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  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Dec 05, 2008 12:21 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
was Shiren for the Wii ever supposed to see a Western release? i seem to recall hearing about that...but maybe i made it up? or maybe they changed their minds?

Sega never promised it and, by gum, ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Dec 05, 2008 9:37 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
So, anybody playing Shiren DS 2?
Is this based on Shiren 2 or is it a new game that expands on Shiren 1? I guess it doesn't really matter since I've never played the first one, I'm just curious is al ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Dec 05, 2008 7:45 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
So, anybody playing Shiren DS 2? I hope to get my import copy today or next Monday. There are lots of new creatures, mechanics, and items. The main story sounds like it has you traversing some 4 du ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jun 13, 2008 6:35 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
I started playing Shiren DS again recently, after I recommended it to a friend and he bought, and now I'm hooked. What an amazingly clever roguelike!

I think I love it's elegance the most. It does ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jun 13, 2008 1:48 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
How's this Shiren different from the SNES version? The blurbs say it's heavier on the story, but not much else.

Here is something I wrote on GameFAQs about the original GBC version (what I could p ...
  Topic: Anybody Here Importing Shiren 3?
LordGek

Replies: 5
Views: 8008

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jun 12, 2008 8:08 am   Subject: Anybody Here Importing Shiren 3?
(reprint of post on Select Button)

Well I got my copy and can proudly say that, via the US Free Loader, I can play Shiren 3 in ALL of it's glory (even the online stuff). Sure there is the blatant l ...
  Topic: Anybody Here Importing Shiren 3?
LordGek

Replies: 5
Views: 8008

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jun 06, 2008 11:38 am   Subject: Anybody Here Importing Shiren 3?
Aww I thought you had made a typo and you meant Siren 3.

Right back at you in reverse as I've often quickly scanned through gaming article titles and become disappointed when the clicked link is al ...
  Topic: Anybody Here Importing Shiren 3?
LordGek

Replies: 5
Views: 8008

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jun 03, 2008 3:28 pm   Subject: Anybody Here Importing Shiren 3?
After my experience with the Yangus import (which is even a MUCH easier roguelike) I don't think I'll be doing that any time soon.

That one scared me off due to all of the very specific quests and ...
  Topic: Anybody Here Importing Shiren 3?
LordGek

Replies: 5
Views: 8008

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Jun 03, 2008 2:09 pm   Subject: Anybody Here Importing Shiren 3?
Hey Gang,

Anybody here almost as silly as me and considering importing Shiren 3? Sure there MAY be an eventual English port but YOU KNOW that won't be for years if at all.

I've managed to stumb ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Jun 02, 2008 5:54 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
As far as my experience, until you disable it yourself, which you have to before you can use exits or items. I don't think it goes away on its own.

Yep, which is also where it can get tricky as it ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Jun 01, 2008 1:41 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
Random question: What happens when, or is it even possible, for the Kid Tengu's/Shapeshifters to level up? Would they actually BECOME whatever they were pretending to be...or something else entirely ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Jun 01, 2008 10:15 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
i'm wary about the effect realistically proportioned characters will have on a series that has traditionally used very cartoony designs to make its outright cruelty and sadistic sense of humor more pa ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Jun 01, 2008 5:11 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
I remember reading here that only one riceball per run is "effective" in terms of leveling up Pekeji -- so when he asks for that second riceball and refuses to move when he doesn't get it, do people g ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat May 31, 2008 6:32 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
Any fellow importators looking into snagging Shiren 3? I'm not worried about the language barrier since, while still not knowing a word of Japanese, I have stumbled through a number of Japanese MD ga ...
  Topic: Baroque - Pearls with unpredictable and random shapes
LordGek

Replies: 61
Views: 48714

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu May 01, 2008 6:16 am   Subject: Baroque - Pearls with unpredictable and random shapes
Sadly, even as a big dissenter of the game, Worm is one of the only one who POSTS ANYTHING on this thread. I'd love to just discuss the game with fellow fans or even some neutral folk as well.

Dra ...
  Topic: Baroque - Pearls with unpredictable and random shapes
LordGek

Replies: 61
Views: 48714

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Apr 30, 2008 6:34 am   Subject: Baroque - Pearls with unpredictable and random shapes
Sadly, even as a big dissenter of the game, Worm is one of the only one who POSTS ANYTHING on this thread. I'd love to just discuss the game with fellow fans or even some neutral folk as well.
  Topic: Baroque - Pearls with unpredictable and random shapes
LordGek

Replies: 61
Views: 48714

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Apr 29, 2008 2:55 pm   Subject: Baroque - Pearls with unpredictable and random shapes
Seriously. Worm, those snatcher guys are the LEAST of your problems in that game. I swear it really sounds like in ONE of your runs one of those guys stole your main weapon and then it became, THIS G ...
  Topic: Baroque - Pearls with unpredictable and random shapes
LordGek

Replies: 61
Views: 48714

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Apr 28, 2008 11:59 am   Subject: Baroque - Pearls with unpredictable and random shapes
I'm never going to buy crap in hopes that they make a better sequel. People who esteem crap and fool other people into buying it should be fucking shot.

Guys, Baroque certainly isn't the best rogue ...
  Topic: Baroque - Pearls with unpredictable and random shapes
LordGek

Replies: 61
Views: 48714

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Apr 14, 2008 5:41 am   Subject: Baroque - Pearls with unpredictable and random shapes
Actually I have a pretty long history on that site, and it's full of mincing mealymouthed shits, that ban had less to do with my posting and more to do with who I am.

The game just really misses it ...
  Topic: Baroque - Pearls with unpredictable and random shapes
LordGek

Replies: 61
Views: 48714

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Apr 13, 2008 7:05 pm   Subject: Baroque - Pearls with unpredictable and random shapes
I think he's entertaining himself on a forum where I got banned over Baroque so they can all sit around and insist I'm self aggrandizing without me doing anything unfortunate, like defending myself.
...
  Topic: Baroque - Pearls with unpredictable and random shapes
LordGek

Replies: 61
Views: 48714

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Apr 13, 2008 10:50 am   Subject: Baroque - Pearls with unpredictable and random shapes
I think your main weapon being able to be stolen is NOT enough to whine home about, this is why you need backup weapons and armor. This is a true roguelike in that sense think Nethack).
Of course th ...
  Topic: Baroque - Pearls with unpredictable and random shapes
LordGek

Replies: 61
Views: 48714

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Apr 13, 2008 5:56 am   Subject: Baroque - Pearls with unpredictable and random shapes
It's really awful. You can tell the people designing it have only seen dungeon crawl games through screenshots because of shit like your main weapon being stolen(not quite the same as being disarmed i ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Apr 08, 2008 1:20 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
I find the item distribution in the various dungeons interesting. Like how you are lucky to find a Melding Jar in Table Mountain whereas in the Final Puzzle they're handed out about as frequently as ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Apr 07, 2008 8:33 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
tengu got promoted to shapeshifters in the new version. so these guys got replaced.

I noticed that if you look carefully when you kill one of these guys in some shape shifted form on the DS version ...
  Topic: Baroque - Pearls with unpredictable and random shapes
LordGek

Replies: 61
Views: 48714

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Apr 07, 2008 7:41 am   Subject: Baroque - Pearls with unpredictable and random shapes
so Baroque. i'm interested in it and i'll probably pick it up, but is there any real reason to get the Wii version over the PS2 version?

Nothing huge. I think game content will be identical but t ...
  Topic: Baroque - Pearls with unpredictable and random shapes
LordGek

Replies: 61
Views: 48714

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 30, 2008 6:08 am   Subject: Baroque - Pearls with unpredictable and random shapes
I agree that there ARE weak games that probably use random levels becasue they are too lazy hand craft creative one, but that being said I'M SO TIRED OF THE "RANDOM LEVELS = LAZY/CHEAP DESIGN" crap!
...
  Topic: Baroque - Pearls with unpredictable and random shapes
LordGek

Replies: 61
Views: 48714

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Mar 29, 2008 1:34 pm   Subject: Baroque - Pearls with unpredictable and random shapes

I've got to say... Most games with random level creation are horrible. The randomness is usually done under the guise of replayability, but it's really out of a desire to keep from having to actuall ...
  Topic: Baroque - Pearls with unpredictable and random shapes
LordGek

Replies: 61
Views: 48714

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Mar 29, 2008 6:17 am   Subject: Baroque - Pearls with unpredictable and random shapes
This just in (well actually a few days ago)

Baroque HAS NOT EVEN BEEN REVIEWED BY EGM YET! The guy who started this rumor later said something to the effect of, "Oh, my bad, I guess it was some ot ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Mar 29, 2008 6:03 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
So my courier let me down, and now I've got my Katana +18 (Gold plated) & Armor Ward +24 (Gold, Walrus, 1/2 hunger) sitting in the fourth town. I'm scared to take them past there cause I have a t ...
  Topic: Baroque - Pearls with unpredictable and random shapes
LordGek

Replies: 61
Views: 48714

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Mar 27, 2008 8:46 am   Subject: Baroque - Pearls with unpredictable and random shapes
no clue. these art concepts are pretty sweet though, and i have observed lordgek's avatar is one of the downloadable ones from their site.

so he may know something!

Shoot, I feel as if I've been ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Mar 26, 2008 5:58 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
There are a couple of NPCs who seem like they want something, but if you throw an item at these NPCs, they just get hit by it and start attacking you. Like the fisherman guy in the underground villag ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 25, 2008 6:01 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
Coming out of hiding to post in this thread...

Been playing for about a week now and really digging it. Finally made it to the floor 30 last night but died of starvation... But I was ill-equipped ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 24, 2008 6:09 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
I LOVE LOVE LOVE the Scroll dungeon and the Food God Shrine. It was such a revelation the first time I threw a trap at an enemy. "Now THIS is Trap-Fu!" Totally great.

I think my favorite aspect ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 23, 2008 7:18 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
I just finished Shiren's main game, and am enjoying the optional dungeons. I suck at them.

Has anyone here played Torneko: The Last Hope or Nightmare Of Druaga? How do they compare to Shiren DS?
...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 18, 2008 1:39 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
Is there any way to avoid being turned into a riceball by the skull wraiths? And once transformed, is there anything at all you can do about it? I just died on 27F when an offscreen skull wraith tra ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 17, 2008 2:13 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
Yeah, whatever you put in first becomes the base item and retains its base strength.

Something I'm thinking about now that I've opened up the third freaking take-items-in dungeon is that you can ma ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 17, 2008 2:10 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
I just received my first melding jar. When melding, does the base strength of the weapon or shield remain the same as the base item's strength? If I meld a katana +4 with a club +3 to make a katana ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Mar 14, 2008 5:29 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
No, furthest I've made it is 28F. I'm not aware of unlocking any bonus dungeons either.

Oh, nope, you can't do any of those until you clear the main one first. I myself never even KNEW of that gu ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Mar 14, 2008 4:39 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
Update on the plating scroll guy: he's no longer at there on my game. Not sure if he just ran out of scrolls or what. Luckily I stockpiled several scrolls in the warehouse.

Have you already clear ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Mar 14, 2008 12:48 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
im really pissed at this game as all of you seem to be finding really cool things and on my PAST TEN RUNS stupid shit has happened that made me not able to get past the fifth floor
You're probably ju ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Mar 13, 2008 6:59 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY

Anyways, one other question: on swords I know that it takes the

The effects cancel each other out so that your Armor Ward will now have NO special food related effects listed.
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Mar 13, 2008 6:11 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
Is there ever a reason to do anything with Pekeji? I just got him killed after he became too hungry to move, which I didn't feel bad about at all.

I had a courier refuse to take my item, claiming ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Mar 12, 2008 6:22 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
What beside shields affects the rate at which you go through food? Also, does that make Hide Shields worth it?

Feeling like a newbie in this thread, but I'm really getting into this on DS in a way ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Mar 12, 2008 5:18 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
Man, so, the Food God Shrine. (only there's no "Shrine" on there now, I don't know why) As a quick summary, it's a dungeon based around monster meats; you get a weapon which sometimes makes enemies d ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Mar 12, 2008 11:42 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY

Anyways, it feels like the marsh cripples me almost every time, this time I had a protection scroll which made all my equipment non-corrodible, and this allowed me to get further than usual. I reall ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 11, 2008 8:12 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY

Anyways, it feels like the marsh cripples me almost every time, this time I had a protection scroll which made all my equipment non-corrodible, and this allowed me to get further than usual. I reall ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 11, 2008 12:10 pm   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY

The old Fei's final problem had an item combo that allowed you to clone stuff forever, which was really the only way I could see to beat it. (cloning up air devil meats and just running for the stai ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 11, 2008 9:48 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
Swimmy, I am pretty awed that you did that good having never played the game before this week.
I played it a little. I just never got past the marshes. It still took me 17 hours to beat it, and I'm s ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Mar 11, 2008 7:41 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
they seem to really be generous with the healing pots in this version.

Yeah, but clearly the item odds are different based on the Dungeon. Like in the now called "Final Puzzle", melding pots are a ...
  Topic: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
LordGek

Replies: 602
Views: 499723

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Mar 10, 2008 5:50 am   Subject: A WANDERER, A WEASEL, AND THE TRIP THROUGH IMPASSE VALLEY
Man, those gazer enemies are a pain!

Yeah, I love how the Gazers make you do DUMB STUFF!
 
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