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The Gamer's Quarter Forum Index
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  Topic: Mr. Mechanical plays Daggerfall (NSF56k)
Cryoburner

Replies: 12
Views: 31531

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Feb 12, 2009 11:21 pm   Subject: Mr. Mechanical plays Daggerfall (NSF56k)
Nice game log. It's almost as though I'm playing the game, but without having to put up with actually playing the game.

Daggerfall looks interesting, and I've heard good things about it, but some ...
  Topic: All I know about FPS games I learned from George Romero
Cryoburner

Replies: 65
Views: 257552

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Nov 19, 2008 1:29 am   Subject: All I know about FPS games I learned from George Romero
As I understand it, they technically aren't zombies in the reanimated corpse sense. Rather, they are living humans infected with a highly contagious form of rabies that causes them to attack anyone w ...
  Topic: I've been burgled.
Cryoburner

Replies: 15
Views: 22558

PostForum: Quarterly Discussion   Posted: Sun Oct 12, 2008 3:52 am   Subject: I've been burgled.
What annoys me though is it had to be someone familiar with my patterns. It's not like break-ins are an intelligent option on weekends, and neither the windows or doors have been tampered with. I thin ...
  Topic: Dirt is Beautiful
Cryoburner

Replies: 12
Views: 10257

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu May 24, 2007 9:11 pm   Subject: Dirt is Beautiful
It sounds like the PC demo installs Starforce, so I'll be skipping that. If the full US release doesn't have Starforce, I might consider eventually picking it up. : \

The damage modelling does loo ...
  Topic: Kororinpa NOT the same as SMBall
Cryoburner

Replies: 78
Views: 55003

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 06, 2007 11:34 pm   Subject: Kororinpa NOT the same as SMBall
The Japanese cover art tends to be more ambiguous than its American counterparts, and it can be more difficult to determine what the games are about at first glance. In some of these cases I feel the ...
  Topic: is this for real?
Cryoburner

Replies: 87
Views: 64896

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Feb 06, 2007 9:17 pm   Subject: is this for real?
From the creator of "SAFE MANUAL HANDLING" and "who is who in IDS" comes a game so incredible...

Honestly, it took me several minutes to determine whether or not the site was a joke. After initial ...
  Topic: Sony Kills Lik-Sang
Cryoburner

Replies: 32
Views: 27867

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Oct 24, 2006 9:27 am   Subject: Sony Kills Lik-Sang
http://www.lik-sang.com/news.php?artc=3901

Lik-Sang is closing its doors today, after being sued out of business by Sony for selling Asian PSPs to European customers.

Apparently, Sony imagines t ...
  Topic: Region Free PS3?
Cryoburner

Replies: 16
Views: 11744

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Sep 27, 2006 6:36 pm   Subject: Region Free PS3?
Burning plastic releases carcinogenic [url=http://www.ejnet.org/dioxin]dioxins and furans along with other unpleasant chemicals. Just a thought. : )
  Topic: Robotron Clones and You (Mostly me)
Cryoburner

Replies: 62
Views: 45600

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Sep 26, 2006 11:57 am   Subject: Robotron Clones and You (Mostly me)
I just tried that "blacktape" game you're remaking, and it's rather fun. The weapons remind me somewhat of C-Dogs. Speaking of C-Dogs, I always liked how various explosive objects were often scatter ...
  Topic: We're gold!
Cryoburner

Replies: 18
Views: 16592

PostForum: Quarterly Discussion   Posted: Tue Sep 26, 2006 8:11 am   Subject: We're gold!
It's like McDonald's french fries.
  Topic: bioshock my monkey! (now also about SPOILARZ)
Cryoburner

Replies: 337
Views: 247155

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Sep 26, 2006 7:43 am   Subject: bioshock my monkey! (now also about SPOILARZ)
I've decided I'm going to actively avoid the media coverage of Bioshock. It's not something I usually do (I obsessively consumed everything relating to Half-Life 2 and Oblivion) and I'm not sure why. ...
  Topic: Robotron Clones and You (Mostly me)
Cryoburner

Replies: 62
Views: 45600

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Tue Sep 26, 2006 7:04 am   Subject: Robotron Clones and You (Mostly me)
I think that PS2 controller design is playing on our ideas of 'futuristic' based on the movies. It makes me think of T2 or the steps from Flight of The Navigator, or something, just like the original ...
  Topic: bioshock my monkey! (now also about SPOILARZ)
Cryoburner

Replies: 337
Views: 247155

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Sep 25, 2006 10:28 pm   Subject: bioshock my monkey! (now also about SPOILARZ)
Yeah, you'd probably be best off just downloading it through some place like The Underdogs. My copy was already bargain priced when I picked it up around four years ago.

One thing that should be n ...
  Topic: bioshock my monkey! (now also about SPOILARZ)
Cryoburner

Replies: 337
Views: 247155

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Sep 25, 2006 9:50 pm   Subject: bioshock my monkey! (now also about SPOILARZ)
When is this coming out, anyway? If it's this year then that's going to be fucking crazy. I was sold on this game when I read the Game Informer cover story from earlier this year, seeing it in motion ...
  Topic: Ryan's 2006 Tokyo Game Show Report
Cryoburner

Replies: 28
Views: 24662

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Sep 25, 2006 9:17 pm   Subject: Ryan's 2006 Tokyo Game Show Report
So there were lines at the 360 booth! Sweet. I want to feel like MS has at least somewhat of a fighting chance in Japan.

Microsoft likely just hired people to stand in line, to give the impression ...
  Topic: My first and last shameless plug.
Cryoburner

Replies: 16
Views: 13239

PostForum: Quarterly Discussion   Posted: Mon Sep 18, 2006 10:27 pm   Subject: My first and last shameless plug.
From what I know, the race thing came about and works like this:

When the Survivor folks were narrowing down their choices, they noticed that they had a more racially diverse group than normal, so ...
  Topic: Damn you, Half-Life 2, for setting the bar so high
Cryoburner

Replies: 132
Views: 84662

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sun Sep 17, 2006 10:19 pm   Subject: Damn you, Half-Life 2, for setting the bar so high
I heard about a Half Life 2 arcade game a while back, but didn't see any footage of it until now. It doesn't appear have the same feel as HL2, with all those glowing neon indicators all over the plac ...
  Topic: The end of 06 is too much
Cryoburner

Replies: 163
Views: 107653

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Thu Sep 14, 2006 3:58 am   Subject: The end of 06 is too much

Every Extend Extra and Elite Beat Agents (this name never sets well with me) are great and everyone owning their respective systems should buy them.

From what I've experienced of Every Extend Ext ...
  Topic: Games can't feel real when not based in reality
Cryoburner

Replies: 81
Views: 60853

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 08, 2006 2:51 am   Subject: Games can't feel real when not based in reality
I'm still not seeing where the excitement comes for all this. The DS' concept of dual screens is more insane, and yet it's been better exploited. Innovation won't lie in a wand, it will lie in the gam ...
  Topic: Share your Banners here!
Cryoburner

Replies: 882
Views: 831199

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Sep 04, 2006 11:50 pm   Subject: Share your Banners here!
I noticed this thread last week, and just had to snap some macros and make a few banners of my own. : )

http://webpages.charter.net/realm/images/banner_bombermangb.jpg

http://webpages.charter.ne ...
  Topic: Play Magazine Best-of Platformers
Cryoburner

Replies: 73
Views: 62927

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Mon Sep 04, 2006 11:07 pm   Subject: Play Magazine Best-of Platformers
Super Mario World was a clumsy, ugly thing, and doesn't hold a candle to Yoshi's Island, let alone Super Mario Bros.: The Lost Levels.

I've always thought the opposite. Super Mario World provided ...
  Topic: Games can't feel real when not based in reality
Cryoburner

Replies: 81
Views: 60853

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Sat Sep 02, 2006 1:42 pm   Subject: Games can't feel real when not based in reality

I think Counter-Strike Source is quite immersive. Specifically playing cs_office, it is now actually decorated with believable miscellaneous objects, the snow fluctuates in size, the carpet practica ...
  Topic: yard sale wunderland
Cryoburner

Replies: 26
Views: 22325

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Fri Sep 01, 2006 8:09 pm   Subject: yard sale wunderland
Mario is Missing for 50 cents! What a bargain!

I hope you're kidding. I remember renting that. : P

I somehow felt compelled to play all the way through despite it being so incredibly terrible. ...
  Topic: Games can't feel real when not based in reality
Cryoburner

Replies: 81
Views: 60853

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Aug 30, 2006 11:17 am   Subject: Games can't feel real when not based in reality
Even outside Japan, the DS is currently the fastest selling game machine. I'm thinking of getting a DS Lite in the next few months, sometime after Onyx Black becomes available. I'm seeing a lot of g ...
  Topic: Games can't feel real when not based in reality
Cryoburner

Replies: 81
Views: 60853

PostForum: Club for the Study and Appreciation of Interactive Audio Visual Media   Posted: Wed Aug 30, 2006 6:15 am   Subject: Games can't feel real when not based in reality
I felt the gravity gun fit HL2's world quite well. This a world where technology exists for bending space and time, allowing beings to travel vast distances, even to parallel universes. It seems fea ...
  Topic: Podcast #1 Noctis - Now Available
Cryoburner

Replies: 28
Views: 87740

PostForum: Issues   Posted: Sun Jul 30, 2006 1:49 am   Subject: Podcast #1 Noctis - Now Available
Lino's not really all that crazy of a language. It's just different. : )

Programs might be coded at a low level, but a number of core functions, such as handling the display and other major periph ...
  Topic: Podcast #1 Noctis - Now Available
Cryoburner

Replies: 28
Views: 87740

PostForum: Issues   Posted: Fri Jul 28, 2006 4:53 am   Subject: Podcast #1 Noctis - Now Available
Hi there!

I'm a mod over at AnywhereBB, and came across your site last night while randomly searching for the term 'Noctis' at the Internet Archive, which brought up this Podcast. I checked out Th ...
 
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