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The Gamer's Quarter Forum Index
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  Topic: No need for an emulator
EightBit

Replies: 16
Views: 13946

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 02, 2005 3:29 pm   Subject: Re: No need for an emulator
http://www.everyvideogame.com/

Seems like a neat place for a boring day at work, or if you just are not sure about a game.

Unless of course your workplace has websense. How I'm able to even come ...
  Topic: The 360 Shadowrun debate...
EightBit

Replies: 14
Views: 13559

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Aug 23, 2005 1:24 pm   Subject: The 360 Shadowrun debate...
I also hope they don't go down the MMO route, as I point blank refuse to be sucked into online gaming. That, and I can't get broadband where I live.

Well, I would agree, being that I used to be a M ...
  Topic: treasures of your collection.
EightBit

Replies: 209
Views: 143725

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Aug 23, 2005 11:16 am   Subject: treasures of your collection.
System Shock 2 - marvellous game. This kind of gameplay has never been done as good as this. I donīt care if people like Deus Ex better. They must be wrong. Sold it. Bought it again. Lent it to a frie ...
  Topic: The 360 Shadowrun debate...
EightBit

Replies: 14
Views: 13559

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Aug 23, 2005 11:13 am   Subject: The 360 Shadowrun debate...
Deus Ex: Invisible War.
  Topic: The 360 Shadowrun debate...
EightBit

Replies: 14
Views: 13559

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Aug 23, 2005 10:28 am   Subject: The 360 Shadowrun debate...
yeah, I did play the Genny version first. Actually, no, I played the pen and paper first. I always felt that the Genny version did a better job of portraying the P&P game, so that's probably why I ...
  Topic: The 360 Shadowrun debate...
EightBit

Replies: 14
Views: 13559

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Aug 22, 2005 3:12 pm   Subject: The 360 Shadowrun debate...
The guy who headed up the Crimson Skies team came by my old school(Full Sail) once upon a time. Since MS owns the FASA properties a friend of mine cornered him with a question about Shadowrun. He simp ...
  Topic: Variations on a Form
EightBit

Replies: 19
Views: 17472

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jul 08, 2005 3:50 pm   Subject: Variations on a Form
Treasure already made a Gradius.

...

Shinji Mikami's been making Zeldas.

This is a little different, though. More like a... tribute album or something.

Also makes me think of that "I am 8 ...
  Topic: Variations on a Form
EightBit

Replies: 19
Views: 17472

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Jul 08, 2005 3:39 am   Subject: Variations on a Form
Wow, that's awesome. It's kinda like an idea I had a long time ago for "Game Covers". I would love to see designers make someone elses game to see how it turns out. Like, let Kojima try making Metroid ...
  Topic: current generation platformers
EightBit

Replies: 17
Views: 16512

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Apr 30, 2005 1:38 pm   Subject: current generation platformers
Quick question, as I am home sick today and can't concentrate too well, is PN03 a platformer? Bucause I love that game... I would get into a full conversation about that game and it's merits and downf ...
  Topic: current generation platformers
EightBit

Replies: 17
Views: 16512

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Apr 30, 2005 1:35 pm   Subject: current generation platformers
No Rayman 2 love? For shame...

Probably my favorite platformer to date. I just dug it out of a box of games I had been neglecting to play through it again. I was distracted by Guild Wars though. Oh ...
  Topic: Stella Deus in the US... in two weeks!
EightBit

Replies: 17
Views: 17536

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Apr 16, 2005 7:51 pm   Subject: Stella Deus in the US... in two weeks!
Wait and Devil Tuna just came out. How will I have time for these games?

Next time I goto a sushi bar, Im soooo asking for Devil Tuna.
  Topic: Share your Banners here!
EightBit

Replies: 882
Views: 835231

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Apr 11, 2005 1:45 am   Subject: Share your Banners here!
It's from Breath of Fire V, Dragon Quarter. If you haven't played it yet, I highly reccomend doing so. And it's cheap!

-Wes

hehe, yeah it's in my pile of shame actually. Maybe I'll finally pul ...
  Topic: Share your Banners here!
EightBit

Replies: 882
Views: 835231

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Apr 10, 2005 8:14 am   Subject: Share your Banners here!
SuperWes: The banner between BoFIV and the monster thing(Resident Evil 3?), whats it from? Its achingly familier.

On another note, I'd like to do a Flashback banner, but Im having the damndest time ...
  Topic: DS screen quality
EightBit

Replies: 18
Views: 17881

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Apr 07, 2005 2:50 pm   Subject: DS screen quality
Hahaha. Where was this at? I've probably seen this very same kid around town. There's quite a few kids like that at Country Side mall.

*sigh* I used to WORK at the mall so I know what you mean. It ...
  Topic: Someone else's predection for the PSP
EightBit

Replies: 59
Views: 54088

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Apr 07, 2005 2:35 pm   Subject: Someone else's predection for the PSP

What program you using?

Anyways, I have a feeling your really going to enjoy Issue #2... really.

Well, I code in C++, mostly using MFC. Though, thus far I've just done simple puzzle games... a ...
  Topic: Someone else's predection for the PSP
EightBit

Replies: 59
Views: 54088

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Apr 06, 2005 4:16 pm   Subject: Someone else's predection for the PSP
classical stuff. platonic, even.

questions of a philosphical, ethical or religious nature. or situations forcing people to ask those sorts of questions without having to resort to hand-holding. an ...
  Topic: Why I think the gaming industry is losing its soul
EightBit

Replies: 52
Views: 47013

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Apr 06, 2005 4:00 pm   Subject: Why I think the gaming industry is losing its soul
The Microsoft Keynote at GDC this year was all about "the HD generation." The basic theme was that the games of tomorrow will be bigger in all ways. They'll require more art assets, more development ...
  Topic: The official Kojima discussion
EightBit

Replies: 11
Views: 11769

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Mar 30, 2005 7:16 pm   Subject: The official Kojima discussion
I'm not terribly fond of the man myself. Though I enjoyed Boktai and the second Z.O.E. I'm not sure what roles he played in the making of those games. Both were terribly entertaining though. No.. I'm ...
  Topic: DS screen quality
EightBit

Replies: 18
Views: 17881

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Mar 26, 2005 11:19 am   Subject: DS screen quality
Those peope who are trading their DS's are kind of being stupid. But I guess stupid people need somethiing to do. I like my DS, while I don't like the overall design.

Let me tell ya about stupid.. ...
  Topic: So... what is a game?
EightBit

Replies: 81
Views: 72653

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Mar 17, 2005 4:30 pm   Subject: So... what is a game?
Wow, I like all the great responses.

ApM, that Mario Battle article was very interesting. Though I'd argue that the interactive environment presented to the player wasnt an actual game, and that t ...
  Topic: So I've got $500...
EightBit

Replies: 25
Views: 25141

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Mar 17, 2005 4:23 pm   Subject: So I've got $500...
Ok, I think I have my plan of attack down:

PSP System $250
Ridge Racer $35
Metal Gear Ac!d $35
Darkstalkers $35
Wipeout Pure $35
Timesplitters 3 (PS2) $45

Total =$425

I guess I'll use th ...
  Topic: So... what is a game?
EightBit

Replies: 81
Views: 72653

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 13, 2005 9:52 pm   Subject: So... what is a game?
Hah! Go for it.
  Topic: So... what is a game?
EightBit

Replies: 81
Views: 72653

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 13, 2005 9:21 pm   Subject: So... what is a game?
Are there certain defining characteristics that separate a game from say, a movie?

participation?

The thing that seperates it from the movie is that I am forced to become an active participant, ...
  Topic: So... what is a game?
EightBit

Replies: 81
Views: 72653

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Mar 13, 2005 9:19 am   Subject: So... what is a game?
I think maybe I didn't phrase the question correctly then.

I guess what Im saying is, strip a game to it's core elements, and what do you have? I find its usually something that requires atleast o ...
  Topic: So... what is a game?
EightBit

Replies: 81
Views: 72653

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Mar 12, 2005 5:28 pm   Subject: So... what is a game?
Yeah, this might seem stupid, but I'm kinda curious what individual people cosnider to be the essential parts of a game. Are videogames just interactive entertainment, or is there something else that ...
  Topic: Morality in videogames.
EightBit

Replies: 20
Views: 19879

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Mar 03, 2005 3:47 pm   Subject: Morality in videogames.
Its story time!

I had to take a class on behavioral studies, and we had a class about the responsibilites of the creator. The essential theory was a social responsibility where it's, "the neighborh ...
  Topic: My predictions for the Nintendo DS in the U.S. of A.
EightBit

Replies: 47
Views: 55869

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Mar 03, 2005 3:11 pm   Subject: My predictions for the Nintendo DS in the U.S. of A.
First I wanna know what the song is that they played? It sounds sooo damn familier.
Is it the intro song for Full Metal Alchemist? I know that is on the game somewhere. I want to say it is called Me ...
  Topic: My predictions for the Nintendo DS in the U.S. of A.
EightBit

Replies: 47
Views: 55869

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Mar 03, 2005 2:57 pm   Subject: My predictions for the Nintendo DS in the U.S. of A.
Jesus... damn post eating browser... I swear Imma killaitch.

First I wanna know what the song is that they played? It sounds sooo damn familier.

Secondly, that game looks(sounds?) damn awesome. ...
  Topic: Morality in videogames.
EightBit

Replies: 20
Views: 19879

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Mar 03, 2005 4:37 am   Subject: Morality in videogames.
Well, I have a bunch of things I wanted to post, so instead of several threads, I decided to do an editorial type thing since, while being seperate articles a common theme still runs through them.
A ...
  Topic: My predictions for the Nintendo DS in the U.S. of A.
EightBit

Replies: 47
Views: 55869

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Mar 03, 2005 4:17 am   Subject: My predictions for the Nintendo DS in the U.S. of A.
I have no idea what this Band Brothers game is, but it sounds interesting.

It brings up a point that game companies don't really seem to exploit thier retail space enough in America. The only time ...
 
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