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The Gamer's Quarter Forum Index
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  Topic: pathologic?
Lackey

Replies: 32
Views: 11593

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Apr 18, 2008 10:22 am   Subject: pathologic?
Hey, sometimes it's easier to play this very late/early in the morning.
  Topic: pathologic?
Lackey

Replies: 32
Views: 11593

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Apr 17, 2008 2:25 pm   Subject: pathologic?
I'd say the textures are pretty decent, they just don't edge them most of the time so the polygon cut-off is pretty obvious and the lighting is pretty much flat everywhere which just makes it even mor ...
  Topic: pathologic?
Lackey

Replies: 32
Views: 11593

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Apr 16, 2008 7:07 pm   Subject: pathologic?
The fan patch sounds pretty good from what I read on their forums. The devs are kind of involved in it too, clarifying what lines mean and what terms are and such so I have some hope for it. Honestl ...
  Topic: Half-Life 2 sucks! (at a stretch). ;)
Lackey

Replies: 117
Views: 39008

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Mar 06, 2008 12:34 pm   Subject: Half-Life 2 sucks! (at a stretch). ;)
An HL2 adventure game would probably be a lot like Penumbra without the survival horror aspect and strong artistic direction.

There's always possibility of a mod for HL2 that never gives you a weap ...
  Topic: Final Fantasy VII's translation is humorous (image thread)
Lackey

Replies: 34
Views: 13471

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Mar 06, 2008 11:42 am   Subject: Final Fantasy VII's translation is humorous (image thread)
I always thought Aeris was just a mixed up spelling of Aesir, what with the whole Midgar[+d?] thing and Square loving their pan-mythological name dropping.
  Topic: "classic" era gaming: Greek, or just Paleolithic
Lackey

Replies: 46
Views: 14044

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Feb 27, 2008 3:18 pm   Subject: "classic" era gaming: Greek, or just Paleolithic
I read some trivia once that it was from someone's name...I can't seem to turn that up in my half-hearted internet search though.
  Topic: free games: way better than smack.
Lackey

Replies: 531
Views: 255201

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 26, 2008 10:47 pm   Subject: free games: way better than smack.
http://www.knyttlevels.com/style/logo.png

Interesting, I think of the Knytt as looking more Moominish.
  Topic: Stuff in Real Life that makes you think of Games
Lackey

Replies: 35
Views: 12593

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 26, 2008 10:25 pm   Subject: Stuff in Real Life that makes you think of Games
When I watch squirrels jump from branch to branch it occurs to me that they're basically playing a 3d platform game all the time. [url=http://www.youtube.com/watch?v=nWU0bfo-bSY]This makes me think t ...
  Topic: dhex
Lackey

Replies: 2377
Views: 771876

PostForum: Staff   Posted: Tue Feb 26, 2008 10:22 pm   Subject: dhex
So on "video games suck" is basically the logical extension of "angry gamer" and the like?
  Topic: The work of Kevin Smith, STEP TO ONE SIDE OF THE LINE
Lackey

Replies: 62
Views: 23372

PostForum: Quarterly Discussion   Posted: Tue Feb 26, 2008 10:16 pm   Subject: The work of Kevin Smith, STEP TO ONE SIDE OF THE LINE
Oh wait, unless you can count.
  Topic: The work of Kevin Smith, STEP TO ONE SIDE OF THE LINE
Lackey

Replies: 62
Views: 23372

PostForum: Quarterly Discussion   Posted: Tue Feb 26, 2008 10:16 pm   Subject: The work of Kevin Smith, STEP TO ONE SIDE OF THE LINE
I just DID, but the poll is anonymous you fool!
  Topic: The work of Kevin Smith, STEP TO ONE SIDE OF THE LINE
Lackey

Replies: 62
Views: 23372

PostForum: Quarterly Discussion   Posted: Tue Feb 26, 2008 10:13 pm   Subject: The work of Kevin Smith, STEP TO ONE SIDE OF THE LINE
I enjoyed Mallrats but it isn't like I've ever re-watched it. Didn't enjoy Dogma, have the same thoughts as Cycle on Chasing Amy, and Jay and Silent Bob Strike Back isn't really a movie.

Chalk me ...
  Topic: What is the defining principle of TGQ / Greatest thread ever
Lackey

Replies: 75
Views: 27439

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 26, 2008 9:09 pm   Subject: What is the defining principle of TGQ / Greatest thread ever
Then the hate mail started rolling in because people thought we were a bunch of snooty, monocled, wannabe-academic types trying to wrest "games journalism" or whatever from its "rightful owners".
You ...
  Topic: Audio Surf is one of the greates things ever made
Lackey

Replies: 70
Views: 25521

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 26, 2008 1:30 pm   Subject: Audio Surf is one of the greates things ever made
I wonder when people will try to game the system by manufacturing custom "songs" to garner max points.

Well, someone made a suite specifically for the game recently!

http://www.thisisnotalabel. ...
  Topic: Stuff in Real Life that makes you think of Games
Lackey

Replies: 35
Views: 12593

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 26, 2008 12:23 pm   Subject: Stuff in Real Life that makes you think of Games
I wish I could remember JSR more clearly, but I do remember entire levels of JSRF that were grinding one is like a big spiral rail staircase with gaps in it right? That was kind of annoying.
  Topic: the tell us about the games you are playing thread
Lackey

Replies: 4229
Views: 1447092

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 26, 2008 11:38 am   Subject: the tell us about the games you are playing thread
There's another Alone in the Dark demo look like he's the last man on earth, bored, and lonely. Like he's just driving around empty streets and throwing furniture in condemned buildings.

To be hon ...
  Topic: the tell us about the games you are playing thread
Lackey

Replies: 4229
Views: 1447092

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Feb 25, 2008 5:38 pm   Subject: the tell us about the games you are playing thread
That jacket inventory thing is delightful.
  Topic: What is the defining principle of TGQ / Greatest thread ever
Lackey

Replies: 75
Views: 27439

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Feb 24, 2008 9:14 pm   Subject: What is the defining principle of TGQ / Greatest thread ever
Follow Your Heart and Be True to Yourself.
  Topic: the tell us about the games you are playing thread
Lackey

Replies: 4229
Views: 1447092

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Feb 24, 2008 12:35 pm   Subject: the tell us about the games you are playing thread
I found Ravenville exhausting, not entirely in a bad way, but it isn't my favourite part of the game. The constant ambushes are a bit grating.

I have some kind of weird reverse taste towards half- ...
  Topic: Wanna talk about that new Advanced Wars game?
Lackey

Replies: 26
Views: 9252

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Jan 30, 2008 11:37 am   Subject: Wanna talk about that new Advanced Wars game?
Does anyone else find it weird that these games are ostensibly all about warfare but done in this cutesy-japanese-gleeful-funtimes-children-shooting-eachother aesthetic? I hope the commanders say thi ...
  Topic: Embarassing videogame-related childhood artifacts
Lackey

Replies: 47
Views: 23883

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jan 17, 2008 5:19 pm   Subject: Embarassing videogame-related childhood artifacts
Get the 6000 weapons is a good goal as long as you get them all at once.
  Topic: Embarassing videogame-related childhood artifacts
Lackey

Replies: 47
Views: 23883

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jan 17, 2008 1:25 pm   Subject: Embarassing videogame-related childhood artifacts
Go for your Enemies Rocket

I will!
  Topic: Speaking of gender bending...
Lackey

Replies: 28
Views: 9111

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Jan 17, 2008 1:13 pm   Subject: Speaking of gender bending...
http://img263.imageshack.us/img263/7097/genderbender08finalok6.png
This by [url=http://ilkke.blogspot.com/]iLKKe. I thought it was cute.
  Topic: Free-Associative Concept Art
Lackey

Replies: 12
Views: 5960

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Dec 11, 2007 4:00 pm   Subject: Free-Associative Concept Art
This looks like fun! Here are two of my drawings:
http://individual.utoronto.ca/lackey/loose/gammockup001.png
http://individual.utoronto.ca/lackey/loose/gammockup003.png
They're little.
  Topic: Watching Batman: Animated Series itt
Lackey

Replies: 45
Views: 14998

PostForum: Quarterly Discussion   Posted: Sat Dec 08, 2007 9:58 am   Subject: Watching Batman: Animated Series itt
Didn't Mask of the Phantasm come after the end of the series?
  Topic: i appreciated this
Lackey

Replies: 15
Views: 6479

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Dec 07, 2007 12:32 pm   Subject: i appreciated this
Go have fun, says BioShock.
This might be the crux of the issues I have with the game, ultimately. The setting itself is so unrelentingly hellish that it certainly doesn't inspire exploration, exper ...
  Topic: Authentic Videogame Link Dump Thread (news?)
Lackey

Replies: 1215
Views: 433574

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Dec 03, 2007 6:39 pm   Subject: Authentic Videogame Link Dump Thread (news?)
The Leyendecker referencing doesn't seem that ridiculous when you see the initial concept art, the Pixarish look seems to have appeared in the process of refining the models. It does seem like an ele ...
  Topic: gamefaqs poll of the day, thursday november 29
Lackey

Replies: 85
Views: 24100

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Dec 03, 2007 2:44 pm   Subject: gamefaqs poll of the day, thursday november 29
LIPP SHOOT is the one that drains battery and is very high powered right? If so I beat the game by letting the monsters deliberately shut down the block with the battery room so Leon would give me th ...
  Topic: gamefaqs poll of the day, thursday november 29
Lackey

Replies: 85
Views: 24100

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Dec 03, 2007 2:16 pm   Subject: gamefaqs poll of the day, thursday november 29
Silent Debauchery?

By the way to not get killed I recommend going in with some other weapon than the default gun because it drains your battery. Motor Cannon is a good choice, just remember to vis ...
  Topic: gamefaqs poll of the day, thursday november 29
Lackey

Replies: 85
Views: 24100

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Dec 01, 2007 4:18 pm   Subject: gamefaqs poll of the day, thursday november 29
I was looking up an FAQ because I wanted to find out what the deal with the green slimes was. I've had whole games where I never see them, and they don't seem to trigger the proximity detector.

My ...
  Topic: Master of Illusion: nintendo playing cards!
Lackey

Replies: 26
Views: 8862

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Dec 01, 2007 4:16 pm   Subject: Master of Illusion: nintendo playing cards!
I'm just a fan of wizards, okay?
  Topic: Master of Illusion: nintendo playing cards!
Lackey

Replies: 26
Views: 8862

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Dec 01, 2007 4:09 pm   Subject: Master of Illusion: nintendo playing cards!
those were made by wizards of the coast, though.
This sentence is way better because Dessgeega doesn't use capitals.
  Topic: gamefaqs poll of the day, thursday november 29
Lackey

Replies: 85
Views: 24100

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Dec 01, 2007 4:08 pm   Subject: gamefaqs poll of the day, thursday november 29
The worst is when you shoot the limbs off one and then later it jumps you, just a screaming, floating alien head.
  Topic: Pointlessly awesome technical exercises
Lackey

Replies: 22
Views: 8229

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Dec 01, 2007 12:34 pm   Subject: Pointlessly awesome technical exercises
Pointlessly awesome technical exercises sums up most demo scenes, doesn't it!
  Topic: gamefaqs poll of the day, thursday november 29
Lackey

Replies: 85
Views: 24100

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Dec 01, 2007 12:33 pm   Subject: gamefaqs poll of the day, thursday november 29
dork rage piledriver of sexual frustration
Haw!

Silent Debuggers is awesome. There is no FAQ of it.
  Topic: shaper!
Lackey

Replies: 34
Views: 12162

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Dec 01, 2007 12:20 pm   Subject: shaper!
This thread is making it look like you took three days to get from one side of the box to the other.
  Topic: free games: way better than smack.
Lackey

Replies: 531
Views: 255201

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Dec 01, 2007 12:14 pm   Subject: free games: way better than smack.
Then again, consider The Escapist's forum-goers in light of their articles. That's even funnier.
This really weirded me out.

Also, angry nintendo nerd is from a site? D:
  Topic: teach me the language that will thwart evil
Lackey

Replies: 7
Views: 3650

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Nov 29, 2007 7:49 pm   Subject: teach me the language that will thwart evil
I don't get this. I mean really, I don't.
  Topic: Everything I know about FPS games I learned from John Romero
Lackey

Replies: 1116
Views: 367458

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Nov 29, 2007 7:47 pm   Subject: Everything I know about FPS games I learned from John Romero
It's really more like some kind of weird hyperfeudalism than facism, really.

The emperor cries a tear for every marine who dies.
  Topic: Everything I know about FPS games I learned from John Romero
Lackey

Replies: 1116
Views: 367458

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Nov 29, 2007 2:59 pm   Subject: Everything I know about FPS games I learned from John Romero
I like that Ork technology works because they believe that it will so hard that the universe just accommodates them.

Dawn of War really should be a turn based game. I'm so sad they decided to try ...
  Topic: Dear TGQ: Why is pac-man gangsta?
Lackey

Replies: 32
Views: 9880

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Nov 29, 2007 2:56 pm   Subject: Dear TGQ: Why is pac-man gangsta?
the cop got him by following the trail of ghosts
  Topic: captain fantastic
Lackey

Replies: 52
Views: 18240

PostForum: Quarterly Discussion   Posted: Thu Nov 29, 2007 10:35 am   Subject: captain fantastic
I really like the Count Down back image. I had seen it somewhere else before.

[url=http://www.arcadeflyers.com/?page=flyer&db=pinballdb&id=1&image=2]Harem Cat is an excellent example o ...
  Topic: captain fantastic
Lackey

Replies: 52
Views: 18240

PostForum: Quarterly Discussion   Posted: Wed Nov 28, 2007 2:18 pm   Subject: captain fantastic
They missed a great opportunity to make him playing the pinball machine he's depicted, like those old Borax boxes, though the design is a bit overcomplicated.

I want to be at an a event where a "bu ...
  Topic: The obligatory videogame fan art topic.
Lackey

Replies: 198
Views: 115658

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Nov 28, 2007 2:14 pm   Subject: The obligatory videogame fan art topic.
http://individual.utoronto.ca/lackey/loose/bouncy.jpg
Crude QFG fan art.

Weird, I was mentioned a month ago. I haven't seen Six for a while.
  Topic: In this thread I post screens of Macintosh games
Lackey

Replies: 112
Views: 68676

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Nov 27, 2007 11:51 am   Subject: In this thread I post screens of Macintosh games
I played the Genesis version. I crewed my entire ship with plant people.
  Topic: In this thread I post screens of Macintosh games
Lackey

Replies: 112
Views: 68676

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Nov 27, 2007 10:39 am   Subject: In this thread I post screens of Macintosh games
That's Starflight!

It's more like Star Control 2 than a space launch simulator.

edit: rather Star Control 2 is more like it than it is like a space launch simulator.
  Topic: the tell us about the games you are playing thread
Lackey

Replies: 4229
Views: 1447092

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Nov 27, 2007 9:46 am   Subject: the tell us about the games you are playing thread
Machine gun flying is awesome just for that reason, it's not like you go back to a bunch of suspicious looking open ceilings to check them out. Instead it just suddenly becomes: whee! fly everywhere ...
  Topic: blogging paper mario
Lackey

Replies: 38
Views: 14059

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Nov 26, 2007 10:18 pm   Subject: blogging paper mario
You're making me think about tracking a cart of this game down. My 64 doesn't get enough love.

the numbers it uses are low enough that you can actually follow them - mario does one damage when att ...
  Topic: the tell us about the games you are playing thread
Lackey

Replies: 4229
Views: 1447092

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Nov 26, 2007 9:48 pm   Subject: the tell us about the games you are playing thread
I bought Gromada for 2 dollars and it's actually pretty neat. It's kind of odd too. It's developed by Buka and published by Bethesda. Apparently "Gromada" means 'a gathering' in Polish. I'm not su ...
  Topic: what if you woke up one day and you were a pokemon?
Lackey

Replies: 84
Views: 23458

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Nov 26, 2007 7:16 pm   Subject: what if you woke up one day and you were a pokemon?
I don't think they gave that much thought to it, really, just "it's like our modern world but there's monsters everywhere and also fighting each other's monsters is the main activity of our civilizati ...
 
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