject: Games that make you feel awesome
Well, I first felt this moment in gaming that you're speaking of when I owned Bomerman 64. it was part of the anime fetish high that i rode nearly all of my teenage, where the awesome-ness of somethin ...
  Topic: GUITAR HERO II (Now accepting song wish lists)
RaBeeWilliams

Replies: 55
Views: 49511

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Nov 20, 2006 7:05 pm   Subject: GUITAR HERO II (Now accepting song wish lists)
And there's something else, too.

Great.

Eh. maybe I'm reading too hard into it, or venting my distaste for not being able to own GH2 at the moment. I did have fun when i visted my friend's house ...
  Topic: GUITAR HERO II (Now accepting song wish lists)
RaBeeWilliams

Replies: 55
Views: 49511

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Nov 20, 2006 2:11 pm   Subject: GUITAR HERO II (Now accepting song wish lists)
Another thing that sets GH 2 above the first is, partially the advance solo's, but mainly it's the easier means of hammering down and pulling off, making those advance songs a bit less.
I played it ...
  Topic: Game Difficulty
RaBeeWilliams

Replies: 25
Views: 25559

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Nov 02, 2006 9:27 am   Subject: Game Difficulty
Yes.

(Oops. Guess I'd better put content in this thing for bumping it.)

Well, look at what you have with most online games, excluding MMO, mainly for the whole "sacrifice hours of you like" aspe ...
  Topic: Bully is lame.
RaBeeWilliams

Replies: 7
Views: 8281

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Nov 02, 2006 9:23 am   Subject: Bully is lame.
Wait, so you mean playing Counterstrike won't teach me how to negotiate hostage situations with terrorists?

that's a trick question: we all know you don't negotiate with terrorists, mr. mech.

No ...
  Topic: Game Difficulty
RaBeeWilliams

Replies: 25
Views: 25559

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 25, 2006 8:12 pm   Subject: Game Difficulty
I hope age is a major focal point of the artcile because, damnit, I'm finding games too hard these days and I think its in relation to my age (and my shrinking brain).
WHUT?!

Well, to answer hones ...
  Topic: Game Difficulty
RaBeeWilliams

Replies: 25
Views: 25559

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 25, 2006 8:08 pm   Subject: Game Difficulty
I hope age is a major focal point of the artcile because, damnit, I'm finding games too hard these days and I think its in relation to my age (and my shrinking brain).


We shouldn't count that out ...
  Topic: Game Difficulty
RaBeeWilliams

Replies: 25
Views: 25559

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Oct 25, 2006 7:47 pm   Subject: Game Difficulty
Well, here's the thing about fighters. The most popular ones, to some degree, are broken. Copying the CPU's moments will lead you to having a good counter attack and spacing game, since that's the hei ...
  Topic: HEY LOOK. A NEW GAME BY DESSGEEGA + ANDONUTS + PERSONA.
RaBeeWilliams

Replies: 58
Views: 53027

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Apr 20, 2006 11:49 am   Subject: HEY LOOK. A NEW GAME BY DESSGEEGA + ANDONUTS + PERSONA.
And dammit, it shows.

Says Teh "T" word. Embarassed

Stuff has been happening in a kaleidoscopic awry of change. That's my excuse.
  Topic: HEY LOOK. A NEW GAME BY DESSGEEGA + ANDONUTS + PERSONA.
RaBeeWilliams

Replies: 58
Views: 53027

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Apr 20, 2006 11:37 am   Subject: HEY LOOK. A NEW GAME BY DESSGEEGA + ANDONUTS + PERSONA.
Congrats of this phenomenal collaboration, folks. Your game is 'tits', Dess(which is another word I use for 'cool'. Forgive me.) I've only completed one area so far. of all the games I've played latel ...
  Topic: what day is today?
RaBeeWilliams

Replies: 20
Views: 24858

PostForum: Quarterly Discussion   Posted: Wed Mar 29, 2006 4:11 pm   Subject: what day is today?
"For Girlz."
  Topic: what day is today?
RaBeeWilliams

Replies: 20
Views: 24858

PostForum: Quarterly Discussion   Posted: Sun Mar 26, 2006 5:51 pm   Subject: what day is today?
As I already said someplace outside of this thread, my only encounter with Shapes was when he graciously invited me to an arcade in New Orleans. I could say the the most embarrassing part of that enco ...
  Topic: love ist love ist love
RaBeeWilliams

Replies: 10
Views: 11112

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Feb 15, 2006 3:21 pm   Subject: love ist love ist love
get laid because of animal crossing

Hey, that's a good idea.
FURRY!

What, what!

What'd I miss?!
<_<
>_>
  Topic: love ist love ist love
RaBeeWilliams

Replies: 10
Views: 11112

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 14, 2006 4:52 pm   Subject: Re: love ist love ist love


Well, I'll buy into the fact that using the internet as your means of social interaction feels the quota of needing some sort of contact with someone. I never knew how deep I was into the furry sh ...
  Topic: The [i]World of Warcraft[/i] Mess.
RaBeeWilliams

Replies: 26
Views: 26634

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 13, 2006 1:54 pm   Subject: The [i]World of Warcraft[/i] Mess.
Ah, good to hear. I'll have to check that article out today. That special bonus sounds too good to pass up.
  Topic: The [i]World of Warcraft[/i] Mess.
RaBeeWilliams

Replies: 26
Views: 26634

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 13, 2006 1:28 pm   Subject: The [i]World of Warcraft[/i] Mess.


Dead link. What was so cool, Steve?
  Topic: First Person Sunday
RaBeeWilliams

Replies: 101
Views: 78983

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 13, 2006 10:11 am   Subject: First Person Sunday
Last night, I had only gotten about three hours of sleep after playing the free trial of Day of Defeat: Source from my Steam account, but this morning I woke up around 8:35 with little to no problem. ...
  Topic: Can unplayable games be considered games?
RaBeeWilliams

Replies: 17
Views: 15777

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jan 27, 2006 7:12 am   Subject: Can unplayable games be considered games?
Guys, let's chill on the elitism for a moment. You've broken down Ryan’s poor thread before it even got off the ground yet.

The argument that a game is unplayable is just as strong as the agreemen ...
  Topic: i like to watch. (replay movie thread)
RaBeeWilliams

Replies: 370
Views: 653478

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jan 16, 2006 5:32 pm   Subject: i like to watch. (replay movie thread)
[url=http://rapidshare.de/files/11192049/Friendlies_-_Cyphus__Doc__vs._Ray__Marth_.wmv.html] Cyphus_Doc_vs._Ray_Marth

Here's a professional Super Smash Bros. Melee match, featuring one of my closet ...
  Topic: First Person Sunday
RaBeeWilliams

Replies: 101
Views: 78983

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jan 10, 2006 6:04 am   Subject: First Person Sunday
I bought Half-Life 2 a few days ago, and I've been gaming the Hell out of it since I'm taking a vacation from my computer and the internet for a while (mundane “life stuff” keeps getting in the way). ...
  Topic: January 4th, 2005
RaBeeWilliams

Replies: 6
Views: 12195

PostForum: Quarterly Discussion   Posted: Wed Jan 04, 2006 12:18 am   Subject: January 4th, 2005
Aww, that's so nice of you. Thanks, man.

Tigger Quote Time! =^..^=-S :

"That’s redicur-rous!"
  Topic: S Nastupayushem
RaBeeWilliams

Replies: 9
Views: 15437

PostForum: Quarterly Discussion   Posted: Sun Jan 01, 2006 9:23 pm   Subject: S Nastupayushem
Seriously man, wat up wit dat? Razz


yeah, i started playing against some beatnik with scary skills.. after getting dry-boned for few rounds, i gave up myself..


Well, don't think too highly abo ...
  Topic: S Nastupayushem
RaBeeWilliams

Replies: 9
Views: 15437

PostForum: Quarterly Discussion   Posted: Sun Jan 01, 2006 2:05 pm   Subject: S Nastupayushem
We’ve had more successes than follies this year, and that should say a look ofr an underground zine trying to make a mark on the world.

I hope that we've reached a lot of people and started a lot o ...
 
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